1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216
|
/*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile: vtkBitArray.h,v $
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkBitArray - dynamic, self-adjusting array of bits
// .SECTION Description
// vtkBitArray is an array of bits (0/1 data value). The array is packed
// so that each byte stores eight bits. vtkBitArray provides methods
// for insertion and retrieval of bits, and will automatically resize
// itself to hold new data.
#ifndef __vtkBitArray_h
#define __vtkBitArray_h
#include "vtkDataArray.h"
class VTK_COMMON_EXPORT vtkBitArray : public vtkDataArray
{
public:
static vtkBitArray *New();
vtkTypeRevisionMacro(vtkBitArray,vtkDataArray);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Allocate memory for this array. Delete old storage only if necessary.
// Note that ext is no longer used.
int Allocate(vtkIdType sz, vtkIdType ext=1000);
// Description:
// Release storage and reset array to initial state.
void Initialize();
// satisfy vtkDataArray API
int GetDataType() {return VTK_BIT;};
int GetDataTypeSize() { return 0; }
// Description:
// Set the number of n-tuples in the array.
void SetNumberOfTuples(vtkIdType number);
// Description:
// Get a pointer to a tuple at the ith location. This is a dangerous method
// (it is not thread safe since a pointer is returned).
double *GetTuple(vtkIdType i);
// Description:
// Copy the tuple value into a user-provided array.
void GetTuple(vtkIdType i, double * tuple);
// Description:
// Set the tuple value at the ith location in the array.
void SetTuple(vtkIdType i, const float * tuple);
void SetTuple(vtkIdType i, const double * tuple);
// Description:
// Insert (memory allocation performed) the tuple into the ith location
// in the array.
void InsertTuple(vtkIdType i, const float * tuple);
void InsertTuple(vtkIdType i, const double * tuple);
// Description:
// Insert (memory allocation performed) the tuple onto the end of the array.
vtkIdType InsertNextTuple(const float * tuple);
vtkIdType InsertNextTuple(const double * tuple);
// Description:
// Set the data component at the ith tuple and jth component location.
// Note that i is less then NumberOfTuples and j is less then
// NumberOfComponents. Make sure enough memory has been allocated (use
// SetNumberOfTuples() and SetNumberOfComponents()).
void SetComponent(vtkIdType i, int j, double c);
// Description:
// Free any unneeded memory.
void Squeeze();
// Description:
// Resize the array while conserving the data.
virtual int Resize(vtkIdType numTuples);
// Description:
// Get the data at a particular index.
int GetValue(vtkIdType id);
// Description:
// Fast method based setting of values without memory checks. First
// use SetNumberOfValues then use SetValue to actually set them.
// Specify the number of values for this object to hold. Does an
// allocation as well as setting the MaxId ivar. Used in conjunction with
// SetValue() method for fast insertion.
void SetNumberOfValues(vtkIdType number);
// Description:
// Set the data at a particular index. Does not do range checking. Make sure
// you use the method SetNumberOfValues() before inserting data.
void SetValue(vtkIdType id, int value);
// Description:
// Insets values and checks to make sure there is enough memory
void InsertValue(vtkIdType id, int i);
vtkIdType InsertNextValue(int i);
// Description:
// Insert the data component at ith tuple and jth component location.
// Note that memory allocation is performed as necessary to hold the data.
virtual void InsertComponent(vtkIdType i, int j, double c);
// Description:
// Direct manipulation of the underlying data.
unsigned char *GetPointer(vtkIdType id) {return this->Array + id/8;}
// Description:
// Get the address of a particular data index. Make sure data is allocated
// for the number of items requested. Set MaxId according to the number of
// data values requested.
unsigned char *WritePointer(vtkIdType id, vtkIdType number);
void* WriteVoidPointer(vtkIdType id, vtkIdType number)
{ return this->WritePointer(id, number); }
void *GetVoidPointer(vtkIdType id)
{return (void *)this->GetPointer(id);};
// Description:
// Deep copy of another bit array.
void DeepCopy(vtkDataArray *da);
// Description:
// This method lets the user specify data to be held by the array. The
// array argument is a pointer to the data. size is the size of
// the array supplied by the user. Set save to 1 to keep the class
// from deleting the array when it cleans up or reallocates memory.
// The class uses the actual array provided; it does not copy the data
// from the suppled array.
void SetArray(unsigned char* array, vtkIdType size, int save);
void SetVoidArray(void *array, vtkIdType size, int save)
{this->SetArray((unsigned char *)array, size, save);};
protected:
vtkBitArray(vtkIdType numComp=1);
~vtkBitArray();
unsigned char *Array; // pointer to data
unsigned char *ResizeAndExtend(vtkIdType sz);
// function to resize data
int TupleSize; //used for data conversion
double *Tuple;
int SaveUserArray;
private:
// hide superclass' DeepCopy() from the user and the compiler
void DeepCopy(vtkDataArray &da) {this->vtkDataArray::DeepCopy(&da);}
private:
vtkBitArray(const vtkBitArray&); // Not implemented.
void operator=(const vtkBitArray&); // Not implemented.
};
inline void vtkBitArray::SetNumberOfValues(vtkIdType number)
{
this->Allocate(number);
this->MaxId = number - 1;
}
inline void vtkBitArray::SetValue(vtkIdType id, int value)
{
if (value)
{
this->Array[id/8] |= (0x80 >> id%8);
}
else
{
this->Array[id/8] &= (~(0x80 >> id%8));
}
}
inline void vtkBitArray::InsertValue(vtkIdType id, int i)
{
if ( id >= this->Size )
{
this->ResizeAndExtend(id+1);
}
if (i)
{
this->Array[id/8] |= (0x80 >> id%8);
}
else
{
this->Array[id/8] &= (~(0x80 >> id%8));
}
if ( id > this->MaxId )
{
this->MaxId = id;
}
}
inline vtkIdType vtkBitArray::InsertNextValue(int i)
{
this->InsertValue (++this->MaxId,i); return this->MaxId;
}
inline void vtkBitArray::Squeeze() {this->ResizeAndExtend (this->MaxId+1);}
#endif
|