1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211
|
/*
* ViSP, open source Visual Servoing Platform software.
* Copyright (C) 2005 - 2025 by Inria. All rights reserved.
*
* This software is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* See the file LICENSE.txt at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using ViSP with software that can not be combined with the GNU
* GPL, please contact Inria about acquiring a ViSP Professional
* Edition License.
*
* See https://visp.inria.fr for more information.
*
* This software was developed at:
* Inria Rennes - Bretagne Atlantique
* Campus Universitaire de Beaulieu
* 35042 Rennes Cedex
* France
*
* If you have questions regarding the use of this file, please contact
* Inria at visp@inria.fr
*
* This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
* WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*
* Description:
* Windows 32 display base class
*/
#ifndef VP_DISPLAY_WIN32_H
#define VP_DISPLAY_WIN32_H
#include <visp3/core/vpConfig.h>
#include <visp3/core/vpDisplay.h>
#if (defined(VISP_HAVE_GDI) || defined(VISP_HAVE_D3D9))
#include <string>
#include <visp3/core/vpImage.h>
// Mute warning with clang-cl
// warning : non-portable path to file '<WinSock2.h>'; specified path differs in case from file name on disk [-Wnonportable-system-include-path]
// warning : non-portable path to file '<Windows.h>'; specified path differs in case from file name on disk [-Wnonportable-system-include-path]
#if defined(__clang__)
# pragma clang diagnostic push
# pragma clang diagnostic ignored "-Wnonportable-system-include-path"
#endif
// Include WinSock2.h before windows.h to ensure that winsock.h is not
// included by windows.h since winsock.h and winsock2.h are incompatible
#include <WinSock2.h>
#include <visp3/core/vpImagePoint.h>
#include <visp3/core/vpRect.h>
#include <visp3/gui/vpWin32Renderer.h>
#include <visp3/gui/vpWin32Window.h>
#include <windows.h>
#if defined(__clang__)
# pragma clang diagnostic pop
#endif
BEGIN_VISP_NAMESPACE
#ifndef DOXYGEN_SHOULD_SKIP_THIS
/*!
* Used to pass parameters to the window's thread.
*/
struct threadParam
{
//! Pointer to the display associated with the window.
vpDisplayWin32 *vpDisp;
//! X position of the window.
int x;
//! Y position of the window.
int y;
//! Width of the window's client area.
unsigned int w;
//! Height of the window's client area.
unsigned int h;
//! Title of the window.
std::string title;
};
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
/*!
* \class vpDisplayWin32
*
* \brief Base abstract class for Windows 32 displays.
* Implements the window creation in a separate thread
* and the associated event handling functions for
* Windows 32 displays.
* Uses calls to a renderer to do some display.
* (i.e. all display methods are implemented in the renderer)
*/
class VISP_EXPORT vpDisplayWin32 : public vpDisplay
{
protected:
//! Maximum delay for window initialization
static const int MAX_INIT_DELAY;
//! Handle of the window's thread.
HANDLE hThread;
//! Id of the window's thread.
DWORD threadId;
//! Initialization status.
bool iStatus;
//! The window.
vpWin32Window window;
//!
RECT roi;
//! Function used to launch the window in a thread.
friend void vpCreateWindow(threadParam *param);
public:
VP_EXPLICIT vpDisplayWin32(vpWin32Renderer *rend = nullptr);
vpDisplayWin32(vpImage<vpRGBa> &I, int winx = -1, int winy = -1, const std::string &title = "");
vpDisplayWin32(vpImage<unsigned char> &I, int winx = -1, int winy = -1, const std::string &title = "");
vpDisplayWin32(const vpDisplayWin32 &display);
virtual ~vpDisplayWin32() VP_OVERRIDE;
vpDisplayWin32 &operator=(const vpDisplayWin32 &display);
void clearDisplay(const vpColor &color = vpColor::white) VP_OVERRIDE;
void closeDisplay() VP_OVERRIDE;
void displayImage(const vpImage<vpRGBa> &I) VP_OVERRIDE;
void displayImage(const vpImage<unsigned char> &I) VP_OVERRIDE;
void displayImageROI(const vpImage<unsigned char> &I, const vpImagePoint &iP, unsigned int width,
unsigned int height) VP_OVERRIDE;
void displayImageROI(const vpImage<vpRGBa> &I, const vpImagePoint &iP, unsigned int width, unsigned int height) VP_OVERRIDE;
void flushDisplay() VP_OVERRIDE;
void flushDisplayROI(const vpImagePoint &iP, unsigned int width, unsigned int height) VP_OVERRIDE;
void getImage(vpImage<vpRGBa> &I) VP_OVERRIDE;
unsigned int getScreenHeight() VP_OVERRIDE;
void getScreenSize(unsigned int &width, unsigned int &height) VP_OVERRIDE;
unsigned int getScreenWidth() VP_OVERRIDE;
void init(vpImage<unsigned char> &I, int winx = -1, int winy = -1, const std::string &title = "") VP_OVERRIDE;
void init(vpImage<vpRGBa> &I, int winx = -1, int winy = -1, const std::string &title = "") VP_OVERRIDE;
void init(unsigned int width, unsigned int height, int winx = -1, int winy = -1, const std::string &title = "") VP_OVERRIDE;
void setFont(const std::string &fontname) VP_OVERRIDE;
void setDownScalingFactor(unsigned int scale) VP_OVERRIDE
{
window.setScale(scale);
m_scale = scale;
}
void setDownScalingFactor(vpScaleType scaleType) VP_OVERRIDE { m_scaleType = scaleType; }
void setTitle(const std::string &windowtitle) VP_OVERRIDE;
void setWindowPosition(int winx, int winy) VP_OVERRIDE;
protected:
void displayArrow(const vpImagePoint &ip1, const vpImagePoint &ip2, const vpColor &color = vpColor::white,
unsigned int w = 4, unsigned int h = 2, unsigned int thickness = 1) VP_OVERRIDE;
void displayCircle(const vpImagePoint ¢er, unsigned int radius, const vpColor &color, bool fill = false,
unsigned int thickness = 1) VP_OVERRIDE;
void displayCross(const vpImagePoint &ip, unsigned int size, const vpColor &color, unsigned int thickness = 1) VP_OVERRIDE;
void displayDotLine(const vpImagePoint &ip1, const vpImagePoint &ip2, const vpColor &color,
unsigned int thickness = 1) VP_OVERRIDE;
void displayLine(const vpImagePoint &ip1, const vpImagePoint &ip2, const vpColor &color, unsigned int thickness = 1) VP_OVERRIDE;
void displayPoint(const vpImagePoint &ip, const vpColor &color, unsigned int thickness = 1) VP_OVERRIDE;
void displayRectangle(const vpImagePoint &topLeft, unsigned int width, unsigned int height, const vpColor &color,
bool fill = false, unsigned int thickness = 1) VP_OVERRIDE;
void displayRectangle(const vpImagePoint &topLeft, const vpImagePoint &bottomRight, const vpColor &color,
bool fill = false, unsigned int thickness = 1) VP_OVERRIDE;
void displayRectangle(const vpRect &rectangle, const vpColor &color, bool fill = false, unsigned int thickness = 1) VP_OVERRIDE;
void displayText(const vpImagePoint &ip, const std::string &text, const vpColor &color = vpColor::green) VP_OVERRIDE;
bool getClick(bool blocking = true) VP_OVERRIDE;
bool getClick(vpImagePoint &ip, bool blocking = true) VP_OVERRIDE;
bool getClick(vpImagePoint &ip, vpMouseButton::vpMouseButtonType &button, bool blocking = true) VP_OVERRIDE;
bool getClickUp(vpImagePoint &ip, vpMouseButton::vpMouseButtonType &button, bool blocking = true) VP_OVERRIDE;
bool getKeyboardEvent(bool blocking = true) VP_OVERRIDE;
bool getKeyboardEvent(std::string &key, bool blocking) VP_OVERRIDE;
bool getPointerMotionEvent(vpImagePoint &ip) VP_OVERRIDE;
bool getPointerPosition(vpImagePoint &ip) VP_OVERRIDE;
void waitForInit();
};
END_VISP_NAMESPACE
#endif
#endif
|