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/* $Id: EventQueue.h $ */
/** @file
* Event queue class declaration.
*/
/*
* Copyright (C) 2013 Oracle Corporation
*
* This file is part of VirtualBox Open Source Edition (OSE), as
* available from http://www.virtualbox.org. This file is free software;
* you can redistribute it and/or modify it under the terms of the GNU
* General Public License (GPL) as published by the Free Software
* Foundation, in version 2 as it comes in the "COPYING" file of the
* VirtualBox OSE distribution. VirtualBox OSE is distributed in the
* hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
*
* The contents of this file may alternatively be used under the terms
* of the Common Development and Distribution License Version 1.0
* (CDDL) only, as it comes in the "COPYING.CDDL" file of the
* VirtualBox OSE distribution, in which case the provisions of the
* CDDL are applicable instead of those of the GPL.
*
* You may elect to license modified versions of this file under the
* terms and conditions of either the GPL or the CDDL or both.
*/
#ifndef ___VBox_com_EventQueue_h
#define ___VBox_com_EventQueue_h
#include <list>
#include <iprt/asm.h>
#include <iprt/critsect.h>
#include <VBox/com/defs.h>
#include <VBox/com/assert.h>
namespace com
{
class EventQueue;
/**
* Base class for all events. Intended to be subclassed to introduce new
* events and handlers for them.
*
* Subclasses usually reimplement virtual #handler() (that does nothing by
* default) and add new data members describing the event.
*/
class Event
{
public:
Event(void) :
mRefCount(0) { }
virtual ~Event(void) { AssertMsg(!mRefCount,
("Reference count of event=%p not 0 on destruction (is %RU32)\n",
this, mRefCount)); }
public:
uint32_t AddRef(void) { return ASMAtomicIncU32(&mRefCount); }
void Release(void)
{
Assert(mRefCount);
uint32_t cRefs = ASMAtomicDecU32(&mRefCount);
if (!cRefs)
delete this;
}
protected:
/**
* Event handler. Called in the context of the event queue's thread.
* Always reimplemented by subclasses
*
* @return reserved, should be NULL.
*/
virtual void *handler(void) { return NULL; }
friend class EventQueue;
protected:
/** The event's reference count. */
uint32_t mRefCount;
};
typedef std::list< Event* > EventQueueList;
typedef std::list< Event* >::iterator EventQueueListIterator;
typedef std::list< Event* >::const_iterator EventQueueListIteratorConst;
/**
* Simple event queue.
*/
class EventQueue
{
public:
EventQueue(void);
virtual ~EventQueue(void);
public:
BOOL postEvent(Event *event);
int processEventQueue(RTMSINTERVAL cMsTimeout);
int processPendingEvents(size_t cNumEvents);
int interruptEventQueueProcessing();
private:
/** Critical section for serializing access to this
* event queue. */
RTCRITSECT mCritSect;
/** Number of concurrent users. At the moment we
* only support one concurrent user at a time when
calling processEventQueue(). */
uint32_t mUserCnt;
/** Event semaphore for getting notified on new
* events being handled. */
RTSEMEVENT mSemEvent;
/** The actual event queue, implemented as a list. */
EventQueueList mEvents;
/** Shutdown indicator. */
bool mShutdown;
};
} /* namespace com */
#endif
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