File: vtkVariantToNumeric.cxx

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/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkVariantToNumeric.cxx

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
/*-------------------------------------------------------------------------
  Copyright 2008 Sandia Corporation.
  Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
  the U.S. Government retains certain rights in this software.
-------------------------------------------------------------------------*/

//----------------------------------------------------------------------------
// Templated definition of ToNumeric, isolated into its very own file to
// allow it to be defined before its use with most compilers, but after its
// use for (at least) Visual Studio 6.

template <typename T>
T vtkVariant::ToNumeric(bool* valid, T* vtkNotUsed(ignored)) const
{
  if (valid)
    {
    *valid = true;
    }
  if (this->IsString())
    {
    return vtkVariantStringToNumeric<T>(* this->Data.String, valid);
    }
  if (this->IsFloat())
    {
    return static_cast<T>(this->Data.Float);
    }
  if (this->IsDouble())
    {
    return static_cast<T>(this->Data.Double);
    }
  if (this->IsChar())
    {
    return static_cast<T>(this->Data.Char);
    }
  if (this->IsUnsignedChar())
    {
    return static_cast<T>(this->Data.UnsignedChar);
    }
  if (this->IsSignedChar())
    {
    return static_cast<T>(this->Data.SignedChar);
    }
  if (this->IsShort())
    {
    return static_cast<T>(this->Data.Short);
    }
  if (this->IsUnsignedShort())
    {
    return static_cast<T>(this->Data.UnsignedShort);
    }
  if (this->IsInt())
    {
    return static_cast<T>(this->Data.Int);
    }
  if (this->IsUnsignedInt())
    {
    return static_cast<T>(this->Data.UnsignedInt);
    }
  if (this->IsLong())
    {
    return static_cast<T>(this->Data.Long);
    }
  if (this->IsUnsignedLong())
    {
    return static_cast<T>(this->Data.UnsignedLong);
    }
#if defined(VTK_TYPE_USE___INT64)
  if (this->Is__Int64())
    {
    return static_cast<T>(this->Data.__Int64);
    }
  if (this->IsUnsigned__Int64())
    {
    return static_cast<T>(static_cast<__int64>(this->Data.Unsigned__Int64));
    }
#endif
#if defined(VTK_TYPE_USE_LONG_LONG)
  if (this->IsLongLong())
    {
    return static_cast<T>(this->Data.LongLong);
    }
  if (this->IsUnsignedLongLong())
    {
    return static_cast<T>(this->Data.UnsignedLongLong);
    }
#endif
  // For arrays, convert the first value to the appropriate type.
  if (this->IsArray())
    {
    if (this->Data.VTKObject->IsA("vtkDataArray"))
      {
      // Note: This are not the best conversion.
      //       We covert the first value to double, then
      //       cast it back to the appropriate numeric type.
      vtkDataArray* da = vtkDataArray::SafeDownCast(this->Data.VTKObject);
      return static_cast<T>(da->GetTuple1(0));
      }
    if (this->Data.VTKObject->IsA("vtkVariantArray"))
      {
      // Note: This are not the best conversion.
      //       We covert the first value to double, then
      //       cast it back to the appropriate numeric type.
      vtkVariantArray* va = vtkVariantArray::SafeDownCast(this->Data.VTKObject);
      return static_cast<T>(va->GetValue(0).ToDouble());
      }
    if (this->Data.VTKObject->IsA("vtkStringArray"))
      {
      vtkStringArray* sa = vtkStringArray::SafeDownCast(this->Data.VTKObject);
      return vtkVariantStringToNumeric<T>(sa->GetValue(0), valid);
      }
    }
  if (valid)
    {
    *valid = false;
    }
  return static_cast<T>(0);
}