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#include <string.h>
#include <strings.h>
#include "vis-core.h"
#include "text-motions.h"
#include "util.h"
static void keyaction_free(KeyAction *action) {
if (!action)
return;
free((char*)action->name);
free(VIS_HELP_USE((char*)action->help));
free(action);
}
KeyAction *vis_action_new(Vis *vis, const char *name, const char *help, KeyActionFunction *func, Arg arg) {
KeyAction *action = calloc(1, sizeof *action);
if (!action)
return NULL;
if (name && !(action->name = strdup(name)))
goto err;
#if CONFIG_HELP
if (help && !(action->help = strdup(help)))
goto err;
#endif
action->func = func;
action->arg = arg;
if (!array_add_ptr(&vis->actions_user, action))
goto err;
return action;
err:
keyaction_free(action);
return NULL;
}
void vis_action_free(Vis *vis, KeyAction *action) {
if (!action)
return;
size_t len = array_length(&vis->actions_user);
for (size_t i = 0; i < len; i++) {
if (action == array_get_ptr(&vis->actions_user, i)) {
keyaction_free(action);
array_remove(&vis->actions_user, i);
return;
}
}
}
KeyBinding *vis_binding_new(Vis *vis) {
KeyBinding *binding = calloc(1, sizeof *binding);
if (binding && array_add_ptr(&vis->bindings, binding))
return binding;
free(binding);
return NULL;
}
void vis_binding_free(Vis *vis, KeyBinding *binding) {
if (!binding)
return;
size_t len = array_length(&vis->bindings);
for (size_t i = 0; i < len; i++) {
if (binding == array_get_ptr(&vis->bindings, i)) {
if (binding->alias)
free((char*)binding->alias);
if (binding->action && !binding->action->name)
vis_action_free(vis, (KeyAction*)binding->action);
free(binding);
array_remove(&vis->bindings, i);
return;
}
}
}
Mode *mode_get(Vis *vis, enum VisMode mode) {
if (mode < LENGTH(vis_modes))
return &vis_modes[mode];
return NULL;
}
void mode_set(Vis *vis, Mode *new_mode) {
if (vis->mode == new_mode)
return;
if (vis->mode->leave)
vis->mode->leave(vis, new_mode);
if (vis->mode != &vis_modes[VIS_MODE_OPERATOR_PENDING])
vis->mode_prev = vis->mode;
vis->mode = new_mode;
if (new_mode->enter)
new_mode->enter(vis, vis->mode_prev);
}
void vis_mode_switch(Vis *vis, enum VisMode mode) {
if (mode < LENGTH(vis_modes))
mode_set(vis, &vis_modes[mode]);
}
enum VisMode vis_mode_from(Vis *vis, const char *name) {
for (size_t i = 0; name && i < LENGTH(vis_modes); i++) {
Mode *mode = &vis_modes[i];
if (!strcasecmp(mode->name, name))
return mode->id;
}
return VIS_MODE_INVALID;
}
enum VisMode vis_mode_get(Vis *vis) {
return vis->mode->id;
}
static bool mode_unmap(Mode *mode, const char *key) {
return mode && mode->bindings && map_delete(mode->bindings, key);
}
bool vis_mode_unmap(Vis *vis, enum VisMode id, const char *key) {
return id < LENGTH(vis_modes) && mode_unmap(&vis_modes[id], key);
}
bool vis_window_mode_unmap(Win *win, enum VisMode id, const char *key) {
return id < LENGTH(win->modes) && mode_unmap(&win->modes[id], key);
}
static bool mode_map(Vis *vis, Mode *mode, bool force, const char *key, const KeyBinding *binding) {
if (!mode)
return false;
if (binding->alias && key[0] != '<' && strncmp(key, binding->alias, strlen(key)) == 0)
return false;
if (!mode->bindings && !(mode->bindings = map_new()))
return false;
if (force)
map_delete(mode->bindings, key);
return map_put(mode->bindings, key, binding);
}
bool vis_mode_map(Vis *vis, enum VisMode id, bool force, const char *key, const KeyBinding *binding) {
return id < LENGTH(vis_modes) && mode_map(vis, &vis_modes[id], force, key, binding);
}
bool vis_window_mode_map(Win *win, enum VisMode id, bool force, const char *key, const KeyBinding *binding) {
return id < LENGTH(win->modes) && mode_map(win->vis, &win->modes[id], force, key, binding);
}
/** mode switching event handlers */
static void vis_mode_normal_enter(Vis *vis, Mode *old) {
Win *win = vis->win;
if (!win)
return;
if (old != mode_get(vis, VIS_MODE_INSERT) && old != mode_get(vis, VIS_MODE_REPLACE))
return;
if (vis->autoindent && strcmp(vis->key_prev, "<Enter>") == 0) {
Text *txt = win->file->text;
for (Selection *s = view_selections(win->view); s; s = view_selections_next(s)) {
size_t pos = view_cursors_pos(s);
size_t start = text_line_start(txt, pos);
size_t end = text_line_end(txt, pos);
if (start == pos && start == end) {
size_t begin = text_line_begin(txt, pos);
size_t len = start - begin;
if (len) {
text_delete(txt, begin, len);
view_cursors_to(s, pos-len);
}
}
}
}
macro_operator_stop(vis);
if (!win->parent && vis->action_prev.op == &vis_operators[VIS_OP_MODESWITCH] &&
vis->action_prev.count > 1) {
/* temporarily disable motion, in something like `5atext`
* we should only move the cursor once then insert the text */
const Movement *motion = vis->action_prev.movement;
if (motion)
vis->action_prev.movement = &vis_motions[VIS_MOVE_NOP];
/* we already inserted the text once, so temporarily decrease count */
vis->action_prev.count--;
vis_repeat(vis);
vis->action_prev.count++;
vis->action_prev.movement = motion;
}
/* make sure we can recover the current state after an editing operation */
vis_file_snapshot(vis, win->file);
}
static void vis_mode_operator_input(Vis *vis, const char *str, size_t len) {
/* invalid operator */
vis_cancel(vis);
mode_set(vis, vis->mode_prev);
}
static void vis_mode_visual_enter(Vis *vis, Mode *old) {
Win *win = vis->win;
if (!old->visual && win) {
for (Selection *s = view_selections(win->view); s; s = view_selections_next(s))
view_selections_anchor(s, true);
}
}
static void vis_mode_visual_line_enter(Vis *vis, Mode *old) {
Win *win = vis->win;
if (!old->visual && win) {
for (Selection *s = view_selections(win->view); s; s = view_selections_next(s))
view_selections_anchor(s, true);
}
if (!vis->action.op)
vis_motion(vis, VIS_MOVE_NOP);
}
static void vis_mode_visual_line_leave(Vis *vis, Mode *new) {
Win *win = vis->win;
if (!win)
return;
if (!new->visual) {
if (!vis->action.op)
window_selection_save(win);
view_selections_clear_all(win->view);
} else {
view_cursor_to(win->view, view_cursor_get(win->view));
}
}
static void vis_mode_visual_leave(Vis *vis, Mode *new) {
Win *win = vis->win;
if (!new->visual && win) {
if (!vis->action.op)
window_selection_save(win);
view_selections_clear_all(win->view);
}
}
static void vis_mode_insert_replace_enter(Vis *vis, Mode *old) {
if (!vis->win || vis->win->parent)
return;
if (!vis->action.op) {
action_reset(&vis->action_prev);
vis->action_prev.op = &vis_operators[VIS_OP_MODESWITCH];
vis->action_prev.mode = vis->mode->id;
}
macro_operator_record(vis);
}
static void vis_mode_insert_idle(Vis *vis) {
Win *win = vis->win;
if (win)
vis_file_snapshot(vis, win->file);
}
static void vis_mode_insert_input(Vis *vis, const char *str, size_t len) {
vis_insert_key(vis, str, len);
}
static void vis_mode_replace_input(Vis *vis, const char *str, size_t len) {
vis_replace_key(vis, str, len);
}
Mode vis_modes[] = {
[VIS_MODE_OPERATOR_PENDING] = {
.id = VIS_MODE_OPERATOR_PENDING,
.name = "OPERATOR-PENDING",
.input = vis_mode_operator_input,
.help = "",
},
[VIS_MODE_NORMAL] = {
.id = VIS_MODE_NORMAL,
.name = "NORMAL",
.help = "",
.enter = vis_mode_normal_enter,
},
[VIS_MODE_VISUAL] = {
.id = VIS_MODE_VISUAL,
.name = "VISUAL",
.status = "VISUAL",
.help = "",
.enter = vis_mode_visual_enter,
.leave = vis_mode_visual_leave,
.visual = true,
},
[VIS_MODE_VISUAL_LINE] = {
.id = VIS_MODE_VISUAL_LINE,
.name = "VISUAL-LINE",
.parent = &vis_modes[VIS_MODE_VISUAL],
.status = "VISUAL-LINE",
.help = "",
.enter = vis_mode_visual_line_enter,
.leave = vis_mode_visual_line_leave,
.visual = true,
},
[VIS_MODE_INSERT] = {
.id = VIS_MODE_INSERT,
.name = "INSERT",
.status = "INSERT",
.help = "",
.enter = vis_mode_insert_replace_enter,
.input = vis_mode_insert_input,
.idle = vis_mode_insert_idle,
.idle_timeout = 3,
},
[VIS_MODE_REPLACE] = {
.id = VIS_MODE_REPLACE,
.name = "REPLACE",
.parent = &vis_modes[VIS_MODE_INSERT],
.status = "REPLACE",
.help = "",
.enter = vis_mode_insert_replace_enter,
.input = vis_mode_replace_input,
.idle = vis_mode_insert_idle,
.idle_timeout = 3,
},
};
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