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/*=========================================================================
Program: Visualization Toolkit
Module: TestCellLocator.cxx
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkSmartPointer.h"
#include "vtkDataArray.h"
#include "vtkGenericCell.h"
#include "vtkPointData.h"
#include "vtkActor.h"
#include "vtkCellLocator.h"
#include "vtkCleanPolyData.h"
#include "vtkCubeSource.h"
#include "vtkIdList.h"
#include "vtkLinearSubdivisionFilter.h"
#include "vtkMaskFields.h"
#include "vtkPolyData.h"
#include "vtkPolyDataMapper.h"
#include "vtkProperty.h"
#include "vtkRenderWindow.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkRenderer.h"
#include "vtkRenderer.h"
#include "vtkSphereSource.h"
#include "vtkTransform.h"
#include "vtkTransformPolyDataFilter.h"
#include "vtkTriangleFilter.h"
#include "vtkRegressionTestImage.h"
#include "vtkDebugLeaks.h"
// This test reproduces the cell locator bug in FindCellsAlongLine
int TestFindCellsAlongLine()
{ // returns 1 for success and 0 for failure
// Generate a surface mesh
vtkSmartPointer<vtkCubeSource> source =
vtkSmartPointer<vtkCubeSource>::New();
vtkSmartPointer<vtkMaskFields> removearrays =
vtkSmartPointer<vtkMaskFields>::New();
removearrays->SetInputConnection(source->GetOutputPort());
removearrays->CopyAllOff();
vtkSmartPointer<vtkCleanPolyData> clean =
vtkSmartPointer<vtkCleanPolyData>::New();
clean->SetInputConnection(removearrays->GetOutputPort());
vtkSmartPointer<vtkTransform> trans =
vtkSmartPointer<vtkTransform>::New();
trans->RotateX(6);
trans->RotateY(9);
trans->RotateZ(3);
vtkSmartPointer<vtkTransformPolyDataFilter> transformer =
vtkSmartPointer<vtkTransformPolyDataFilter>::New();
transformer->SetInputConnection(clean->GetOutputPort());
transformer->SetTransform(trans.GetPointer());
vtkSmartPointer<vtkTriangleFilter> triangulator =
vtkSmartPointer<vtkTriangleFilter>::New();
triangulator->SetInputConnection(transformer->GetOutputPort());
vtkSmartPointer<vtkLinearSubdivisionFilter> subdivide =
vtkSmartPointer<vtkLinearSubdivisionFilter>::New();
subdivide->SetInputConnection(triangulator->GetOutputPort());
subdivide->SetNumberOfSubdivisions(4);
subdivide->Update();
vtkSmartPointer<vtkPolyData> surface =
vtkSmartPointer<vtkPolyData>::New();
surface->DeepCopy(subdivide->GetOutput());
// Create the standard locator
vtkSmartPointer<vtkCellLocator> cellLocator =
vtkSmartPointer<vtkCellLocator>::New();
cellLocator->SetDataSet(surface.GetPointer());
cellLocator->BuildLocator();
// This line (p1,p2) together with the surface mesh
// generated above reproduces the bug
double p1[] = {0.897227, 0.0973691, 0.0389687};
double p2[] = {0.342117, 0.492077, 0.423446};
vtkSmartPointer<vtkIdList> cellIds =
vtkSmartPointer<vtkIdList>::New();
cellLocator->FindCellsAlongLine(p1, p2, 0.0, cellIds.GetPointer());
if(cellIds->GetNumberOfIds() != 4)
{
vtkGenericWarningMacro("Wrong amount of intersected Ids " << cellIds->GetNumberOfIds());
return 0;
}
// these ids are the ones that should be in the list.
// if we uniquely add them the list size should still be 4.
cellIds->InsertUniqueId(657);
cellIds->InsertUniqueId(856);
cellIds->InsertUniqueId(1885);
cellIds->InsertUniqueId(1887);
if(cellIds->GetNumberOfIds() != 4)
{
vtkGenericWarningMacro("Wrong cell Ids in the list " << cellIds->GetNumberOfIds());
return 0;
}
return 1;
}
int TestCellLocator( int argc, char *argv[] )
{
// kuhnan's sample code used to test
// vtkCellLocator::IntersectWithLine(...9 params...)
// sphere1: the outer sphere
vtkSmartPointer<vtkSphereSource> sphere1 =
vtkSmartPointer<vtkSphereSource>::New();
sphere1->SetThetaResolution(100);
sphere1->SetPhiResolution(100);
sphere1->SetRadius(1);
sphere1->Update();
// sphere2: the inner sphere
vtkSmartPointer<vtkSphereSource> sphere2 =
vtkSmartPointer<vtkSphereSource>::New();
sphere2->SetThetaResolution(100);
sphere2->SetPhiResolution(100);
sphere2->SetRadius(0.8);
sphere2->Update();
// the normals obtained from the outer sphere
vtkDataArray *sphereNormals = sphere1->GetOutput()->GetPointData()->GetNormals();
// the cell locator
vtkSmartPointer<vtkCellLocator> locator =
vtkSmartPointer<vtkCellLocator>::New();
locator->SetDataSet(sphere2->GetOutput());
locator->CacheCellBoundsOn();
locator->AutomaticOn();
locator->BuildLocator();
// init the counter and ray length
int numIntersected = 0;
double rayLen = 0.200001; // = 1 - 0.8 + error tolerance
int sub_id;
vtkIdType cell_id;
double param_t, intersect[3], paraCoord[3];
double sourcePnt[3], destinPnt[3], normalVec[3];
vtkSmartPointer<vtkGenericCell> cell =
vtkSmartPointer<vtkGenericCell>::New();
// this loop traverses each point on the outer sphere (sphere1)
// and looks for an intersection on the inner sphere (sphere2)
std::cout << "NumberOfPoints: "
<< sphere1->GetOutput()->GetNumberOfPoints() << std::endl;
for ( int i = 0; i < sphere1->GetOutput()->GetNumberOfPoints(); i ++ )
{
sphere1->GetOutput()->GetPoint(i, sourcePnt);
sphereNormals->GetTuple(i, normalVec);
// cast a ray in the negative direction toward sphere1
destinPnt[0] = sourcePnt[0] - rayLen * normalVec[0];
destinPnt[1] = sourcePnt[1] - rayLen * normalVec[1];
destinPnt[2] = sourcePnt[2] - rayLen * normalVec[2];
if ( locator->IntersectWithLine(sourcePnt, destinPnt, 0.0010, param_t,
intersect, paraCoord, sub_id, cell_id, cell) )
{
numIntersected ++;
}
else
{
std::cout << "Missed intersection: "
<< sourcePnt[0] << ", "
<< sourcePnt[1] << ", "
<< sourcePnt[2] << std::endl;
std::cout << "To: "
<< destinPnt[0] << ", "
<< destinPnt[1] << ", "
<< destinPnt[2] << std::endl;
std::cout << "Normal: "
<< normalVec[0] << ", "
<< normalVec[1] << ", "
<< normalVec[2] << std::endl;
}
}
if ( numIntersected != sphere1->GetOutput()->GetNumberOfPoints() )
{
int numMissed = sphere1->GetOutput()->GetNumberOfPoints() - numIntersected;
std::cerr << "ERROR: "
<< numMissed << " ray-sphere intersections missed!!!"
<< std::endl;
std::cerr << "If on a non-WinTel32 platform, try rayLen = 0.200001 or 0.20001 for a new test." << std::endl;
return 1;
}
else
{
std::cout << "Passed: a total of "
<< sphere1->GetOutput()->GetNumberOfPoints()
<< " ray-sphere intersections detected." << std::endl;
}
sphereNormals = NULL;
// below: the initial tests
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow> renWin =
vtkSmartPointer<vtkRenderWindow>::New();
renWin->AddRenderer(renderer);
vtkSmartPointer<vtkRenderWindowInteractor> iren =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
iren->SetRenderWindow(renWin);
vtkSmartPointer<vtkSphereSource> sphere =
vtkSmartPointer<vtkSphereSource>::New();
sphere->SetThetaResolution(8); sphere->SetPhiResolution(8);
sphere->SetRadius(1.0);
sphere->Update();
vtkSmartPointer<vtkPolyDataMapper> sphereMapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
sphereMapper->SetInputConnection(sphere->GetOutputPort());
vtkSmartPointer<vtkActor> sphereActor =
vtkSmartPointer<vtkActor>::New();
sphereActor->SetMapper(sphereMapper);
vtkSmartPointer<vtkSphereSource> spot =
vtkSmartPointer<vtkSphereSource>::New();
spot->SetPhiResolution(6);
spot->SetThetaResolution(6);
spot->SetRadius(0.1);
vtkSmartPointer<vtkPolyDataMapper> spotMapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
spotMapper->SetInputConnection(spot->GetOutputPort());
// Build a locator
vtkSmartPointer<vtkCellLocator> cellLocator =
vtkSmartPointer<vtkCellLocator>::New();
cellLocator->SetDataSet(sphere->GetOutput());
cellLocator->BuildLocator();
// Intersect with line
double p1[] = {2.0, 1.0, 3.0};
double p2[] = {0.0, 0.0, 0.0};
double t;
double ptline[3], pcoords[3];
int subId;
cellLocator->IntersectWithLine(p1, p2, 0.001, t, ptline, pcoords, subId);
vtkSmartPointer<vtkActor> intersectLineActor =
vtkSmartPointer<vtkActor>::New();
intersectLineActor->SetMapper(spotMapper);
intersectLineActor->SetPosition(ptline[0],ptline[1],ptline[2]);
intersectLineActor->GetProperty()->SetColor(1.0, 0.0, 0.0);
// Find closest point
vtkIdType cellId;
double dist;
p1[0] = -2.4; p1[1] = -0.9;
cellLocator->FindClosestPoint(p1, ptline, cellId, subId, dist);
vtkSmartPointer<vtkActor> closestPointActor =
vtkSmartPointer<vtkActor>::New();
closestPointActor->SetMapper(spotMapper);
closestPointActor->SetPosition(ptline[0],ptline[1],ptline[2]);
closestPointActor->GetProperty()->SetColor(0.0, 1.0, 0.0);
// Find closest point within radius
float radius = 5.0;
p1[0] = .2; p1[1] = 1.0; p1[2] = 1.0;
cellLocator->FindClosestPointWithinRadius(p1, radius, ptline, cellId, subId, dist);
vtkSmartPointer<vtkActor> closestPointActor2 =
vtkSmartPointer<vtkActor>::New();
closestPointActor2->SetMapper(spotMapper);
closestPointActor2->SetPosition(ptline[0],ptline[1],ptline[2]);
closestPointActor2->GetProperty()->SetColor(0.0, 1.0, 0.0);
renderer->AddActor(sphereActor);
renderer->AddActor(intersectLineActor);
renderer->AddActor(closestPointActor);
renderer->AddActor(closestPointActor2);
renderer->SetBackground(1,1,1);
renWin->SetSize(300,300);
// interact with data
renWin->Render();
int retVal = vtkRegressionTestImage( renWin );
if ( retVal == vtkRegressionTester::DO_INTERACTOR)
{
iren->Start();
}
retVal = retVal & TestFindCellsAlongLine();
return !retVal;
}
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