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/*=========================================================================
Program: Visualization Toolkit
Module: PointLocator.cxx
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkActor.h"
#include "vtkPointLocator.h"
#include "vtkPolyData.h"
#include "vtkPolyDataMapper.h"
#include "vtkProperty.h"
#include "vtkRenderWindow.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkRenderer.h"
#include "vtkRenderer.h"
#include "vtkSphereSource.h"
#include "vtkRegressionTestImage.h"
#include "vtkDebugLeaks.h"
int PointLocator( int argc, char *argv[] )
{
vtkRenderer *renderer = vtkRenderer::New();
vtkRenderWindow *renWin = vtkRenderWindow::New();
renWin->AddRenderer(renderer);
vtkRenderWindowInteractor *iren = vtkRenderWindowInteractor::New();
iren->SetRenderWindow(renWin);
vtkSphereSource *sphere = vtkSphereSource::New();
sphere->SetThetaResolution(8); sphere->SetPhiResolution(8);
sphere->SetRadius(1.0);
sphere->Update();
vtkPolyDataMapper *sphereMapper = vtkPolyDataMapper::New();
sphereMapper->SetInputConnection(sphere->GetOutputPort());
vtkActor *sphereActor = vtkActor::New();
sphereActor->SetMapper(sphereMapper);
vtkSphereSource *spot = vtkSphereSource::New();
spot->SetPhiResolution(6);
spot->SetThetaResolution(6);
spot->SetRadius(0.1);
vtkPolyDataMapper *spotMapper = vtkPolyDataMapper::New();
spotMapper->SetInputConnection(spot->GetOutputPort());
// Build a locator
vtkPointLocator *pointLocator = vtkPointLocator::New();
pointLocator->SetDataSet(sphere->GetOutput());
pointLocator->BuildLocator();
//
double p1[] = {2.0, 1.0, 3.0};
// Find closest point
vtkIdType ptId;
double dist;
p1[0] = 0.1; p1[1] = -0.2; p1[2] = 0.2;
ptId = pointLocator->FindClosestPoint(p1);
vtkActor *closestPointActor = vtkActor::New();
closestPointActor->SetMapper(spotMapper);
// TODO cleanupo
closestPointActor->SetPosition(
sphere->GetOutput()->GetPoints()->GetPoint(ptId)[0],
sphere->GetOutput()->GetPoints()->GetPoint(ptId)[1],
sphere->GetOutput()->GetPoints()->GetPoint(ptId)[2]);
closestPointActor->GetProperty()->SetColor(0.0, 1.0, 0.0);
// Find closest point within radius
float radius = 5.0;
p1[0] = .2; p1[1] = 1.0; p1[2] = 1.0;
ptId = pointLocator->FindClosestPointWithinRadius(radius, p1, dist);
vtkActor *closestPointActor2 = vtkActor::New();
closestPointActor2->SetMapper(spotMapper);
// TODO cleanup
closestPointActor2->SetPosition(
sphere->GetOutput()->GetPoints()->GetPoint(ptId)[0],
sphere->GetOutput()->GetPoints()->GetPoint(ptId)[1],
sphere->GetOutput()->GetPoints()->GetPoint(ptId)[2]);
closestPointActor2->GetProperty()->SetColor(0.0, 1.0, 0.0);
renderer->AddActor(sphereActor);
renderer->AddActor(closestPointActor);
renderer->AddActor(closestPointActor2);
renderer->SetBackground(1,1,1);
renWin->SetSize(300,300);
// interact with data
renWin->Render();
int retVal = vtkRegressionTestImage( renWin );
if ( retVal == vtkRegressionTester::DO_INTERACTOR)
{
iren->Start();
}
// Clean up
renderer->Delete();
renWin->Delete();
iren->Delete();
sphere->Delete();
sphereMapper->Delete();
sphereActor->Delete();
spot->Delete();
spotMapper->Delete();
closestPointActor->Delete();
closestPointActor2->Delete();
pointLocator->FreeSearchStructure();
pointLocator->Delete();
return !retVal;
}
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