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/*****************************************************************************
* variables.c: Generic lua<->vlc variables interface
*****************************************************************************
* Copyright (C) 2007-2010 the VideoLAN team
* $Id$
*
* Authors: Antoine Cellerier <dionoea at videolan tod org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
/*****************************************************************************
* Preamble
*****************************************************************************/
#ifndef _GNU_SOURCE
# define _GNU_SOURCE
#endif
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <math.h>
#include <vlc_common.h>
#include "../vlc.h"
#include "../libs.h"
#include "variables.h"
#include "objects.h"
/*****************************************************************************
* Variables handling
*****************************************************************************/
static int vlclua_pushvalue( lua_State *L, int i_type, vlc_value_t val )
{
switch( i_type & VLC_VAR_CLASS )
{
case VLC_VAR_BOOL:
lua_pushboolean( L, val.b_bool );
break;
case VLC_VAR_INTEGER:
/* Lua may only support 32-bit integers. If so, and the
* value requires a higher range, push it as a float. We
* lose some precision, but object variables are not a
* recommended API for lua scripts: functionality requiring
* high precision should be provided with a dedicated lua
* binding instead of object variables.
*/
// TODO: check using LUA_MININTEGER and LUA_MAXINTEGER macros
// if and when we require lua >= 5.3
if( sizeof( lua_Integer ) < sizeof( val.i_int ) &&
( val.i_int < INT32_MIN || INT32_MAX < val.i_int ) )
lua_pushnumber( L, (lua_Number)val.i_int );
else
lua_pushinteger( L, val.i_int );
break;
case VLC_VAR_STRING:
lua_pushstring( L, val.psz_string );
break;
case VLC_VAR_FLOAT:
lua_pushnumber( L, val.f_float );
break;
case VLC_VAR_ADDRESS:
vlclua_error( L );
break;
case VLC_VAR_VOID:
default:
vlclua_error( L );
}
return 1;
}
static int vlclua_pushlist( lua_State *L, vlc_list_t *p_list )
{
int i_count = p_list->i_count;
lua_createtable( L, i_count, 0 );
for( int i = 0; i < i_count; i++ )
{
lua_pushinteger( L, i+1 );
if( !vlclua_pushvalue( L, p_list->i_type, p_list->p_values[i] ) )
lua_pushnil( L );
lua_settable( L, -3 );
}
return 1;
}
static int vlclua_tovalue( lua_State *L, int i_type, vlc_value_t *val )
{
switch( i_type & VLC_VAR_CLASS )
{
case VLC_VAR_VOID:
break;
case VLC_VAR_BOOL:
val->b_bool = luaL_checkboolean( L, -1 );
break;
case VLC_VAR_INTEGER:
/* Lua may only support 32-bit integers. If so, we need to
* get the value as a float instead so we can even know if
* there would be an overflow.
*/
// TODO: check using LUA_MININTEGER and LUA_MAXINTEGER macros
// if and when we require lua >= 5.3
if( sizeof( lua_Integer ) < sizeof( val->i_int ) )
{
lua_Number f = luaL_checknumber( L, -1 );
// Calling vlc.var.set() on integer object variables with
// an out-of-range float value is not handled.
val->i_int = (int64_t)llround( f );
if( INT32_MIN < val->i_int && val->i_int < INT32_MAX )
val->i_int = luaL_checkinteger( L, -1 );
}
else
val->i_int = luaL_checkinteger( L, -1 );
break;
case VLC_VAR_STRING:
val->psz_string = (char*)luaL_checkstring( L, -1 ); /* XXX: Beware, this only stays valid as long as (L,-1) stays in the stack */
break;
case VLC_VAR_FLOAT:
val->f_float = luaL_checknumber( L, -1 );
break;
case VLC_VAR_ADDRESS:
vlclua_error( L );
break;
default:
vlclua_error( L );
}
return 1;
}
static int vlclua_var_inherit( lua_State *L )
{
vlc_value_t val;
vlc_object_t *p_obj;
if( lua_type( L, 1 ) == LUA_TNIL )
p_obj = vlclua_get_this( L );
else
{
vlc_object_t **pp_obj = luaL_checkudata( L, 1, "vlc_object" );
p_obj = *pp_obj;
}
const char *psz_var = luaL_checkstring( L, 2 );
int i_type = config_GetType( psz_var );
if( var_Inherit( p_obj, psz_var, i_type, &val ) != VLC_SUCCESS )
return 0;
lua_pop( L, 2 );
vlclua_pushvalue( L, i_type, val );
if( (i_type & VLC_VAR_CLASS) == VLC_VAR_STRING )
free( val.psz_string );
return 1;
}
static int vlclua_var_get( lua_State *L )
{
vlc_value_t val;
vlc_object_t **pp_obj = luaL_checkudata( L, 1, "vlc_object" );
const char *psz_var = luaL_checkstring( L, 2 );
int i_type = var_Type( *pp_obj, psz_var );
if( var_Get( *pp_obj, psz_var, &val ) != VLC_SUCCESS )
return 0;
lua_pop( L, 2 );
vlclua_pushvalue( L, i_type, val );
if( (i_type & VLC_VAR_CLASS) == VLC_VAR_STRING )
free( val.psz_string );
return 1;
}
static int vlclua_var_set( lua_State *L )
{
vlc_value_t val;
vlc_object_t **pp_obj = luaL_checkudata( L, 1, "vlc_object" );
const char *psz_var = luaL_checkstring( L, 2 );
int i_type = var_Type( *pp_obj, psz_var );
vlclua_tovalue( L, i_type, &val );
int i_ret = var_Set( *pp_obj, psz_var, val );
lua_pop( L, 3 );
return vlclua_push_ret( L, i_ret );
}
static int vlclua_var_create( lua_State *L )
{
int i_type, i_ret;
vlc_object_t **pp_obj = luaL_checkudata( L, 1, "vlc_object" );
const char *psz_var = luaL_checkstring( L, 2 );
switch( lua_type( L, 3 ) )
{
case LUA_TNUMBER:
i_type = VLC_VAR_FLOAT;
break;
case LUA_TBOOLEAN:
i_type = VLC_VAR_BOOL;
break;
case LUA_TSTRING:
i_type = VLC_VAR_STRING;
break;
case LUA_TNIL:
i_type = VLC_VAR_VOID;
break;
default:
return 0;
}
if( ( i_ret = var_Create( *pp_obj, psz_var, i_type ) ) != VLC_SUCCESS )
return vlclua_push_ret( L, i_ret );
// Special case for void variables
if( i_type == VLC_VAR_VOID )
return 0;
vlc_value_t val;
vlclua_tovalue( L, i_type, &val );
return vlclua_push_ret( L, var_Set( *pp_obj, psz_var, val ) );
}
static int vlclua_var_get_list( lua_State *L )
{
vlc_value_t val;
vlc_value_t text;
vlc_object_t **pp_obj = luaL_checkudata( L, 1, "vlc_object" );
const char *psz_var = luaL_checkstring( L, 2 );
int i_ret = var_Change( *pp_obj, psz_var, VLC_VAR_GETCHOICES, &val, &text );
if( i_ret < 0 )
return vlclua_push_ret( L, i_ret );
vlclua_pushlist( L, val.p_list );
vlclua_pushlist( L, text.p_list );
var_FreeList( &val, &text );
return 2;
}
static int vlclua_libvlc_command( lua_State *L )
{
vlc_object_t * p_this = vlclua_get_this( L );
vlc_value_t val_arg;
const char *psz_cmd = luaL_checkstring( L, 1 );
val_arg.psz_string = (char*)luaL_optstring( L, 2, "" );
int i_type = var_Type( p_this->obj.libvlc, psz_cmd );
if( ! (i_type & VLC_VAR_ISCOMMAND) )
{
return luaL_error( L, "libvlc's \"%s\" is not a command",
psz_cmd );
}
int i_ret = var_Set( p_this->obj.libvlc, psz_cmd, val_arg );
lua_pop( L, 2 );
return vlclua_push_ret( L, i_ret );
}
#undef vlclua_var_toggle_or_set
int vlclua_var_toggle_or_set( lua_State *L, vlc_object_t *p_obj,
const char *psz_name )
{
bool b_bool;
if( lua_gettop( L ) > 1 ) return vlclua_error( L );
if( lua_gettop( L ) == 0 )
{
b_bool = var_ToggleBool( p_obj, psz_name );
goto end;
}
/* lua_gettop( L ) == 1 */
const char *s = luaL_checkstring( L, -1 );
lua_pop( L, 1 );
if( s && !strcmp(s, "on") )
b_bool = true;
else if( s && !strcmp(s, "off") )
b_bool = false;
else
{
b_bool = var_GetBool( p_obj, psz_name );
goto end;
}
if( b_bool != var_GetBool( p_obj, psz_name ) )
var_SetBool( p_obj, psz_name, b_bool );
end:
lua_pushboolean( L, b_bool );
return 1;
}
static int vlclua_trigger_callback( lua_State *L )
{
vlc_object_t **pp_obj = luaL_checkudata( L, 1, "vlc_object" );
const char *psz_var = luaL_checkstring( L, 2 );
var_TriggerCallback( *pp_obj, psz_var );
return vlclua_push_ret( L, 0 );
}
static int vlclua_inc_integer( lua_State *L )
{
vlc_object_t **pp_obj = luaL_checkudata( L, 1, "vlc_object" );
const char *psz_var = luaL_checkstring( L, 2 );
int64_t i_val = var_IncInteger( *pp_obj, psz_var );
lua_pushinteger( L, i_val );
return 1;
}
static int vlclua_dec_integer( lua_State *L )
{
vlc_object_t **pp_obj = luaL_checkudata( L, 1, "vlc_object" );
const char *psz_var = luaL_checkstring( L, 2 );
int64_t i_val = var_DecInteger( *pp_obj, psz_var );
lua_pushinteger( L, i_val );
return 1;
}
static int vlclua_countchoices( lua_State *L )
{
vlc_object_t **pp_obj = luaL_checkudata( L, 1, "vlc_object" );
const char *psz_var = luaL_checkstring( L, 2 );
int i_count = var_CountChoices( *pp_obj, psz_var );
lua_pushinteger( L, i_count );
return 1;
}
static int vlclua_togglebool( lua_State *L )
{
vlc_object_t **pp_obj = luaL_checkudata( L, 1, "vlc_object" );
const char *psz_var = luaL_checkstring( L, 2 );
bool b_val = var_ToggleBool( *pp_obj, psz_var );
lua_pushboolean( L, b_val );
return 1;
}
/*****************************************************************************
*
*****************************************************************************/
static const luaL_Reg vlclua_var_reg[] = {
{ "inherit", vlclua_var_inherit },
{ "get", vlclua_var_get },
{ "get_list", vlclua_var_get_list },
{ "set", vlclua_var_set },
{ "create", vlclua_var_create },
{ "trigger_callback", vlclua_trigger_callback },
{ "libvlc_command", vlclua_libvlc_command },
{ "inc_integer", vlclua_inc_integer },
{ "dec_integer", vlclua_dec_integer },
{ "count_choices", vlclua_countchoices },
{ "toggle_bool", vlclua_togglebool },
{ NULL, NULL }
};
void luaopen_variables( lua_State *L )
{
lua_newtable( L );
luaL_register( L, NULL, vlclua_var_reg );
lua_setfield( L, -2, "var" );
}
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