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/*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile: vtkOpenGLProperty.h,v $
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkOpenGLProperty - OpenGL property
// .SECTION Description
// vtkOpenGLProperty is a concrete implementation of the abstract class
// vtkProperty. vtkOpenGLProperty interfaces to the OpenGL rendering library.
#ifndef __vtkOpenGLProperty_h
#define __vtkOpenGLProperty_h
#include "vtkProperty.h"
class vtkOpenGLRenderer;
class VTK_RENDERING_EXPORT vtkOpenGLProperty : public vtkProperty
{
public:
static vtkOpenGLProperty *New();
vtkTypeRevisionMacro(vtkOpenGLProperty,vtkProperty);
virtual void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Implement base class method.
void Render(vtkActor *a, vtkRenderer *ren);
// Description:
// Implement base class method.
void BackfaceRender(vtkActor *a, vtkRenderer *ren);
protected:
vtkOpenGLProperty() {};
~vtkOpenGLProperty() {};
private:
vtkOpenGLProperty(const vtkOpenGLProperty&); // Not implemented.
void operator=(const vtkOpenGLProperty&); // Not implemented.
};
#endif
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