1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54
|
/*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile: vtkMesaActor.h,v $
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkMesaActor - Mesa actor
// .SECTION Description
// vtkMesaActor is a concrete implementation of the abstract class vtkActor.
// vtkMesaActor interfaces to the Mesa rendering library.
#ifndef __vtkMesaActor_h
#define __vtkMesaActor_h
#include "vtkActor.h"
class vtkMesaRenderer;
class VTK_RENDERING_EXPORT vtkMesaActor : public vtkActor
{
protected:
public:
static vtkMesaActor *New();
vtkTypeRevisionMacro(vtkMesaActor,vtkActor);
virtual void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Actual actor render method.
void Render(vtkRenderer *ren, vtkMapper *mapper);
// Description:
// Create a vtkMesaProperty, used by the super class to
// create a compatible class with the vtkMesaActor.
vtkProperty* MakeProperty();
protected:
vtkMesaActor() {};
~vtkMesaActor() {};
private:
vtkMesaActor(const vtkMesaActor&); // Not implemented.
void operator=(const vtkMesaActor&); // Not implemented.
};
#endif
|