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/** @file
* IPRT - Threads.
*/
/*
* Copyright (C) 2006-2007 Sun Microsystems, Inc.
*
* This file is part of VirtualBox Open Source Edition (OSE), as
* available from http://www.virtualbox.org. This file is free software;
* you can redistribute it and/or modify it under the terms of the GNU
* General Public License (GPL) as published by the Free Software
* Foundation, in version 2 as it comes in the "COPYING" file of the
* VirtualBox OSE distribution. VirtualBox OSE is distributed in the
* hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
*
* The contents of this file may alternatively be used under the terms
* of the Common Development and Distribution License Version 1.0
* (CDDL) only, as it comes in the "COPYING.CDDL" file of the
* VirtualBox OSE distribution, in which case the provisions of the
* CDDL are applicable instead of those of the GPL.
*
* You may elect to license modified versions of this file under the
* terms and conditions of either the GPL or the CDDL or both.
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa
* Clara, CA 95054 USA or visit http://www.sun.com if you need
* additional information or have any questions.
*/
#ifndef ___iprt_thread_h
#define ___iprt_thread_h
#include <iprt/cdefs.h>
#include <iprt/types.h>
#ifdef IN_GC
# error "There are no threading APIs available Guest Context!"
#endif
__BEGIN_DECLS
/** @defgroup grp_rt_thread RTThread - Thread Management
* @ingroup grp_rt
* @{
*/
/**
* Get the thread handle of the current thread.
*
* @returns Thread handle.
*/
RTDECL(RTTHREAD) RTThreadSelf(void);
/**
* Get the native thread handle of the current thread.
*
* @returns Native thread handle.
*/
RTDECL(RTNATIVETHREAD) RTThreadNativeSelf(void);
/**
* Millisecond granular sleep function.
*
* @returns VINF_SUCCESS on success.
* @returns VERR_INTERRUPTED if a signal or other asynchronous stuff happend
* which interrupt the peaceful sleep.
* @param cMillies Number of milliseconds to sleep.
* 0 milliseconds means yielding the timeslice - deprecated!
* @remark See RTThreadNanoSleep() for sleeping for smaller periods of time.
*/
RTDECL(int) RTThreadSleep(unsigned cMillies);
/**
* Yields the CPU.
*
* @returns true if we yielded.
* @returns false if it's probable that we didn't yield.
*/
RTDECL(bool) RTThreadYield(void);
/**
* Thread function.
*
* @returns 0 on success.
* @param ThreadSelf Thread handle to this thread.
* @param pvUser User argument.
*/
typedef DECLCALLBACK(int) FNRTTHREAD(RTTHREAD ThreadSelf, void *pvUser);
/** Pointer to a FNRTTHREAD(). */
typedef FNRTTHREAD *PFNRTTHREAD;
/**
* Thread types.
* Besides identifying the purpose of the thread, the thread type is
* used to select the scheduling properties.
*
* The types in are placed in a rough order of ascending priority.
*/
typedef enum RTTHREADTYPE
{
/** Invalid type. */
RTTHREADTYPE_INVALID = 0,
/** Infrequent poller thread.
* This type of thread will sleep for the most of the time, and do
* infrequent polls on resources at 0.5 sec or higher intervals.
*/
RTTHREADTYPE_INFREQUENT_POLLER,
/** Main heavy worker thread.
* Thread of this type is driving asynchronous tasks in the Main
* API which takes a long time and might involve a bit of CPU. Like
* for instance creating a fixed sized VDI.
*/
RTTHREADTYPE_MAIN_HEAVY_WORKER,
/** The emulation thread type.
* While being a thread with very high workload it still is vital
* that it gets scheduled frequently. When possible all other thread
* types except DEFAULT and GUI should interrupt this one ASAP when
* they become ready.
*/
RTTHREADTYPE_EMULATION,
/** The default thread type.
* Since it doesn't say much about the purpose of the thread
* nothing special is normally done to the scheduling. This type
* should be avoided.
* The main thread is registered with default type during RTR3Init()
* and that's what the default process priority is derived from.
*/
RTTHREADTYPE_DEFAULT,
/** The GUI thread type
* The GUI normally have a low workload but is frequently scheduled
* to handle events. When possible the scheduler should not leave
* threads of this kind waiting for too long (~50ms).
*/
RTTHREADTYPE_GUI,
/** Main worker thread.
* Thread of this type is driving asynchronous tasks in the Main API.
* In most cases this means little work an a lot of waiting.
*/
RTTHREADTYPE_MAIN_WORKER,
/** VRDP I/O thread.
* These threads are I/O threads in the RDP server will hang around
* waiting for data, process it and pass it on.
*/
RTTHREADTYPE_VRDP_IO,
/** The debugger type.
* Threads involved in servicing the debugger. It must remain
* responsive even when things are running wild in.
*/
RTTHREADTYPE_DEBUGGER,
/** Message pump thread.
* Thread pumping messages from one thread/process to another
* thread/process. The workload is very small, most of the time
* it's blocked waiting for messages to be procduced or processed.
* This type of thread will be favored after I/O threads.
*/
RTTHREADTYPE_MSG_PUMP,
/** The I/O thread type.
* Doing I/O means shuffling data, waiting for request to arrive and
* for them to complete. The thread should be favored when competing
* with any other threads except timer threads.
*/
RTTHREADTYPE_IO,
/** The timer thread type.
* A timer thread is mostly waiting for the timer to tick
* and then perform a little bit of work. Accuracy is important here,
* so the thread should be favoured over all threads. If premention can
* be configured at thread level, it could be made very short.
*/
RTTHREADTYPE_TIMER,
/** Only used for validation. */
RTTHREADTYPE_END
} RTTHREADTYPE;
/**
* Thread creation flags.
*/
typedef enum RTTHREADFLAGS
{
/**
* This flag is used to keep the thread structure around so it can
* be waited on after termination.
*/
RTTHREADFLAGS_WAITABLE = RT_BIT(0),
/** The bit number corresponding to the RTTHREADFLAGS_WAITABLE mask. */
RTTHREADFLAGS_WAITABLE_BIT = 0,
/** Mask of valid flags, use for validation. */
RTTHREADFLAGS_MASK = RT_BIT(0)
} RTTHREADFLAGS;
/**
* Create a new thread.
*
* @returns iprt status code.
* @param pThread Where to store the thread handle to the new thread. (optional)
* @param pfnThread The thread function.
* @param pvUser User argument.
* @param cbStack The size of the stack for the new thread.
* Use 0 for the default stack size.
* @param enmType The thread type. Used for deciding scheduling attributes
* of the thread.
* @param fFlags Flags of the RTTHREADFLAGS type (ORed together).
* @param pszName Thread name.
*
* @remark When called in Ring-0, this API will create a new kernel thread and not a thread in
* the context of the calling process.
*/
RTDECL(int) RTThreadCreate(PRTTHREAD pThread, PFNRTTHREAD pfnThread, void *pvUser, size_t cbStack,
RTTHREADTYPE enmType, unsigned fFlags, const char *pszName);
/**
* Gets the native thread id of a IPRT thread.
*
* @returns The native thread id.
* @param Thread The IPRT thread.
*/
RTDECL(RTNATIVETHREAD) RTThreadGetNative(RTTHREAD Thread);
/**
* Gets the IPRT thread of a native thread.
*
* @returns The IPRT thread handle
* @returns NIL_RTTHREAD if not a thread known to IPRT.
* @param NativeThread The native thread handle/id.
*/
RTDECL(RTTHREAD) RTThreadFromNative(RTNATIVETHREAD NativeThread);
/**
* Changes the type of the specified thread.
*
* @returns iprt status code.
* @param Thread The thread which type should be changed.
* @param enmType The new thread type.
* @remark In Ring-0 it only works if Thread == RTThreadSelf().
*/
RTDECL(int) RTThreadSetType(RTTHREAD Thread, RTTHREADTYPE enmType);
/**
* Wait for the thread to terminate, resume on interruption.
*
* @returns iprt status code.
* Will not return VERR_INTERRUPTED.
* @param Thread The thread to wait for.
* @param cMillies The number of milliseconds to wait. Use RT_INDEFINITE_WAIT for
* an indefinite wait.
* @param prc Where to store the return code of the thread. Optional.
*/
RTDECL(int) RTThreadWait(RTTHREAD Thread, unsigned cMillies, int *prc);
/**
* Wait for the thread to terminate, return on interruption.
*
* @returns iprt status code.
* @param Thread The thread to wait for.
* @param cMillies The number of milliseconds to wait. Use RT_INDEFINITE_WAIT for
* an indefinite wait.
* @param prc Where to store the return code of the thread. Optional.
*/
RTDECL(int) RTThreadWaitNoResume(RTTHREAD Thread, unsigned cMillies, int *prc);
/**
* Gets the name of the current thread thread.
*
* @returns Pointer to readonly name string.
* @returns NULL on failure.
*/
RTDECL(const char *) RTThreadSelfName(void);
/**
* Gets the name of a thread.
*
* @returns Pointer to readonly name string.
* @returns NULL on failure.
* @param Thread Thread handle of the thread to query the name of.
*/
RTDECL(const char *) RTThreadGetName(RTTHREAD Thread);
/**
* Gets the type of the specified thread.
*
* @returns The thread type.
* @returns RTTHREADTYPE_INVALID if the thread handle is invalid.
* @param Thread The thread in question.
*/
RTDECL(RTTHREADTYPE) RTThreadGetType(RTTHREAD Thread);
/**
* Sets the name of a thread.
*
* @returns iprt status code.
* @param Thread Thread handle of the thread to query the name of.
* @param pszName The thread name.
*/
RTDECL(int) RTThreadSetName(RTTHREAD Thread, const char *pszName);
/**
* Signal the user event.
*
* @returns iprt status code.
*/
RTDECL(int) RTThreadUserSignal(RTTHREAD Thread);
/**
* Wait for the user event.
*
* @returns iprt status code.
* @param Thread The thread to wait for.
* @param cMillies The number of milliseconds to wait. Use RT_INDEFINITE_WAIT for
* an indefinite wait.
*/
RTDECL(int) RTThreadUserWait(RTTHREAD Thread, unsigned cMillies);
/**
* Wait for the user event, return on interruption.
*
* @returns iprt status code.
* @param Thread The thread to wait for.
* @param cMillies The number of milliseconds to wait. Use RT_INDEFINITE_WAIT for
* an indefinite wait.
*/
RTDECL(int) RTThreadUserWaitNoResume(RTTHREAD Thread, unsigned cMillies);
/**
* Reset the user event.
*
* @returns iprt status code.
* @param Thread The thread to reset.
*/
RTDECL(int) RTThreadUserReset(RTTHREAD Thread);
#ifdef IN_RING3
/**
* Adopts a non-IPRT thread.
*
* @returns IPRT status code.
* @param enmType The thread type.
* @param fFlags The thread flags. RTTHREADFLAGS_WAITABLE is not currently allowed.
* @param pszName The thread name. Optional
* @param pThread Where to store the thread handle. Optional.
*/
RTDECL(int) RTThreadAdopt(RTTHREADTYPE enmType, unsigned fFlags, const char *pszName, PRTTHREAD pThread);
/**
* Gets the affinity mask of the current thread.
*
* @returns The affinity mask (bit 0 = logical cpu 0).
*/
RTR3DECL(uint64_t) RTThreadGetAffinity(void);
/**
* Sets the affinity mask of the current thread.
*
* @returns iprt status code.
* @param u64Mask Affinity mask (bit 0 = logical cpu 0).
*/
RTR3DECL(int) RTThreadSetAffinity(uint64_t u64Mask);
/**
* Gets the number of write locks and critical sections the specified
* thread owns.
*
* This number does not include any nested lock/critect entries.
*
* Note that it probably will return 0 for non-strict builds since
* release builds doesn't do unnecessary diagnostic counting like this.
*
* @returns Number of locks on success (0+) and VERR_INVALID_HANDLER on failure
* @param Thread The thread we're inquiring about.
* @remarks Will only work for strict builds.
*/
RTDECL(int32_t) RTThreadGetWriteLockCount(RTTHREAD Thread);
/**
* Works the THREADINT::cWriteLocks member, mostly internal.
*
* @param Thread The current thread.
*/
RTDECL(void) RTThreadWriteLockInc(RTTHREAD Thread);
/**
* Works the THREADINT::cWriteLocks member, mostly internal.
*
* @param Thread The current thread.
*/
RTDECL(void) RTThreadWriteLockDec(RTTHREAD Thread);
/**
* Gets the number of read locks the specified thread owns.
*
* Note that nesting read lock entry will be included in the
* total sum. And that it probably will return 0 for non-strict
* builds since release builds doesn't do unnecessary diagnostic
* counting like this.
*
* @returns Number of read locks on success (0+) and VERR_INVALID_HANDLER on failure
* @param Thread The thread we're inquiring about.
*/
RTDECL(int32_t) RTThreadGetReadLockCount(RTTHREAD Thread);
/**
* Works the THREADINT::cReadLocks member.
*
* @param Thread The current thread.
*/
RTDECL(void) RTThreadReadLockInc(RTTHREAD Thread);
/**
* Works the THREADINT::cReadLocks member.
*
* @param Thread The current thread.
*/
RTDECL(void) RTThreadReadLockDec(RTTHREAD Thread);
/** @name Thread Local Storage
* @{
*/
/**
* Thread termination callback for destroying a non-zero TLS entry.
*
* @remarks It is not permittable to use any RTTls APIs at this time. Doing so
* may lead to endless loops, crashes, and other bad stuff.
*
* @param pvValue The current value.
*/
typedef DECLCALLBACK(void) FNRTTLSDTOR(void *pvValue);
/** Pointer to a FNRTTLSDTOR. */
typedef FNRTTLSDTOR *PFNRTTLSDTOR;
/**
* Allocates a TLS entry.
*
* @returns the index of the allocated TLS entry.
* @returns NIL_RTTLS on failure.
*/
RTR3DECL(RTTLS) RTTlsAlloc(void);
/**
* Allocates a TLS entry (with status code).
*
* @returns IPRT status code.
* @retval VERR_NOT_SUPPORTED if pfnDestructor is non-NULL and the platform
* doesn't support this feature.
*
* @param piTls Where to store the index of the allocated TLS entry.
* This is set to NIL_RTTLS on failure.
* @param pfnDestructor Optional callback function for cleaning up on
* thread termination. WARNING! This feature may not
* be implemented everywhere.
*/
RTR3DECL(int) RTTlsAllocEx(PRTTLS piTls, PFNRTTLSDTOR pfnDestructor);
/**
* Frees a TLS entry.
*
* @returns IPRT status code.
* @param iTls The index of the TLS entry.
*/
RTR3DECL(int) RTTlsFree(RTTLS iTls);
/**
* Get the value stored in a TLS entry.
*
* @returns value in given TLS entry.
* @returns NULL on failure.
* @param iTls The index of the TLS entry.
*/
RTR3DECL(void *) RTTlsGet(RTTLS iTls);
/**
* Get the value stored in a TLS entry.
*
* @returns IPRT status code.
* @param iTls The index of the TLS entry.
* @param ppvValue Where to store the value.
*/
RTR3DECL(int) RTTlsGetEx(RTTLS iTls, void **ppvValue);
/**
* Set the value stored in an allocated TLS entry.
*
* @returns IPRT status.
* @param iTls The index of the TLS entry.
* @param pvValue The value to store.
*
* @remarks Note that NULL is considered to special value.
*/
RTR3DECL(int) RTTlsSet(RTTLS iTls, void *pvValue);
/** @} */
#endif /* IN_RING3 */
/** @} */
__END_DECLS
#endif
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