File: members.c

package info (click to toggle)
vreng 1.6.3-3
  • links: PTS
  • area: main
  • in suites: potato
  • size: 2,400 kB
  • ctags: 3,097
  • sloc: ansic: 15,988; sh: 1,845; perl: 1,330; makefile: 59
file content (182 lines) | stat: -rw-r--r-- 3,768 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
/*
   File     : members.c
   Author   : Philippe Dax
   Creation : 07/02/98

*/


/* Fichier des variables globales du module Interface */
#include "global.h"
#include "menus.h"
#include "supportfuncs.h"
#include "log.h"
#include "rtpsess.h"
#include "members.h"


PlayerList *plist;	/* players list */
MemberList *mlist;	/* present members list */


void updateMemberWorld(char *membername, char *world)
{
  int i = 0;
  MemberList *ml;

  /* for (ml = mlist; ml && i<100; ml = ml->next, i++) { */
  for (ml = mlist; ml && ml->next; ml = ml->next)
    ;
  for (; ml && i<100; ml = ml->prev, i++) {
    if (strcmp(membername, ml->name) == 0) {
      free(ml->worldname);
      if (world == NULL)
        ml->worldname = strdup(worldname);
      else
        ml->worldname = strdup(world);
      trace(DBG_WIN, "updatememberworld: ml->worldname=%s", ml->worldname);
      break;
    }
  }
  if (i == 100) {
    warning("updatememberworld: loop i=%d", i);
  }
#ifndef WANT_TCL
  updateMembers();
#endif
}

Public
void memberJoining(char *membername)
{
  MemberList *ml;

  notice("Avatar %s joins VREng", membername);

  /* Mets  jour la liste chaine */
  ml = (MemberList *) malloc(sizeof(MemberList));
  ml->name = strdup(membername);
  ml->netname = strdup(AvatarName());
  ml->worldname = strdup(worldname);
  ml->next = mlist;
  ml->prev = NULL;
  if (mlist != NULL)
    mlist->prev = ml;
  mlist = ml;
#ifndef WANT_TCL
  updateMembers();
#endif
}

Public
void memberQuitting(void *handle)
{
  MemberList *ml;

  if (handle == NULL)
    return;
  ml = (MemberList *) handle;

  notice("Avatar %s quits %s", ml->name, ml->worldname);
  warning("Avatar %s quits %s, ml=%x mlist=%x", ml->name, ml->worldname, ml, mlist);
  if (!strcmp(ml->name, "label"))	/* BUG ! to resolve */
    return;

  /* Update list */
  if (ml == mlist) {
    mlist = ml->next;
    mlist->prev = NULL;
  }
  else {
    trace(DBG_FORCE, "ml->name=%s ml=%x ml->prev=%x ml->next=%x ml->prev->next=%x", ml->name, ml, ml->prev, ml->next, ml->prev->next);
    if (ml->prev == NULL) {
      warning("ml=%x ml->prev=%x ml->next=%x ml->prev->next=%x", ml, ml->prev, ml->next, ml->prev->next);
      return;
    }
    ml->prev->next = ml->next;
    if (ml->next != NULL)
      ml->next->prev = ml->prev;
  }
  free(ml->name);
  free(ml->netname);
  free(ml->worldname);
  free(ml);
#ifndef WANT_TCL
  updateMembers();
#endif
}

/* userLogging: when a new user comes in */
Public
void * userLogging(char *membername)
{
  PlayerList *pl;

  notice("Avatar %s joins", membername);

  /* Change the label */
#ifndef WANT_TCL
  strcat(pllist, "\n");
  trace(DBG_WIN, "userLogging: %s", pllist);
#endif

  /* update list */
  pl = (PlayerList *) malloc(sizeof(PlayerList));
  pl->name = strdup(membername);
#ifndef WANT_TCL
  pl->w = NULL;
#endif
  pl->next = plist;
  pl->prev = NULL;
  if (plist != NULL)
    plist->prev = pl;
  plist = pl;
#ifndef WANT_TCL
  strcat(pllist, membername);
#endif

#ifndef WANT_TCL
  /* display list */
  updateButtonBar();
#endif
  return (void *) pl;
}

/* userLoggOut: when an user quits */
Public
void userLoggingOut(void *handle)
{
  PlayerList *pl;

  if (handle == NULL)
    return;
  pl = (PlayerList *) handle;
  notice("Avatar %s quits", pl->name);

  /* Update list */
  if (pl == plist) {
    plist = pl->next;
    plist->prev = NULL;
  }
  else {
    pl->prev->next = pl->next;
    if (pl->next != NULL)
      pl->next->prev = pl->prev;
  }
  free(pl->name);
  free(pl);

  /* rewrite pllist */
#ifndef WANT_TCL
  strcpy(pllist, "Members:");
  for (pl = plist; pl && pl->next; pl = pl->next)
    ;
  for (; pl != NULL; pl = pl->prev) {
    strcat(pllist, "\n");
    strcat(pllist, pl->name);
  }
  trace(DBG_WIN, "%s", pllist);
  updateButtonBar();
#endif
}