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#############################################################################
#
# ViSP, open source Visual Servoing Platform software.
# Copyright (C) 2005 - 2025 by Inria. All rights reserved.
#
# This software is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
# See the file LICENSE.txt at the root directory of this source
# distribution for additional information about the GNU GPL.
#
# For using ViSP with software that can not be combined with the GNU
# GPL, please contact Inria about acquiring a ViSP Professional
# Edition License.
#
# See https://visp.inria.fr for more information.
#
# This software was developed at:
# Inria Rennes - Bretagne Atlantique
# Campus Universitaire de Beaulieu
# 35042 Rennes Cedex
# France
#
# If you have questions regarding the use of this file, please contact
# Inria at visp@inria.fr
#
# This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
# WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
#
# Description:
# Try to find Direct3D on Windows. This code comes originaly
# from http://www.cmake.org/Wiki/CMakeUserFindDirectShow .
# Once loaded this will define:
#
# DIRECT3D_FOUND - system has DirectShow
# DIRECT3D_INCLUDE_DIRS - include directory for DirectShow
# DIRECT3D_LIBRARIES - libraries you need to link to
#
#############################################################################
SET(DIRECT3D_FOUND "NO")
# Direct3D is only available on Windows platforms
IF(WIN32 AND NOT MINGW)
# Find Direct3D Include Directory
FIND_PATH(DIRECT3D_INCLUDE_DIR d3dx9.h
"$ENV{DXSDK_DIR}/Include"
"C:/Program Files/Microsoft DirectX SDK/Include"
"C:/DXSDK/Include"
NO_DEFAULT_PATH
DOC "What is the path where the file d3dx9.h can be found"
)
FIND_PATH(DIRECT3D_INCLUDE_DIR d3dx9.h
NO_DEFAULT_PATH
DOC "What is the path where the file d3dx9.h can be found"
)
# if Direct3D include dir found, then find Direct3D libraries
IF(DIRECT3D_INCLUDE_DIR)
IF(CMAKE_CL_64)
FIND_LIBRARY(DIRECT3D_d3d9_LIBRARY d3d9
"$ENV{DXSDK_DIR}/Lib"
"$ENV{DXSDK_DIR}/Lib/x64"
"C:/Program Files/Microsoft DirectX SDK/Lib/x64"
"C:/DXSDK/Include/Lib/x64"
NO_DEFAULT_PATH
DOC "Where can the Direct3D d3d9 library be found"
)
ELSE(CMAKE_CL_64)
FIND_LIBRARY(DIRECT3D_d3d9_LIBRARY d3d9
"$ENV{DXSDK_DIR}/Lib"
"$ENV{DXSDK_DIR}/Lib/x86"
"C:/Program Files/Microsoft DirectX SDK/Lib/x86"
"C:/DXSDK/Include/Lib/x86"
NO_DEFAULT_PATH
DOC "Where can the Direct3D d3d9 library be found"
)
ENDIF(CMAKE_CL_64)
FIND_LIBRARY(DIRECT3D_d3d9_LIBRARY d3d9
DOC "Where can the Direct3D d3d9 library be found"
)
IF(CMAKE_CL_64)
FIND_LIBRARY(DIRECT3D_d3dx9_LIBRARY d3dx9
"$ENV{DXSDK_DIR}/Lib/"
"$ENV{DXSDK_DIR}/Lib/x64"
"C:/Program Files/Microsoft DirectX SDK/Lib/x64"
"C:/DXSDK/Include/Lib/x64"
NO_DEFAULT_PATH
DOC "Where can the Direct3D d3dx9 library be found"
)
ELSE(CMAKE_CL_64)
FIND_LIBRARY(DIRECT3D_d3dx9_LIBRARY d3dx9
"$ENV{DXSDK_DIR}/Lib/"
"$ENV{DXSDK_DIR}/Lib/x86"
"C:/Program Files/Microsoft DirectX SDK/Lib/x86"
"C:/DXSDK/Include/Lib/x86"
NO_DEFAULT_PATH
DOC "Where can the Direct3D d3dx9 library be found"
)
ENDIF(CMAKE_CL_64)
FIND_LIBRARY(DIRECT3D_d3dx9_LIBRARY d3dx9
DOC "Where can the Direct3D d3dx9 library be found"
)
# if Direct3D libraries found, then we're ok
IF(DIRECT3D_d3d9_LIBRARY)
IF(DIRECT3D_d3dx9_LIBRARY)
# everything found
SET(DIRECT3D_FOUND "YES")
ENDIF(DIRECT3D_d3dx9_LIBRARY)
ENDIF(DIRECT3D_d3d9_LIBRARY)
ENDIF(DIRECT3D_INCLUDE_DIR)
MARK_AS_ADVANCED(
DIRECT3D_INCLUDE_DIR
DIRECT3D_d3d9_LIBRARY
DIRECT3D_d3dx9_LIBRARY
)
ENDIF(WIN32 AND NOT MINGW)
#---------------------------------------------------------------------
IF(DIRECT3D_FOUND)
SET(DIRECT3D_INCLUDE_DIRS ${DIRECT3D_INCLUDE_DIR})
SET(DIRECT3D_LIBRARIES
"${DIRECT3D_d3d9_LIBRARY}"
"${DIRECT3D_d3dx9_LIBRARY}"
)
ELSE(DIRECT3D_FOUND)
# make FIND_PACKAGE friendly
IF(NOT DIRECT3D_FIND_QUIETLY)
IF(DIRECT3D_FIND_REQUIRED)
MESSAGE(FATAL_ERROR
"Direct3D required, please specify it's location.")
ENDIF(DIRECT3D_FIND_REQUIRED)
ENDIF(NOT DIRECT3D_FIND_QUIETLY)
ENDIF(DIRECT3D_FOUND)
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