1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95
|
/*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile: TimeRenderer2.cxx,v $
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkActor.h"
#include "vtkCamera.h"
#include "vtkCullerCollection.h"
#include "vtkPlaneSource.h"
#include "vtkPolyDataMapper.h"
#include "vtkRenderWindow.h"
#include "vtkRenderer.h"
#include "vtkStripper.h"
#include "vtkTimerLog.h"
#include "vtkTriangleFilter.h"
int main( int argc, char *argv[] )
{
// For timings
int i;
int RES = 200;
if (argc > 1)
{
RES = atoi(argv[1]);
}
// create a rendering window and both renderers
vtkRenderer *ren1 = vtkRenderer::New();
ren1->GetCullers()->InitTraversal();
//ren1->RemoveCuller(ren1->GetCullers()->GetNextItem());
vtkRenderWindow *renWindow = vtkRenderWindow::New();
renWindow->AddRenderer(ren1);
vtkPlaneSource *plane = vtkPlaneSource::New();
plane->SetResolution(RES,RES);
vtkPolyDataMapper *mapper;
vtkActor *actor;
vtkTriangleFilter *tfilter;
vtkStripper *stripper;
mapper = vtkPolyDataMapper::New();
actor = vtkActor::New();
tfilter = vtkTriangleFilter::New();
stripper = vtkStripper::New();
tfilter->SetInputConnection(plane->GetOutputPort());
stripper->SetInputConnection(tfilter->GetOutputPort());
mapper->SetInputConnection(stripper->GetOutputPort());
actor->SetMapper(mapper);
ren1->AddActor(actor);
// set the size of our window
renWindow->SetSize(500,500);
// set the viewports and background of the renderers
// ren1->SetViewport(0,0,0.5,1);
ren1->SetBackground(0.2,0.3,0.5);
// draw the resulting scene
renWindow->Render();
ren1->GetActiveCamera()->Azimuth(3);
renWindow->Render();
// Set up times
vtkTimerLog *tl = vtkTimerLog::New();
tl->StartTimer();
// do a azimuth of the cameras 3 degrees per iteration
for (i = 0; i < 360; i += 3)
{
ren1->GetActiveCamera()->Azimuth(3);
renWindow->Render();
}
tl->StopTimer();
cerr << "Wall Time = " << tl->GetElapsedTime() << "\n";
cerr << "FrameRate = " << 120.0 / tl->GetElapsedTime() << "\n";
cerr << "TriRate = " << RES*RES*2*120 / tl->GetElapsedTime() << "\n";
// Clean up
ren1->Delete();
renWindow->Delete();
tl->Delete();
return 1;
}
|