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#version 3.6;
#include "colors.inc"
#include "metals.inc"
#include "textures.inc"
global_settings {
max_trace_level 64
}
camera {
location <20,30,-50>
right 0.26*x*image_width/image_height
up 0.26*y
look_at <0,-2,0>
}
background{rgb 1}
light_source{<-8,30,-20> color rgb <0.77,0.75,0.75>}
light_source{<20,5,-15> color rgb <0.38,0.40,0.40>}
#declare r=0.025;
#declare s=0.07;
union{
#include "tetrahedron_p.pov"
scale 5
rotate <0,-65,0>
texture{T_Silver_3C}
}
union{
#include "tetrahedron_v.pov"
scale 5
rotate <0,-65,0>
pigment{rgb <0.3,0.3,0.9>} finish{phong 0.9 ambient 0.42 reflection 0.1}
}
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