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package require vtk
package require vtkinteraction
# create pipeline
#
vtkLeaderActor2D leader
[leader GetPositionCoordinate] SetCoordinateSystemToNormalizedViewport
[leader GetPositionCoordinate] SetValue 0.1 0.1
[leader GetPosition2Coordinate] SetCoordinateSystemToNormalizedViewport
[leader GetPosition2Coordinate] SetValue 0.75 0.23
leader SetArrowStyleToFilled
leader SetLabel ""
vtkLeaderActor2D leader2
[leader2 GetPositionCoordinate] SetCoordinateSystemToNormalizedViewport
[leader2 GetPositionCoordinate] SetValue 0.9 0.1
[leader2 GetPosition2Coordinate] SetCoordinateSystemToNormalizedViewport
[leader2 GetPosition2Coordinate] SetValue 0.75 0.83
leader2 SetArrowStyleToOpen
leader2 SetArrowPlacementToPoint1
leader2 SetLabel "Leader2"
vtkLeaderActor2D leader3
[leader3 GetPositionCoordinate] SetCoordinateSystemToNormalizedViewport
[leader3 GetPositionCoordinate] SetValue 0.1 0.9
[leader3 GetPosition2Coordinate] SetCoordinateSystemToNormalizedViewport
[leader3 GetPosition2Coordinate] SetValue 0.6 0.3
leader3 SetArrowStyleToHollow
leader3 SetLabel "Leader3"
vtkLeaderActor2D leader4
[leader4 GetPositionCoordinate] SetCoordinateSystemToNormalizedViewport
[leader4 GetPositionCoordinate] SetValue 0.1 0.75
[leader4 GetPosition2Coordinate] SetCoordinateSystemToNormalizedViewport
[leader4 GetPosition2Coordinate] SetValue 0.1 0.25
leader4 SetArrowPlacementToNone
leader4 SetRadius 1.0
leader4 SetLabel "Leader4"
leader4 AutoLabelOn
# Create graphics stuff
# Create the RenderWindow, Renderer and both Actors
#
vtkRenderer ren1
vtkRenderWindow renWin
renWin AddRenderer ren1
vtkRenderWindowInteractor iren
iren SetRenderWindow renWin
ren1 AddActor leader
ren1 AddActor leader2
ren1 AddActor leader3
ren1 AddActor leader4
renWin SetSize 250 250
# render the image
#
iren AddObserver UserEvent {wm deiconify .vtkInteract}
renWin Render
# prevent the tk window from showing up then start the event loop
wm withdraw .
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