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#version 3.6;
#include "colors.inc"
#include "metals.inc"
#include "textures.inc"
global_settings {
max_trace_level 64
}
camera {
location <15,-30,10>
sky z
right -0.033*x*image_width/image_height
up 0.033*y
look_at <0,0,0>
}
background{rgb 1}
light_source{<-4,-20,35> color rgb <0.72,0.7,0.7>}
light_source{<20,-10,5> color rgb <0.4,0.42,0.42>}
#declare r=0.01;
#declare f1=finish{reflection 0.17 specular 0.3 ambient 0.42}
#declare t_odd=texture{pigment{rgb <0.8,0.8,0.8>} finish{f1}}
#declare t_even=texture{pigment{rgb <0.2,0.2,0.2>} finish{f1}}
intersection{
#include "odd_even_pl.pov"
}
union{
#include "odd_even_v.pov"
pigment{rgb <0.9,0.1,0.15>}
finish{reflection 0.25 specular 0.4 ambient 0.3}
}
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