File: equalizer.c

package info (click to toggle)
vlc 3.0.23-2
  • links: PTS, VCS
  • area: main
  • in suites: experimental
  • size: 208,024 kB
  • sloc: ansic: 443,448; cpp: 111,223; objc: 36,399; sh: 6,737; makefile: 6,627; javascript: 4,902; xml: 1,611; asm: 1,355; yacc: 644; python: 321; lex: 88; perl: 77; sed: 16
file content (577 lines) | stat: -rw-r--r-- 19,047 bytes parent folder | download | duplicates (7)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
/*****************************************************************************
 * equalizer.c:
 *****************************************************************************
 * Copyright (C) 2004-2012 VLC authors and VideoLAN
 * $Id$
 *
 * Authors: Laurent Aimar <fenrir@via.ecp.fr>
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation; either version 2.1 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
 *****************************************************************************/

/*****************************************************************************
 * Preamble
 *****************************************************************************/

#ifdef HAVE_CONFIG_H
# include "config.h"
#endif

#include <math.h>

#include <vlc_common.h>
#include <vlc_plugin.h>
#include <vlc_charset.h>

#include <vlc_aout.h>
#include <vlc_filter.h>

#include "equalizer_presets.h"

/* TODO:
 *  - optimize a bit (you can hardly do slower ;)
 *  - add tables for more bands (15 and 32 would be cool), maybe with auto coeffs
 *    computation (not too hard once the Q is found).
 *  - support for external preset
 *  - callback to handle preset changes on the fly
 *  - ...
 */

/*****************************************************************************
 * Module descriptor
 *****************************************************************************/
static int  Open ( vlc_object_t * );
static void Close( vlc_object_t * );

#define PRESET_TEXT N_( "Equalizer preset" )
#define PRESET_LONGTEXT N_("Preset to use for the equalizer." )

#define BANDS_TEXT N_( "Bands gain")
#define BANDS_LONGTEXT N_( \
         "Don't use presets, but manually specified bands. You need to " \
         "provide 10 values between -20dB and 20dB, separated by spaces, " \
         "e.g. \"0 2 4 2 0 -2 -4 -2 0 2\"." )

#define VLC_BANDS_TEXT N_( "Use VLC frequency bands" )
#define VLC_BANDS_LONGTEXT N_( \
         "Use the VLC frequency bands. Otherwise, use the ISO Standard " \
         "frequency bands." )

#define TWOPASS_TEXT N_( "Two pass" )
#define TWOPASS_LONGTEXT N_( "Filter the audio twice. This provides a more "  \
         "intense effect.")

#define PREAMP_TEXT N_("Global gain" )
#define PREAMP_LONGTEXT N_("Set the global gain in dB (-20 ... 20)." )

vlc_module_begin ()
    set_description( N_("Equalizer with 10 bands") )
    set_shortname( N_("Equalizer" ) )
    set_capability( "audio filter", 0 )
    set_category( CAT_AUDIO )
    set_subcategory( SUBCAT_AUDIO_AFILTER )

    add_string( "equalizer-preset", "flat", PRESET_TEXT,
                PRESET_LONGTEXT, false )
        change_string_list( preset_list, preset_list_text )
    add_string( "equalizer-bands", NULL, BANDS_TEXT,
                BANDS_LONGTEXT, true )
    add_bool( "equalizer-2pass", false, TWOPASS_TEXT,
              TWOPASS_LONGTEXT, true )
    add_bool( "equalizer-vlcfreqs", true, VLC_BANDS_TEXT,
              VLC_BANDS_LONGTEXT, true )
    add_float( "equalizer-preamp", 12.0f, PREAMP_TEXT,
               PREAMP_LONGTEXT, true )
    set_callbacks( Open, Close )
    add_shortcut( "equalizer" )
vlc_module_end ()

/*****************************************************************************
 * Local prototypes
 *****************************************************************************/
struct filter_sys_t
{
    /* Filter static config */
    int i_band;
    float *f_alpha;
    float *f_beta;
    float *f_gamma;

    /* Filter dyn config */
    float *f_amp;   /* Per band amp */
    float f_gamp;   /* Global preamp */
    bool b_2eqz;

    /* Filter state */
    float x[32][2];
    float y[32][128][2];

    /* Second filter state */
    float x2[32][2];
    float y2[32][128][2];

    vlc_mutex_t lock;
};

static block_t *DoWork( filter_t *, block_t * );

#define EQZ_IN_FACTOR (0.25f)
static int  EqzInit( filter_t *, int );
static void EqzFilter( filter_t *, float *, float *, int, int );
static void EqzClean( filter_t * );

static int PresetCallback ( vlc_object_t *, char const *, vlc_value_t,
                            vlc_value_t, void * );
static int PreampCallback ( vlc_object_t *, char const *, vlc_value_t,
                            vlc_value_t, void * );
static int BandsCallback  ( vlc_object_t *, char const *, vlc_value_t,
                            vlc_value_t, void * );
static int TwoPassCallback( vlc_object_t *, char const *, vlc_value_t,
                            vlc_value_t, void * );



/*****************************************************************************
 * Open:
 *****************************************************************************/
static int Open( vlc_object_t *p_this )
{
    filter_t     *p_filter = (filter_t *)p_this;

    /* Allocate structure */
    filter_sys_t *p_sys = p_filter->p_sys = malloc( sizeof( *p_sys ) );
    if( !p_sys )
        return VLC_ENOMEM;

    vlc_mutex_init( &p_sys->lock );
    if( EqzInit( p_filter, p_filter->fmt_in.audio.i_rate ) != VLC_SUCCESS )
    {
        vlc_mutex_destroy( &p_sys->lock );
        free( p_sys );
        return VLC_EGENERIC;
    }

    p_filter->fmt_in.audio.i_format = VLC_CODEC_FL32;
    aout_FormatPrepare(&p_filter->fmt_in.audio);
    p_filter->fmt_out.audio = p_filter->fmt_in.audio;
    p_filter->pf_audio_filter = DoWork;

    return VLC_SUCCESS;
}

/*****************************************************************************
 * Close: close the plugin
 *****************************************************************************/
static void Close( vlc_object_t *p_this )
{
    filter_t     *p_filter = (filter_t *)p_this;
    filter_sys_t *p_sys = p_filter->p_sys;

    EqzClean( p_filter );
    vlc_mutex_destroy( &p_sys->lock );
    free( p_sys );
}

/*****************************************************************************
 * DoWork: process samples buffer
 *****************************************************************************
 *
 *****************************************************************************/
static block_t * DoWork( filter_t * p_filter, block_t * p_in_buf )
{
    EqzFilter( p_filter, (float*)p_in_buf->p_buffer,
               (float*)p_in_buf->p_buffer, p_in_buf->i_nb_samples,
               aout_FormatNbChannels( &p_filter->fmt_in.audio ) );
    return p_in_buf;
}

/*****************************************************************************
 * Equalizer stuff
 *****************************************************************************/
typedef struct
{
    int   i_band;

    struct
    {
        float f_frequency;
        float f_alpha;
        float f_beta;
        float f_gamma;
    } band[EQZ_BANDS_MAX];

} eqz_config_t;

/* Equalizer coefficient calculation function based on equ-xmms */
static void EqzCoeffs( int i_rate, float f_octave_percent,
                       bool b_use_vlc_freqs,
                       eqz_config_t *p_eqz_config )
{
    const float *f_freq_table_10b = b_use_vlc_freqs
                                  ? f_vlc_frequency_table_10b
                                  : f_iso_frequency_table_10b;
    float f_rate = (float) i_rate;
    float f_nyquist_freq = 0.5f * f_rate;
    float f_octave_factor = powf( 2.0f, 0.5f * f_octave_percent );
    float f_octave_factor_1 = 0.5f * ( f_octave_factor + 1.0f );
    float f_octave_factor_2 = 0.5f * ( f_octave_factor - 1.0f );

    p_eqz_config->i_band = EQZ_BANDS_MAX;

    for( int i = 0; i < EQZ_BANDS_MAX; i++ )
    {
        float f_freq = f_freq_table_10b[i];

        p_eqz_config->band[i].f_frequency = f_freq;

        if( f_freq <= f_nyquist_freq )
        {
            float f_theta_1 = ( 2.0f * (float) M_PI * f_freq ) / f_rate;
            float f_theta_2 = f_theta_1 / f_octave_factor;
            float f_sin     = sinf( f_theta_2 );
            float f_sin_prd = sinf( f_theta_2 * f_octave_factor_1 )
                            * sinf( f_theta_2 * f_octave_factor_2 );
            float f_sin_hlf = f_sin * 0.5f;
            float f_den     = f_sin_hlf + f_sin_prd;

            p_eqz_config->band[i].f_alpha = f_sin_prd / f_den;
            p_eqz_config->band[i].f_beta  = ( f_sin_hlf - f_sin_prd ) / f_den;
            p_eqz_config->band[i].f_gamma = f_sin * cosf( f_theta_1 ) / f_den;
        }
        else
        {
            /* Any frequency beyond the Nyquist frequency is no good... */
            p_eqz_config->band[i].f_alpha =
            p_eqz_config->band[i].f_beta  =
            p_eqz_config->band[i].f_gamma = 0.0f;
        }
    }
}

static inline float EqzConvertdB( float db )
{
    /* Map it to gain,
     * (we do as if the input of iir is /EQZ_IN_FACTOR, but in fact it's the non iir data that is *EQZ_IN_FACTOR)
     * db = 20*log( out / in ) with out = in + amp*iir(i/EQZ_IN_FACTOR)
     * or iir(i) == i for the center freq so
     * db = 20*log( 1 + amp/EQZ_IN_FACTOR )
     * -> amp = EQZ_IN_FACTOR*(10^(db/20) - 1)
     **/

    if( db < -20.0f )
        db = -20.0f;
    else if(  db > 20.0f )
        db = 20.0f;
    return EQZ_IN_FACTOR * ( powf( 10.0f, db / 20.0f ) - 1.0f );
}

static int EqzInit( filter_t *p_filter, int i_rate )
{
    filter_sys_t *p_sys = p_filter->p_sys;
    eqz_config_t cfg;
    int i, ch;
    vlc_value_t val1, val2, val3;
    vlc_object_t *p_aout = p_filter->obj.parent;
    int i_ret = VLC_ENOMEM;

    bool b_vlcFreqs = var_InheritBool( p_aout, "equalizer-vlcfreqs" );
    EqzCoeffs( i_rate, 1.0f, b_vlcFreqs, &cfg );

    /* Create the static filter config */
    p_sys->i_band = cfg.i_band;
    p_sys->f_alpha = vlc_alloc( p_sys->i_band, sizeof(float) );
    p_sys->f_beta  = vlc_alloc( p_sys->i_band, sizeof(float) );
    p_sys->f_gamma = vlc_alloc( p_sys->i_band, sizeof(float) );
    if( !p_sys->f_alpha || !p_sys->f_beta || !p_sys->f_gamma )
        goto error;

    for( i = 0; i < p_sys->i_band; i++ )
    {
        p_sys->f_alpha[i] = cfg.band[i].f_alpha;
        p_sys->f_beta[i]  = cfg.band[i].f_beta;
        p_sys->f_gamma[i] = cfg.band[i].f_gamma;
    }

    /* Filter dyn config */
    p_sys->b_2eqz = false;
    p_sys->f_gamp = 1.0f;
    p_sys->f_amp  = vlc_alloc( p_sys->i_band, sizeof(float) );
    if( !p_sys->f_amp )
        goto error;

    for( i = 0; i < p_sys->i_band; i++ )
    {
        p_sys->f_amp[i] = 0.0f;
    }

    /* Filter state */
    for( ch = 0; ch < 32; ch++ )
    {
        p_sys->x[ch][0]  =
        p_sys->x[ch][1]  =
        p_sys->x2[ch][0] =
        p_sys->x2[ch][1] = 0.0f;

        for( i = 0; i < p_sys->i_band; i++ )
        {
            p_sys->y[ch][i][0]  =
            p_sys->y[ch][i][1]  =
            p_sys->y2[ch][i][0] =
            p_sys->y2[ch][i][1] = 0.0f;
        }
    }

    var_Create( p_aout, "equalizer-bands", VLC_VAR_STRING | VLC_VAR_DOINHERIT );
    var_Create( p_aout, "equalizer-preset", VLC_VAR_STRING | VLC_VAR_DOINHERIT );

    p_sys->b_2eqz = var_CreateGetBool( p_aout, "equalizer-2pass" );

    var_Create( p_aout, "equalizer-preamp", VLC_VAR_FLOAT | VLC_VAR_DOINHERIT );

    /* Get initial values */
    var_Get( p_aout, "equalizer-preset", &val1 );
    var_Get( p_aout, "equalizer-bands", &val2 );
    var_Get( p_aout, "equalizer-preamp", &val3 );

    /* Load the preset only if equalizer-bands is not set. */
    if ( val2.psz_string == NULL || *val2.psz_string == '\0' )
        PresetCallback( VLC_OBJECT( p_aout ), NULL, val1, val1, p_sys );
    free( val1.psz_string );
    BandsCallback(  VLC_OBJECT( p_aout ), NULL, val2, val2, p_sys );
    PreampCallback( VLC_OBJECT( p_aout ), NULL, val3, val3, p_sys );

    /* Exit if we have no preset and no bands value */
    if (!val2.psz_string || !*val2.psz_string)
    {
        msg_Err(p_filter, "No preset selected");
        free( val2.psz_string );
        free( p_sys->f_amp );
        i_ret = VLC_EGENERIC;
        goto error;
    }
    free( val2.psz_string );

    /* Add our own callbacks */
    var_AddCallback( p_aout, "equalizer-preset", PresetCallback, p_sys );
    var_AddCallback( p_aout, "equalizer-bands", BandsCallback, p_sys );
    var_AddCallback( p_aout, "equalizer-preamp", PreampCallback, p_sys );
    var_AddCallback( p_aout, "equalizer-2pass", TwoPassCallback, p_sys );

    msg_Dbg( p_filter, "equalizer loaded for %d Hz with %d bands %d pass",
                        i_rate, p_sys->i_band, p_sys->b_2eqz ? 2 : 1 );
    for( i = 0; i < p_sys->i_band; i++ )
    {
        msg_Dbg( p_filter, "   %.2f Hz -> factor:%f alpha:%f beta:%f gamma:%f",
                 cfg.band[i].f_frequency, p_sys->f_amp[i],
                 p_sys->f_alpha[i], p_sys->f_beta[i], p_sys->f_gamma[i]);
    }
    return VLC_SUCCESS;

error:
    free( p_sys->f_alpha );
    free( p_sys->f_beta );
    free( p_sys->f_gamma );
    return i_ret;
}

static void EqzFilter( filter_t *p_filter, float *out, float *in,
                       int i_samples, int i_channels )
{
    filter_sys_t *p_sys = p_filter->p_sys;
    int i, ch, j;

    vlc_mutex_lock( &p_sys->lock );
    for( i = 0; i < i_samples; i++ )
    {
        for( ch = 0; ch < i_channels; ch++ )
        {
            const float x = in[ch];
            float o = 0.0f;

            for( j = 0; j < p_sys->i_band; j++ )
            {
                float y = p_sys->f_alpha[j] * ( x - p_sys->x[ch][1] ) +
                          p_sys->f_gamma[j] * p_sys->y[ch][j][0] -
                          p_sys->f_beta[j]  * p_sys->y[ch][j][1];

                p_sys->y[ch][j][1] = p_sys->y[ch][j][0];
                p_sys->y[ch][j][0] = y;

                o += y * p_sys->f_amp[j];
            }
            p_sys->x[ch][1] = p_sys->x[ch][0];
            p_sys->x[ch][0] = x;

            /* Second filter */
            if( p_sys->b_2eqz )
            {
                const float x2 = EQZ_IN_FACTOR * x + o;
                o = 0.0f;
                for( j = 0; j < p_sys->i_band; j++ )
                {
                    float y = p_sys->f_alpha[j] * ( x2 - p_sys->x2[ch][1] ) +
                              p_sys->f_gamma[j] * p_sys->y2[ch][j][0] -
                              p_sys->f_beta[j]  * p_sys->y2[ch][j][1];

                    p_sys->y2[ch][j][1] = p_sys->y2[ch][j][0];
                    p_sys->y2[ch][j][0] = y;

                    o += y * p_sys->f_amp[j];
                }
                p_sys->x2[ch][1] = p_sys->x2[ch][0];
                p_sys->x2[ch][0] = x2;

                /* We add source PCM + filtered PCM */
                out[ch] = p_sys->f_gamp * p_sys->f_gamp *( EQZ_IN_FACTOR * x2 + o );
            }
            else
            {
                /* We add source PCM + filtered PCM */
                out[ch] = p_sys->f_gamp *( EQZ_IN_FACTOR * x + o );
            }
        }

        in  += i_channels;
        out += i_channels;
    }
    vlc_mutex_unlock( &p_sys->lock );
}

static void EqzClean( filter_t *p_filter )
{
    filter_sys_t *p_sys = p_filter->p_sys;
    vlc_object_t *p_aout = p_filter->obj.parent;

    var_DelCallback( p_aout, "equalizer-bands", BandsCallback, p_sys );
    var_DelCallback( p_aout, "equalizer-preset", PresetCallback, p_sys );
    var_DelCallback( p_aout, "equalizer-preamp", PreampCallback, p_sys );
    var_DelCallback( p_aout, "equalizer-2pass", TwoPassCallback, p_sys );

    free( p_sys->f_alpha );
    free( p_sys->f_beta );
    free( p_sys->f_gamma );

    free( p_sys->f_amp );
}


static int PresetCallback( vlc_object_t *p_aout, char const *psz_cmd,
                         vlc_value_t oldval, vlc_value_t newval, void *p_data )
{
    const eqz_preset_t *preset = NULL;
    const char *psz_preset = newval.psz_string;

    for( unsigned i = 0; i < NB_PRESETS; i++ )
        if( !strcasecmp( eqz_preset_10b[i].psz_name, psz_preset ) )
        {
            preset = eqz_preset_10b + i;
            break;
        }

    if( preset == NULL )
    {
        msg_Err( p_aout, "equalizer preset '%s' not found", psz_preset );
        msg_Info( p_aout, "full list:" );
        for( unsigned i = 0; i < NB_PRESETS; i++ )
             msg_Info( p_aout, "  - '%s'", eqz_preset_10b[i].psz_name );
        return VLC_EGENERIC;
    }

    char *bands = NULL;

    for( unsigned i = 0; i < EQZ_BANDS_MAX; i++ )
    {
        char *psz;

        lldiv_t d = lldiv( lroundf(preset->f_amp[i] * 10000000.f), 10000000 );

        if( asprintf( &psz, "%s %lld.%07llu", i ? bands : "",
                      d.quot, d.rem ) == -1 )
            psz = NULL;

        free( bands );
        if( unlikely(psz == NULL) )
            return VLC_ENOMEM;
        bands = psz;
    }

    var_SetFloat( p_aout, "equalizer-preamp", preset->f_preamp );
    var_SetString( p_aout, "equalizer-bands", bands );
    free( bands );
    (void) psz_cmd; (void) oldval; (void) p_data;
    return VLC_SUCCESS;
}

static int PreampCallback( vlc_object_t *p_this, char const *psz_cmd,
                         vlc_value_t oldval, vlc_value_t newval, void *p_data )
{
    VLC_UNUSED(p_this); VLC_UNUSED(psz_cmd); VLC_UNUSED(oldval);
    filter_sys_t *p_sys = p_data;
    float preamp;

    if( newval.f_float < -20.f )
        preamp = .1f;
    else if( newval.f_float < 20.f )
        preamp = powf( 10.f, newval.f_float / 20.f );
    else
        preamp = 10.f;

    vlc_mutex_lock( &p_sys->lock );
    p_sys->f_gamp = preamp;
    vlc_mutex_unlock( &p_sys->lock );
    return VLC_SUCCESS;
}

static int BandsCallback( vlc_object_t *p_this, char const *psz_cmd,
                         vlc_value_t oldval, vlc_value_t newval, void *p_data )
{
    VLC_UNUSED(p_this); VLC_UNUSED(psz_cmd); VLC_UNUSED(oldval);
    filter_sys_t *p_sys = p_data;
    const char *p = newval.psz_string;
    int i = 0;

    /* Same thing for bands */
    vlc_mutex_lock( &p_sys->lock );
    while( i < p_sys->i_band )
    {
        char *next;
        /* Read dB -20/20 */
        float f = us_strtof( p, &next );
        if( next == p || isnan( f ) )
            break; /* no conversion */

        p_sys->f_amp[i++] = EqzConvertdB( f );

        if( *next == '\0' )
            break; /* end of line */
        p = &next[1];
    }
    while( i < p_sys->i_band )
        p_sys->f_amp[i++] = EqzConvertdB( 0.f );
    vlc_mutex_unlock( &p_sys->lock );
    return VLC_SUCCESS;
}
static int TwoPassCallback( vlc_object_t *p_this, char const *psz_cmd,
                            vlc_value_t oldval, vlc_value_t newval, void *p_data )
{
    VLC_UNUSED(p_this); VLC_UNUSED(psz_cmd); VLC_UNUSED(oldval);
    filter_sys_t *p_sys = p_data;

    vlc_mutex_lock( &p_sys->lock );
    p_sys->b_2eqz = newval.b_bool;
    vlc_mutex_unlock( &p_sys->lock );
    return VLC_SUCCESS;
}