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// The following ifdef block is the standard way of creating macros which make exporting
// from a DLL simpler. All files within this DLL are compiled with the DYNAMIC_MODE_COMPATIBLE_EXPORTS
// symbol defined on the command line. this symbol should not be defined on any project
// that uses this DLL. This way any other project whose source files include this file see
// DYNAMIC_MODE_COMPATIBLE_API functions as being imported from a DLL, whereas this DLL sees symbols
// defined with this macro as being exported.
#ifdef DYNAMIC_MODE_COMPATIBLE_EXPORTS
#define DYNAMIC_MODE_COMPATIBLE_API __declspec(dllexport)
#else
#define DYNAMIC_MODE_COMPATIBLE_API __declspec(dllimport)
#endif
// This class is exported from the dynamic_mode_compatible.dll
class DYNAMIC_MODE_COMPATIBLE_API Cdynamic_mode_compatible {
public:
Cdynamic_mode_compatible(void);
// TODO: add your methods here.
};
extern DYNAMIC_MODE_COMPATIBLE_API int ndynamic_mode_compatible;
DYNAMIC_MODE_COMPATIBLE_API int fndynamic_mode_compatible(void);
////////////////////////////////////////////////////////////////////////////////
/* Definition of Pascal data types */
/* Cardinal is a unsigned 32-bits integer */
#define Cardinal unsigned int
/* Integer is a signed 32-bits integer */
#define Integer int
/* PInteger is a pointer to a Integer */
#define PInteger Integer*
/* Plugin data structure */
struct TPluginData
{
Cardinal DesktopWidth;
Cardinal DesktopHeight;
double* Magnification;
PInteger GlassTop;
PInteger GlassLeft;
PInteger GlassWidth;
PInteger GlassHeight;
Integer PluginData;
};
/* Prototypes of the exported functions */
DYNAMIC_MODE_COMPATIBLE_API Cardinal Initialize (struct TPluginData vPluginData);
DYNAMIC_MODE_COMPATIBLE_API void Finalize (void);
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