1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577
|
/*****************************************************************************
* equalizer.c:
*****************************************************************************
* Copyright (C) 2004-2012 VLC authors and VideoLAN
* $Id$
*
* Authors: Laurent Aimar <fenrir@via.ecp.fr>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
/*****************************************************************************
* Preamble
*****************************************************************************/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <math.h>
#include <vlc_common.h>
#include <vlc_plugin.h>
#include <vlc_charset.h>
#include <vlc_aout.h>
#include <vlc_filter.h>
#include "equalizer_presets.h"
/* TODO:
* - optimize a bit (you can hardly do slower ;)
* - add tables for more bands (15 and 32 would be cool), maybe with auto coeffs
* computation (not too hard once the Q is found).
* - support for external preset
* - callback to handle preset changes on the fly
* - ...
*/
/*****************************************************************************
* Module descriptor
*****************************************************************************/
static int Open ( vlc_object_t * );
static void Close( vlc_object_t * );
#define PRESET_TEXT N_( "Equalizer preset" )
#define PRESET_LONGTEXT N_("Preset to use for the equalizer." )
#define BANDS_TEXT N_( "Bands gain")
#define BANDS_LONGTEXT N_( \
"Don't use presets, but manually specified bands. You need to " \
"provide 10 values between -20dB and 20dB, separated by spaces, " \
"e.g. \"0 2 4 2 0 -2 -4 -2 0 2\"." )
#define VLC_BANDS_TEXT N_( "Use VLC frequency bands" )
#define VLC_BANDS_LONGTEXT N_( \
"Use the VLC frequency bands. Otherwise, use the ISO Standard " \
"frequency bands." )
#define TWOPASS_TEXT N_( "Two pass" )
#define TWOPASS_LONGTEXT N_( "Filter the audio twice. This provides a more " \
"intense effect.")
#define PREAMP_TEXT N_("Global gain" )
#define PREAMP_LONGTEXT N_("Set the global gain in dB (-20 ... 20)." )
vlc_module_begin ()
set_description( N_("Equalizer with 10 bands") )
set_shortname( N_("Equalizer" ) )
set_capability( "audio filter", 0 )
set_category( CAT_AUDIO )
set_subcategory( SUBCAT_AUDIO_AFILTER )
add_string( "equalizer-preset", "flat", PRESET_TEXT,
PRESET_LONGTEXT, false )
change_string_list( preset_list, preset_list_text )
add_string( "equalizer-bands", NULL, BANDS_TEXT,
BANDS_LONGTEXT, true )
add_bool( "equalizer-2pass", false, TWOPASS_TEXT,
TWOPASS_LONGTEXT, true )
add_bool( "equalizer-vlcfreqs", true, VLC_BANDS_TEXT,
VLC_BANDS_LONGTEXT, true )
add_float( "equalizer-preamp", 12.0f, PREAMP_TEXT,
PREAMP_LONGTEXT, true )
set_callbacks( Open, Close )
add_shortcut( "equalizer" )
vlc_module_end ()
/*****************************************************************************
* Local prototypes
*****************************************************************************/
struct filter_sys_t
{
/* Filter static config */
int i_band;
float *f_alpha;
float *f_beta;
float *f_gamma;
/* Filter dyn config */
float *f_amp; /* Per band amp */
float f_gamp; /* Global preamp */
bool b_2eqz;
/* Filter state */
float x[32][2];
float y[32][128][2];
/* Second filter state */
float x2[32][2];
float y2[32][128][2];
vlc_mutex_t lock;
};
static block_t *DoWork( filter_t *, block_t * );
#define EQZ_IN_FACTOR (0.25f)
static int EqzInit( filter_t *, int );
static void EqzFilter( filter_t *, float *, float *, int, int );
static void EqzClean( filter_t * );
static int PresetCallback ( vlc_object_t *, char const *, vlc_value_t,
vlc_value_t, void * );
static int PreampCallback ( vlc_object_t *, char const *, vlc_value_t,
vlc_value_t, void * );
static int BandsCallback ( vlc_object_t *, char const *, vlc_value_t,
vlc_value_t, void * );
static int TwoPassCallback( vlc_object_t *, char const *, vlc_value_t,
vlc_value_t, void * );
/*****************************************************************************
* Open:
*****************************************************************************/
static int Open( vlc_object_t *p_this )
{
filter_t *p_filter = (filter_t *)p_this;
/* Allocate structure */
filter_sys_t *p_sys = p_filter->p_sys = malloc( sizeof( *p_sys ) );
if( !p_sys )
return VLC_ENOMEM;
vlc_mutex_init( &p_sys->lock );
if( EqzInit( p_filter, p_filter->fmt_in.audio.i_rate ) != VLC_SUCCESS )
{
vlc_mutex_destroy( &p_sys->lock );
free( p_sys );
return VLC_EGENERIC;
}
p_filter->fmt_in.audio.i_format = VLC_CODEC_FL32;
aout_FormatPrepare(&p_filter->fmt_in.audio);
p_filter->fmt_out.audio = p_filter->fmt_in.audio;
p_filter->pf_audio_filter = DoWork;
return VLC_SUCCESS;
}
/*****************************************************************************
* Close: close the plugin
*****************************************************************************/
static void Close( vlc_object_t *p_this )
{
filter_t *p_filter = (filter_t *)p_this;
filter_sys_t *p_sys = p_filter->p_sys;
EqzClean( p_filter );
vlc_mutex_destroy( &p_sys->lock );
free( p_sys );
}
/*****************************************************************************
* DoWork: process samples buffer
*****************************************************************************
*
*****************************************************************************/
static block_t * DoWork( filter_t * p_filter, block_t * p_in_buf )
{
EqzFilter( p_filter, (float*)p_in_buf->p_buffer,
(float*)p_in_buf->p_buffer, p_in_buf->i_nb_samples,
aout_FormatNbChannels( &p_filter->fmt_in.audio ) );
return p_in_buf;
}
/*****************************************************************************
* Equalizer stuff
*****************************************************************************/
typedef struct
{
int i_band;
struct
{
float f_frequency;
float f_alpha;
float f_beta;
float f_gamma;
} band[EQZ_BANDS_MAX];
} eqz_config_t;
/* Equalizer coefficient calculation function based on equ-xmms */
static void EqzCoeffs( int i_rate, float f_octave_percent,
bool b_use_vlc_freqs,
eqz_config_t *p_eqz_config )
{
const float *f_freq_table_10b = b_use_vlc_freqs
? f_vlc_frequency_table_10b
: f_iso_frequency_table_10b;
float f_rate = (float) i_rate;
float f_nyquist_freq = 0.5f * f_rate;
float f_octave_factor = powf( 2.0f, 0.5f * f_octave_percent );
float f_octave_factor_1 = 0.5f * ( f_octave_factor + 1.0f );
float f_octave_factor_2 = 0.5f * ( f_octave_factor - 1.0f );
p_eqz_config->i_band = EQZ_BANDS_MAX;
for( int i = 0; i < EQZ_BANDS_MAX; i++ )
{
float f_freq = f_freq_table_10b[i];
p_eqz_config->band[i].f_frequency = f_freq;
if( f_freq <= f_nyquist_freq )
{
float f_theta_1 = ( 2.0f * (float) M_PI * f_freq ) / f_rate;
float f_theta_2 = f_theta_1 / f_octave_factor;
float f_sin = sinf( f_theta_2 );
float f_sin_prd = sinf( f_theta_2 * f_octave_factor_1 )
* sinf( f_theta_2 * f_octave_factor_2 );
float f_sin_hlf = f_sin * 0.5f;
float f_den = f_sin_hlf + f_sin_prd;
p_eqz_config->band[i].f_alpha = f_sin_prd / f_den;
p_eqz_config->band[i].f_beta = ( f_sin_hlf - f_sin_prd ) / f_den;
p_eqz_config->band[i].f_gamma = f_sin * cosf( f_theta_1 ) / f_den;
}
else
{
/* Any frequency beyond the Nyquist frequency is no good... */
p_eqz_config->band[i].f_alpha =
p_eqz_config->band[i].f_beta =
p_eqz_config->band[i].f_gamma = 0.0f;
}
}
}
static inline float EqzConvertdB( float db )
{
/* Map it to gain,
* (we do as if the input of iir is /EQZ_IN_FACTOR, but in fact it's the non iir data that is *EQZ_IN_FACTOR)
* db = 20*log( out / in ) with out = in + amp*iir(i/EQZ_IN_FACTOR)
* or iir(i) == i for the center freq so
* db = 20*log( 1 + amp/EQZ_IN_FACTOR )
* -> amp = EQZ_IN_FACTOR*(10^(db/20) - 1)
**/
if( db < -20.0f )
db = -20.0f;
else if( db > 20.0f )
db = 20.0f;
return EQZ_IN_FACTOR * ( powf( 10.0f, db / 20.0f ) - 1.0f );
}
static int EqzInit( filter_t *p_filter, int i_rate )
{
filter_sys_t *p_sys = p_filter->p_sys;
eqz_config_t cfg;
int i, ch;
vlc_value_t val1, val2, val3;
vlc_object_t *p_aout = p_filter->obj.parent;
int i_ret = VLC_ENOMEM;
bool b_vlcFreqs = var_InheritBool( p_aout, "equalizer-vlcfreqs" );
EqzCoeffs( i_rate, 1.0f, b_vlcFreqs, &cfg );
/* Create the static filter config */
p_sys->i_band = cfg.i_band;
p_sys->f_alpha = vlc_alloc( p_sys->i_band, sizeof(float) );
p_sys->f_beta = vlc_alloc( p_sys->i_band, sizeof(float) );
p_sys->f_gamma = vlc_alloc( p_sys->i_band, sizeof(float) );
if( !p_sys->f_alpha || !p_sys->f_beta || !p_sys->f_gamma )
goto error;
for( i = 0; i < p_sys->i_band; i++ )
{
p_sys->f_alpha[i] = cfg.band[i].f_alpha;
p_sys->f_beta[i] = cfg.band[i].f_beta;
p_sys->f_gamma[i] = cfg.band[i].f_gamma;
}
/* Filter dyn config */
p_sys->b_2eqz = false;
p_sys->f_gamp = 1.0f;
p_sys->f_amp = vlc_alloc( p_sys->i_band, sizeof(float) );
if( !p_sys->f_amp )
goto error;
for( i = 0; i < p_sys->i_band; i++ )
{
p_sys->f_amp[i] = 0.0f;
}
/* Filter state */
for( ch = 0; ch < 32; ch++ )
{
p_sys->x[ch][0] =
p_sys->x[ch][1] =
p_sys->x2[ch][0] =
p_sys->x2[ch][1] = 0.0f;
for( i = 0; i < p_sys->i_band; i++ )
{
p_sys->y[ch][i][0] =
p_sys->y[ch][i][1] =
p_sys->y2[ch][i][0] =
p_sys->y2[ch][i][1] = 0.0f;
}
}
var_Create( p_aout, "equalizer-bands", VLC_VAR_STRING | VLC_VAR_DOINHERIT );
var_Create( p_aout, "equalizer-preset", VLC_VAR_STRING | VLC_VAR_DOINHERIT );
p_sys->b_2eqz = var_CreateGetBool( p_aout, "equalizer-2pass" );
var_Create( p_aout, "equalizer-preamp", VLC_VAR_FLOAT | VLC_VAR_DOINHERIT );
/* Get initial values */
var_Get( p_aout, "equalizer-preset", &val1 );
var_Get( p_aout, "equalizer-bands", &val2 );
var_Get( p_aout, "equalizer-preamp", &val3 );
/* Load the preset only if equalizer-bands is not set. */
if ( val2.psz_string == NULL || *val2.psz_string == '\0' )
PresetCallback( VLC_OBJECT( p_aout ), NULL, val1, val1, p_sys );
free( val1.psz_string );
BandsCallback( VLC_OBJECT( p_aout ), NULL, val2, val2, p_sys );
PreampCallback( VLC_OBJECT( p_aout ), NULL, val3, val3, p_sys );
/* Exit if we have no preset and no bands value */
if (!val2.psz_string || !*val2.psz_string)
{
msg_Err(p_filter, "No preset selected");
free( val2.psz_string );
free( p_sys->f_amp );
i_ret = VLC_EGENERIC;
goto error;
}
free( val2.psz_string );
/* Add our own callbacks */
var_AddCallback( p_aout, "equalizer-preset", PresetCallback, p_sys );
var_AddCallback( p_aout, "equalizer-bands", BandsCallback, p_sys );
var_AddCallback( p_aout, "equalizer-preamp", PreampCallback, p_sys );
var_AddCallback( p_aout, "equalizer-2pass", TwoPassCallback, p_sys );
msg_Dbg( p_filter, "equalizer loaded for %d Hz with %d bands %d pass",
i_rate, p_sys->i_band, p_sys->b_2eqz ? 2 : 1 );
for( i = 0; i < p_sys->i_band; i++ )
{
msg_Dbg( p_filter, " %.2f Hz -> factor:%f alpha:%f beta:%f gamma:%f",
cfg.band[i].f_frequency, p_sys->f_amp[i],
p_sys->f_alpha[i], p_sys->f_beta[i], p_sys->f_gamma[i]);
}
return VLC_SUCCESS;
error:
free( p_sys->f_alpha );
free( p_sys->f_beta );
free( p_sys->f_gamma );
return i_ret;
}
static void EqzFilter( filter_t *p_filter, float *out, float *in,
int i_samples, int i_channels )
{
filter_sys_t *p_sys = p_filter->p_sys;
int i, ch, j;
vlc_mutex_lock( &p_sys->lock );
for( i = 0; i < i_samples; i++ )
{
for( ch = 0; ch < i_channels; ch++ )
{
const float x = in[ch];
float o = 0.0f;
for( j = 0; j < p_sys->i_band; j++ )
{
float y = p_sys->f_alpha[j] * ( x - p_sys->x[ch][1] ) +
p_sys->f_gamma[j] * p_sys->y[ch][j][0] -
p_sys->f_beta[j] * p_sys->y[ch][j][1];
p_sys->y[ch][j][1] = p_sys->y[ch][j][0];
p_sys->y[ch][j][0] = y;
o += y * p_sys->f_amp[j];
}
p_sys->x[ch][1] = p_sys->x[ch][0];
p_sys->x[ch][0] = x;
/* Second filter */
if( p_sys->b_2eqz )
{
const float x2 = EQZ_IN_FACTOR * x + o;
o = 0.0f;
for( j = 0; j < p_sys->i_band; j++ )
{
float y = p_sys->f_alpha[j] * ( x2 - p_sys->x2[ch][1] ) +
p_sys->f_gamma[j] * p_sys->y2[ch][j][0] -
p_sys->f_beta[j] * p_sys->y2[ch][j][1];
p_sys->y2[ch][j][1] = p_sys->y2[ch][j][0];
p_sys->y2[ch][j][0] = y;
o += y * p_sys->f_amp[j];
}
p_sys->x2[ch][1] = p_sys->x2[ch][0];
p_sys->x2[ch][0] = x2;
/* We add source PCM + filtered PCM */
out[ch] = p_sys->f_gamp * p_sys->f_gamp *( EQZ_IN_FACTOR * x2 + o );
}
else
{
/* We add source PCM + filtered PCM */
out[ch] = p_sys->f_gamp *( EQZ_IN_FACTOR * x + o );
}
}
in += i_channels;
out += i_channels;
}
vlc_mutex_unlock( &p_sys->lock );
}
static void EqzClean( filter_t *p_filter )
{
filter_sys_t *p_sys = p_filter->p_sys;
vlc_object_t *p_aout = p_filter->obj.parent;
var_DelCallback( p_aout, "equalizer-bands", BandsCallback, p_sys );
var_DelCallback( p_aout, "equalizer-preset", PresetCallback, p_sys );
var_DelCallback( p_aout, "equalizer-preamp", PreampCallback, p_sys );
var_DelCallback( p_aout, "equalizer-2pass", TwoPassCallback, p_sys );
free( p_sys->f_alpha );
free( p_sys->f_beta );
free( p_sys->f_gamma );
free( p_sys->f_amp );
}
static int PresetCallback( vlc_object_t *p_aout, char const *psz_cmd,
vlc_value_t oldval, vlc_value_t newval, void *p_data )
{
const eqz_preset_t *preset = NULL;
const char *psz_preset = newval.psz_string;
for( unsigned i = 0; i < NB_PRESETS; i++ )
if( !strcasecmp( eqz_preset_10b[i].psz_name, psz_preset ) )
{
preset = eqz_preset_10b + i;
break;
}
if( preset == NULL )
{
msg_Err( p_aout, "equalizer preset '%s' not found", psz_preset );
msg_Info( p_aout, "full list:" );
for( unsigned i = 0; i < NB_PRESETS; i++ )
msg_Info( p_aout, " - '%s'", eqz_preset_10b[i].psz_name );
return VLC_EGENERIC;
}
char *bands = NULL;
for( unsigned i = 0; i < EQZ_BANDS_MAX; i++ )
{
char *psz;
lldiv_t d = lldiv( lroundf(preset->f_amp[i] * 10000000.f), 10000000 );
if( asprintf( &psz, "%s %lld.%07llu", i ? bands : "",
d.quot, d.rem ) == -1 )
psz = NULL;
free( bands );
if( unlikely(psz == NULL) )
return VLC_ENOMEM;
bands = psz;
}
var_SetFloat( p_aout, "equalizer-preamp", preset->f_preamp );
var_SetString( p_aout, "equalizer-bands", bands );
free( bands );
(void) psz_cmd; (void) oldval; (void) p_data;
return VLC_SUCCESS;
}
static int PreampCallback( vlc_object_t *p_this, char const *psz_cmd,
vlc_value_t oldval, vlc_value_t newval, void *p_data )
{
VLC_UNUSED(p_this); VLC_UNUSED(psz_cmd); VLC_UNUSED(oldval);
filter_sys_t *p_sys = p_data;
float preamp;
if( newval.f_float < -20.f )
preamp = .1f;
else if( newval.f_float < 20.f )
preamp = powf( 10.f, newval.f_float / 20.f );
else
preamp = 10.f;
vlc_mutex_lock( &p_sys->lock );
p_sys->f_gamp = preamp;
vlc_mutex_unlock( &p_sys->lock );
return VLC_SUCCESS;
}
static int BandsCallback( vlc_object_t *p_this, char const *psz_cmd,
vlc_value_t oldval, vlc_value_t newval, void *p_data )
{
VLC_UNUSED(p_this); VLC_UNUSED(psz_cmd); VLC_UNUSED(oldval);
filter_sys_t *p_sys = p_data;
const char *p = newval.psz_string;
int i = 0;
/* Same thing for bands */
vlc_mutex_lock( &p_sys->lock );
while( i < p_sys->i_band )
{
char *next;
/* Read dB -20/20 */
float f = us_strtof( p, &next );
if( next == p || isnan( f ) )
break; /* no conversion */
p_sys->f_amp[i++] = EqzConvertdB( f );
if( *next == '\0' )
break; /* end of line */
p = &next[1];
}
while( i < p_sys->i_band )
p_sys->f_amp[i++] = EqzConvertdB( 0.f );
vlc_mutex_unlock( &p_sys->lock );
return VLC_SUCCESS;
}
static int TwoPassCallback( vlc_object_t *p_this, char const *psz_cmd,
vlc_value_t oldval, vlc_value_t newval, void *p_data )
{
VLC_UNUSED(p_this); VLC_UNUSED(psz_cmd); VLC_UNUSED(oldval);
filter_sys_t *p_sys = p_data;
vlc_mutex_lock( &p_sys->lock );
p_sys->b_2eqz = newval.b_bool;
vlc_mutex_unlock( &p_sys->lock );
return VLC_SUCCESS;
}
|