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/** @file
* VBox Remote Desktop Extension (VRDE) - Graphics Orders Structures.
*/
/*
* Copyright (C) 2006-2010 Oracle Corporation
*
* This file is part of VirtualBox Open Source Edition (OSE), as
* available from http://www.virtualbox.org. This file is free software;
* you can redistribute it and/or modify it under the terms of the GNU
* General Public License (GPL) as published by the Free Software
* Foundation, in version 2 as it comes in the "COPYING" file of the
* VirtualBox OSE distribution. VirtualBox OSE is distributed in the
* hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
*
* The contents of this file may alternatively be used under the terms
* of the Common Development and Distribution License Version 1.0
* (CDDL) only, as it comes in the "COPYING.CDDL" file of the
* VirtualBox OSE distribution, in which case the provisions of the
* CDDL are applicable instead of those of the GPL.
*
* You may elect to license modified versions of this file under the
* terms and conditions of either the GPL or the CDDL or both.
*/
#ifndef ___VBox_RemoteDesktop_VRDEOrders_h
#define ___VBox_RemoteDesktop_VRDEOrders_h
#include <iprt/types.h>
/*
* VRDE gets an information about a graphical update as a pointer
* to a memory block and the size of the memory block.
* The memory block layout is:
* VRDEORDERHDR - Describes the affected rectangle.
* Then VRDE orders follow:
* VRDEORDERCODE;
* a VRDEORDER* structure.
*
* If size of the memory block is equal to the VRDEORDERHDR, then a bitmap
* update is assumed.
*/
/* VRDE order codes. Must be >= 0, because the VRDE internally
* uses negative values to mark some operations.
*/
#define VRDE_ORDER_DIRTY_RECT (0)
#define VRDE_ORDER_SOLIDRECT (1)
#define VRDE_ORDER_SOLIDBLT (2)
#define VRDE_ORDER_DSTBLT (3)
#define VRDE_ORDER_SCREENBLT (4)
#define VRDE_ORDER_PATBLTBRUSH (5)
#define VRDE_ORDER_MEMBLT (6)
#define VRDE_ORDER_CACHED_BITMAP (7)
#define VRDE_ORDER_DELETED_BITMAP (8)
#define VRDE_ORDER_LINE (9)
#define VRDE_ORDER_BOUNDS (10)
#define VRDE_ORDER_REPEAT (11)
#define VRDE_ORDER_POLYLINE (12)
#define VRDE_ORDER_ELLIPSE (13)
#define VRDE_ORDER_SAVESCREEN (14)
#define VRDE_ORDER_TEXT (15)
/* 128 bit bitmap hash. */
typedef uint8_t VRDEBITMAPHASH[16];
#pragma pack(1)
typedef struct _VRDEORDERHDR
{
/** Coordinates of the affected rectangle. */
int16_t x;
int16_t y;
uint16_t w;
uint16_t h;
} VRDEORDERHDR;
typedef struct _VRDEORDERCODE
{
uint32_t u32Code;
} VRDEORDERCODE;
typedef struct _VRDEORDERPOINT
{
int16_t x;
int16_t y;
} VRDEORDERPOINT;
typedef struct _VRDEORDERPOLYPOINTS
{
uint8_t c;
VRDEORDERPOINT a[16];
} VRDEORDERPOLYPOINTS;
typedef struct _VRDEORDERAREA
{
int16_t x;
int16_t y;
uint16_t w;
uint16_t h;
} VRDEORDERAREA;
typedef struct _VRDEORDERRECT
{
int16_t left;
int16_t top;
int16_t right;
int16_t bottom;
} VRDEORDERRECT;
typedef struct _VRDEORDERBOUNDS
{
VRDEORDERPOINT pt1;
VRDEORDERPOINT pt2;
} VRDEORDERBOUNDS;
typedef struct _VRDEORDERREPEAT
{
VRDEORDERBOUNDS bounds;
} VRDEORDERREPEAT;
/* Header for bitmap bits. */
typedef struct _VRDEDATABITS
{
uint32_t cb; /* Size of bitmap data without the header. */
int16_t x;
int16_t y;
uint16_t cWidth;
uint16_t cHeight;
uint8_t cbPixel;
/* Bitmap data follow. */
} VRDEDATABITS;
typedef struct _VRDEORDERSOLIDRECT
{
int16_t x;
int16_t y;
uint16_t w;
uint16_t h;
uint32_t rgb;
} VRDEORDERSOLIDRECT;
typedef struct _VRDEORDERSOLIDBLT
{
int16_t x;
int16_t y;
uint16_t w;
uint16_t h;
uint32_t rgb;
uint8_t rop;
} VRDEORDERSOLIDBLT;
typedef struct _VRDEORDERDSTBLT
{
int16_t x;
int16_t y;
uint16_t w;
uint16_t h;
uint8_t rop;
} VRDEORDERDSTBLT;
typedef struct _VRDEORDERSCREENBLT
{
int16_t x;
int16_t y;
uint16_t w;
uint16_t h;
int16_t xSrc;
int16_t ySrc;
uint8_t rop;
} VRDEORDERSCREENBLT;
typedef struct _VRDEORDERPATBLTBRUSH
{
int16_t x;
int16_t y;
uint16_t w;
uint16_t h;
int8_t xSrc;
int8_t ySrc;
uint32_t rgbFG;
uint32_t rgbBG;
uint8_t rop;
uint8_t pattern[8];
} VRDEORDERPATBLTBRUSH;
typedef struct _VRDEORDERMEMBLT
{
int16_t x;
int16_t y;
uint16_t w;
uint16_t h;
int16_t xSrc;
int16_t ySrc;
uint8_t rop;
VRDEBITMAPHASH hash;
} VRDEORDERMEMBLT;
typedef struct _VRDEORDERCACHEDBITMAP
{
VRDEBITMAPHASH hash;
/* VRDEDATABITS and the bitmap data follow. */
} VRDEORDERCACHEDBITMAP;
typedef struct _VRDEORDERDELETEDBITMAP
{
VRDEBITMAPHASH hash;
} VRDEORDERDELETEDBITMAP;
typedef struct _VRDEORDERLINE
{
int16_t x1;
int16_t y1;
int16_t x2;
int16_t y2;
int16_t xBounds1;
int16_t yBounds1;
int16_t xBounds2;
int16_t yBounds2;
uint8_t mix;
uint32_t rgb;
} VRDEORDERLINE;
typedef struct _VRDEORDERPOLYLINE
{
VRDEORDERPOINT ptStart;
uint8_t mix;
uint32_t rgb;
VRDEORDERPOLYPOINTS points;
} VRDEORDERPOLYLINE;
typedef struct _VRDEORDERELLIPSE
{
VRDEORDERPOINT pt1;
VRDEORDERPOINT pt2;
uint8_t mix;
uint8_t fillMode;
uint32_t rgb;
} VRDEORDERELLIPSE;
typedef struct _VRDEORDERSAVESCREEN
{
VRDEORDERPOINT pt1;
VRDEORDERPOINT pt2;
uint8_t ident;
uint8_t restore;
} VRDEORDERSAVESCREEN;
typedef struct _VRDEORDERGLYPH
{
uint32_t o32NextGlyph;
uint64_t u64Handle;
/* The glyph origin position on the screen. */
int16_t x;
int16_t y;
/* The glyph bitmap dimensions. Note w == h == 0 for the space character. */
uint16_t w;
uint16_t h;
/* The character origin in the bitmap. */
int16_t xOrigin;
int16_t yOrigin;
/* 1BPP bitmap. Rows are byte aligned. Size is (((w + 7)/8) * h + 3) & ~3. */
uint8_t au8Bitmap[1];
} VRDEORDERGLYPH;
typedef struct _VRDEORDERTEXT
{
uint32_t cbOrder;
int16_t xBkGround;
int16_t yBkGround;
uint16_t wBkGround;
uint16_t hBkGround;
int16_t xOpaque;
int16_t yOpaque;
uint16_t wOpaque;
uint16_t hOpaque;
uint16_t u16MaxGlyph;
uint8_t u8Glyphs;
uint8_t u8Flags;
uint16_t u8CharInc;
uint32_t u32FgRGB;
uint32_t u32BgRGB;
/* u8Glyphs glyphs follow. Size of each glyph structure may vary. */
} VRDEORDERTEXT;
#pragma pack()
#endif
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