File: ImplicitPlaneWidget.py

package info (click to toggle)
vtk6 6.3.0%2Bdfsg2-2
  • links: PTS, VCS
  • area: main
  • in suites: buster
  • size: 118,880 kB
  • sloc: cpp: 1,442,792; ansic: 113,395; python: 72,383; tcl: 46,998; xml: 8,119; yacc: 4,525; java: 4,239; perl: 3,108; lex: 1,694; sh: 1,093; asm: 154; makefile: 103; objc: 17
file content (80 lines) | stat: -rwxr-xr-x 2,328 bytes parent folder | download | duplicates (14)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
#!/usr/bin/env python

# This example demonstrates how to use the vtkPlaneWidget to probe a
# dataset and then generate contours on the probed data.

import vtk

# Create a mace out of filters.
sphere = vtk.vtkSphereSource()
cone = vtk.vtkConeSource()
glyph = vtk.vtkGlyph3D()
glyph.SetInputConnection(sphere.GetOutputPort())
glyph.SetSourceConnection(cone.GetOutputPort())
glyph.SetVectorModeToUseNormal()
glyph.SetScaleModeToScaleByVector()
glyph.SetScaleFactor(0.25)

# The sphere and spikes are appended into a single polydata.
# This just makes things simpler to manage.
apd = vtk.vtkAppendPolyData()
apd.AddInputConnection(glyph.GetOutputPort())
apd.AddInputConnection(sphere.GetOutputPort())

maceMapper = vtk.vtkPolyDataMapper()
maceMapper.SetInputConnection(apd.GetOutputPort())

maceActor = vtk.vtkLODActor()
maceActor.SetMapper(maceMapper)
maceActor.VisibilityOn()

# This portion of the code clips the mace with the vtkPlanes
# implicit function. The clipped region is colored green.
plane = vtk.vtkPlane()
clipper = vtk.vtkClipPolyData()
clipper.SetInputConnection(apd.GetOutputPort())
clipper.SetClipFunction(plane)
clipper.InsideOutOn()

selectMapper = vtk.vtkPolyDataMapper()
selectMapper.SetInputConnection(clipper.GetOutputPort())

selectActor = vtk.vtkLODActor()
selectActor.SetMapper(selectMapper)
selectActor.GetProperty().SetColor(0, 1, 0)
selectActor.VisibilityOff()
selectActor.SetScale(1.01, 1.01, 1.01)

# Create the RenderWindow, Renderer and both Actors
ren = vtk.vtkRenderer()
renWin = vtk.vtkRenderWindow()
renWin.AddRenderer(ren)
iren = vtk.vtkRenderWindowInteractor()
iren.SetRenderWindow(renWin)

# The callback function
def myCallback(obj, event):
    global plane, selectActor
    obj.GetPlane(plane)
    selectActor.VisibilityOn()

# Associate the line widget with the interactor
planeWidget = vtk.vtkImplicitPlaneWidget()
planeWidget.SetInteractor(iren)
planeWidget.SetPlaceFactor(1.25)
planeWidget.SetInputConnection(glyph.GetOutputPort())
planeWidget.PlaceWidget()
planeWidget.AddObserver("InteractionEvent", myCallback)

ren.AddActor(maceActor)
ren.AddActor(selectActor)

# Add the actors to the renderer, set the background and size
ren.SetBackground(1, 1, 1)
renWin.SetSize(300, 300)
ren.SetBackground(0.1, 0.2, 0.4)

# Start interaction.
iren.Initialize()
renWin.Render()
iren.Start()