1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567
|
/* $Xorg: resource.c,v 1.4 2001/02/09 02:05:42 xorgcvs Exp $ */
/*
Copyright 1987, 1998 The Open Group
Permission to use, copy, modify, distribute, and sell this software and its
documentation for any purpose is hereby granted without fee, provided that
the above copyright notice appear in all copies and that both that
copyright notice and this permission notice appear in supporting
documentation.
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Except as contained in this notice, the name of The Open Group shall not be
used in advertising or otherwise to promote the sale, use or other dealings
in this Software without prior written authorization from The Open Group.
* Copyright 1990, 1991 Network Computing Devices;
* Portions Copyright 1987 by Digital Equipment Corporation
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the names of Network Computing Devices,
* or Digital not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. Network Computing Devices, or Digital
* make no representations about the
* suitability of this software for any purpose. It is provided "as is"
* without express or implied warranty.
*
* NETWORK COMPUTING DEVICES, AND DIGITAL DISCLAIM ALL WARRANTIES WITH
* REGARD TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
* AND FITNESS, IN NO EVENT SHALL NETWORK COMPUTING DEVICES, OR DIGITAL BE
* LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
* %W% %G%
*
*/
/* $XFree86: xc/programs/xfs/difs/resource.c,v 3.8 2002/10/15 01:45:02 dawes Exp $ */
/*
* a resource is a 32 bit quantity. the upper 12 bits are client id.
* client provides a 19 bit resource id. this is "hashed" by me by
* taking the 10 lower bits and xor'ing with the mid 10 bits.
*
* It is sometimes necessary for the server to create an ID that looks
* like it belongs to a client. This ID, however, must not be one
* the client actually can create, or we have the potential for conflict.
* The 20th bit of the ID is resevered for the server's use for this
* purpose. By setting CLIENT_ID(id) to the client, the SERVER_BIT to
* 1, and an otherwise unused ID in the low 19 bits, we can create a
* resource "owned" by the client.
*
* The following IDs are currently reserved for siccing on the client:
* 1 - allocated color to be freed when the client dies
*/
#include "FS.h"
#include "misc.h"
#include "os.h"
#include "fsresource.h"
#include "clientstr.h"
#include "dispatch.h"
#include "globals.h"
static void rebuild_table(int client);
#define INITBUCKETS 64
#define INITHASHSIZE 6
#define MAXHASHSIZE 11
typedef struct _Resource {
struct _Resource *next;
FSID id;
RESTYPE type;
pointer value;
} ResourceRec, *ResourcePtr;
#define NullResource ((ResourcePtr)NULL)
typedef struct _ClientResource {
ResourcePtr *resources;
int elements;
int buckets;
int hashsize; /* log(2)(buckets) */
FSID fakeID;
FSID endFakeID;
FSID expectID;
} ClientResourceRec;
static RESTYPE lastResourceType;
static RESTYPE lastResourceClass;
static RESTYPE TypeMask;
typedef int (*DeleteType) (void *, FSID);
extern int CloseClientFont(ClientPtr, FSID);
static DeleteType *DeleteFuncs = (DeleteType *) NULL;
#ifdef NOTYET
RESTYPE
CreateNewResourceType(DeleteType deleteFunc)
{
RESTYPE next = lastResourceType + 1;
DeleteType *funcs;
if (next & lastResourceClass)
return 0;
funcs = (DeleteType *) fsrealloc(DeleteFuncs,
(next + 1) * sizeof(DeleteType));
if (!funcs)
return 0;
lastResourceType = next;
DeleteFuncs = funcs;
DeleteFuncs[next] = deleteFunc;
return next;
}
RESTYPE
CreateNewResourceClass(void)
{
RESTYPE next = lastResourceClass >> 1;
if (next & lastResourceType)
return 0;
lastResourceClass = next;
TypeMask = next - 1;
return next;
}
#endif /* NOTYET */
ClientResourceRec clientTable[MAXCLIENTS];
/*****************
* InitClientResources
* When a new client is created, call this to allocate space
* in resource table
*****************/
int
NoneDeleteFunc (void *ptr, FSID id)
{
return FSSuccess;
}
Bool
InitClientResources(ClientPtr client)
{
register int i,
j;
if (client == serverClient) {
lastResourceType = RT_LASTPREDEF;
lastResourceClass = RC_LASTPREDEF;
TypeMask = RC_LASTPREDEF - 1;
if (DeleteFuncs)
fsfree(DeleteFuncs);
DeleteFuncs = (DeleteType *) fsalloc((lastResourceType + 1) *
sizeof(DeleteType));
if (!DeleteFuncs)
return FALSE;
DeleteFuncs[RT_NONE & TypeMask] = NoneDeleteFunc;
DeleteFuncs[RT_FONT & TypeMask] = (DeleteType)CloseClientFont;
DeleteFuncs[RT_AUTHCONT & TypeMask] = (DeleteType)DeleteAuthCont;
}
clientTable[i = client->index].resources =
(ResourcePtr *) fsalloc(INITBUCKETS * sizeof(ResourcePtr));
if (!clientTable[i].resources)
return FALSE;
clientTable[i].buckets = INITBUCKETS;
clientTable[i].elements = 0;
clientTable[i].hashsize = INITHASHSIZE;
clientTable[i].fakeID = SERVER_BIT;
clientTable[i].endFakeID = (clientTable[i].fakeID | RESOURCE_ID_MASK) + 1;
for (j = 0; j < INITBUCKETS; j++) {
clientTable[i].resources[j] = NullResource;
}
return TRUE;
}
static int
hash(int client, FSID id)
{
id &= RESOURCE_ID_MASK;
switch (clientTable[client].hashsize) {
case 6:
return ((int) (0x03F & (id ^ (id >> 6) ^ (id >> 12))));
case 7:
return ((int) (0x07F & (id ^ (id >> 7) ^ (id >> 13))));
case 8:
return ((int) (0x0FF & (id ^ (id >> 8) ^ (id >> 16))));
case 9:
return ((int) (0x1FF & (id ^ (id >> 9))));
case 10:
return ((int) (0x3FF & (id ^ (id >> 10))));
case 11:
return ((int) (0x7FF & (id ^ (id >> 11))));
}
return -1;
}
static Font
AvailableID(
register int client,
register FSID id,
register FSID maxid,
register FSID goodid)
{
register ResourcePtr res;
if ((goodid >= id) && (goodid <= maxid))
return goodid;
for (; id <= maxid; id++)
{
res = clientTable[client].resources[hash(client, id)];
while (res && (res->id != id))
res = res->next;
if (!res)
return id;
}
return 0;
}
/*
* Return the next usable fake client ID.
*
* Normally this is just the next one in line, but if we've used the last
* in the range, we need to find a new range of safe IDs to avoid
* over-running another client.
*/
FSID
FakeClientID(int client)
{
register FSID id, maxid;
register ResourcePtr *resp;
register ResourcePtr res;
register int i;
FSID goodid;
id = clientTable[client].fakeID++;
if (id != clientTable[client].endFakeID)
return id;
id = ((Mask)client << CLIENTOFFSET) | SERVER_BIT;
maxid = id | RESOURCE_ID_MASK;
goodid = 0;
for (resp = clientTable[client].resources, i = clientTable[client].buckets;
--i >= 0;)
{
for (res = *resp++; res; res = res->next)
{
if ((res->id < id) || (res->id > maxid))
continue;
if (((res->id - id) >= (maxid - res->id)) ?
(goodid = AvailableID(client, id, res->id - 1, goodid)) :
!(goodid = AvailableID(client, res->id + 1, maxid, goodid)))
maxid = res->id - 1;
else
id = res->id + 1;
}
}
if (id > maxid) {
if (!client)
FatalError("FakeClientID: server internal ids exhausted\n");
MarkClientException(clients[client]);
id = ((Mask)client << CLIENTOFFSET) | (SERVER_BIT * 3);
maxid = id | RESOURCE_ID_MASK;
}
clientTable[client].fakeID = id + 1;
clientTable[client].endFakeID = maxid + 1;
return id;
}
Bool
AddResource(
int cid,
FSID id,
RESTYPE type,
pointer value)
{
register ClientResourceRec *rrec;
register ResourcePtr res,
*head;
rrec = &clientTable[cid];
if (!rrec->buckets) {
ErrorF("AddResource(%x, %x, %x), client=%d \n",
id, type, value, cid);
FatalError("client not in use\n");
}
if ((rrec->elements >= 4 * rrec->buckets) &&
(rrec->hashsize < MAXHASHSIZE))
rebuild_table(cid);
head = &rrec->resources[hash(cid, id)];
res = (ResourcePtr) fsalloc(sizeof(ResourceRec));
if (!res) {
(*DeleteFuncs[type & TypeMask]) (value, id);
return FALSE;
}
res->next = *head;
res->id = id;
res->type = type;
res->value = value;
*head = res;
rrec->elements++;
if (!(id & SERVER_BIT) && (id >= rrec->expectID))
rrec->expectID = id + 1;
return TRUE;
}
static void
rebuild_table(int client)
{
register int j;
register ResourcePtr res,
next;
ResourcePtr **tails,
*resources;
register ResourcePtr **tptr,
*rptr;
/*
* For now, preserve insertion order, since some ddx layers depend on
* resources being free in the opposite order they are added.
*/
j = 2 * clientTable[client].buckets;
tails = (ResourcePtr **) ALLOCATE_LOCAL(j * sizeof(ResourcePtr *));
if (!tails)
return;
resources = (ResourcePtr *) fsalloc(j * sizeof(ResourcePtr));
if (!resources) {
DEALLOCATE_LOCAL(tails);
return;
}
for (rptr = resources, tptr = tails; --j >= 0; rptr++, tptr++) {
*rptr = NullResource;
*tptr = rptr;
}
clientTable[client].hashsize++;
for (j = clientTable[client].buckets,
rptr = clientTable[client].resources;
--j >= 0;
rptr++) {
for (res = *rptr; res; res = next) {
next = res->next;
res->next = NullResource;
tptr = &tails[hash(client, res->id)];
**tptr = res;
*tptr = &res->next;
}
}
DEALLOCATE_LOCAL(tails);
clientTable[client].buckets *= 2;
fsfree(clientTable[client].resources);
clientTable[client].resources = resources;
}
void
FreeResource(
int cid,
FSID id,
RESTYPE skipDeleteFuncType)
{
register ResourcePtr res;
register ResourcePtr *prev,
*head;
register int *eltptr;
int elements;
Bool gotOne = FALSE;
if (clientTable[cid].buckets) {
head = &clientTable[cid].resources[hash(cid, id)];
eltptr = &clientTable[cid].elements;
prev = head;
while ((res = *prev) != (ResourcePtr) 0) {
if (res->id == id) {
RESTYPE rtype = res->type;
*prev = res->next;
elements = --*eltptr;
if (rtype != skipDeleteFuncType)
(*DeleteFuncs[rtype & TypeMask]) (res->value, res->id);
fsfree(res);
if (*eltptr != elements)
prev = head;/* prev may no longer be valid */
gotOne = TRUE;
} else
prev = &res->next;
}
}
if (!gotOne)
FatalError("freeing resource id=%X which isn't there\n", id);
}
#ifdef NOTYET
void
FreeResourceByType(
int cid,
FSID id,
RESTYPE type,
Bool skipFree)
{
register ResourcePtr res;
register ResourcePtr *prev,
*head;
if (clientTable[cid].buckets) {
head = &clientTable[cid].resources[hash(cid, id)];
prev = head;
while (res = *prev) {
if (res->id == id && res->type == type) {
*prev = res->next;
if (!skipFree)
(*DeleteFuncs[type & TypeMask]) (res->value, res->id);
fsfree(res);
break;
} else
prev = &res->next;
}
}
}
/*
* Change the value associated with a resource id. Caller
* is responsible for "doing the right thing" with the old
* data
*/
Bool
ChangeResourceValue(
int cid,
FSID id,
RESTYPE rtype,
pointer value)
{
register ResourcePtr res;
if (clientTable[cid].buckets) {
res = clientTable[cid].resources[hash(cid, id)];
for (; res; res = res->next)
if ((res->id == id) && (res->type == rtype)) {
res->value = value;
return TRUE;
}
}
return FALSE;
}
#endif /* NOTYET */
void
FreeClientResources(ClientPtr client)
{
register ResourcePtr *resources;
register ResourcePtr this;
int j;
/*
* This routine shouldn't be called with a null client, but just in case
* ...
*/
if (!client)
return;
resources = clientTable[client->index].resources;
for (j = 0; j < clientTable[client->index].buckets; j++) {
/*
* It may seem silly to update the head of this resource list as we
* delete the members, since the entire list will be deleted any way,
* but there are some resource deletion functions "FreeClientPixels"
* for one which do a LookupID on another resource id (a Colormap id
* in this case), so the resource list must be kept valid up to the
* point that it is deleted, so every time we delete a resource, we
* must update the head, just like in free_resource. I hope that this
* doesn't slow down mass deletion appreciably. PRH
*/
ResourcePtr *head;
head = &resources[j];
for (this = *head; this; this = *head) {
RESTYPE rtype = this->type;
*head = this->next;
(*DeleteFuncs[rtype & TypeMask]) (this->value, this->id);
fsfree(this);
}
}
fsfree(clientTable[client->index].resources);
clientTable[client->index].buckets = 0;
}
void
FreeAllResources(void)
{
int i;
for (i = 0; i < currentMaxClients; i++) {
if (clientTable[i].buckets)
FreeClientResources(clients[i]);
}
}
/*
* lookup_id_by_type returns the object with the given id and type, else NULL.
*/
pointer
LookupIDByType(
int cid,
FSID id,
RESTYPE rtype)
{
register ResourcePtr res;
if (clientTable[cid].buckets) {
res = clientTable[cid].resources[hash(cid, id)];
for (; res; res = res->next)
if ((res->id == id) && (res->type == rtype))
return res->value;
}
return (pointer) NULL;
}
#ifdef NOTYET
/*
* lookup_ID_by_class returns the object with the given id and any one of the
* given classes, else NULL.
*/
pointer
LookupIDByClass(
FSID id,
RESTYPE classes)
{
int cid;
register ResourcePtr res;
if (((cid = CLIENT_ID(id)) < MAXCLIENTS) && clientTable[cid].buckets) {
res = clientTable[cid].resources[hash(cid, id)];
for (; res; res = res->next)
if ((res->id == id) && (res->type & classes))
return res->value;
}
return (pointer) NULL;
}
#endif /* NOTYET */
|