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/*****************************************************************************
* fluidsynth.c: Software MIDI synthesizer using libfluidsynth
*****************************************************************************
* Copyright © 2007 Rémi Denis-Courmont
* $Id$
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <vlc_common.h>
#include <vlc_plugin.h>
#include <vlc_codec.h>
#include <vlc_dialog.h>
#include <unistd.h>
#if defined( _POSIX_VERSION ) && !defined(__ANDROID__)
# include <glob.h>
#endif
/* On Win32, we link statically */
#ifdef _WIN32
# define FLUIDSYNTH_NOT_A_DLL
#endif
#ifndef HAVE_FLUIDLITE_H
#include <fluidsynth.h>
#else
#include <fluidlite.h>
#endif
#define SOUNDFONT_TEXT N_("SoundFont file")
#define SOUNDFONT_LONGTEXT N_( \
"SoundFont file to use for software synthesis." )
#define CHORUS_TEXT N_("Chorus")
#define GAIN_TEXT N_("Synthesis gain")
#define GAIN_LONGTEXT N_("This gain is applied to synthesis output. " \
"High values may cause saturation when many notes are played at a time." )
#define POLYPHONY_TEXT N_("Polyphony")
#define POLYPHONY_LONGTEXT N_( \
"The polyphony defines how many voices can be played at a time. " \
"Larger values require more processing power.")
#define REVERB_TEXT N_("Reverb")
#define SAMPLE_RATE_TEXT N_("Sample rate")
static int Open (vlc_object_t *);
static void Close (vlc_object_t *);
vlc_module_begin ()
set_description (N_("FluidSynth MIDI synthesizer"))
set_capability ("audio decoder", 100)
set_shortname (N_("FluidSynth"))
set_category (CAT_INPUT)
set_subcategory (SUBCAT_INPUT_ACODEC)
set_callbacks (Open, Close)
add_loadfile ("soundfont", "",
SOUNDFONT_TEXT, SOUNDFONT_LONGTEXT, false)
add_bool ("synth-chorus", true, CHORUS_TEXT, CHORUS_TEXT, false)
add_float ("synth-gain", .5, GAIN_TEXT, GAIN_LONGTEXT, false)
change_float_range (0., 10.)
add_integer ("synth-polyphony", 256,
POLYPHONY_TEXT, POLYPHONY_LONGTEXT, false)
change_integer_range (1, 65535)
add_bool ("synth-reverb", true, REVERB_TEXT, REVERB_TEXT, true)
add_integer ("synth-sample-rate", 44100,
SAMPLE_RATE_TEXT, SAMPLE_RATE_TEXT, true)
change_integer_range (22050, 96000)
vlc_module_end ()
struct decoder_sys_t
{
fluid_settings_t *settings;
fluid_synth_t *synth;
int soundfont;
date_t end_date;
};
static int DecodeBlock (decoder_t *p_dec, block_t *p_block);
static void Flush (decoder_t *);
static int Open (vlc_object_t *p_this)
{
decoder_t *p_dec = (decoder_t *)p_this;
if (p_dec->fmt_in.i_codec != VLC_CODEC_MIDI)
return VLC_EGENERIC;
decoder_sys_t *p_sys = malloc (sizeof (*p_sys));
if (unlikely(p_sys == NULL))
return VLC_ENOMEM;
p_sys->settings = new_fluid_settings ();
p_sys->synth = new_fluid_synth (p_sys->settings);
p_sys->soundfont = -1;
char *font_path = var_InheritString (p_this, "soundfont");
if (font_path != NULL)
{
msg_Dbg (p_this, "loading sound fonts file %s", font_path);
p_sys->soundfont = fluid_synth_sfload (p_sys->synth, font_path, 1);
if (p_sys->soundfont == -1)
msg_Err (p_this, "cannot load sound fonts file %s", font_path);
free (font_path);
}
#if defined( _POSIX_VERSION ) && !defined(__ANDROID__)
else
{
glob_t gl;
glob("/usr/share/sounds/sf2/*.sf2", GLOB_NOESCAPE, NULL, &gl);
glob("/usr/share/soundfonts/*.sf2", GLOB_NOESCAPE | GLOB_APPEND, NULL,
&gl);
for (size_t i = 0; i < gl.gl_pathc; i++)
{
const char *path = gl.gl_pathv[i];
msg_Dbg (p_this, "loading sound fonts file %s", path);
p_sys->soundfont = fluid_synth_sfload (p_sys->synth, path, 1);
if (p_sys->soundfont != -1)
break; /* it worked! */
msg_Err (p_this, "cannot load sound fonts file %s", path);
}
globfree (&gl);
}
#endif
if (p_sys->soundfont == -1)
{
msg_Err (p_this, "sound font file required for synthesis");
vlc_dialog_display_error (p_this, _("MIDI synthesis not set up"),
_("A sound font file (.SF2) is required for MIDI synthesis.\n"
"Please install a sound font and configure it "
"from the VLC preferences "
"(Input / Codecs > Audio codecs > FluidSynth).\n"));
delete_fluid_synth (p_sys->synth);
delete_fluid_settings (p_sys->settings);
free (p_sys);
return VLC_EGENERIC;
}
fluid_synth_set_chorus_on (p_sys->synth,
var_InheritBool (p_this, "synth-chorus"));
fluid_synth_set_gain (p_sys->synth,
var_InheritFloat (p_this, "synth-gain"));
fluid_synth_set_polyphony (p_sys->synth,
var_InheritInteger (p_this, "synth-polyphony"));
fluid_synth_set_reverb_on (p_sys->synth,
var_InheritBool (p_this, "synth-reverb"));
p_dec->fmt_out.audio.i_rate =
var_InheritInteger (p_this, "synth-sample-rate");;
fluid_synth_set_sample_rate (p_sys->synth, p_dec->fmt_out.audio.i_rate);
p_dec->fmt_out.audio.i_channels = 2;
p_dec->fmt_out.audio.i_physical_channels = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT;
p_dec->fmt_out.i_codec = VLC_CODEC_FL32;
p_dec->fmt_out.audio.i_bitspersample = 32;
date_Init (&p_sys->end_date, p_dec->fmt_out.audio.i_rate, 1);
date_Set (&p_sys->end_date, 0);
p_dec->p_sys = p_sys;
p_dec->pf_decode = DecodeBlock;
p_dec->pf_flush = Flush;
return VLC_SUCCESS;
}
static void Close (vlc_object_t *p_this)
{
decoder_sys_t *p_sys = ((decoder_t *)p_this)->p_sys;
fluid_synth_sfunload (p_sys->synth, p_sys->soundfont, 1);
delete_fluid_synth (p_sys->synth);
delete_fluid_settings (p_sys->settings);
free (p_sys);
}
static void Flush (decoder_t *p_dec)
{
decoder_sys_t *p_sys = p_dec->p_sys;
date_Set (&p_sys->end_date, VLC_TICK_INVALID);
//fluid_synth_system_reset (p_sys->synth);
fluid_synth_program_reset (p_sys->synth);
for (unsigned channel = 0; channel < 16; channel++)
for (unsigned note = 0; note < 128; note++)
fluid_synth_noteoff (p_sys->synth, channel, note);
}
static int DecodeBlock (decoder_t *p_dec, block_t *p_block)
{
decoder_sys_t *p_sys = p_dec->p_sys;
block_t *p_out = NULL;
if (p_block == NULL) /* No Drain */
return VLCDEC_SUCCESS;
if (p_block->i_flags & (BLOCK_FLAG_DISCONTINUITY|BLOCK_FLAG_CORRUPTED))
{
Flush (p_dec);
if (p_block->i_flags & BLOCK_FLAG_CORRUPTED)
{
block_Release(p_block);
return VLCDEC_SUCCESS;
}
}
if (p_block->i_pts > VLC_TICK_INVALID && !date_Get (&p_sys->end_date))
date_Set (&p_sys->end_date, p_block->i_pts);
else
if (p_block->i_pts < date_Get (&p_sys->end_date))
{
msg_Warn (p_dec, "MIDI message in the past?");
goto drop;
}
if (p_block->i_buffer < 1)
goto drop;
uint8_t event = p_block->p_buffer[0];
uint8_t channel = p_block->p_buffer[0] & 0xf;
event &= 0xF0;
if (event == 0xF0)
switch (channel)
{
case 0:
if (p_block->p_buffer[p_block->i_buffer - 1] != 0xF7)
{
case 7:
msg_Warn (p_dec, "fragmented SysEx not implemented");
goto drop;
}
fluid_synth_sysex (p_sys->synth, (char *)p_block->p_buffer + 1,
p_block->i_buffer - 2, NULL, NULL, NULL, 0);
break;
case 0xF:
fluid_synth_system_reset (p_sys->synth);
break;
}
uint8_t p1 = (p_block->i_buffer > 1) ? (p_block->p_buffer[1] & 0x7f) : 0;
uint8_t p2 = (p_block->i_buffer > 2) ? (p_block->p_buffer[2] & 0x7f) : 0;
switch (event & 0xF0)
{
case 0x80:
fluid_synth_noteoff (p_sys->synth, channel, p1);
break;
case 0x90:
fluid_synth_noteon (p_sys->synth, channel, p1, p2);
break;
/*case 0xA0: note aftertouch not implemented */
case 0xB0:
fluid_synth_cc (p_sys->synth, channel, p1, p2);
break;
case 0xC0:
fluid_synth_program_change (p_sys->synth, channel, p1);
break;
case 0xD0:
fluid_synth_channel_pressure (p_sys->synth, channel, p1);
break;
case 0xE0:
fluid_synth_pitch_bend (p_sys->synth, channel, (p2 << 7) | p1);
break;
}
unsigned samples =
(p_block->i_pts - date_Get (&p_sys->end_date)) * 441 / 10000;
if (samples == 0)
goto drop;
if (decoder_UpdateAudioFormat (p_dec))
goto drop;
p_out = decoder_NewAudioBuffer (p_dec, samples);
if (p_out == NULL)
goto drop;
p_out->i_pts = date_Get (&p_sys->end_date );
p_out->i_length = date_Increment (&p_sys->end_date, samples)
- p_out->i_pts;
fluid_synth_write_float (p_sys->synth, samples, p_out->p_buffer, 0, 2,
p_out->p_buffer, 1, 2);
drop:
block_Release (p_block);
if (p_out != NULL)
decoder_QueueAudio (p_dec, p_out);
return VLCDEC_SUCCESS;
}
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