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/*-----------------------------------------------------------------------------
Copyright 2007 Milan Babuskov
This file is part of Vodovod
Vodovod is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Vodovod is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Vodovod in file COPYING; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-----------------------------------------------------------------------------*/
#include <stdlib.h>
#include "SDL.h"
#include "SDL_image.h"
#include "SDL_mixer.h"
#include "config.h"
#include "resource.h"
#include "sutils.h"
//#define UTILS_USE_SDL_IMAGE
extern SDL_Surface *Screen;
extern ResourceManager *Data;
//-----------------------------------------------------------------------------
//! exception class
Exiter::Exiter(std::string m)
{
message = m;
};
//-----------------------------------------------------------------------------
// Return the pixel value at (x, y)
// NOTE: The surface must be locked before calling this!
Uint32 getpixel(SDL_Surface *surface, int x, int y)
{
int bpp = surface->format->BytesPerPixel;
Uint8 *p = (Uint8 *)surface->pixels + y * surface->pitch + x * bpp;
switch(bpp)
{
case 1: return *p;
case 2: return *(Uint16 *)p;
case 3:
#pragma warn -ccc
#pragma warn -rch
if(SDL_BYTEORDER == SDL_BIG_ENDIAN)
return p[0] << 16 | p[1] << 8 | p[2];
else
return p[0] | p[1] << 8 | p[2] << 16;
#pragma warn +ccc
#pragma warn +rch
case 4: return *(Uint32 *)p;
default: return 0; /* shouldn't happen, but avoids warnings */
}
}
//-----------------------------------------------------------------------------
// Set the pixel at (x, y) to the given value
// NOTE: The surface must be locked before calling this!
void putpixel(SDL_Surface *surface, int x, int y, Uint32 pixel)
{
int bpp = surface->format->BytesPerPixel;
Uint8 *p = (Uint8 *)surface->pixels + y * surface->pitch + x * bpp;
switch(bpp)
{
case 1: *p = pixel; break;
case 2: *(Uint16 *)p = pixel; break;
case 3:
#pragma warn -ccc
#pragma warn -rch
if(SDL_BYTEORDER == SDL_BIG_ENDIAN) {
p[0] = (pixel >> 16) & 0xff;
p[1] = (pixel >> 8) & 0xff;
p[2] = pixel & 0xff;
} else {
p[0] = pixel & 0xff;
p[1] = (pixel >> 8) & 0xff;
p[2] = (pixel >> 16) & 0xff;
}
break;
#pragma warn +ccc
#pragma warn +rch
case 4: *(Uint32 *)p = pixel; break;
}
}
//-----------------------------------------------------------------------------
bool LoadImage(SDL_Surface **surface, const char *filename)
{
SDL_Surface *temp;
printf("Loading image: %s ...", filename);
#ifdef UTILS_USE_SDL_IMAGE
temp = IMG_Load(filename);
#else
temp = SDL_LoadBMP(filename);
#endif
if (!temp)
{
printf("FAILED.\nError: %s\n", SDL_GetError());
return false;
}
printf("OK.\n");
// Convert image to video format
*surface = SDL_DisplayFormat(temp);
SDL_FreeSurface(temp);
if ( *surface == NULL )
{
printf("Couldn't convert image: %s\n", SDL_GetError());
return false;
}
return true;
}
//-----------------------------------------------------------------------------
void Gradient(SDL_Surface *surface, SDL_Rect& r, Uint8 *from, Uint8 *to)
{
if (r.h == 0)
return;
SDL_Rect c;
double inc[3];
double color[3];
for (int i=0; i<3; i++)
{
color[i] = from[i];
inc[i] = ((double)(to[i]) - (double)(from[i])) / (double)(r.h);
}
for (int y = 0; y < r.h; y++)
{
NjamSetRect(c, r.x, r.y+y, r.w, 1);
Uint32 rgb = SDL_MapRGB(surface->format,
(Uint8)color[0], (Uint8)color[1], (Uint8)color[2]);
SDL_FillRect(surface, &c, rgb);
for (int i=0; i<3; i++)
color[i] += inc[i];
}
}
//-----------------------------------------------------------------------------
bool RGB2OneColor(SDL_Surface *surface, Uint8 r, Uint8 g, Uint8 b)
{
int x, y;
Uint32 color = SDL_MapRGB(surface->format, r, g, b);
if ( SDL_MUSTLOCK(surface) && SDL_LockSurface(surface) < 0 )
{
fprintf(stderr, "sutils.cpp: Can't lock surface: %s\n", SDL_GetError());
return false;
}
Uint8 r1, g1, b1;
for (int x = 0; x < surface->w; x++)
{
for (int y = 0; y < surface->h; y++)
{
SDL_GetRGB(getpixel(surface, x, y), surface->format, &r1, &g1, &b1);
if (r1+g1+b1 > 50)
putpixel(surface, x, y, color);
}
}
if ( SDL_MUSTLOCK(surface) )
SDL_UnlockSurface(surface);
return true;
}
//-----------------------------------------------------------------------------
void PatternFill(SDL_Rect& rect, SDL_Surface *pattern, SDL_Surface *surface)
{
int w2 = rect.w;
int h2 = rect.h;
int w1 = pattern->w;
int h1 = pattern->h;
SDL_Rect to;
for (int x=0; x < w2/w1 + 1; x++)
{
for (int y=0; y < h2/h1 + 1; y++)
{
NjamSetRect(to, rect.x + x * w1, rect.y + y * h1);
SDL_BlitSurface(pattern, NULL, surface, &to);
}
}
}
//-----------------------------------------------------------------------------
void NjamSetRect(SDL_Rect& rect, int x, int y, int w, int h)
{
rect.x = x;
rect.y = y;
rect.w = w;
rect.h = h;
}
//-----------------------------------------------------------------------------
SDLKey NjamGetch(bool Wait)
{
while (true)
{
SDL_Event event;
while (SDL_PollEvent(&event))
{
if (event.type == SDL_KEYDOWN)
return event.key.keysym.sym;
if (event.type == SDL_QUIT)
throw Exiter("Close button of window clicked");
if (event.type == SDL_JOYAXISMOTION)
{
//printf("Value = %d, Axis = %d\n", event.jaxis.value, event.jaxis.axis);
const int sensitivity = 12000;
if (event.jaxis.value < -sensitivity && event.jaxis.axis == 0)
return (SDLKey)(500 + event.jaxis.which * 50);
if (event.jaxis.value > sensitivity && event.jaxis.axis == 0)
return (SDLKey)(501 + event.jaxis.which * 50);
if (event.jaxis.value < -sensitivity && event.jaxis.axis == 1)
return (SDLKey)(502 + event.jaxis.which * 50);
if (event.jaxis.value > sensitivity && event.jaxis.axis == 1)
return (SDLKey)(503 + event.jaxis.which * 50);
}
if (event.type == SDL_JOYBUTTONDOWN)
return (SDLKey)(504 + event.jbutton.which*50 + event.jbutton.button);
}
if (!Wait)
return SDLK_LAST;
SDL_Delay(1);
}
}
//-----------------------------------------------------------------------------
int NjamRandom(int MaxValue)
{
return ((int)((double)MaxValue*rand()/(RAND_MAX+1.0))); // according to rand man page
}
//-----------------------------------------------------------------------------
bool SurfaceEffect(SDL_Surface *surface, SDL_Rect& r, tEffect Effect)
{
int x, y;
if ( SDL_MUSTLOCK(surface) && SDL_LockSurface(surface) < 0 )
{
fprintf(stderr, "njamutils.cpp: Can't lock surface: %s\n", SDL_GetError());
return false;
}
Uint8 r1, g1, b1;
for (int x = r.x; x < r.w+r.x; x++)
{
for (int y = r.y; y < r.h+r.y; y++)
{
SDL_GetRGB(getpixel(surface, x, y), surface->format, &r1, &g1, &b1);
int val = (r1 + g1 + b1) / 3;
Uint32 color;
if (Effect == fxBlackWhite)
color = SDL_MapRGB(surface->format, (unsigned char)(val/1.1), (unsigned char)val, (unsigned char)(val/1.1));
else if (Effect == fxDarken)
color = SDL_MapRGB(surface->format, r1/2, g1/2, b1/2);
else if (Effect == fxDarkenAlot)
color = SDL_MapRGB(surface->format, r1/5, g1/5, b1/5);
putpixel(surface, x, y, color);
}
}
if ( SDL_MUSTLOCK(surface) )
SDL_UnlockSurface(surface);
return true;
}
//-----------------------------------------------------------------------------
void Box(SDL_Surface *surface, SDL_Rect& rect, int border, Uint8 r, Uint8 g, Uint8 b)
{
SDL_Rect rc;
NjamSetRect(rc, rect.x, rect.y, rect.w, border); // upper
SDL_FillRect(surface, &rc, SDL_MapRGB(surface->format, r, g, b));
NjamSetRect(rc, rect.x, rect.y+rect.h-border, rect.w, border); // lower
SDL_FillRect(surface, &rc, SDL_MapRGB(surface->format, r, g, b));
NjamSetRect(rc, rect.x, rect.y, border, rect.h); // left
SDL_FillRect(surface, &rc, SDL_MapRGB(surface->format, r, g, b));
NjamSetRect(rc, rect.x+rect.w-border, rect.y, border, rect.h); // right
SDL_FillRect(surface, &rc, SDL_MapRGB(surface->format, r, g, b));
}
//-----------------------------------------------------------------------------
void PlaySound(const char *name)
{
Mix_Chunk *snd = Data->getSfx(name);
if (!snd)
return;
Mix_PlayChannel(-1, snd, 0);
}
//---------------------------------------------------------------------------
int SoundVolume(int change)
{
int vol = 90;
config().getValue("soundVolume", vol);
vol += change;
if (vol > 100)
vol = 100;
if (vol < 0)
vol = 100;
if (change != 0)
config().setValue("soundVolume", vol);
// play sound to test
Data->SetSfxVolume(vol);
Mix_Chunk *c = Data->getSfx("drop");
if (change != 0 && c)
Mix_PlayChannel(-1, c, 0);
return vol;
}
//---------------------------------------------------------------------------
int MusicVolume(int change)
{
int vol = 90;
config().getValue("musicVolume", vol);
vol += change;
if (vol > 100)
vol = 100;
if (vol < 0)
vol = 100;
if (change != 0)
config().setValue("musicVolume", vol);
Mix_VolumeMusic(vol);
return vol;
}
//-----------------------------------------------------------------------------
void CheckMusic(Mix_Music *m)
{
static Mix_Music* tune = 0;
if (m == 0)
m = tune;
if (m != tune)
{
if (Mix_PlayingMusic())
Mix_HaltMusic();
tune = m;
}
if (tune && !Mix_PlayingMusic())
{
if (Mix_PlayMusic(tune, 1) == -1)
fprintf(stderr, "ERROR: Mix_PlayMusic: %s\n", Mix_GetError());
else
MusicVolume(0); // reset to current
}
}
//-----------------------------------------------------------------------------
void InitVideo(bool fullscreen)
{
SDL_WM_SetCaption("Vodovod " PROG_VERSION, NULL);
Uint32 flags = SDL_ANYFORMAT|SDL_SWSURFACE;
if (fullscreen)
flags |= SDL_FULLSCREEN;
printf("Setting video mode...\n");
int modes[] = { 16, 24, 32, 8 };
for (int i=0; i<sizeof(modes)/sizeof(int); ++i)
{
fprintf(stderr, "Trying video mode 800x600x%d...", modes[i]);
Screen = SDL_SetVideoMode(800, 600, modes[i], flags);
if (Screen)
break;
fprintf(stderr, "failed: %s\n", SDL_GetError());
}
if (!Screen)
throw Exiter(SDL_GetError());
printf("Ok.\n");
SDL_Surface *icon = Data->getGfx("icon", DATADIR "/abicon.bmp");
if (!icon)
throw Exiter(SDL_GetError());
SDL_WM_SetIcon(icon, NULL);
// hide mouse cursor in fullscreen
if (fullscreen)
SDL_ShowCursor(SDL_DISABLE);
else
SDL_ShowCursor(SDL_ENABLE);
}
//-----------------------------------------------------------------------------
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