File: sphere.scene

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visp 3.6.0-5
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file content (50 lines) | stat: -rw-r--r-- 2,474 bytes parent folder | download | duplicates (5)
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<scene formatVersion="1.0.1" previous_export_time="1363723269.600564" exported_by="fspindle" export_time="1363723401.530721" >
  <nodes >
    <node name="Point" >
      <position z="5.000000" y="0.000000" x="0.000000" />
      <rotation qy="0.000000" qx="0.000000" qz="-0.000000" qw="1.000000" />
      <scale z="1.000000" y="1.000000" x="1.000000" />
      <game >
        <sensors />
        <actuators />
      </game>
      <light type="point" name="Point" powerScale="15.0" >
        <position z="5.000000" y="0.000000" x="0.000000" />
        <lightAttenuation range="5000" constant="1.0" quadratic="0.0" linear="0.04" />
        <colourDiffuse g="1.0" r="1.0" b="1.0" />
      </light>
    </node>
    <node name="Camera" >
      <position z="5.338752" y="0.000000" x="-0.074252" />
      <rotation qy="0.000000" qx="0.707107" qz="-0.000000" qw="0.707107" />
      <scale z="1.000000" y="1.000000" x="1.000000" />
      <game >
        <sensors />
        <actuators />
      </game>
      <camera fov="0.5033799435163735" name="Camera" projectionType="perspective" >
        <clipping nearPlaneDist="0.10000000149011612" far="100.0" near="0.10000000149011612" farPlaneDist="100.0" />
      </camera>
    </node>
    <node name="Sphere" >
      <position z="-0.000000" y="0.000000" x="0.000000" />
      <rotation qy="0.000000" qx="0.000000" qz="-0.000000" qw="1.000000" />
      <scale z="1.000000" y="1.000000" x="1.000000" />
      <game >
        <sensors />
        <actuators />
      </game>
      <entity ghost="False" lock_rot_x="False" lock_rot_y="False" lock_rot_z="False" physics_type="STATIC" damping_trans="0.03999999910593033" velocity_max="0.0" velocity_min="0.0" damping_rot="0.10000000149011612" mass_radius="1.0" inertia_tensor="0.4000000059604645" lock_trans_z="False" lock_trans_y="False" lock_trans_x="False" actor="False" mass="1.0" friction_y="1.0" friction_x="1.0" friction_z="1.0" name="Sphere" anisotropic_friction="False" meshFile="Sphere.mesh" />
    </node>
  </nodes>
  <externals >
    <item type="material" >
      <file name="/Users/fspindle/soft/ViSP/ViSP-tutorial/ViSP-tutorial-code/simulator/ogre/sphere/Sphere.material" />
    </item>
  </externals>
  <environment >
    <colourBackground g="0.05087608844041824" r="0.05087608844041824" b="0.05087608844041824" />
    <colourDiffuse g="0.05087608844041824" r="0.05087608844041824" b="0.05087608844041824" />
    <colourAmbient g="0.0" r="0.0" b="0.0" />
  </environment>
</scene>