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//
// XServer.m
//
// This class handles the interaction between the Cocoa front-end
// and the Darwin X server thread.
//
// Created by Andreas Monitzer on January 6, 2001.
//
/*
* Copyright (c) 2001 Andreas Monitzer. All Rights Reserved.
* Copyright (c) 2002-2003 Torrey T. Lyons. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Except as contained in this notice, the name(s) of the above copyright
* holders shall not be used in advertising or otherwise to promote the
* sale, use or other dealings in this Software without prior written
* authorization.
*/
/* $XFree86: xc/programs/Xserver/hw/darwin/quartz/XServer.m,v 1.8 2003/01/23 00:34:26 torrey Exp $ */
#include "quartzCommon.h"
#define BOOL xBOOL
#include "X.h"
#include "Xproto.h"
#include "os.h"
#include "darwin.h"
#undef BOOL
#import "XServer.h"
#import "Preferences.h"
#include <unistd.h>
#include <stdio.h>
#include <sys/syslimits.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <pwd.h>
#include <signal.h>
#include <fcntl.h>
// For power management notifications
#import <mach/mach_port.h>
#import <mach/mach_interface.h>
#import <mach/mach_init.h>
#import <IOKit/pwr_mgt/IOPMLib.h>
#import <IOKit/IOMessage.h>
#define ENQUEUE(xe) \
{ \
char byte = 0; \
DarwinEQEnqueue(xe); \
/* signal there is an event ready to handle */ \
write(eventWriteFD, &byte, 1); \
}
// Types of shells
enum {
shell_Unknown,
shell_Bourne,
shell_C
};
typedef struct {
char *name;
int type;
} shellList_t;
static shellList_t const shellList[] = {
{ "csh", shell_C }, // standard C shell
{ "tcsh", shell_C }, // ... needs no introduction
{ "sh", shell_Bourne }, // standard Bourne shell
{ "zsh", shell_Bourne }, // Z shell
{ "bash", shell_Bourne }, // GNU Bourne again shell
{ NULL, shell_Unknown }
};
extern int argcGlobal;
extern char **argvGlobal;
extern char **envpGlobal;
extern int main(int argc, char *argv[], char *envp[]);
extern void HideMenuBar(void);
extern void ShowMenuBar(void);
extern void QuartzReallySetCursor();
static void childDone(int sig);
static void powerDidChange(void *x, io_service_t y, natural_t messageType,
void *messageArgument);
static NSPort *signalPort;
static NSPort *returnPort;
static NSPortMessage *signalMessage;
static pid_t clientPID;
static XServer *oneXServer;
static NSRect aquaMenuBarBox;
static io_connect_t root_port;
@implementation XServer
- (id)init
{
self = [super init];
oneXServer = self;
serverState = server_NotStarted;
serverLock = [[NSRecursiveLock alloc] init];
clientPID = 0;
sendServerEvents = NO;
serverVisible = NO;
rootlessMenuBarVisible = YES;
queueShowServer = YES;
quartzServerQuitting = NO;
mouseState = 0;
eventWriteFD = quartzEventWriteFD;
windowClass = [NSWindow class];
// set up a port to safely send messages to main thread from server thread
signalPort = [[NSPort port] retain];
returnPort = [[NSPort port] retain];
signalMessage = [[NSPortMessage alloc] initWithSendPort:signalPort
receivePort:returnPort components:nil];
// set up receiving end
[signalPort setDelegate:self];
[[NSRunLoop currentRunLoop] addPort:signalPort
forMode:NSDefaultRunLoopMode];
[[NSRunLoop currentRunLoop] addPort:signalPort
forMode:NSModalPanelRunLoopMode];
return self;
}
- (NSApplicationTerminateReply)
applicationShouldTerminate:(NSApplication *)sender
{
// Quit if the X server is not running
if ([serverLock tryLock]) {
quartzServerQuitting = YES;
serverState = server_Done;
if (clientPID != 0)
kill(clientPID, SIGINT);
return NSTerminateNow;
}
// Hide the X server and stop sending it events
[self showServer:NO];
sendServerEvents = NO;
if (clientPID != 0 || !quartzStartClients) {
int but;
but = NSRunAlertPanel(NSLocalizedString(@"Quit X server?",@""),
NSLocalizedString(@"Quitting the X server will terminate any running X Window System programs.",@""),
NSLocalizedString(@"Quit",@""),
NSLocalizedString(@"Cancel",@""),
nil);
switch (but) {
case NSAlertDefaultReturn: // quit
break;
case NSAlertAlternateReturn: // cancel
if (serverState == server_Running)
sendServerEvents = YES;
return NSTerminateCancel;
}
}
quartzServerQuitting = YES;
if (clientPID != 0)
kill(clientPID, SIGINT);
// At this point the X server is either running or starting.
if (serverState == server_Starting) {
// Quit will be queued later when server is running
return NSTerminateLater;
} else if (serverState == server_Running) {
[self quitServer];
}
return NSTerminateNow;
}
// Ensure that everything has quit cleanly
- (void)applicationWillTerminate:(NSNotification *)aNotification
{
// Make sure the client process has finished
if (clientPID != 0) {
NSLog(@"Waiting on client process...");
sleep(2);
// If the client process hasn't finished yet, kill it off
if (clientPID != 0) {
int clientStatus;
NSLog(@"Killing client process...");
killpg(clientPID, SIGKILL);
waitpid(clientPID, &clientStatus, 0);
}
}
// Wait until the X server thread quits
[serverLock lock];
}
// returns YES when event was handled
- (BOOL)translateEvent:(NSEvent *)anEvent
{
xEvent xe;
static BOOL mouse1Pressed = NO;
NSEventType type;
unsigned int flags;
if (!sendServerEvents) {
return NO;
}
type = [anEvent type];
flags = [anEvent modifierFlags];
if (!quartzRootless) {
// Check for switch keypress
if ((type == NSKeyDown) && (![anEvent isARepeat]) &&
([anEvent keyCode] == [Preferences keyCode]))
{
unsigned int switchFlags = [Preferences modifiers];
// Switch if all the switch modifiers are pressed, while none are
// pressed that should not be, except for caps lock.
if (((flags & switchFlags) == switchFlags) &&
((flags & ~(switchFlags | NSAlphaShiftKeyMask)) == 0))
{
[self toggle];
return YES;
}
}
if (!serverVisible)
return NO;
}
memset(&xe, 0, sizeof(xe));
switch (type) {
case NSLeftMouseUp:
[self getMousePosition:&xe fromEvent:anEvent];
if (quartzRootless && !mouse1Pressed) {
// MouseUp after MouseDown in menu - ignore
return NO;
}
mouse1Pressed = NO;
xe.u.u.type = ButtonRelease;
xe.u.u.detail = 1;
break;
case NSLeftMouseDown:
[self getMousePosition:&xe fromEvent:anEvent];
if (quartzRootless &&
! ([anEvent window] &&
[[anEvent window] isKindOfClass:windowClass])) {
// Click in non X window - ignore
return NO;
}
mouse1Pressed = YES;
xe.u.u.type = ButtonPress;
xe.u.u.detail = 1;
break;
case NSMouseMoved:
case NSLeftMouseDragged:
case NSRightMouseDragged:
case NSOtherMouseDragged:
[self getMousePosition:&xe fromEvent:anEvent];
xe.u.u.type = MotionNotify;
break;
case NSSystemDefined:
{
long hwButtons = [anEvent data2];
if (![anEvent subtype]==7)
return NO; // we only use multibutton mouse events
if (mouseState == hwButtons)
return NO; // ignore double events
mouseState = hwButtons;
[self getMousePosition:&xe fromEvent:anEvent];
xe.u.u.type = kXDarwinUpdateButtons;
xe.u.clientMessage.u.l.longs0 = [anEvent data1];
xe.u.clientMessage.u.l.longs1 =[anEvent data2];
break;
}
case NSScrollWheel:
[self getMousePosition:&xe fromEvent:anEvent];
xe.u.u.type = kXDarwinScrollWheel;
xe.u.clientMessage.u.s.shorts0 = [anEvent deltaY];
break;
case NSKeyDown:
case NSKeyUp:
// If the mouse is not on the valid X display area,
// we don't send the X server key events.
if (![self getMousePosition:&xe fromEvent:nil])
return NO;
if (type == NSKeyDown)
xe.u.u.type = KeyPress;
else
xe.u.u.type = KeyRelease;
xe.u.u.detail = [anEvent keyCode];
break;
case NSFlagsChanged:
[self getMousePosition:&xe fromEvent:nil];
xe.u.u.type = kXDarwinUpdateModifiers;
xe.u.clientMessage.u.l.longs0 = flags;
break;
case NSOtherMouseDown: // undocumented MouseDown
case NSOtherMouseUp: // undocumented MouseUp
// Hide these from AppKit to avoid its log messages
return YES;
default:
return NO;
}
[self sendXEvent:&xe];
// Rootless: Send first NSLeftMouseDown to windows and views so window
// ordering can be suppressed.
// Don't pass further events - they (incorrectly?) bring the window
// forward no matter what.
if (quartzRootless &&
(type == NSLeftMouseDown || type == NSLeftMouseUp) &&
[anEvent clickCount] == 1 &&
[[anEvent window] isKindOfClass:windowClass])
{
return NO;
}
return YES;
}
// Return mouse coordinates, inverting y coordinate.
// The coordinates are extracted from an event or the current mouse position.
// For rootless mode, the menu bar is treated as not part of the usable
// X display area and the cursor position is adjusted accordingly.
// Returns YES if the cursor is not in the menu bar.
- (BOOL)getMousePosition:(xEvent *)xe fromEvent:(NSEvent *)anEvent
{
NSPoint pt;
if (anEvent) {
NSWindow *eventWindow = [anEvent window];
if (eventWindow) {
pt = [anEvent locationInWindow];
pt.x += [eventWindow frame].origin.x;
pt.y += [eventWindow frame].origin.y;
} else {
pt = [NSEvent mouseLocation];
}
} else {
pt = [NSEvent mouseLocation];
}
xe->u.keyButtonPointer.rootX = (int)(pt.x);
if (quartzRootless && NSMouseInRect(pt, aquaMenuBarBox, NO)) {
// mouse in menu bar - tell X11 that it's just below instead
xe->u.keyButtonPointer.rootY = aquaMenuBarHeight;
return NO;
} else {
xe->u.keyButtonPointer.rootY =
NSHeight([[NSScreen mainScreen] frame]) - (int)(pt.y);
return YES;
}
}
// Append a string to the given enviroment variable
+ (void)append:(NSString*)value toEnv:(NSString*)name
{
setenv([name cString],
[[[NSString stringWithCString:getenv([name cString])]
stringByAppendingString:value] cString],1);
}
- (void)applicationDidFinishLaunching:(NSNotification *)aNotification
{
// Block SIGPIPE
// SIGPIPE repeatably killed the (rootless) server when closing a
// dozen xterms in rapid succession. Those SIGPIPEs should have been
// sent to the X server thread, which ignores them, but somehow they
// ended up in this thread instead.
{
sigset_t set;
sigemptyset(&set);
sigaddset(&set, SIGPIPE);
// pthread_sigmask not implemented yet
// pthread_sigmask(SIG_BLOCK, &set, NULL);
sigprocmask(SIG_BLOCK, &set, NULL);
}
if (quartzRootless == -1) {
// The display mode was not set from the command line.
// Show mode pick panel?
if ([Preferences modeWindow]) {
if ([Preferences rootless])
[startRootlessButton setKeyEquivalent:@"\r"];
else
[startFullScreenButton setKeyEquivalent:@"\r"];
[modeWindow makeKeyAndOrderFront:nil];
} else {
// Otherwise use default mode
quartzRootless = [Preferences rootless];
[self startX];
}
} else {
[self startX];
}
}
// Start the X server thread and the client process
- (void)startX
{
NSDictionary *appDictionary;
NSString *appVersion;
[modeWindow close];
// Calculate the height of the menu bar so rootless mode can avoid it
if (quartzRootless) {
aquaMenuBarHeight = NSHeight([[NSScreen mainScreen] frame]) -
NSMaxY([[NSScreen mainScreen] visibleFrame]) - 1;
aquaMenuBarBox =
NSMakeRect(0, NSMaxY([[NSScreen mainScreen] visibleFrame]) + 1,
NSWidth([[NSScreen mainScreen] frame]),
aquaMenuBarHeight);
}
// Write the XDarwin version to the console log
appDictionary = [[NSBundle mainBundle] infoDictionary];
appVersion = [appDictionary objectForKey:@"CFBundleShortVersionString"];
if (appVersion)
NSLog(@"\n%@", appVersion);
else
NSLog(@"No version");
// Start the X server thread
serverState = server_Starting;
[NSThread detachNewThreadSelector:@selector(run) toTarget:self
withObject:nil];
// Start the X clients if started from GUI
if (quartzStartClients) {
[self startXClients];
}
if (quartzRootless) {
// There is no help window for rootless; just start
[helpWindow close];
helpWindow = nil;
} else {
IONotificationPortRef notify;
io_object_t anIterator;
// Register for system power notifications
root_port = IORegisterForSystemPower(0, ¬ify, powerDidChange,
&anIterator);
if (root_port) {
CFRunLoopAddSource([[NSRunLoop currentRunLoop] getCFRunLoop],
IONotificationPortGetRunLoopSource(notify),
kCFRunLoopDefaultMode);
} else {
NSLog(@"Failed to register for system power notifications.");
}
// Show the X switch window if not using dock icon switching
if (![Preferences dockSwitch])
[switchWindow orderFront:nil];
if ([Preferences startupHelp]) {
// display the full screen mode help
[helpWindow makeKeyAndOrderFront:nil];
queueShowServer = NO;
} else {
// start running full screen and make sure X is visible
ShowMenuBar();
[self closeHelpAndShow:nil];
}
}
}
// Finish starting the X server thread
// This includes anything that must be done after the X server is
// ready to process events.
- (void)finishStartX
{
sendServerEvents = YES;
serverState = server_Running;
if (quartzRootless) {
[self forceShowServer:[NSApp isActive]];
} else {
[self forceShowServer:queueShowServer];
}
if (quartzServerQuitting) {
[self quitServer];
[NSApp replyToApplicationShouldTerminate:YES];
}
}
// Start the first X clients in a separate process
- (BOOL)startXClients
{
struct passwd *passwdUser;
NSString *shellPath, *dashShellName, *commandStr, *startXPath;
NSMutableString *safeStartXPath;
NSRange aRange;
NSBundle *thisBundle;
const char *shellPathStr, *newargv[3], *shellNameStr;
int fd[2], outFD, length, shellType, i;
// Register to catch the signal when the client processs finishes
signal(SIGCHLD, childDone);
// Get user's password database entry
passwdUser = getpwuid(getuid());
// Find the shell to use
if ([Preferences useDefaultShell])
shellPath = [NSString stringWithCString:passwdUser->pw_shell];
else
shellPath = [Preferences shellString];
dashShellName = [NSString stringWithFormat:@"-%@",
[shellPath lastPathComponent]];
shellPathStr = [shellPath cString];
shellNameStr = [[shellPath lastPathComponent] cString];
if (access(shellPathStr, X_OK)) {
NSLog(@"Shell %s is not valid!", shellPathStr);
return NO;
}
// Find the type of shell
for (i = 0; shellList[i].name; i++) {
if (!strcmp(shellNameStr, shellList[i].name))
break;
}
shellType = shellList[i].type;
newargv[0] = [dashShellName cString];
if (shellType == shell_Bourne) {
// Bourne shells need to be told they are interactive to make
// sure they read all their initialization files.
newargv[1] = "-i";
newargv[2] = NULL;
} else {
newargv[1] = NULL;
}
// Create a pipe to communicate with the X client process
NSAssert(pipe(fd) == 0, @"Could not create new pipe.");
// Open a file descriptor for writing to stdout and stderr
outFD = open("/dev/console", O_WRONLY, 0);
if (outFD == -1) {
outFD = open("/dev/null", O_WRONLY, 0);
NSAssert(outFD != -1, @"Could not open shell output.");
}
// Fork process to start X clients in user's default shell
// Sadly we can't use NSTask because we need to start a login shell.
// Login shells are started by passing "-" as the first character of
// argument 0. NSTask forces argument 0 to be the shell's name.
clientPID = vfork();
if (clientPID == 0) {
// Inside the new process:
if (fd[0] != STDIN_FILENO) {
dup2(fd[0], STDIN_FILENO); // Take stdin from pipe
close(fd[0]);
}
close(fd[1]); // Close write end of pipe
if (outFD == STDOUT_FILENO) { // Setup stdout and stderr
dup2(outFD, STDERR_FILENO);
} else if (outFD == STDERR_FILENO) {
dup2(outFD, STDOUT_FILENO);
} else {
dup2(outFD, STDERR_FILENO);
dup2(outFD, STDOUT_FILENO);
close(outFD);
}
// Setup environment
setenv("HOME", passwdUser->pw_dir, 1);
setenv("SHELL", shellPathStr, 1);
setenv("LOGNAME", passwdUser->pw_name, 1);
setenv("USER", passwdUser->pw_name, 1);
setenv("TERM", "unknown", 1);
if (chdir(passwdUser->pw_dir)) // Change to user's home dir
NSLog(@"Could not change to user's home directory.");
execv(shellPathStr, (char * const *)newargv); // Start user's shell
NSLog(@"Could not start X client process with errno = %i.", errno);
_exit(127);
}
// In parent process:
close(fd[0]); // Close read end of pipe
close(outFD); // Close output file descriptor
thisBundle = [NSBundle bundleForClass:[self class]];
startXPath = [thisBundle pathForResource:@"startXClients" ofType:nil];
if (!startXPath) {
NSLog(@"Could not find startXClients in application bundle!");
return NO;
}
// We will run the startXClients script with the path in single quotes
// in case there are problematic characters in the path. We still have
// to worry about there being single quotes in the path. So, replace
// all instances of the ' character in startXPath with '\''.
safeStartXPath = [NSMutableString stringWithString:startXPath];
aRange = NSMakeRange(0, [safeStartXPath length]);
while (aRange.length) {
aRange = [safeStartXPath rangeOfString:@"'" options:0 range:aRange];
if (!aRange.length)
break;
[safeStartXPath replaceCharactersInRange:aRange
withString:@"\'\\'\'"];
aRange.location += 4;
aRange.length = [safeStartXPath length] - aRange.location;
}
if ([Preferences addToPath]) {
commandStr = [NSString stringWithFormat:@"'%@' :%d %@\n",
safeStartXPath, [Preferences display],
[Preferences addToPathString]];
} else {
commandStr = [NSString stringWithFormat:@"'%@' :%d\n",
safeStartXPath, [Preferences display]];
}
length = [commandStr cStringLength];
if (write(fd[1], [commandStr cString], length) != length) {
NSLog(@"Write to X client process failed.");
return NO;
}
// Close the pipe so that shell will terminate when xinit quits
close(fd[1]);
return YES;
}
// Run the X server thread
- (void)run
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
[serverLock lock];
main(argcGlobal, argvGlobal, envpGlobal);
serverVisible = NO;
[pool release];
[serverLock unlock];
QuartzMessageMainThread(kQuartzServerDied, nil, 0);
}
// Full screen mode was picked in the mode pick panel
- (IBAction)startFullScreen:(id)sender
{
[Preferences setModeWindow:[startupModeButton intValue]];
[Preferences saveToDisk];
quartzRootless = FALSE;
[self startX];
}
// Rootless mode was picked in the mode pick panel
- (IBAction)startRootless:(id)sender
{
[Preferences setModeWindow:[startupModeButton intValue]];
[Preferences saveToDisk];
quartzRootless = TRUE;
[self startX];
}
// Close the help splash screen and show the X server
- (IBAction)closeHelpAndShow:(id)sender
{
if (sender) {
int helpVal = [startupHelpButton intValue];
[Preferences setStartupHelp:helpVal];
[Preferences saveToDisk];
}
[helpWindow close];
helpWindow = nil;
[self forceShowServer:YES];
[NSApp activateIgnoringOtherApps:YES];
}
// Show the X server when sent message from GUI
- (IBAction)showAction:(id)sender
{
[self forceShowServer:YES];
}
// Show or hide the X server or menu bar in rootless mode
- (void)toggle
{
if (quartzRootless) {
#if 0
// FIXME: Remove or add option to not dodge menubar
if (rootlessMenuBarVisible)
HideMenuBar();
else
ShowMenuBar();
rootlessMenuBarVisible = !rootlessMenuBarVisible;
#endif
} else {
[self showServer:!serverVisible];
}
}
// Show or hide the X server on screen
- (void)showServer:(BOOL)show
{
// Do not show or hide multiple times in a row
if (serverVisible == show)
return;
if (sendServerEvents) {
[self sendShowHide:show];
} else if (serverState == server_Starting) {
queueShowServer = show;
}
}
// Show or hide the X server irregardless of the current state
- (void)forceShowServer:(BOOL)show
{
serverVisible = !show;
[self showServer:show];
}
// Tell the X server to show or hide itself.
// This ignores the current X server visible state.
//
// In full screen mode, the order we do things is important and must be
// preserved between the threads. X drawing operations have to be performed
// in the X server thread. It appears that we have the additional
// constraint that we must hide and show the menu bar in the main thread.
//
// To show the X server:
// 1. Capture the displays. (Main thread)
// 2. Hide the menu bar. (Must be in main thread)
// 3. Send event to X server thread to redraw X screen.
// 4. Redraw the X screen. (Must be in X server thread)
//
// To hide the X server:
// 1. Send event to X server thread to stop drawing.
// 2. Stop drawing to the X screen. (Must be in X server thread)
// 3. Message main thread that drawing is stopped.
// 4. If main thread still wants X server hidden:
// a. Release the displays. (Main thread)
// b. Unhide the menu bar. (Must be in main thread)
// Otherwise we have already queued an event to start drawing again.
//
- (void)sendShowHide:(BOOL)show
{
xEvent xe;
[self getMousePosition:&xe fromEvent:nil];
if (show) {
if (!quartzRootless) {
QuartzFSCapture();
HideMenuBar();
}
xe.u.u.type = kXDarwinShow;
[self sendXEvent:&xe];
// the mouse location will have moved; track it
xe.u.u.type = MotionNotify;
[self sendXEvent:&xe];
// inform the X server of the current modifier state
xe.u.u.type = kXDarwinUpdateModifiers;
xe.u.clientMessage.u.l.longs0 = [[NSApp currentEvent] modifierFlags];
[self sendXEvent:&xe];
// put the pasteboard into the X cut buffer
[self readPasteboard];
} else {
// put the X cut buffer on the pasteboard
[self writePasteboard];
xe.u.u.type = kXDarwinHide;
[self sendXEvent:&xe];
}
serverVisible = show;
}
// Enable or disable rendering to the X screen
- (void)setRootClip:(BOOL)enable
{
xEvent xe;
xe.u.u.type = kXDarwinSetRootClip;
xe.u.clientMessage.u.l.longs0 = enable;
[self sendXEvent:&xe];
}
// Tell the X server to read from the pasteboard into the X cut buffer
- (void)readPasteboard
{
xEvent xe;
xe.u.u.type = kXDarwinReadPasteboard;
[self sendXEvent:&xe];
}
// Tell the X server to write the X cut buffer into the pasteboard
- (void)writePasteboard
{
xEvent xe;
xe.u.u.type = kXDarwinWritePasteboard;
[self sendXEvent:&xe];
}
- (void)quitServer
{
xEvent xe;
xe.u.u.type = kXDarwinQuit;
[self sendXEvent:&xe];
// Revert to the Mac OS X arrow cursor. The main thread sets the cursor
// and it won't be responding to future requests to change it.
[[NSCursor arrowCursor] set];
serverState = server_Quitting;
}
- (void)sendXEvent:(xEvent *)xe
{
// This field should be filled in for every event
xe->u.keyButtonPointer.time = GetTimeInMillis();
#if 0
// FIXME: Really?
if (quartzRootless &&
(ev->type == NSLeftMouseDown || ev->type == NSLeftMouseUp ||
(ev->type == NSSystemDefined && ev->data.compound.subType == 7)))
{
// mouse button event - send mouseMoved to this position too
// X gets confused if it gets a click that isn't at the last
// reported mouse position.
xEvent moveEvent = *ev;
xe.u.u.type = NSMouseMoved;
[self sendXEvent:&moveEvent];
}
#endif
ENQUEUE(xe);
}
// Handle messages from the X server thread
- (void)handlePortMessage:(NSPortMessage *)portMessage
{
unsigned msg = [portMessage msgid];
switch(msg) {
case kQuartzServerHidden:
// Make sure the X server wasn't queued to be shown again while
// the hide was pending.
if (!quartzRootless && !serverVisible) {
QuartzFSRelease();
ShowMenuBar();
}
break;
case kQuartzServerStarted:
[self finishStartX];
break;
case kQuartzServerDied:
sendServerEvents = NO;
serverState = server_Done;
if (!quartzServerQuitting) {
[NSApp terminate:nil]; // quit if we aren't already
}
break;
case kQuartzCursorUpdate:
QuartzReallySetCursor();
break;
case kQuartzPostEvent:
{
const xEvent *xe = [[[portMessage components] lastObject] bytes];
ENQUEUE(xe);
break;
}
default:
NSLog(@"Unknown message from server thread.");
}
}
// Quit the X server when the X client process finishes
- (void)clientProcessDone:(int)clientStatus
{
if (WIFEXITED(clientStatus)) {
int exitStatus = WEXITSTATUS(clientStatus);
if (exitStatus != 0)
NSLog(@"X client process terminated with status %i.", exitStatus);
} else {
NSLog(@"X client process terminated abnormally.");
}
if (!quartzServerQuitting) {
[NSApp terminate:nil]; // quit if we aren't already
}
}
// Called when the user clicks the application icon,
// but not when Cmd-Tab is used.
// Rootless: Don't switch until applicationWillBecomeActive.
- (BOOL)applicationShouldHandleReopen:(NSApplication *)theApplication
hasVisibleWindows:(BOOL)flag
{
if ([Preferences dockSwitch] && !quartzRootless) {
[self showServer:YES];
}
return NO;
}
- (void)applicationWillResignActive:(NSNotification *)aNotification
{
[self showServer:NO];
}
- (void)applicationWillBecomeActive:(NSNotification *)aNotification
{
if (quartzRootless)
[self showServer:YES];
}
@end
// Send a message to the main thread, which calls handlePortMessage in
// response. Must only be called from the X server thread because
// NSPort is not thread safe.
void QuartzMessageMainThread(unsigned msg, void *data, unsigned length)
{
if (msg == kQuartzPostEvent) {
NSData *eventData = [NSData dataWithBytes:data length:length];
NSArray *eventArray = [NSArray arrayWithObject:eventData];
NSPortMessage *newMessage =
[[NSPortMessage alloc]
initWithSendPort:signalPort
receivePort:returnPort components:eventArray];
[newMessage setMsgid:msg];
[newMessage sendBeforeDate:[NSDate distantPast]];
[newMessage release];
} else {
[signalMessage setMsgid:msg];
[signalMessage sendBeforeDate:[NSDate distantPast]];
}
}
// Handle SIGCHLD signals
static void childDone(int sig)
{
int clientStatus;
if (clientPID == 0)
return;
// Make sure it was the client task that finished
if (waitpid(clientPID, &clientStatus, WNOHANG) == clientPID) {
if (WIFSTOPPED(clientStatus))
return;
clientPID = 0;
[oneXServer clientProcessDone:clientStatus];
}
}
static void powerDidChange(
void *x,
io_service_t y,
natural_t messageType,
void *messageArgument)
{
switch (messageType) {
case kIOMessageSystemWillSleep:
if (!quartzRootless) {
[oneXServer setRootClip:FALSE];
}
IOAllowPowerChange(root_port, (long)messageArgument);
break;
case kIOMessageCanSystemSleep:
IOAllowPowerChange(root_port, (long)messageArgument);
break;
case kIOMessageSystemHasPoweredOn:
if (!quartzRootless) {
[oneXServer setRootClip:TRUE];
}
break;
}
}
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