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- Describe network algorithms
- Timeout on http requests if a server is down
- Don't stop if a collision occurs, simply decrease initial speed
- Sounds when a collision occurs
- Tcl/Tk interface for targets like Windows-95/NT and Unix :-)
- Dynamic gates coming in the interconnection world
- .vrengrc to an alternative of VReng resources
- Dynamicaly allocation of unused ports
- Dynamicaly allocation of unallocated multicast addresses
- More than one sphere
- man1, man4
- Audio inside, volume adapted to distance
- Support of RTP/RTCP
- Statistics on performances (throughput, latency, jitter) and packet lost
- Template for add a new object (guide)
- Object Mirror
- Transparent object
- Objects Lamp, Laser, spot
- Cylindric solids
- Language to describe the world configuration (VRML ???)
- Reflector for low bandwidth
- Moving with button 2 of mouse
- Ball created from config file
- Object sound
- Objects 2D (line, rectangle,...)
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