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/*
* gejcon.c - OpenGL/Mesa/Java context for Unix/X11
* Copyright (c) 1996,97 IICM. All rights reserved.
*
* created: mpichler, 19960812
* changed: mpichler, 19970506
*
* $Id: gejcon.c,v 1.18 1997/09/23 12:28:35 mpichler Exp $
*/
#ifdef __cplusplus
extern "C" {
#endif
#include "OGLCanvas.h"
#ifdef __cplusplus
} // C++
#endif
/* #include <ge3d/ge3d.h> */
#include <X11/Xlib.h>
#include <X11/Xatom.h>
#include <X11/Xmu/WinUtil.h> /* XmuClientWindow () */
#ifdef USEMESA
/* #include <mesa/GL/glx.h> */
/* This seems to work (jfs) : */
#include <GL/glx.h>
#else
#include <GL/glx.h>
#endif
#include "jutils.h"
/* if defined, a new OpenGL dedicated window will be placed atop the Canvas window
* this switch has no influence on Mesa
*/
#define NEWWIN
/* only windows with size >= (MINWIDTH x MINHEIGHT) are
* considered on searching the canvas window
*/
#define MINWIDTH 50
#define MINHEIGHT 50
#ifdef XMESA_MAJOR_VERSION
#define MESA_2_0 /* heavy interface change in XMesa routines */
#endif
#include <stdio.h> /* debugging */
/* progname */
static char* progname = "OpenGL-Java-context";
/* Display */
static Display* xdpy = NULL;
/* verbose flag */
static jn_int32 gejcverbose = 0; /* verbose already used by Java */
/* long big enough to hold a pointer */
typedef long ptrsizedint;
#ifdef __osf__
/* 64 bit pointer on DecAlpha */
#define ncontext ncontextL
#define nxcontext nxcontextL
#define nbuffer nbufferL
#define nxbuffer nxbufferL
#endif
/* helper functions */
static Window findAppWin (const char* title);
static Window findCanvas (Window xwin);
/* version control */
#define currentVersion version_1_0_8
/* care for package name */
#ifdef PACKAGE
#define HOGLCanvas name3 (H,PACKAGE,OGLCanvas)
#define OGLCanvas_createContext name2 (PACKAGE,OGLCanvas_createContext)
#define OGLCanvas_setContext name2 (PACKAGE,OGLCanvas_setContext)
#define OGLCanvas_swapBuffers name2 (PACKAGE,OGLCanvas_swapBuffers)
#define OGLCanvas_flushDisplay name2 (PACKAGE,OGLCanvas_flushDisplay)
#define OGLCanvas_mouseInside name2 (PACKAGE,OGLCanvas_mouseInside)
#define OGLCanvas_MESABACKBUF_XIMAGE name2 (PACKAGE,OGLCanvas_MESABACKBUF_XIMAGE)
#define OGLCanvas_MESABACKBUF_PIXMAP name2 (PACKAGE,OGLCanvas_MESABACKBUF_PIXMAP)
#endif
static void makeOpenGLcontext (struct HOGLCanvas* handle, Window cwin, jn_int32 flags);
/*** createContext ***/
/* create graphics context */
void OGLCanvas_createContext (struct HOGLCanvas* handle, jn_int32 flags)
{
Window xwin, cwin;
char titlebuf [1024];
gejcverbose = handle->obj->verbose;
if (!handle->obj->currentVersion & 0) /* version control */
return;
if (gejcverbose)
#ifdef USEMESA
fprintf (stderr, "GE3D OpenGL-Java-context: Mesa version\n")
#else
fprintf (stderr, "GE3D OpenGL-Java-context: OpenGL version\n")
#endif
;
xdpy = XOpenDisplay (NULL);
if (!xdpy)
{ fprintf (stderr, "%s. Error: cannot open DISPLAY", progname);
return;
}
javaString2CString (handle->obj->title, titlebuf, sizeof (titlebuf));
if (gejcverbose)
fprintf (stderr, "title (C-String): `%s'\n", titlebuf);
xwin = findAppWin (titlebuf);
if (!xwin)
{ fprintf (stderr, "%s. Error: java application window not found\n", progname);
return;
}
else if (gejcverbose)
fprintf (stderr, "got application window 0x%x\n", (int) xwin);
/* both nwindow and ncanvas currently not needed by subsequent functions */
/* handle to native java window */
handle->obj->nwindow = (jn_int32) xwin;
cwin = findCanvas (xwin);
if (!xwin)
{ fprintf (stderr, "%s. Error: java OpenGL canvas window not found\n", progname);
return;
}
/* handle to native java canvas */
handle->obj->ncanvas = (jn_int32) cwin;
handle->obj->ncontext = 0;
handle->obj->nxcontext = 0;
makeOpenGLcontext (handle, cwin, flags);
/* always: ncontext, noglwindow */
/* OpenGL: colormap (if INSTCOLORMAP) */
/* Mesa: nxcontext; nbuffer, nxbuffer (>= 2.0) */
} /* createContext */
/*** setContext ***/
/* activate graphics context */
jn_boolean OGLCanvas_setContext (struct HOGLCanvas* handle, jn_boolean shading)
{
Window glxwin = (Window) handle->obj->noglwindow;
#ifdef USEMESA
XMesaContext pixcon = (XMesaContext) handle->obj->ncontext;
XMesaContext ximcon = (XMesaContext) handle->obj->nxcontext;
XMesaContext mesacon;
# ifdef MESA_2_0
XMesaBuffer pixbuf = (XMesaBuffer) handle->obj->nbuffer;
XMesaBuffer ximbuf = (XMesaBuffer) handle->obj->nxbuffer;
# endif
#else
GLXContext glxcon = (GLXContext) handle->obj->ncontext;
#endif
jn_int32 width, height;
if (!glxwin)
return 0; /* false */
/* native code has its privileges :-): width, height are the private
* members of Canvas' base class Component */
width = handle->obj->width;
height = handle->obj->height;
#ifdef USEMESA
/* assert: at least one backbuffer available */
if (shading) /* shading: prefer ximage backbuffer */
mesacon = ximcon ? ximcon : pixcon;
else /* wireframe: prefer pixmap backbuffer */
mesacon = pixcon ? pixcon : ximcon;
handle->obj->nxactive = (mesacon == ximcon); /* use ximbuf or pixbuf */
# ifdef MESA_2_0
/* fprintf (stderr, "drawing into mesa context %p via buffer %p\n", */
/* mesacon, (mesacon == pixcon) ? pixbuf : ximbuf); */
if (!XMesaMakeCurrent (mesacon, (mesacon == pixcon) ? pixbuf : ximbuf))
{ fprintf (stderr, "%s. Error: XMesaMakeCurrent failed!\n", progname);
return 0;
}
# else
if (!XMesaMakeCurrent (mesacon))
{ fprintf (stderr, "%s. Error: XMesaMakeCurrent failed!\n", progname);
return 0;
}
# endif /* Mesa */
#else
/* OpenGL */
/* fprintf (stderr, "drawing into GLXwindow 0x%x via GLXContext %p\n", (int) glxwin, glxcon); */
# if defined(NEWWIN)
/* resize OpenGL child window if size changed */
if (width != handle->obj->cwidth || height != handle->obj->cheight)
{
/* fprintf (stderr, "resizing window 0x%x to (%d, %d)\n", (int) glxwin, (int) width, (int) height); */
/* XResizeWindow (xdpy, glxwin, width, height); -- completely cover parent window: no expose events */
XMoveResizeWindow (xdpy, glxwin, 1, 1, width-2, height-2); /* border of parent window for exposure events */
glXWaitX (); /* wait for X having resized the window before glXMakeCurrent */
}
# endif
if (!glXMakeCurrent (xdpy, glxwin, glxcon))
{ fprintf (stderr, "%s. Error: glXMakeCurrent (OpenGL) failed!\n", progname);
fprintf (stderr, " (GLXwindow: 0x%x, glxcontext %p)\n", (int) glxwin, glxcon);
return 0;
}
#endif /* OpenGL */
/* common to OpenGL and Mesa */
/*fprintf (stderr, "canvas size (native): %d x %d\n", (int) width, (int) height);*/
/* some OpenGL libraries automatically reshape the viewport, others don't */
glViewport (0, 0, width, height);
/* for easy access from window */
handle->obj->cwidth = width;
handle->obj->cheight = height;
/*fprintf (stderr, "after glViewport\n");*/
return 1; /* true */
} /* setContext */
void OGLCanvas_testDrawing ()
{
/* test: do some OpenGL drawings: blue triangle on green background */
static int runcount = 0;
glClearColor (0, 1, 0, 0);
glClear (GL_COLOR_BUFFER_BIT);
fprintf (stderr, "after glClear\n");
runcount++;
runcount &= 0xf;
glColor3f (0, 0, 1);
glBegin (GL_TRIANGLES);
glVertex2f (-1 + runcount / 15.0, -1);
glVertex2i (1, -1);
glVertex2f (1, runcount / 15.0);
glEnd ();
} /* testDrawing */
/* swapBuffers */
void OGLCanvas_swapBuffers (struct HOGLCanvas* handle)
{
/*OGLCanvas_testDrawing ();*/
/* if (double_buffered_) */
#ifdef USEMESA
# ifdef MESA_2_0
/* must care of active buffer when having two */
/* fprintf (stderr, "swapping buffer %p\n", */
/* (void*) (handle->obj->nxactive) ? handle->obj->nxbuffer : handle->obj->nbuffer); */
XMesaSwapBuffers ((XMesaBuffer) ((handle->obj->nxactive) ? handle->obj->nxbuffer : handle->obj->nbuffer));
# else
XMesaSwapBuffers ();
# endif
#else
glXSwapBuffers (xdpy, (Window) handle->obj->noglwindow);
#endif
/* else glFlush (); */
} /* swapBuffers */
/* flushDisplay
void OGLCanvas_flushDisplay (struct HOGLCanvas* handle)
{
XFlush (xdpy);
XSync (xdpy, False);
}
*/
/* mouseInside */
/* set colormap when mouse enters/leaves canvas */
/* necessary for OpenGL without mulitple colormaps (e.g. on 8bit displays) */
/* could also install a colormap for Mesa (annoying colormap flashing) */
void OGLCanvas_mouseInside (struct HOGLCanvas* handle, jn_int32 flag)
{
#ifdef INSTCOLORMAP
Colormap color_map = (Colormap) handle->obj->ncolormap;
/* install colormap when mouse enters */
if (flag)
XInstallColormap (xdpy, color_map);
else
XUninstallColormap (xdpy, color_map);
XFlush (xdpy);
#endif
} /* mouseInside */
/* findAppWin */
/* find application window by name (searched on xdpy) */
static Window findAppWin (const char* wintitle)
{
Window root = RootWindowOfScreen (DefaultScreenOfDisplay (xdpy));
Window rootout, parent;
Window* child;
unsigned int numchildren;
if (gejcverbose)
fprintf (stderr, "searching window with title `%s'\n", wintitle);
if (!XQueryTree (xdpy, root, &rootout, &parent, &child, &numchildren))
{ fprintf (stderr, "%s. Error on XQueryTree.\n", progname);
return 0;
}
if (!child || !numchildren)
{ fprintf (stderr, "%s. Error: No children got for root window.\n", progname);
return 0;
}
while (numchildren--)
{
Atom type;
int format;
unsigned long nitems, bytesafter;
unsigned char* title = 0;
Window w;
if (gejcverbose)
fprintf (stderr, "examining window 0x%x\n", (int) child [numchildren]);
w = XmuClientWindow (xdpy, child [numchildren]);
XGetWindowProperty (
xdpy, w, XA_WM_NAME, 0, (65536 / sizeof (long)), False,
XA_STRING, &type, &format, &nitems, &bytesafter, &title);
if (gejcverbose)
fprintf (stderr, "window 0x%x has title: `%s'\n", (int) w, title ? title : (unsigned char*) "null");
if (title && !strcmp (title, wintitle)) /* found it */
{
if (gejcverbose)
fprintf (stderr, "window 0x%x seems to be the application window.\n", (int) w);
return w;
}
}
if (gejcverbose)
fprintf (stderr, "error: window with title %s not found\n", wintitle);
return 0;
} /* findAppWin */
/* findCanvas */
/* find canvas window that should be handled by OpenGL */
/* because of lack of more information it should pick
* the most deeply nested subwindow; currently it chooses
* the deepest window on the first branch by recursion
*/
static void findCanvasRecursive (Window *win, int *level)
{
Window root, parent;
Window* child;
unsigned int numchildren;
int level_in = *level;
XWindowAttributes wattrs;
if (!XQueryTree (xdpy, *win, &root, &parent, &child, &numchildren))
numchildren = 0;
while (numchildren--)
{
int sublevel = level_in + 1;
Window subwindow = child [numchildren];
/* fprintf (stderr, "found subwindow 0x%x at level %d\n", (int) subwindow, sublevel); */
XGetWindowAttributes (xdpy, subwindow, &wattrs);
/* fprintf (stderr, " (sized %d x %d)\n", wattrs.width, wattrs.height); */
if (wattrs.width < MINWIDTH || wattrs.height < MINHEIGHT)
{
/* fprintf (stderr, " ... too small - ignored\n"); */
continue;
}
findCanvasRecursive (&subwindow, &sublevel);
if (sublevel > *level)
{
*win = subwindow;
*level = sublevel;
}
}
} /* findCanvasRecursive */
static Window findCanvas (Window xwin)
{
int level = 0;
findCanvasRecursive (&xwin, &level);
if (gejcverbose)
fprintf (stderr, "window 0x%x will be taken as the canvas window.\n", (int) xwin);
return xwin;
} /* findCanvas */
#if defined(USEMESA) || !defined(NEWWIN)
/* getVisualInfo */
/* little helper: get XVisualInfo for a Window */
static void getVisualInfo (Window win, XVisualInfo* xvisinfo)
{
XWindowAttributes wattrs;
Visual* visual;
int xclass;
XGetWindowAttributes (xdpy, win, &wattrs);
visual = wattrs.visual;
xvisinfo->visual = visual;
xvisinfo->visualid = visual->visualid;
xvisinfo->screen = DefaultScreen (xdpy);
xvisinfo->depth = wattrs.depth;
#ifdef __cplusplus
xclass = xvisinfo->c_class = visual->c_class;
#else
xclass = xvisinfo->class = visual->class;
#endif
/* on TrueColor displays wattrs.class was strangely set to GrayScale; visual->class is fine */
if (gejcverbose)
fprintf (stderr, "visual class: %s\n",
(xclass == TrueColor) ? "TrueColor" : (xclass == DirectColor) ? "DirectColor" :
(xclass == StaticGray) ? "StaticGray" : (xclass == GrayScale) ? "GrayScale" :
(xclass == PseudoColor) ? "PseudoColor" :
(xclass == StaticColor) ? "StaticColor" : "UNKNOWN");
/* Mesa 2.0 accesses near all visual fields ... */
xvisinfo->red_mask = visual->red_mask;
xvisinfo->green_mask = visual->green_mask;
xvisinfo->blue_mask = visual->blue_mask;
xvisinfo->colormap_size = visual->map_entries;
xvisinfo->bits_per_rgb = visual->bits_per_rgb;
} /* getVisualInfo */
#endif
#ifdef USEMESA
static XMesaContext firstmesacontext = 0; /* to share display lists for texturing */
/* createMesaBackBuffer */
/* create Mesa back buffer of ximage or pixmap type */
static void createMesaBackBuffer (Window cwin, XVisualInfo* xvisinfo,
XMesaContext *mcon, int ximage, const char* ximagestr,
# ifdef MESA_2_0
XMesaBuffer *mbuf
# else
int unused
# endif
)
{
# ifdef MESA_2_0
XMesaVisual mesavis = XMesaCreateVisual (
xdpy, xvisinfo, 1, /* rgb mode */
0, /* no alpha planes (Mesa 2.0) */
1, 0, ximage, /* double buffered, 0:pixmap, 1:ximage */
1, 0, 0, /* depth buffer, no stencil, no accum (Mesa 2.0) */
0 /* level (Mesa 2.0) */
);
/* fprintf (stderr, "createMesaBackBuffer (%s)\n", ximagestr); */
if (!mesavis)
{ fprintf (stderr, "%s. fatal: XMesaCreateVisual failed!\n", progname);
return;
}
*mcon = XMesaCreateContext (mesavis, firstmesacontext); /* share display lists */
# else
*mcon = XMesaCreateContext (
xdpy, xvisinfo, 1, /* rgb mode */
1, ximage, /* double buffered, ximage or pixmap */
firstmesacontext /* share display lists */
);
# endif
if (!*mcon)
{ fprintf (stderr, "%s. fatal: could not create XMesaContext (%s)!\n", progname, ximagestr);
return;
}
if (!firstmesacontext)
firstmesacontext = *mcon;
# ifdef MESA_2_0
*mbuf = XMesaCreateWindowBuffer (mesavis, cwin);
if (gejcverbose)
fprintf (stderr, "XMesaCreateWindowBuffer (%p, 0x%x): %p\n", mesavis, (int) cwin, *mbuf);
if (!*mbuf)
{ fprintf (stderr, "%s. fatal: could not create window buffer (Mesa)!\n", progname);
return;
}
# else
if (*mcon && !XMesaBindWindow (*mcon, cwin))
{ fprintf (stderr, "%s. fatal: binding window failed (XMesaBindWindow)!\n", progname);
return;
}
# endif
if (gejcverbose)
fprintf (stderr, "createMesaBackBuffer (%s) finished. Window: 0x%x, XMesaContext: %p\n",
ximagestr, (int) cwin, *mcon);
} /* createMesaBackBuffer */
#endif
/* makeOpenGLcontext */
/* create an OpenGL context for the canvas */
/* this code parallels oglcontext.C/mesacontext.C of VRweb */
/* In case of OpenGL we usually prefer to open a child window atop the
* canvas window to get a window with the desired OpenGL capabilities;
* the canvas window opened by Java may support less features or even
* not supporting GLX/OpenGL at all (double/depth buffering, RGB visual).
* Event handling and resizing works, expose depends on border of parent window
*
* for Mesa we always use the Canvas window itself and
* create two back buffers (pixmap and ximage) according to OGLCanvas.mesabackbuf
*
* always: ncontext, noglwindow
* OpenGL: ncolormap (if INSTCOLORMAP)
* Mesa: nxcontext; nbuffer, nxbuffer (>= 2.0)
*/
static void makeOpenGLcontext (struct HOGLCanvas* handle, Window cwin, jn_int32 flags)
{
ptrsizedint context; /* ncontext */
ptrsizedint xcontext; /* nxcontext - Mesa only */
Window glxwin; /* noglwindow */
ptrsizedint bufptr = 0L, xbufptr = 0L; /* nbuffer, nxbuffer - Mesa 2.0 only */
Colormap color_map = 0; /* ncolormap, OpenGL w/ INSTCOLORMAP only */
#ifdef USEMESA
/* Mesa, always same window */
/* yes, I know Mesa implementes the GLX routines, but they are not flexible enough when
* we want to use the current window which I prefer.
* Also dynamic selection of the backbuffer method is very useful in terms of speed.
*/
static XVisualInfo xvisinfo; /* must be static, because Mesa 2.x keeps a pointer to it */
XMesaContext pixcon = 0;
XMesaContext ximcon = 0;
# ifdef MESA_2_0
XMesaBuffer pixbuf, ximbuf;
# endif
getVisualInfo (cwin, &xvisinfo);
# ifdef MESA_2_0
# define FORMESA20(x) x
# else
# define FORMESA20(x) 0
# endif
/* create ximage context for shading and/or pixmap context for wireframes */
/* for unlocated reasons (Java JDK bug?) (unhand (handle)->mesa_backbuf) does not */
/* contain the same value as flags argument */
/* fprintf (stderr, "buffers to create: %d\n", (int) handle->obj->mesa_xxx_backbuf); */
/* fprintf (stderr, "buffers to create: %d\n", (int) flags); */
if (flags & OGLCanvas_MESABACKBUF_PIXMAP)
createMesaBackBuffer (cwin, &xvisinfo, &pixcon, 0, "Pixmap", FORMESA20 (&pixbuf));
if (flags & OGLCanvas_MESABACKBUF_XIMAGE)
createMesaBackBuffer (cwin, &xvisinfo, &ximcon, 1, "XImage", FORMESA20 (&ximbuf));
if (!pixcon && !ximcon)
{ fprintf (stderr, "%s. fatal: could create neither backbuffer for Mesa!\n", progname);
return;
}
glxwin = cwin;
context = (ptrsizedint) pixcon;
xcontext = (ptrsizedint) ximcon;
bufptr = (ptrsizedint) pixbuf;
xbufptr = (ptrsizedint) ximbuf;
#else
# ifdef NEWWIN
/* OpenGL, new window */
int init_config [32]; /* request a double buffered, z-buffered RGB visual */
int* icfptr = init_config;
XVisualInfo* visual;
GLXContext glxcon;
int cx, cy;
unsigned int cwidth, cheight, borderwidth, cdepth;
XSetWindowAttributes xattrs;
unsigned long xattrmask;
Window xw;
xcontext = 0; /* not used for OpenGL */
*icfptr++ = GLX_DOUBLEBUFFER; /* if double buffering desired */
*icfptr++ = GLX_RGBA;
*icfptr++ = GLX_RED_SIZE;
*icfptr++ = 1;
*icfptr++ = GLX_GREEN_SIZE;
*icfptr++ = 1;
*icfptr++ = GLX_BLUE_SIZE;
*icfptr++ = 1;
/* alpha bitplanes
* *icfptr++ = GLX_ALPHA_SIZE;
* *icfptr++ = 1;
*/
*icfptr++ = GLX_DEPTH_SIZE;
*icfptr++ = 1;
*icfptr = (int) None; /* sentinel */
visual = glXChooseVisual (xdpy, DefaultScreen (xdpy), init_config);
if (!visual)
{ fprintf (stderr, "%s. fatal: desired GLX visual (RGB with double- and z-buffer) not available!\n", progname);
return;
}
glxcon = glXCreateContext (
xdpy, visual,
0, /* have to share display lists when opening multiple windows */
1 /* "direct rendering" flag */
);
if (!glxcon)
{ fprintf (stderr, "%s. fatal: could not create glx-context!\n", progname);
return;
}
if (gejcverbose)
fprintf (stderr, "visual used for OpenGL has ID 0x%x\n", (int) visual->visual->visualid);
/* parent geometry */
XGetGeometry (xdpy, cwin, &xw, &cx, &cy, &cwidth, &cheight, &borderwidth, &cdepth);
if (gejcverbose)
fprintf (stderr, "canvas (parent) geometry: %dx%d%+d%+d\n", cwidth, cheight, cx, cy);
/* must create separate color map */
color_map = XCreateColormap (xdpy, RootWindow (xdpy, visual->screen), visual->visual, AllocNone);
xattrmask = CWColormap; /* something else? */
xattrs.colormap = color_map;
/* Java may set a borderpixel, disliked by OpenGL */
xattrmask |= CWBorderPixel;
xattrs.border_pixel = 0;
/* propagate all events ??? */
xattrmask |= CWDontPropagate;
xattrs.do_not_propagate_mask = 0;
/* events */
xattrmask |= CWEventMask;
xattrs.event_mask = 0;
/* copy cursor from parent */
xattrmask |= CWCursor;
xattrs.cursor = None;
/* create a window */
if (gejcverbose)
fprintf (stderr, "creating Xwindow for OpenGL ...\n");
xw = XCreateWindow (
xdpy, cwin, 1, 1, /* relative to parent */
cwidth - 2, cheight - 2, 0, /* border width */
visual->depth, InputOutput,
visual->visual,
xattrmask, &xattrs
);
if (gejcverbose)
fprintf (stderr, "... Xwindow for OpenGL created\n");
/* map the window */
XMapRaised (xdpy, xw);
/* XInstallColormap (xdpy, color_map); */ /* see mouseInside */
glxwin = xw;
if (gejcverbose)
fprintf (stderr, "makeOpenGLcontext finished. GLXwindow: 0x%x, GLXContext: %p\n", (int) glxwin, glxcon);
context = (ptrsizedint) glxcon;
# else
/* OpenGL, same window */
GLXContext glxcon;
XVisualInfo xvisinfo;
getVisualInfo (cwin, &xvisinfo);
glxcon = glXCreateContext (
xdpy, &xvisinfo,
0, /* have to share display lists when opening multiple windows */
1 /* "direct rendering" flag */
);
if (!glxcon)
{ fprintf (stderr, "%s. fatal: could not create glx-context (OpenGL)!\n", progname);
return;
}
glxwin = cwin;
if (gejcverbose)
fprintf (stderr, "makeOpenGLcontext finished. GLXwindow: 0x%x, GLXContext: %p\n", (int) glxwin, glxcon);
context = (ptrsizedint) glxcon;
# endif
#endif /* OpenGL */
handle->obj->ncontext = context;
handle->obj->nxcontext = xcontext;
handle->obj->noglwindow = (jn_int32) glxwin;
handle->obj->nbuffer = bufptr;
handle->obj->nxbuffer = xbufptr;
handle->obj->ncolormap = (jn_int32) color_map;
} /* makeOpenGLcontext */
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