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/*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile: vtkRenderWindowCollection.h,v $
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkRenderWindowCollection - a list of RenderWindows
// .SECTION Description
// vtkRenderWindowCollection represents and provides methods to manipulate a
// list of RenderWindows. The list is unsorted and duplicate entries are
// not prevented.
// .SECTION see also
// vtkRenderWindow vtkCollection
#ifndef __vtkRenderWindowCollection_h
#define __vtkRenderWindowCollection_h
#include "vtkCollection.h"
#include "vtkRenderWindow.h" // Needed for static cast
class VTK_RENDERING_EXPORT vtkRenderWindowCollection : public vtkCollection
{
public:
static vtkRenderWindowCollection *New();
vtkTypeRevisionMacro(vtkRenderWindowCollection,vtkCollection);
virtual void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Add a RenderWindow to the list.
void AddItem(vtkRenderWindow *a) {
this->vtkCollection::AddItem((vtkObject *)a);};
// Description:
// Get the next RenderWindow in the list. Return NULL when at the end of the
// list.
vtkRenderWindow *GetNextItem() {
return static_cast<vtkRenderWindow *>(this->GetNextItemAsObject());};
//BTX
// Description:
// Reentrant safe way to get an object in a collection. Just pass the
// same cookie back and forth.
vtkRenderWindow *GetNextRenderWindow(vtkCollectionSimpleIterator &cookie) {
return static_cast<vtkRenderWindow *>(this->GetNextItemAsObject(cookie));};
//ETX
protected:
vtkRenderWindowCollection() {};
~vtkRenderWindowCollection() {};
private:
// hide the standard AddItem from the user and the compiler.
void AddItem(vtkObject *o) { this->vtkCollection::AddItem(o); };
private:
vtkRenderWindowCollection(const vtkRenderWindowCollection&); // Not implemented.
void operator=(const vtkRenderWindowCollection&); // Not implemented.
};
#endif
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