File: progGlyphsBySource.tcl

package info (click to toggle)
vtk6 6.3.0%2Bdfsg2-8.1
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 118,972 kB
  • sloc: cpp: 1,442,790; ansic: 113,395; python: 72,383; tcl: 46,998; xml: 8,119; yacc: 4,525; java: 4,239; perl: 3,108; lex: 1,694; sh: 1,093; asm: 154; makefile: 68; objc: 17
file content (93 lines) | stat: -rw-r--r-- 2,593 bytes parent folder | download | duplicates (12)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
package require vtk
package require vtkinteraction

set res 6
vtkPlaneSource plane
    plane SetResolution $res $res
vtkElevationFilter colors
    colors SetInputConnection [plane GetOutputPort]
    colors SetLowPoint -0.25 -0.25 -0.25
    colors SetHighPoint 0.25 0.25 0.25
vtkPolyDataMapper planeMapper
    planeMapper SetInputConnection [colors GetOutputPort]
vtkActor planeActor
    planeActor SetMapper planeMapper
    [planeActor GetProperty] SetRepresentationToWireframe

# create simple poly data so we can apply glyph
vtkSuperquadricSource squad
vtkElevationFilter squadColors
    squadColors SetInputConnection [squad GetOutputPort]
    squadColors SetLowPoint -0.25 -0.25 -0.25
    squadColors SetHighPoint 0.25 0.25 0.25
vtkCastToConcrete squadCaster
  squadCaster SetInputConnection [squadColors GetOutputPort]
vtkTransform squadTransform

vtkTransformPolyDataFilter transformSquad
  transformSquad SetInputConnection [squadColors GetOutputPort]
  transformSquad SetTransform squadTransform
  transformSquad Update

# procedure for generating glyphs
proc Glyph {} {
   global res
   set ptId [glypher GetPointId]
   set pd [glypher GetPointData]
   set xyz [glypher GetPoint]
   set x [lindex $xyz 0]
   set y [lindex $xyz 1]
   set length [[glypher GetInput 0] GetLength]
   set scale [expr $length / (2.0*$res)]

   squadTransform Identity
    if { $x == $y } {
	squad ToroidalOn
        eval squadTransform Translate $xyz
        squadTransform RotateX 90
    } else {
        eval squadTransform Translate $xyz
	squad ToroidalOff
    }
   squadTransform Scale $scale $scale $scale
   squad SetPhiRoundness [expr abs($x)*5.0]
   squad SetThetaRoundness [expr abs($y)*5.0]
}

vtkProgrammableGlyphFilter glypher
    glypher SetInputConnection [colors GetOutputPort]
    glypher SetSourceConnection [transformSquad GetOutputPort]
    glypher SetGlyphMethod Glyph
    glypher SetColorModeToColorBySource
vtkPolyDataMapper glyphMapper
    glyphMapper SetInputConnection [glypher GetOutputPort]
vtkActor glyphActor
    glyphActor SetMapper glyphMapper



# Create the rendering stuff
#
vtkRenderer ren1
vtkRenderWindow renWin
    renWin SetMultiSamples 0
    renWin AddRenderer ren1
vtkRenderWindowInteractor iren
    iren SetRenderWindow renWin

ren1 AddActor planeActor
ren1 AddActor glyphActor
ren1 SetBackground 1 1 1
renWin SetSize 450 450
renWin Render
[ren1 GetActiveCamera] Zoom 1.3

# Get handles to some useful objects
#
iren AddObserver UserEvent {wm deiconify .vtkInteract}
renWin Render

# prevent the tk window from showing up then start the event loop
wm withdraw .