File: vtkSimpleElevationFilter.cxx

package info (click to toggle)
vtk 5.8.0-13
  • links: PTS, VCS
  • area: main
  • in suites: wheezy
  • size: 130,524 kB
  • sloc: cpp: 1,129,256; ansic: 708,203; tcl: 48,526; python: 20,875; xml: 6,779; yacc: 4,208; perl: 3,121; java: 2,788; lex: 931; sh: 660; asm: 471; makefile: 299
file content (123 lines) | stat: -rw-r--r-- 3,448 bytes parent folder | download | duplicates (4)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkSimpleElevationFilter.cxx

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
#include "vtkSimpleElevationFilter.h"

#include "vtkCellData.h"
#include "vtkDataSet.h"
#include "vtkFloatArray.h"
#include "vtkInformation.h"
#include "vtkInformationVector.h"
#include "vtkMath.h"
#include "vtkObjectFactory.h"
#include "vtkPointData.h"

vtkStandardNewMacro(vtkSimpleElevationFilter);

// Construct object with LowPoint=(0,0,0) and HighPoint=(0,0,1). Scalar
// range is (0,1).
vtkSimpleElevationFilter::vtkSimpleElevationFilter()
{
  this->Vector[0] = 0.0;
  this->Vector[1] = 0.0;
  this->Vector[2] = 1.0;
}

// Convert position along ray into scalar value.  Example use includes 
// coloring terrain by elevation.
//
int vtkSimpleElevationFilter::RequestData(
  vtkInformation *vtkNotUsed(request),
  vtkInformationVector **inputVector,
  vtkInformationVector *outputVector)
{
  // get the info objects
  vtkInformation *inInfo = inputVector[0]->GetInformationObject(0);
  vtkInformation *outInfo = outputVector->GetInformationObject(0);

  // get the input and output
  vtkDataSet *input = vtkDataSet::SafeDownCast(
    inInfo->Get(vtkDataObject::DATA_OBJECT()));
  vtkDataSet *output = vtkDataSet::SafeDownCast(
    outInfo->Get(vtkDataObject::DATA_OBJECT()));

  vtkIdType i, numPts;
  vtkFloatArray *newScalars;
  double s, x[3];

  // Initialize
  //
  vtkDebugMacro(<<"Generating elevation scalars!");

 // First, copy the input to the output as a starting point
  output->CopyStructure( input );

  if ( ((numPts=input->GetNumberOfPoints()) < 1) )
    {
    vtkDebugMacro(<< "No input!");
    return 1;
    }

  // Allocate
  //
  newScalars = vtkFloatArray::New();
  newScalars->SetNumberOfTuples(numPts);

  // Set up 1D parametric system
  //
  if ( vtkMath::Dot(this->Vector,this->Vector) == 0.0)
    {
    vtkErrorMacro(<< "Bad vector, using (0,0,1)");
    this->Vector[0] = this->Vector[1] = 0.0; this->Vector[2] = 1.0;
    }

  // Compute dot product
  //
  int abort=0;
  vtkIdType progressInterval=numPts/20 + 1;
  for (i=0; i<numPts && !abort; i++)
    {
    if ( ! (i % progressInterval) ) 
      {
      this->UpdateProgress ((double)i/numPts);
      abort = this->GetAbortExecute();
      }

    input->GetPoint(i,x);
    s = vtkMath::Dot(this->Vector,x);
    newScalars->SetComponent(i,0,s);
    }

  // Update self
  //
  output->GetPointData()->CopyScalarsOff();
  output->GetPointData()->PassData(input->GetPointData());

  output->GetCellData()->PassData(input->GetCellData());

  newScalars->SetName("Elevation");
  output->GetPointData()->AddArray(newScalars);
  output->GetPointData()->SetActiveScalars(newScalars->GetName());
  newScalars->Delete();

  return 1;
}

void vtkSimpleElevationFilter::PrintSelf(ostream& os, vtkIndent indent)
{
  this->Superclass::PrintSelf(os,indent);

  os << indent << "Vector: (" << this->Vector[0] << ", "
     << this->Vector[1] << ", " << this->Vector[2] << ")\n";
}