File: vtkGPUVolumeRayCastMapper_CompositeCroppingFS.glsl

package info (click to toggle)
vtk6 6.3.0%2Bdfsg2-2
  • links: PTS, VCS
  • area: main
  • in suites: buster
  • size: 118,880 kB
  • sloc: cpp: 1,442,792; ansic: 113,395; python: 72,383; tcl: 46,998; xml: 8,119; yacc: 4,525; java: 4,239; perl: 3,108; lex: 1,694; sh: 1,093; asm: 154; makefile: 103; objc: 17
file content (32 lines) | stat: -rw-r--r-- 1,128 bytes parent folder | download | duplicates (13)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkGPUVolumeRayCastMapper_CompositeCroppingFS.glsl

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/

// Implementation of some function used by the composite method when cropping
// is on.

#version 110

// color buffer as an input
uniform sampler2D frameBufferTexture;
// 2D Texture fragment coordinates [0,1] from fragment coordinates
// the frame buffer texture has the size of the plain buffer but
// we use a fraction of it. The texture coordinates is less than 1 if
// the reduction factor is less than 1.
vec2 fragTexCoord;

vec4 initialColor()
{
  return texture2D(frameBufferTexture,fragTexCoord);
}