1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158
|
/*
*Copyright (C) 1994-2000 The XFree86 Project, Inc. All Rights Reserved.
*
*Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
*"Software"), to deal in the Software without restriction, including
*without limitation the rights to use, copy, modify, merge, publish,
*distribute, sublicense, and/or sell copies of the Software, and to
*permit persons to whom the Software is furnished to do so, subject to
*the following conditions:
*
*The above copyright notice and this permission notice shall be
*included in all copies or substantial portions of the Software.
*
*THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
*EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
*MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
*NONINFRINGEMENT. IN NO EVENT SHALL THE XFREE86 PROJECT BE LIABLE FOR
*ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
*CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
*WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*Except as contained in this notice, the name of the XFree86 Project
*shall not be used in advertising or otherwise to promote the sale, use
*or other dealings in this Software without prior written authorization
*from the XFree86 Project.
*
* Authors: Harold L Hunt II
*/
/* $XFree86: xc/programs/Xserver/hw/xwin/winshadgdi.c,v 1.22 2003/02/12 15:01:38 alanh Exp $ */
#include "win.h"
/*
* Local function prototypes
*/
BOOL CALLBACK
winRedrawAllProcShadowGDI (HWND hwnd, LPARAM lParam);
/*
* Internal function to get the DIB format that is compatible with the screen
*/
static
Bool
winQueryScreenDIBFormat (ScreenPtr pScreen, BITMAPINFOHEADER *pbmih)
{
winScreenPriv(pScreen);
HBITMAP hbmp;
#if CYGDEBUG
LPDWORD pdw = NULL;
#endif
/* Create a memory bitmap compatible with the screen */
hbmp = CreateCompatibleBitmap (pScreenPriv->hdcScreen, 1, 1);
if (hbmp == NULL)
{
ErrorF ("winQueryScreenDIBFormat - CreateCompatibleBitmap failed\n");
return FALSE;
}
/* Initialize our bitmap info header */
ZeroMemory (pbmih, sizeof (BITMAPINFOHEADER) + 256 * sizeof (RGBQUAD));
pbmih->biSize = sizeof (BITMAPINFOHEADER);
/* Get the biBitCount */
if (!GetDIBits (pScreenPriv->hdcScreen,
hbmp,
0, 1,
NULL,
(BITMAPINFO*) pbmih,
DIB_RGB_COLORS))
{
ErrorF ("winQueryScreenDIBFormat - First call to GetDIBits failed\n");
DeleteObject (hbmp);
return FALSE;
}
#if CYGDEBUG
/* Get a pointer to bitfields */
pdw = (DWORD*) ((CARD8*)pbmih + sizeof (BITMAPINFOHEADER));
ErrorF ("winQueryScreenDIBFormat - First call masks: %08x %08x %08x\n",
pdw[0], pdw[1], pdw[2]);
#endif
/* Get optimal color table, or the optimal bitfields */
if (!GetDIBits (pScreenPriv->hdcScreen,
hbmp,
0, 1,
NULL,
(BITMAPINFO*)pbmih,
DIB_RGB_COLORS))
{
ErrorF ("winQueryScreenDIBFormat - Second call to GetDIBits "
"failed\n");
DeleteObject (hbmp);
return FALSE;
}
/* Free memory */
DeleteObject (hbmp);
return TRUE;
}
/*
* Internal function to determine the GDI bits per rgb and bit masks
*/
static
Bool
winQueryRGBBitsAndMasks (ScreenPtr pScreen)
{
winScreenPriv(pScreen);
BITMAPINFOHEADER *pbmih = NULL;
Bool fReturn = TRUE;
LPDWORD pdw = NULL;
DWORD dwRedBits, dwGreenBits, dwBlueBits;
/* Color masks for 8 bpp are standardized */
if (GetDeviceCaps (pScreenPriv->hdcScreen, RASTERCAPS) & RC_PALETTE)
{
/*
* RGB BPP for 8 bit palletes is always 8
* and the color masks are always 0.
*/
pScreenPriv->dwBitsPerRGB = 8;
pScreenPriv->dwRedMask = 0x0L;
pScreenPriv->dwGreenMask = 0x0L;
pScreenPriv->dwBlueMask = 0x0L;
return TRUE;
}
/* Color masks for 24 bpp are standardized */
if (GetDeviceCaps (pScreenPriv->hdcScreen, PLANES)
* GetDeviceCaps (pScreenPriv->hdcScreen, BITSPIXEL) == 24)
{
ErrorF ("winQueryRGBBitsAndMasks - GetDeviceCaps (BITSPIXEL) "
"returned 24 for the screen. Using default 24bpp masks.\n");
/* 8 bits per primary color */
pScreenPriv->dwBitsPerRGB = 8;
/* Set screen privates masks */
pScreenPriv->dwRedMask = WIN_24BPP_MASK_RED;
pScreenPriv->dwGreenMask = WIN_24BPP_MASK_GREEN;
pScreenPriv->dwBlueMask = WIN_24BPP_MASK_BLUE;
return TRUE;
}
/* Allocate a bitmap header and color table */
pbmih = (BITMAPINFOHEADER*) malloc (sizeof (BITMAPINFOHEADER)
+ 256 * sizeof (RGBQUAD));
if (pbmih == NULL)
{
ErrorF ("winQueryRGBBitsAndMasks - malloc failed\n");
return FALSE;
}
/* Get screen description */
if (winQueryScreenDIBFormat (pScreen, pbmih))
{
/* Get a pointer to bitfields */
pdw = (DWORD*) ((CARD8*)pbmih + sizeof (BITMAPINFOHEADER));
#if CYGDEBUG
ErrorF ("winQueryRGBBitsAndMasks - Masks: %08x %08x %08x\n",
pdw[0], pdw[1], pdw[2]);
#endif
/* Count the number of bits in each mask */
dwRedBits = winCountBits (pdw[0]);
dwGreenBits = winCountBits (pdw[1]);
dwBlueBits = winCountBits (pdw[2]);
/* Find maximum bits per red, green, blue */
if (dwRedBits > dwGreenBits && dwRedBits > dwBlueBits)
pScreenPriv->dwBitsPerRGB = dwRedBits;
else if (dwGreenBits > dwRedBits && dwGreenBits > dwBlueBits)
pScreenPriv->dwBitsPerRGB = dwGreenBits;
else
pScreenPriv->dwBitsPerRGB = dwBlueBits;
/* Set screen privates masks */
pScreenPriv->dwRedMask = pdw[0];
pScreenPriv->dwGreenMask = pdw[1];
pScreenPriv->dwBlueMask = pdw[2];
}
else
{
ErrorF ("winQueryRGBBitsAndMasks - winQueryScreenDIBFormat failed\n");
free (pbmih);
fReturn = FALSE;
}
/* Free memory */
free (pbmih);
return fReturn;
}
/*
* Redraw all ---?
*/
BOOL CALLBACK
winRedrawAllProcShadowGDI (HWND hwnd, LPARAM lParam)
{
char strClassName[100];
if (GetClassName (hwnd, strClassName, 100))
{
if(strcmp (WINDOW_CLASS_X, strClassName) == 0)
{
InvalidateRect (hwnd, NULL, FALSE);
UpdateWindow (hwnd);
}
}
return TRUE;
}
/*
* Allocate a DIB for the shadow framebuffer GDI server
*/
Bool
winAllocateFBShadowGDI (ScreenPtr pScreen)
{
winScreenPriv(pScreen);
winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
BITMAPINFOHEADER *pbmih = NULL;
DIBSECTION dibsection;
Bool fReturn = TRUE;
/* Get device contexts for the screen and shadow bitmap */
pScreenPriv->hdcScreen = GetDC (pScreenPriv->hwndScreen);
pScreenPriv->hdcShadow = CreateCompatibleDC (pScreenPriv->hdcScreen);
/* Allocate bitmap info header */
pbmih = (BITMAPINFOHEADER*) malloc (sizeof (BITMAPINFOHEADER)
+ 256 * sizeof (RGBQUAD));
if (pbmih == NULL)
{
ErrorF ("winAllocateFBShadowGDI - malloc () failed\n");
return FALSE;
}
/* Query the screen format */
fReturn = winQueryScreenDIBFormat (pScreen, pbmih);
/* Describe shadow bitmap to be created */
pbmih->biWidth = pScreenInfo->dwWidth;
pbmih->biHeight = -pScreenInfo->dwHeight;
ErrorF ("winAllocateFBShadowGDI - Creating DIB with width: %d height: %d "
"depth: %d\n",
pbmih->biWidth, -pbmih->biHeight, pbmih->biBitCount);
/* Create a DI shadow bitmap with a bit pointer */
pScreenPriv->hbmpShadow = CreateDIBSection (pScreenPriv->hdcScreen,
(BITMAPINFO *) pbmih,
DIB_RGB_COLORS,
(VOID**) &pScreenInfo->pfb,
NULL,
0);
if (pScreenPriv->hbmpShadow == NULL || pScreenInfo->pfb == NULL)
{
ErrorF ("winAllocateFBShadowGDI - CreateDIBSection failed\n");
return FALSE;
}
else
{
#if CYGDEBUG
ErrorF ("winAllocateFBShadowGDI - Shadow buffer allocated\n");
#endif
}
/* Get information about the bitmap that was allocated */
GetObject (pScreenPriv->hbmpShadow,
sizeof (dibsection),
&dibsection);
#if CYGDEBUG || YES
/* Print information about bitmap allocated */
ErrorF ("winAllocateFBShadowGDI - Dibsection width: %d height: %d "
"depth: %d size image: %d\n",
dibsection.dsBmih.biWidth, dibsection.dsBmih.biHeight,
dibsection.dsBmih.biBitCount,
dibsection.dsBmih.biSizeImage);
#endif
/* Select the shadow bitmap into the shadow DC */
SelectObject (pScreenPriv->hdcShadow,
pScreenPriv->hbmpShadow);
#if CYGDEBUG
ErrorF ("winAllocateFBShadowGDI - Attempting a shadow blit\n");
#endif
/* Do a test blit from the shadow to the screen, I think */
fReturn = BitBlt (pScreenPriv->hdcScreen,
0, 0,
pScreenInfo->dwWidth, pScreenInfo->dwHeight,
pScreenPriv->hdcShadow,
0, 0,
SRCCOPY);
if (fReturn)
{
#if CYGDEBUG
ErrorF ("winAllocateFBShadowGDI - Shadow blit success\n");
#endif
}
else
{
ErrorF ("winAllocateFBShadowGDI - Shadow blit failure\n");
return FALSE;
}
/* Set screeninfo stride */
pScreenInfo->dwStride = ((dibsection.dsBmih.biSizeImage
/ dibsection.dsBmih.biHeight)
* 8) / pScreenInfo->dwBPP;
#if CYGDEBUG || YES
ErrorF ("winAllocateFBShadowGDI - Created shadow stride: %d\n",
pScreenInfo->dwStride);
#endif
/* See if the shadow bitmap will be larger than the DIB size limit */
if (pScreenInfo->dwWidth * pScreenInfo->dwHeight * pScreenInfo->dwBPP
>= WIN_DIB_MAXIMUM_SIZE)
{
ErrorF ("winAllocateFBShadowGDI - Requested DIB (bitmap) "
"will be larger than %d MB. The surface may fail to be "
"allocated on Windows 95, 98, or Me, due to a %d MB limit in "
"DIB size. This limit does not apply to Windows NT/2000, and "
"this message may be ignored on those platforms.\n",
WIN_DIB_MAXIMUM_SIZE_MB, WIN_DIB_MAXIMUM_SIZE_MB);
}
/* Determine our color masks */
if (!winQueryRGBBitsAndMasks (pScreen))
{
ErrorF ("winAllocateFBShadowGDI - winQueryRGBBitsAndMasks failed\n");
return FALSE;
}
/* Redraw all windows */
if (pScreenInfo->fMultiWindow) EnumWindows(winRedrawAllProcShadowGDI, 0);
return fReturn;
}
/*
* Blit the damaged regions of the shadow fb to the screen
*/
void
winShadowUpdateGDI (ScreenPtr pScreen,
shadowBufPtr pBuf)
{
winScreenPriv(pScreen);
winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
RegionPtr damage = &pBuf->damage;
DWORD dwBox = REGION_NUM_RECTS (damage);
BoxPtr pBox = REGION_RECTS (damage);
int x, y, w, h;
HRGN hrgnTemp = NULL, hrgnCombined = NULL;
#if WIN_UPDATE_STATS
static DWORD s_dwNonUnitRegions = 0;
static DWORD s_dwTotalUpdates = 0;
static DWORD s_dwTotalBoxes = 0;
#endif
/*
* Return immediately if the app is not active
* and we are fullscreen, or if we have a bad display depth
*/
if ((!pScreenPriv->fActive && pScreenInfo->fFullScreen)
|| pScreenPriv->fBadDepth) return;
#if WIN_UPDATE_STATS
++s_dwTotalUpdates;
s_dwTotalBoxes += dwBox;
if (dwBox != 1)
{
++s_dwNonUnitRegions;
ErrorF ("winShadowUpdatGDI - dwBox: %d\n", dwBox);
}
if ((s_dwTotalUpdates % 100) == 0)
ErrorF ("winShadowUpdateGDI - %d%% non-unity regions, avg boxes: %d "
"nu: %d tu: %d\n",
(s_dwNonUnitRegions * 100) / s_dwTotalUpdates,
s_dwTotalBoxes / s_dwTotalUpdates,
s_dwNonUnitRegions, s_dwTotalUpdates);
#endif /* WIN_UPDATE_STATS */
/*
* Handle small regions with multiple blits,
* handle large regions by creating a clipping region and
* doing a single blit constrained to that clipping region.
*/
if (pScreenInfo->dwClipUpdatesNBoxes == 0
|| dwBox < pScreenInfo->dwClipUpdatesNBoxes)
{
/* Loop through all boxes in the damaged region */
while (dwBox--)
{
/*
* Calculate x offset, y offset, width, and height for
* current damage box
*/
x = pBox->x1;
y = pBox->y1;
w = pBox->x2 - pBox->x1;
h = pBox->y2 - pBox->y1;
BitBlt (pScreenPriv->hdcScreen,
x, y,
w, h,
pScreenPriv->hdcShadow,
x, y,
SRCCOPY);
/* Get a pointer to the next box */
++pBox;
}
}
else
{
BoxPtr pBoxExtents = REGION_EXTENTS (pScreen, damage);
/* Compute a GDI region from the damaged region */
hrgnCombined = CreateRectRgn (pBox->x1, pBox->y1, pBox->x2, pBox->y2);
dwBox--;
pBox++;
while (dwBox--)
{
hrgnTemp = CreateRectRgn (pBox->x1, pBox->y1, pBox->x2, pBox->y2);
CombineRgn (hrgnCombined, hrgnCombined, hrgnTemp, RGN_OR);
DeleteObject (hrgnTemp);
pBox++;
}
/* Install the GDI region as a clipping region */
SelectClipRgn (pScreenPriv->hdcScreen, hrgnCombined);
DeleteObject (hrgnCombined);
hrgnCombined = NULL;
/*
* Blit the shadow buffer to the screen,
* constrained to the clipping region.
*/
BitBlt (pScreenPriv->hdcScreen,
pBoxExtents->x1, pBoxExtents->y1,
pBoxExtents->x2 - pBoxExtents->x1,
pBoxExtents->y2 - pBoxExtents->y1,
pScreenPriv->hdcShadow,
pBoxExtents->x1, pBoxExtents->y1,
SRCCOPY);
/* Reset the clip region */
SelectClipRgn (pScreenPriv->hdcScreen, NULL);
}
/* Redraw all windows */
if (pScreenInfo->fMultiWindow) EnumWindows(winRedrawAllProcShadowGDI, 0);
}
/* See Porting Layer Definition - p. 33 */
/*
* We wrap whatever CloseScreen procedure was specified by fb;
* a pointer to said procedure is stored in our privates.
*/
Bool
winCloseScreenShadowGDI (int nIndex, ScreenPtr pScreen)
{
winScreenPriv(pScreen);
winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
Bool fReturn;
#if CYGDEBUG
ErrorF ("winCloseScreenShadowGDI - Freeing screen resources\n");
#endif
/* Flag that the screen is closed */
pScreenPriv->fClosed = TRUE;
pScreenPriv->fActive = FALSE;
/* Call the wrapped CloseScreen procedure */
pScreen->CloseScreen = pScreenPriv->CloseScreen;
fReturn = (*pScreen->CloseScreen) (nIndex, pScreen);
/* Delete the window property */
RemoveProp (pScreenPriv->hwndScreen, WIN_SCR_PROP);
/* Free the shadow DC; which allows the bitmap to be freed */
DeleteDC (pScreenPriv->hdcShadow);
/* Free the shadow bitmap */
DeleteObject (pScreenPriv->hbmpShadow);
/* Free the screen DC */
ReleaseDC (pScreenPriv->hwndScreen, pScreenPriv->hdcScreen);
/* Kill our window */
if (pScreenPriv->hwndScreen)
{
DestroyWindow (pScreenPriv->hwndScreen);
pScreenPriv->hwndScreen = NULL;
}
/* Destroy the thread startup mutex */
pthread_mutex_destroy (&pScreenPriv->pmServerStarted);
/* Invalidate our screeninfo's pointer to the screen */
pScreenInfo->pScreen = NULL;
/* Invalidate the ScreenInfo's fb pointer */
pScreenInfo->pfb = NULL;
/* Free the screen privates for this screen */
free ((pointer) pScreenPriv);
return fReturn;
}
/*
* Tell mi what sort of visuals we need.
*
* Generally we only need one visual, as our screen can only
* handle one format at a time, I believe. You may want
* to verify that last sentence.
*/
Bool
winInitVisualsShadowGDI (ScreenPtr pScreen)
{
winScreenPriv(pScreen);
winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
/* Display debugging information */
ErrorF ("winInitVisualsShadowGDI - Masks %08x %08x %08x BPRGB %d d %d "
"bpp %d\n",
pScreenPriv->dwRedMask,
pScreenPriv->dwGreenMask,
pScreenPriv->dwBlueMask,
pScreenPriv->dwBitsPerRGB,
pScreenInfo->dwDepth,
pScreenInfo->dwBPP);
/* Create a single visual according to the Windows screen depth */
switch (pScreenInfo->dwDepth)
{
case 24:
case 16:
case 15:
#if defined(XFree86Server)
/* Setup the real visual */
if (!miSetVisualTypesAndMasks (pScreenInfo->dwDepth,
TrueColorMask,
pScreenPriv->dwBitsPerRGB,
-1,
pScreenPriv->dwRedMask,
pScreenPriv->dwGreenMask,
pScreenPriv->dwBlueMask))
{
ErrorF ("winInitVisualsShadowGDI - miSetVisualTypesAndMasks "
"failed\n");
return FALSE;
}
#if WIN_EMULATE_PSEUDO_SUPPORT
if (!pScreenInfo->fEmulatePseudo)
break;
/* Setup a pseudocolor visual */
if (!miSetVisualTypesAndMasks (8,
PseudoColorMask,
8,
-1,
0,
0,
0))
{
ErrorF ("winInitVisualsShadowGDI - miSetVisualTypesAndMasks "
"failed for PseudoColor\n");
return FALSE;
}
#endif
#else /* XFree86Server */
/* Setup the real visual */
if (!fbSetVisualTypesAndMasks (pScreenInfo->dwDepth,
TrueColorMask,
pScreenPriv->dwBitsPerRGB,
pScreenPriv->dwRedMask,
pScreenPriv->dwGreenMask,
pScreenPriv->dwBlueMask))
{
ErrorF ("winInitVisualsShadowGDI - fbSetVisualTypesAndMasks "
"failed for TrueColor\n");
return FALSE;
}
#if WIN_EMULATE_PSEUDO_SUPPORT
if (!pScreenInfo->fEmulatePseudo)
break;
/* Setup a pseudocolor visual */
if (!fbSetVisualTypesAndMasks (8,
PseudoColorMask,
8,
0,
0,
0))
{
ErrorF ("winInitVisualsShadowGDI - fbSetVisualTypesAndMasks "
"failed for PseudoColor\n");
return FALSE;
}
#endif
#endif /* XFree86Server */
break;
case 8:
#if defined(XFree86Server)
if (!miSetVisualTypesAndMasks (pScreenInfo->dwDepth,
PseudoColorMask,
pScreenPriv->dwBitsPerRGB,
PseudoColor,
pScreenPriv->dwRedMask,
pScreenPriv->dwGreenMask,
pScreenPriv->dwBlueMask))
{
ErrorF ("winInitVisualsShadowGDI - miSetVisualTypesAndMasks "
"failed\n");
return FALSE;
}
#else /* XFree86Server */
if (!fbSetVisualTypesAndMasks (pScreenInfo->dwDepth,
PseudoColorMask,
pScreenPriv->dwBitsPerRGB,
pScreenPriv->dwRedMask,
pScreenPriv->dwGreenMask,
pScreenPriv->dwBlueMask))
{
ErrorF ("winInitVisualsShadowGDI - fbSetVisualTypesAndMasks "
"failed\n");
return FALSE;
}
#endif
break;
default:
ErrorF ("winInitVisualsShadowGDI - Unknown screen depth\n");
return FALSE;
}
#if CYGDEBUG
ErrorF ("winInitVisualsShadowGDI - Returning\n");
#endif
return TRUE;
}
/*
* Adjust the proposed video mode
*/
Bool
winAdjustVideoModeShadowGDI (ScreenPtr pScreen)
{
winScreenPriv(pScreen);
winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
HDC hdc;
DWORD dwBPP;
hdc = GetDC (NULL);
/* We're in serious trouble if we can't get a DC */
if (hdc == NULL)
{
ErrorF ("winAdjustVideoModeShadowGDI - GetDC () failed\n");
return FALSE;
}
/* Query GDI for current display depth */
dwBPP = GetDeviceCaps (hdc, BITSPIXEL);
/* GDI cannot change the screen depth */
if (pScreenInfo->dwBPP == WIN_DEFAULT_BPP)
{
/* No -depth parameter passed, let the user know the depth being used */
ErrorF ("winAdjustVideoModeShadowGDI - Using Windows display "
"depth of %d bits per pixel\n", dwBPP);
/* Use GDI's depth */
pScreenInfo->dwBPP = dwBPP;
}
else if (dwBPP != pScreenInfo->dwBPP)
{
/* Warn user if GDI depth is different than -depth parameter */
ErrorF ("winAdjustVideoModeShadowGDI - Command line bpp: %d, "\
"using bpp: %d\n", pScreenInfo->dwBPP, dwBPP);
/* We'll use GDI's depth */
pScreenInfo->dwBPP = dwBPP;
}
/* Release our DC */
ReleaseDC (NULL, hdc);
hdc = NULL;
return TRUE;
}
/*
* Blt exposed regions to the screen
*/
Bool
winBltExposedRegionsShadowGDI (ScreenPtr pScreen)
{
winScreenPriv(pScreen);
winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
winPrivCmapPtr pCmapPriv = NULL;
HDC hdcUpdate;
PAINTSTRUCT ps;
/* BeginPaint gives us an hdc that clips to the invalidated region */
hdcUpdate = BeginPaint (pScreenPriv->hwndScreen, &ps);
/* Realize the palette, if we have one */
if (pScreenPriv->pcmapInstalled != NULL)
{
pCmapPriv = winGetCmapPriv (pScreenPriv->pcmapInstalled);
SelectPalette (hdcUpdate, pCmapPriv->hPalette, FALSE);
RealizePalette (hdcUpdate);
}
/* Our BitBlt will be clipped to the invalidated region */
BitBlt (hdcUpdate,
0, 0,
pScreenInfo->dwWidth, pScreenInfo->dwHeight,
pScreenPriv->hdcShadow,
0, 0,
SRCCOPY);
/* EndPaint frees the DC */
EndPaint (pScreenPriv->hwndScreen, &ps);
/* Redraw all windows */
if (pScreenInfo->fMultiWindow) EnumWindows(winRedrawAllProcShadowGDI, 0);
return TRUE;
}
/*
* Do any engine-specific appliation-activation processing
*/
Bool
winActivateAppShadowGDI (ScreenPtr pScreen)
{
winScreenPriv(pScreen);
winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
#if CYGDEBUG
ErrorF ("winActivateAppShadowGDI\n");
#endif
/*
* Are we active?
* Are we fullscreen?
*/
if (pScreenPriv->fActive
&& pScreenInfo->fFullScreen)
{
/*
* Activating, attempt to bring our window
* to the top of the display
*/
ShowWindow (pScreenPriv->hwndScreen, SW_RESTORE);
}
else if (!pScreenPriv->fActive
&& pScreenInfo->fFullScreen)
{
/*
* Deactivating, stuff our window onto the
* task bar.
*/
ShowWindow (pScreenPriv->hwndScreen, SW_MINIMIZE);
}
#if CYGDEBUG
ErrorF ("winActivateAppShadowGDI - Returning\n");
#endif
return TRUE;
}
/*
* Reblit the shadow framebuffer to the screen.
*/
Bool
winRedrawScreenShadowGDI (ScreenPtr pScreen)
{
winScreenPriv(pScreen);
winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
/* Redraw the whole window, to take account for the new colors */
BitBlt (pScreenPriv->hdcScreen,
0, 0,
pScreenInfo->dwWidth, pScreenInfo->dwHeight,
pScreenPriv->hdcShadow,
0, 0,
SRCCOPY);
/* Redraw all windows */
if (pScreenInfo->fMultiWindow) EnumWindows(winRedrawAllProcShadowGDI, 0);
return TRUE;
}
/*
* Realize the currently installed colormap
*/
Bool
winRealizeInstalledPaletteShadowGDI (ScreenPtr pScreen)
{
winScreenPriv(pScreen);
winPrivCmapPtr pCmapPriv = NULL;
#if CYGDEBUG
ErrorF ("winRealizeInstalledPaletteShadowGDI\n");
#endif
/* Don't do anything if there is not a colormap */
if (pScreenPriv->pcmapInstalled == NULL)
{
#if CYGDEBUG
ErrorF ("winRealizeInstalledPaletteShadowGDI - No colormap "
"installed\n");
#endif
return TRUE;
}
pCmapPriv = winGetCmapPriv (pScreenPriv->pcmapInstalled);
/* Realize our palette for the screen */
if (RealizePalette (pScreenPriv->hdcScreen) == GDI_ERROR)
{
ErrorF ("winRealizeInstalledPaletteShadowGDI - RealizePalette () "
"failed\n");
return FALSE;
}
/* Set the DIB color table */
if (SetDIBColorTable (pScreenPriv->hdcShadow,
0,
WIN_NUM_PALETTE_ENTRIES,
pCmapPriv->rgbColors) == 0)
{
ErrorF ("winRealizeInstalledPaletteShadowGDI - SetDIBColorTable () "
"failed\n");
return FALSE;
}
return TRUE;
}
/*
* Install the specified colormap
*/
Bool
winInstallColormapShadowGDI (ColormapPtr pColormap)
{
ScreenPtr pScreen = pColormap->pScreen;
winScreenPriv(pScreen);
winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
winCmapPriv(pColormap);
/*
* Tell Windows to install the new colormap
*/
if (SelectPalette (pScreenPriv->hdcScreen,
pCmapPriv->hPalette,
FALSE) == NULL)
{
ErrorF ("winInstallColormapShadowGDI - SelectPalette () failed\n");
return FALSE;
}
/* Realize the palette */
if (GDI_ERROR == RealizePalette (pScreenPriv->hdcScreen))
{
ErrorF ("winInstallColormapShadowGDI - RealizePalette () failed\n");
return FALSE;
}
/* Set the DIB color table */
if (SetDIBColorTable (pScreenPriv->hdcShadow,
0,
WIN_NUM_PALETTE_ENTRIES,
pCmapPriv->rgbColors) == 0)
{
ErrorF ("winInstallColormapShadowGDI - SetDIBColorTable () failed\n");
return FALSE;
}
/* Redraw the whole window, to take account for the new colors */
BitBlt (pScreenPriv->hdcScreen,
0, 0,
pScreenInfo->dwWidth, pScreenInfo->dwHeight,
pScreenPriv->hdcShadow,
0, 0,
SRCCOPY);
/* Save a pointer to the newly installed colormap */
pScreenPriv->pcmapInstalled = pColormap;
/* Redraw all windows */
if (pScreenInfo->fMultiWindow) EnumWindows(winRedrawAllProcShadowGDI, 0);
return TRUE;
}
/*
* Store the specified colors in the specified colormap
*/
Bool
winStoreColorsShadowGDI (ColormapPtr pColormap,
int ndef,
xColorItem *pdefs)
{
ScreenPtr pScreen = pColormap->pScreen;
winScreenPriv(pScreen);
winCmapPriv(pColormap);
ColormapPtr curpmap = pScreenPriv->pcmapInstalled;
/* Put the X colormap entries into the Windows logical palette */
if (SetPaletteEntries (pCmapPriv->hPalette,
pdefs[0].pixel,
ndef,
pCmapPriv->peColors + pdefs[0].pixel) == 0)
{
ErrorF ("winStoreColorsShadowGDI - SetPaletteEntries () failed\n");
return FALSE;
}
/* Don't install the Windows palette if the colormap is not installed */
if (pColormap != curpmap)
{
return TRUE;
}
/* Try to install the newly modified colormap */
if (!winInstallColormapShadowGDI (pColormap))
{
ErrorF ("winInstallColormapShadowGDI - winInstallColormapShadowGDI "
"failed\n");
return FALSE;
}
#if 0
/* Tell Windows that the palette has changed */
RealizePalette (pScreenPriv->hdcScreen);
/* Set the DIB color table */
if (SetDIBColorTable (pScreenPriv->hdcShadow,
pdefs[0].pixel,
ndef,
pCmapPriv->rgbColors + pdefs[0].pixel) == 0)
{
ErrorF ("winInstallColormapShadowGDI - SetDIBColorTable () failed\n");
return FALSE;
}
/* Save a pointer to the newly installed colormap */
pScreenPriv->pcmapInstalled = pColormap;
#endif
return TRUE;
}
/*
* Colormap initialization procedure
*/
Bool
winCreateColormapShadowGDI (ColormapPtr pColormap)
{
LPLOGPALETTE lpPaletteNew = NULL;
DWORD dwEntriesMax;
VisualPtr pVisual;
HPALETTE hpalNew = NULL;
winCmapPriv(pColormap);
/* Get a pointer to the visual that the colormap belongs to */
pVisual = pColormap->pVisual;
/* Get the maximum number of palette entries for this visual */
dwEntriesMax = pVisual->ColormapEntries;
/* Allocate a Windows logical color palette with max entries */
lpPaletteNew = malloc (sizeof (LOGPALETTE)
+ (dwEntriesMax - 1) * sizeof (PALETTEENTRY));
if (lpPaletteNew == NULL)
{
ErrorF ("winCreateColormapShadowGDI - Couldn't allocate palette "
"with %d entries\n",
dwEntriesMax);
return FALSE;
}
/* Zero out the colormap */
ZeroMemory (lpPaletteNew, sizeof (LOGPALETTE)
+ (dwEntriesMax - 1) * sizeof (PALETTEENTRY));
/* Set the logical palette structure */
lpPaletteNew->palVersion = 0x0300;
lpPaletteNew->palNumEntries = dwEntriesMax;
/* Tell Windows to create the palette */
hpalNew = CreatePalette (lpPaletteNew);
if (hpalNew == NULL)
{
ErrorF ("winCreateColormapShadowGDI - CreatePalette () failed\n");
free (lpPaletteNew);
return FALSE;
}
/* Save the Windows logical palette handle in the X colormaps' privates */
pCmapPriv->hPalette = hpalNew;
/* Free the palette initialization memory */
free (lpPaletteNew);
return TRUE;
}
/*
* Colormap destruction procedure
*/
Bool
winDestroyColormapShadowGDI (ColormapPtr pColormap)
{
winScreenPriv(pColormap->pScreen);
winCmapPriv(pColormap);
/*
* Is colormap to be destroyed the default?
*
* Non-default colormaps should have had winUninstallColormap
* called on them before we get here. The default colormap
* will not have had winUninstallColormap called on it. Thus,
* we need to handle the default colormap in a special way.
*/
if (pColormap->flags & IsDefault)
{
#if CYGDEBUG
ErrorF ("winDestroyColormapShadowGDI - Destroying default "
"colormap\n");
#endif
/*
* FIXME: Walk the list of all screens, popping the default
* palette out of each screen device context.
*/
/* Pop the palette out of the device context */
SelectPalette (pScreenPriv->hdcScreen,
GetStockObject (DEFAULT_PALETTE),
FALSE);
/* Clear our private installed colormap pointer */
pScreenPriv->pcmapInstalled = NULL;
}
/* Try to delete the logical palette */
if (DeleteObject (pCmapPriv->hPalette) == 0)
{
ErrorF ("winDestroyColormap - DeleteObject () failed\n");
return FALSE;
}
/* Invalidate the colormap privates */
pCmapPriv->hPalette = NULL;
return TRUE;
}
/*
* Set engine specific funtions
*/
Bool
winSetEngineFunctionsShadowGDI (ScreenPtr pScreen)
{
winScreenPriv(pScreen);
winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
/* Set our pointers */
pScreenPriv->pwinAllocateFB = winAllocateFBShadowGDI;
pScreenPriv->pwinShadowUpdate = winShadowUpdateGDI;
pScreenPriv->pwinCloseScreen = winCloseScreenShadowGDI;
pScreenPriv->pwinInitVisuals = winInitVisualsShadowGDI;
pScreenPriv->pwinAdjustVideoMode = winAdjustVideoModeShadowGDI;
if (pScreenInfo->fFullScreen)
pScreenPriv->pwinCreateBoundingWindow = winCreateBoundingWindowFullScreen;
else
pScreenPriv->pwinCreateBoundingWindow = winCreateBoundingWindowWindowed;
pScreenPriv->pwinFinishScreenInit = winFinishScreenInitFB;
pScreenPriv->pwinBltExposedRegions = winBltExposedRegionsShadowGDI;
pScreenPriv->pwinActivateApp = winActivateAppShadowGDI;
pScreenPriv->pwinRedrawScreen = winRedrawScreenShadowGDI;
pScreenPriv->pwinRealizeInstalledPalette =
winRealizeInstalledPaletteShadowGDI;
pScreenPriv->pwinInstallColormap = winInstallColormapShadowGDI;
pScreenPriv->pwinStoreColors = winStoreColorsShadowGDI;
pScreenPriv->pwinCreateColormap = winCreateColormapShadowGDI;
pScreenPriv->pwinDestroyColormap = winDestroyColormapShadowGDI;
pScreenPriv->pwinHotKeyAltTab = (winHotKeyAltTabProcPtr) (void (*)())NoopDDA;
pScreenPriv->pwinCreatePrimarySurface
= (winCreatePrimarySurfaceProcPtr) (void (*)())NoopDDA;
pScreenPriv->pwinReleasePrimarySurface
= (winReleasePrimarySurfaceProcPtr) (void (*)())NoopDDA;
return TRUE;
}
|