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/* $Xorg: ddpex.h,v 1.4 2001/02/09 02:04:18 xorgcvs Exp $ */
/***********************************************************
Copyright 1989, 1990, 1991, 1998 The Open Group
Permission to use, copy, modify, distribute, and sell this software and its
documentation for any purpose is hereby granted without fee, provided that
the above copyright notice appear in all copies and that both that
copyright notice and this permission notice appear in supporting
documentation.
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Except as contained in this notice, the name of The Open Group shall not be
used in advertising or otherwise to promote the sale, use or other dealings
in this Software without prior written authorization from The Open Group.
Copyright 1989, 1990, 1991 by Sun Microsystems, Inc.
All Rights Reserved
Permission to use, copy, modify, and distribute this software and its
documentation for any purpose and without fee is hereby granted,
provided that the above copyright notice appear in all copies and that
both that copyright notice and this permission notice appear in
supporting documentation, and that the names of Sun Microsystems,
and The Open Group, not be used in advertising or publicity
pertaining to distribution of the software without specific, written
prior permission.
SUN MICROSYSTEMS DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT
SHALL SUN MICROSYSTEMS BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL
DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
SOFTWARE.
******************************************************************/
#ifndef DDPEX_H
#define DDPEX_H
#include "X.h"
#include "PEX.h"
#include "pixmapstr.h"
#include "dix.h"
#include "Xprotostr.h"
/* Basic data types */
/* Many of the typdefs in this file look like the protocol structures
* This is intentional. The protocol structures specify bit fields
* and the SI ddpex does not use bit fields. Therefore, ddpex uses its
* own data definitions, not the ones used by the protocol.
****************************************************************************
* THE SIZE AND ALIGNMENT OF THESE STRUCTURES IS EXPECTED MATCH THE PROTOCOL
****************************************************************************
* This is VERY important. Although ddpex does not use bit fields, it does
* assume that short ints are 16 bits, int/long ints are 32 bits. Pads and
* unused fields have been kept in the ddpex structures so that they match
* the protocol structures exactly, allowing type casting and fast copies
* between the structures.
* ddFLOAT is for server internal floating point representations
*/
typedef char ddCHAR;
typedef short ddSHORT;
typedef long ddLONG;
typedef float ddFLOAT;
typedef unsigned char ddUCHAR;
typedef unsigned short ddUSHORT;
typedef unsigned long ddULONG;
typedef unsigned char *ddPointer;
typedef unsigned char ddBYTE;
typedef unsigned char ddBOOL;
/* Let the default font that gets opened up be Monospaced Roman */
#define DEFAULT_PEX_FONT_NAME "Roman_M"
/* Resource structures passed between dipex and ddpex. Most of the resources
* data is kept in dd structures which are opaque to dipex. Info needed by
* dipex is kept visible to it in these structures
*/
typedef struct {
XID id;
ddPointer deviceData;
} ddWKSResource;
typedef struct {
XID id;
ddUSHORT lutType;
ddPointer deviceData;
} ddLUTResource;
typedef ddWKSResource ddStructResource;
typedef ddWKSResource ddNSResource;
typedef ddWKSResource ddFontResource;
typedef ddWKSResource ddPMResource;
#define GetNSId(HANDLE) HANDLE->id
#define GetLUTId(HANDLE) HANDLE->id
typedef ddWKSResource *diWKSHandle;
typedef ddLUTResource *diLUTHandle;
typedef ddStructResource *diStructHandle;
typedef ddNSResource *diNSHandle;
typedef ddFontResource *diFontHandle;
typedef ddPMResource *diPMHandle;
typedef ddPointer diResourceHandle;
/* PEXprotost.h equivalents */
typedef ddULONG ddBitmask;
typedef ddUSHORT ddBitmaskShort;
typedef ddSHORT ddEnumTypeIndex;
typedef XID ddResourceId;
typedef ddBYTE ddSwitch;
typedef ddUSHORT ddTableIndex;
typedef struct {
ddFLOAT x;
ddFLOAT y;
} ddVector2D;
typedef struct {
ddFLOAT x;
ddFLOAT y;
ddFLOAT z;
} ddVector3D;
typedef struct {
ddFLOAT x;
ddFLOAT y;
} ddCoord2D;
typedef struct {
ddLONG x;
ddLONG y;
} ddCoord2DL;
typedef xPoint ddCoord2DS; /* must be the same type for compiler's sake */
/* typedef struct { ddSHORT x; ddSHORT y; } ddCoord2DS; */
typedef struct {
ddFLOAT x;
ddFLOAT y;
ddFLOAT z;
} ddCoord3D;
typedef struct {
ddLONG x;
ddLONG y;
ddLONG z;
} ddCoord3DL;
typedef struct {
ddSHORT x;
ddSHORT y;
ddSHORT z;
} ddCoord3DS;
typedef struct {
ddFLOAT x;
ddFLOAT y;
ddFLOAT z;
ddFLOAT w;
} ddCoord4D;
typedef struct {
ddSHORT x;
ddSHORT y;
ddFLOAT z;
} ddDeviceCoord;
typedef struct {
ddSHORT xmin;
ddSHORT ymin;
ddSHORT xmax;
ddSHORT ymax;
} ddDeviceRect;
typedef struct {
ddFLOAT xmin;
ddFLOAT ymin;
ddFLOAT zmin;
ddFLOAT wmin;
ddFLOAT xmax;
ddFLOAT ymax;
ddFLOAT zmax;
ddFLOAT wmax;
} ddListBounds;
typedef struct {
ddSHORT approxMethod;
ddUSHORT unused;
ddFLOAT tolerance;
} ddCurveApprox;
typedef struct {
ddSHORT approxMethod;
ddUSHORT unused;
ddFLOAT uTolerance;
ddFLOAT vTolerance;
} ddSurfaceApprox;
typedef struct {
ddUSHORT vertical;
ddUSHORT horizontal;
} ddTextAlignmentData;
typedef struct {
ddDeviceCoord minval;
ddDeviceCoord maxval;
ddUCHAR useDrawable;
ddBYTE pad[3];
} ddViewport;
typedef struct {
ddCoord2DS position;
ddFLOAT distance;
} ddDC_HitBox;
typedef struct {
ddCoord3D minval;
ddCoord3D maxval;
} ddNpcSubvolume;
typedef ddNpcSubvolume ddNPC_HitVolume;
typedef struct {
ddUSHORT clipFlags;
ddUSHORT unused;
ddNpcSubvolume clipLimits;
ddFLOAT orientation[4][4];
ddFLOAT mapping[4][4];
} ddViewEntry;
typedef struct {
ddUSHORT definableEntries;
ddUSHORT numPredefined;
ddUSHORT predefinedMin;
ddUSHORT predefinedMax;
} ddTableInfo;
typedef struct {
diStructHandle structure; /* the structure id is replaced with */
ddULONG offset; /* the handle */
} ddElementRef;
typedef struct {
ddCoord4D orig_point; /* original PEX ref point */
ddCoord4D point;
ddVector3D orig_vector; /* original PEX ref vector*/
ddVector3D vector; /* normalized vector */
ddFLOAT dist; /* Hessian form distance func */
} ddHalfSpace;
typedef struct {
diStructHandle structure; /* the structure id is replaced with the */
ddULONG offset; /* handle by diPEX */
ddULONG pickid;
} ddPickPath;
typedef struct {
ddULONG sid;
ddULONG offset;
ddULONG pickid;
} ddPickElementRef;
typedef struct {
ddUSHORT pickType;
union {
ddDC_HitBox DC_HitBox;
ddNPC_HitVolume NPC_HitVolume;
} hit_box;
} ddPickRecord;
typedef struct {
ddUSHORT elementType;
ddUSHORT length;
} ddElementInfo;
/* Colour structures */
typedef struct {
ddFLOAT red;
ddFLOAT green;
ddFLOAT blue;
} ddRgbFloatColour;
typedef struct {
ddFLOAT hue;
ddFLOAT saturation;
ddFLOAT value;
} ddHsvColour;
typedef struct {
ddFLOAT hue;
ddFLOAT lightness;
ddFLOAT saturation;
} ddHlsColour;
typedef struct {
ddFLOAT x;
ddFLOAT y;
ddFLOAT z;
} ddCieColour;
typedef struct {
ddUCHAR red;
ddUCHAR green;
ddUCHAR blue;
ddUCHAR pad;
} ddRgb8Colour;
typedef struct {
ddUSHORT red;
ddUSHORT green;
ddUSHORT blue;
ddUSHORT pad;
} ddRgb16Colour;
typedef struct {
ddUSHORT index;
ddUSHORT pad;
} ddIndexedColour;
typedef struct {
ddSHORT colourType;
ddSHORT unused;
union {
ddIndexedColour indexed;
ddRgb8Colour rgb8;
ddRgb16Colour rgb16;
ddRgbFloatColour rgbFloat;
ddCieColour cieFloat;
ddHlsColour hlsFloat;
ddHsvColour hsvFloat;
} colour;
} ddColourSpecifier;
typedef union {
ddRgb8Colour rgb8;
ddRgb16Colour rgb16;
ddRgbFloatColour rgbFloat;
ddCieColour cieFloat;
ddHlsColour hlsFloat;
ddHsvColour hsvFloat;
} ddDirectColour;
typedef struct {
ddFLOAT ambient;
ddFLOAT diffuse;
ddFLOAT specular;
ddFLOAT specularConc;
ddFLOAT transmission; /* 0.0 = opaque, 1.0 = transparent */
ddColourSpecifier specularColour;
} ddReflectionAttr;
/* end of PEXprotost.h equivalent structures */
/* error return values */
typedef int ddpex4rtn;
typedef int ddpex43rtn;
typedef int ddpex3rtn;
typedef int ddpex2rtn;
typedef int ddpex1rtn;
/* ddBuffer is used to pass variable length data from ddpex to dipex
* there is a utility called miBuffRealloc which can be used by either
* dipex or ddpex to reallocate space in the buffer.
* The buffer itself is just an array of bytes. The beginning of the
* buffer is pointed to by pHead. ddpex copies the info into the
* buffer beginning at the location pointed to by pBuf. This allows
* dipex to control where in the buffer the data is located. dipex
* sets pBuf, pHead and bufSize before calling the ddpex procedure.
* ddpex copies data into the buffer starting at pBuf and puts the
* number of bytes of data copied into dataSize. ddpex does not change
* pHead, pBuf, or data Size (pBuf continues pointing to the beginning
* of the info ddpex copies to the buffer). ddpex MUST check that the
* buffer is large enough to hold the data (macro DD_BUF_TOO_SMALL is
* useful for this) and should call miBufRealloc to increase the buffer
* size if it's too small. pHead, pBuf and bufSize will be adjusted
* for the realloc correctly in that procedure.
*/
typedef struct {
ddULONG bufSize; /* number of total bytes in buffer */
ddULONG dataSize; /* number of bytes used by the new data */
ddPointer pBuf; /* pointer to buffer where new data starts */
ddPointer pHead; /* pointer to true head of buffer */
} ddBuffer, *ddBufferPtr;
/* lists of objects are needed in several places in the SI server. The following
* data structure are intended to be used for those lists. The enum type defines
* what the possible objects in a list are. listofObj defines the list itself.
* The list is an array of objects. Procedures for doing operations on these
* lists are provided in server/dipex/utilities. Declarations of the procedures and
* useful macros are defined in server/include/pexUtils.h.
* dipex and ddpex both use these lists. The lists are not intended
* to be opaque. dipex and ddpex can use them directly, although we've tried
* to use the macros and procedures as much as possible.
* More info is given with the procedures.
*/
typedef enum {
DD_ELEMENT_REF=0,
DD_HALF_SPACE=1,
DD_PICK_PATH=2,
DD_RENDERER=3,
DD_WKS=4,
DD_NS=5,
DD_STRUCT=6,
DD_DEVICE_RECT=7,
DD_NAME=8,
DD_INDEX=9,
DD_LIST_OF_LIST=10,
DD_NUM_TYPES=11
} ddListType;
typedef struct {
ddListType type;
ddLONG numObj;
ddLONG misc;
ddLONG maxObj;
ddPointer pList;
/* pList is an array of foos (see ddListType for possible foos)
* it is allocated as an array of footypes and reallocated as needed
* in multiples of a defined size.
* footypes and array sizes are stated explicitely in
* server/dipex/dispatch/pexUtils.c
* yes, this could be a union, but by using a generic char *,
* the list can be handled generically and not have to be
* specified differently for each type if it isn't necessary
*/
} listofObj;
/* Pipeline Context and Renderer Resource structures: shared by dipex and ddpex */
typedef struct {
ddUSHORT placementType;
ddUSHORT numUcurves;
ddUSHORT numVcurves;
} ddPSC_IsoparametricCurves;
typedef struct {
ddCoord3D origin;
ddVector3D direction;
ddUSHORT numberIntersections;
ddFLOAT *pPoints;
} ddPSC_LevelCurves;
typedef struct {
ddEnumTypeIndex type;
union {
char none;
char impDep;
ddPSC_IsoparametricCurves isoCurves;
ddPSC_LevelCurves mcLevelCurves;
ddPSC_LevelCurves wcLevelCurves;
} data;
} ddPSurfaceChars;
typedef struct {
ddEnumTypeIndex markerType;
ddFLOAT markerScale;
ddColourSpecifier markerColour;
ddUSHORT markerIndex;
ddUSHORT textFont;
ddUSHORT textPrecision;
ddFLOAT charExpansion;
ddFLOAT charSpacing;
ddColourSpecifier textColour;
ddFLOAT charHeight;
ddVector2D charUp;
ddUSHORT textPath;
ddTextAlignmentData textAlignment;
ddFLOAT atextHeight;
ddVector2D atextUp;
ddUSHORT atextPath;
ddTextAlignmentData atextAlignment;
ddEnumTypeIndex atextStyle;
ddUSHORT textIndex;
ddEnumTypeIndex lineType;
ddFLOAT lineWidth;
ddColourSpecifier lineColour;
ddCurveApprox curveApprox;
ddEnumTypeIndex lineInterp;
ddUSHORT lineIndex;
ddEnumTypeIndex intStyle;
ddSHORT intStyleIndex;
ddColourSpecifier surfaceColour;
ddReflectionAttr reflAttr;
ddEnumTypeIndex reflModel;
ddEnumTypeIndex surfInterp;
ddEnumTypeIndex bfIntStyle;
ddSHORT bfIntStyleIndex;
ddColourSpecifier bfSurfColour;
ddReflectionAttr bfReflAttr;
ddEnumTypeIndex bfReflModel;
ddEnumTypeIndex bfSurfInterp;
ddSurfaceApprox surfApprox;
ddUSHORT cullMode;
ddBOOL distFlag;
ddCoord2D patternSize;
ddCoord3D patternRefPt;
ddVector3D patternRefV1;
ddVector3D patternRefV2;
ddUSHORT intIndex;
ddUSHORT edges;
ddEnumTypeIndex edgeType;
ddFLOAT edgeWidth;
ddColourSpecifier edgeColour;
ddUSHORT edgeIndex;
ddFLOAT localMat[4][4];
ddFLOAT globalMat[4][4];
ddUSHORT modelClip;
listofObj *modelClipVolume;
ddUSHORT viewIndex;
listofObj *lightState;
ddUSHORT depthCueIndex;
ddUSHORT colourApproxIndex;
ddSHORT rdrColourModel;
ddPSurfaceChars psc;
ddULONG asfs;
ddULONG pickId;
ddULONG hlhsrType;
diNSHandle pCurrentNS; /* handle to name set */
} ddPCAttr;
typedef struct {
ddULONG PCid;
listofObj *rendRefs;
ddPCAttr *pPCAttr;
} ddPCStr, *ddPCPtr;
/* Output Command Procedure Vector used in renderer */
/* The index of a procedure is the output command number */
#define OCTABLE_LENGTH (PEXMaxOC+1)
#define SEPROC_VECTOR_LENGTH (PEXMaxOC+1)
typedef ddpex2rtn (*ocTableType)();
typedef struct {
ddBYTE type; /* drawable type: pixmap, window, undrawable_window? */
ddBYTE class;
ddBYTE depth;
ddBYTE bitsPerPixel;
ddBYTE rootDepth;
ddULONG rootVisual;
} ddDrawableInfo;
typedef enum {
DD_HIGH_INCL_NS=0,
DD_HIGH_EXCL_NS=1,
DD_INVIS_INCL_NS=2,
DD_INVIS_EXCL_NS=3,
DD_PICK_INCL_NS=4,
DD_PICK_EXCL_NS=5,
DD_MAX_FILTERS=6
} ddNSFilters;
/* pick state for Renderer picking */
#define DD_PICK_ONE 1
#define DD_PICK_ALL 2
#define DD_SERVER 1
#define DD_CLIENT 2
#define DD_NEITHER 3
typedef struct {
ddUSHORT state; /* pick state one or all */
ddUSHORT server; /* client or server traversal */
ddSHORT pick_method;
ddBOOL send_event;
ddULONG max_hits;
ddULONG more_hits;
ClientPtr client; /* need to send the event */
diStructHandle strHandle; /* struct handle for PickOne */
diPMHandle pseudoPM; /* fake PM for Renderer Pick */
listofObj *list; /* list of list for pick all */
listofObj *fakeStrlist; /* list of fake struct handle for
picking */
listofObj *sIDlist; /* list of IDs, struct handles and
offsets for reverse mapping
BeginStructures when picking */
} ddRdrPickStr, *ddRdrPickPtr; /* need to send the event */
typedef struct {
ddULONG rendId; /* renderer id */
ddPCPtr pPC; /* pipeline context handle */
ddDrawableInfo drawExample; /* info from drawable example */
DrawablePtr pDrawable; /* rendering drawable */
ddULONG drawableId; /* id of rendering drawable */
listofObj *curPath; /* current path */
ddUSHORT state; /* renderer state */
diLUTHandle lut[PEXMaxTableType+1];/* lookup table handles */
diNSHandle ns[DD_MAX_FILTERS];/* name set handles */
ddSHORT hlhsrMode; /* you guessed it */
ddNpcSubvolume npcSubvolume;
ddViewport viewport;
listofObj *clipList; /* clip list */
/* Begin 5.1 additions */
/* pick_inclusion is in ns */
/* pick_exclusion is in ns */
listofObj *pickStartPath; /* pick start path */
ddColourSpecifier backgroundColour;
ddBOOL clearI;
ddBOOL clearZ;
ddUSHORT echoMode;
ddColourSpecifier echoColour;
/* End 5.1 additions */
ddBitmask tablesMask; /* renderer dynamics */
ddBitmask namesetsMask; /* renderer dynamics */
ddBitmask attrsMask; /* renderer dynamics */
ddBitmask tablesChanges; /* changed attributes */
ddBitmask namesetsChanges;/* changed attributes */
ddBitmask attrsChanges; /* changed attributes */
ocTableType executeOCs[OCTABLE_LENGTH];
ddBOOL immediateMode;
ddUSHORT render_mode;
ddPointer pDDContext; /* device dependent attribute context */
ddRdrPickStr pickstr;
} ddRendererStr, *ddRendererPtr;
typedef struct {
ddULONG numElRefs; /* number of element refs */
listofObj *Path; /* path */
} ddAccStStr, *ddAccStPtr;
/* render_mode values */
#define MI_REND_DRAWING 0
#define MI_REND_PICKING 1
#define MI_REND_SEARCHING 2
/* enum type for specifying resources */
typedef enum {
WORKSTATION_RESOURCE=0,
STRUCTURE_RESOURCE=1,
PARENT_STRUCTURE_RESOURCE=2,
CHILD_STRUCTURE_RESOURCE=3,
SEARCH_CONTEXT_RESOURCE=4,
PICK_RESOURCE=5,
LOOKUP_TABLE_RESOURCE=6,
NAME_SET_RESOURCE=7,
FONT_RESOURCE=8,
RENDERER_RESOURCE=9,
PIPELINE_CONTEXT_RESOURCE=10
} ddResourceType;
typedef enum {
ADD=0,
REMOVE=1
} ddAction;
typedef enum {
X_WINDOW_RESOURCE=0,
X_DRAWABLE_RESOURCE=1,
X_FONT_RESOURCE=2,
X_PIXMAP_RESOURCE=3,
X_CURSOR_RESOURCE=4,
X_COLORMAP_RESOURCE=5,
X_GCONTEXT_RESOURCE=6,
X_KEYSYM=7
} ddXResourceType;
#endif /* DDPEX_H */
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