1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92
|
/*****************************************************************************
* VideoWindow.h: BeOS video window class prototype
*****************************************************************************
* Copyright (C) 1999, 2000, 2001 VideoLAN
* $Id: VideoWindow.h,v 1.9 2001/12/06 10:29:40 tcastley Exp $
*
* Authors: Jean-Marc Dressler <polux@via.ecp.fr>
* Tony Castley <tcastley@mail.powerup.com.au>
* Richard Shepherd <richard@rshepherd.demon.co.uk>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
*****************************************************************************/
class VLCView : public BView
{
public:
VLCView( BRect bounds);
~VLCView();
void MouseDown(BPoint point);
};
class VideoWindow
{
public:
// standard constructor and destructor
VideoWindow( int width, int height,
struct vout_thread_s *p_video_output);
~VideoWindow();
void resizeIfRequired(int newWidth, int newHeight);
void drawBuffer(int bufferIndex);
// this is the hook controling direct screen connection
int32 i_width;
int32 i_height;
BBitmap *bitmap[2];
VLCView *view;
BWindow *voutWindow;
int i_buffer;
bool teardownwindow;
private:
// display_mode old_mode;
thread_id fDrawThreadID;
struct vout_thread_s *p_vout;
};
class bitmapWindow : public BWindow
{
public:
bitmapWindow(BRect frame, VideoWindow *theOwner);
~bitmapWindow();
// standard window member
virtual void FrameResized(float width, float height);
virtual void Zoom(BPoint origin, float width, float height);
private:
bool is_zoomed;
BRect origRect;
VideoWindow *owner;
};
class directWindow : public BDirectWindow
{
public:
// standard constructor and destructor
directWindow( BRect frame, VideoWindow *theOwner);
~directWindow();
// standard window member
virtual void FrameResized(float width, float height);
virtual void Zoom(BPoint origin, float width, float height);
virtual void DirectConnected(direct_buffer_info *info);
private:
bool is_zoomed;
BRect origRect;
VideoWindow *owner;
};
|