File: vtkTreeOrbitLayoutStrategy.h

package info (click to toggle)
vtk6 6.3.0%2Bdfsg2-8.1
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 118,972 kB
  • sloc: cpp: 1,442,790; ansic: 113,395; python: 72,383; tcl: 46,998; xml: 8,119; yacc: 4,525; java: 4,239; perl: 3,108; lex: 1,694; sh: 1,093; asm: 154; makefile: 68; objc: 17
file content (81 lines) | stat: -rw-r--r-- 2,627 bytes parent folder | download | duplicates (5)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkTreeOrbitLayoutStrategy.h

=========================================================================*/
/*----------------------------------------------------------------------------
 Copyright (c) Sandia Corporation
 See Copyright.txt or http://www.paraview.org/HTML/Copyright.html for details.
----------------------------------------------------------------------------*/
// .NAME vtkTreeOrbitLayoutStrategy - hierarchical orbital layout
//
// .SECTION Description
// Assigns points to the nodes of a tree to an orbital layout. Each parent
// is orbited by its children, recursively.

// .SECTION Thanks
// Thanks to the galaxy for inspiring this layout strategy.

#ifndef vtkTreeOrbitLayoutStrategy_h
#define vtkTreeOrbitLayoutStrategy_h

#include "vtkInfovisLayoutModule.h" // For export macro
#include "vtkGraphLayoutStrategy.h"

class vtkPoints;
class vtkTree;


class VTKINFOVISLAYOUT_EXPORT vtkTreeOrbitLayoutStrategy : public vtkGraphLayoutStrategy
{
public:
  static vtkTreeOrbitLayoutStrategy *New();

  vtkTypeMacro(vtkTreeOrbitLayoutStrategy, vtkGraphLayoutStrategy);
  void PrintSelf(ostream& os, vtkIndent indent);

  // Description:
  // Perform the orbital layout.
  void Layout();

  // Description:
  // The spacing of orbital levels. Levels near zero give more space
  // to levels near the root, while levels near one (the default)
  // create evenly-spaced levels. Levels above one give more space
  // to levels near the leaves.
  vtkSetMacro(LogSpacingValue, double);
  vtkGetMacro(LogSpacingValue, double);

  // Description:
  // The spacing of leaves.  Levels near one evenly space leaves
  // with no gaps between subtrees.  Levels near zero creates
  // large gaps between subtrees.
  vtkSetClampMacro(LeafSpacing, double, 0.0, 1.0);
  vtkGetMacro(LeafSpacing, double);

  // Description:
  // This is a magic number right now. Controls the radius
  // of the child layout, all of this should be fixed at
  // some point with a more logical layout. Defaults to .5 :)
  vtkSetMacro(ChildRadiusFactor, double);
  vtkGetMacro(ChildRadiusFactor, double);

protected:
  vtkTreeOrbitLayoutStrategy();
  ~vtkTreeOrbitLayoutStrategy();

  void OrbitChildren(vtkTree *t, vtkPoints *p, vtkIdType parent, double radius);

  double LogSpacingValue;
  double LeafSpacing;
  double ChildRadiusFactor;

private:

  vtkTreeOrbitLayoutStrategy(const vtkTreeOrbitLayoutStrategy&);  // Not implemented.
  void operator=(const vtkTreeOrbitLayoutStrategy&);  // Not implemented.
};

#endif