1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670
|
/*=========================================================================
Program: Visualization Toolkit
Module: vtkOpenGLGlyph3DMapper.cxx
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkOpenGLGlyph3DMapper.h"
#include "vtkActor.h"
#include "vtkBitArray.h"
#include "vtkBoundingBox.h"
#include "vtkCompositeDataIterator.h"
#include "vtkCompositeDataSet.h"
#include "vtkDataArray.h"
#include "vtkDataSetAttributes.h"
#include "vtkDefaultPainter.h"
#include "vtkGarbageCollector.h"
#include "vtkHardwareSelector.h"
#include "vtkInformation.h"
#include "vtkInformationVector.h"
#include "vtkLookupTable.h"
#include "vtkMath.h"
#include "vtkObjectFactory.h"
#include "vtkPainterPolyDataMapper.h"
#include "vtkPointData.h"
#include "vtkProperty.h"
#include "vtkRenderer.h"
#include "vtkRenderWindow.h"
#include "vtkScalarsToColorsPainter.h"
#include "vtkSmartPointer.h"
#include "vtkStreamingDemandDrivenPipeline.h"
#include "vtkTimerLog.h"
#include "vtkTransform.h"
#include "vtkHardwareSelectionPolyDataPainter.h"
#include "vtkOpenGLError.h"
#include <cassert>
#include <vector>
#include "vtkgl.h"
vtkStandardNewMacro(vtkOpenGLGlyph3DMapper);
template <class T>
static T vtkClamp(T val, T min, T max)
{
val = val < min? min : val;
val = val > max? max : val;
return val;
}
class vtkOpenGLGlyph3DMapperArray
{
public:
std::vector<vtkSmartPointer<vtkPainterPolyDataMapper > > Mappers;
};
// ---------------------------------------------------------------------------
// Construct object with scaling on, scaling mode is by scalar value,
// scale factor = 1.0, the range is (0,1), orient geometry is on, and
// orientation is by vector. Clamping and indexing are turned off. No
// initial sources are defined.
vtkOpenGLGlyph3DMapper::vtkOpenGLGlyph3DMapper()
{
this->SourceMappers = 0;
this->DisplayListId = 0; // for the matrices and color per glyph
this->LastWindow = 0;
this->ScalarsToColorsPainter = vtkScalarsToColorsPainter::New();
this->PainterInformation = vtkInformation::New();
this->ScalarsToColorsPainter->SetInformation(this->PainterInformation);
}
// ---------------------------------------------------------------------------
vtkOpenGLGlyph3DMapper::~vtkOpenGLGlyph3DMapper()
{
delete this->SourceMappers;
this->SourceMappers = 0;
if (this->LastWindow)
{
this->ReleaseGraphicsResources(this->LastWindow);
this->LastWindow = 0;
}
if (this->ScalarsToColorsPainter)
{
this->ScalarsToColorsPainter->Delete();
this->ScalarsToColorsPainter = 0;
}
if (this->PainterInformation)
{
this->PainterInformation->Delete();
this->PainterInformation = 0;
}
}
// ---------------------------------------------------------------------------
void vtkOpenGLGlyph3DMapper::UpdatePainterInformation()
{
if (this->GetMTime() < this->PainterUpdateTime)
{
return;
}
vtkInformation* info = this->PainterInformation;
info->Set(vtkPainter::STATIC_DATA(), this->Static);
info->Set(vtkScalarsToColorsPainter::USE_LOOKUP_TABLE_SCALAR_RANGE(),
this->GetUseLookupTableScalarRange());
info->Set(vtkScalarsToColorsPainter::SCALAR_RANGE(),
this->GetScalarRange(), 2);
info->Set(vtkScalarsToColorsPainter::SCALAR_MODE(), this->GetScalarMode());
info->Set(vtkScalarsToColorsPainter::COLOR_MODE(), this->GetColorMode());
info->Set(vtkScalarsToColorsPainter::INTERPOLATE_SCALARS_BEFORE_MAPPING(),
this->GetInterpolateScalarsBeforeMapping());
info->Set(vtkScalarsToColorsPainter::LOOKUP_TABLE(), this->LookupTable);
info->Set(vtkScalarsToColorsPainter::SCALAR_VISIBILITY(),
this->GetScalarVisibility());
info->Set(vtkScalarsToColorsPainter::ARRAY_ACCESS_MODE(),
this->ArrayAccessMode);
info->Set(vtkScalarsToColorsPainter::ARRAY_ID(), this->ArrayId);
info->Set(vtkScalarsToColorsPainter::ARRAY_NAME(), this->ArrayName);
info->Set(vtkScalarsToColorsPainter::ARRAY_COMPONENT(), this->ArrayComponent);
info->Set(vtkScalarsToColorsPainter::SCALAR_MATERIAL_MODE(),
this->GetScalarMaterialMode());
this->PainterUpdateTime.Modified();
}
// ---------------------------------------------------------------------------
// Description:
// Send mapper ivars to sub-mapper.
// \pre mapper_exists: mapper!=0
void vtkOpenGLGlyph3DMapper::CopyInformationToSubMapper(
vtkPainterPolyDataMapper *mapper)
{
assert("pre: mapper_exists" && mapper!=0);
// see void vtkPainterPolyDataMapper::UpdatePainterInformation()
mapper->SetStatic(this->Static);
mapper->ScalarVisibilityOff();
// not used
mapper->SetClippingPlanes(this->ClippingPlanes);
mapper->SetResolveCoincidentTopology(this->GetResolveCoincidentTopology());
mapper->SetResolveCoincidentTopologyZShift(
this->GetResolveCoincidentTopologyZShift());
// ResolveCoincidentTopologyPolygonOffsetParameters is static
mapper->SetResolveCoincidentTopologyPolygonOffsetFaces(
this->GetResolveCoincidentTopologyPolygonOffsetFaces());
mapper->SetImmediateModeRendering(this->ImmediateModeRendering);
}
// ---------------------------------------------------------------------------
// Description:
// Method initiates the mapping process. Generally sent by the actor
// as each frame is rendered.
void vtkOpenGLGlyph3DMapper::Render(vtkRenderer *ren, vtkActor *actor)
{
vtkOpenGLClearErrorMacro();
vtkHardwareSelector* selector = ren->GetSelector();
bool selecting_points = selector && (selector->GetFieldAssociation() ==
vtkDataObject::FIELD_ASSOCIATION_POINTS);
if (selector)
{
selector->BeginRenderProp();
}
if (selector && !selecting_points)
{
// Selecting some other attribute. Not supported.
glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
}
bool immediateMode = this->ImmediateModeRendering ||
vtkMapper::GetGlobalImmediateModeRendering() ||
!this->NestedDisplayLists || (selecting_points);
vtkDataObject* inputDO = this->GetInputDataObject(0, 0);
vtkProperty *prop = actor->GetProperty();
bool createDisplayList = false;
if (immediateMode)
{
this->ReleaseList();
}
else
{
// if something has changed, regenerate display lists.
createDisplayList = this->DisplayListId == 0 ||
this->GetMTime() > this->BuildTime ||
inputDO->GetMTime() > this->BuildTime ||
prop->GetMTime() > this->BuildTime ||
ren->GetRenderWindow() != this->LastWindow.GetPointer();
}
if (immediateMode || createDisplayList)
{
int numberOfSources = this->GetNumberOfInputConnections(1);
// Check input for consistency
//
// Create a default source, if no source is specified.
if (this->GetSource(0) == 0)
{
vtkPolyData *defaultSource = vtkPolyData::New();
defaultSource->Allocate();
vtkPoints *defaultPoints = vtkPoints::New();
defaultPoints->Allocate(6);
defaultPoints->InsertNextPoint(0., 0., 0.);
defaultPoints->InsertNextPoint(1., 0., 0.);
vtkIdType defaultPointIds[2];
defaultPointIds[0] = 0;
defaultPointIds[1] = 1;
defaultSource->SetPoints(defaultPoints);
defaultSource->InsertNextCell(VTK_LINE, 2, defaultPointIds);
this->SetSourceData(defaultSource);
defaultSource->Delete();
defaultSource = NULL;
defaultPoints->Delete();
defaultPoints = NULL;
}
if (!this->SourceMappers)
{
this->SourceMappers = new vtkOpenGLGlyph3DMapperArray();
}
this->SourceMappers->Mappers.resize(
static_cast<size_t>(numberOfSources));
for (size_t cc = 0; cc < this->SourceMappers->Mappers.size(); cc++)
{
vtkPolyData *s = this->GetSource(static_cast<int>(cc));
// s can be null.
if (!this->SourceMappers->Mappers[cc])
{
this->SourceMappers->Mappers[cc] = vtkPainterPolyDataMapper::New();
this->SourceMappers->Mappers[cc]->Delete();
vtkDefaultPainter *p =
static_cast<vtkDefaultPainter *>(this->SourceMappers->Mappers[cc]->GetPainter());
p->SetScalarsToColorsPainter(0); // bypass default mapping.
p->SetClipPlanesPainter(0); // bypass default mapping.
vtkHardwareSelectionPolyDataPainter::SafeDownCast(
this->SourceMappers->Mappers[cc]->GetSelectionPainter())->EnableSelectionOff();
// use the same painter for selection pass as well.
}
// Copy mapper ivar to sub-mapper
this->CopyInformationToSubMapper(this->SourceMappers->Mappers[cc]);
vtkPolyData *ss = this->SourceMappers->Mappers[cc]->GetInput();
if (!ss)
{
ss = vtkPolyData::New();
this->SourceMappers->Mappers[cc]->SetInputData(ss);
ss->Delete();
ss->ShallowCopy(s);
}
if (s->GetMTime()>ss->GetMTime())
{
ss->ShallowCopy(s);
}
if (createDisplayList)
{
this->SourceMappers->Mappers[cc]->SetForceCompileOnly(1);
this->SourceMappers->Mappers[cc]->Render(ren, actor); // compile display list.
this->SourceMappers->Mappers[cc]->SetForceCompileOnly(0);
}
}
if (createDisplayList)
{
this->ReleaseList();
this->DisplayListId = glGenLists(1);
glNewList(this->DisplayListId, GL_COMPILE);
}
this->UpdatePainterInformation();
// Render the input dataset or every dataset in the input composite dataset.
vtkDataSet* ds = vtkDataSet::SafeDownCast(inputDO);
vtkCompositeDataSet* cd = vtkCompositeDataSet::SafeDownCast(inputDO);
if (ds)
{
this->Render(ren, actor, ds);
}
else if (cd)
{
vtkCompositeDataIterator* iter = cd->NewIterator();
for (iter->InitTraversal(); !iter->IsDoneWithTraversal();
iter->GoToNextItem())
{
ds = vtkDataSet::SafeDownCast(iter->GetCurrentDataObject());
if (ds)
{
if (selector)
{
selector->RenderCompositeIndex(iter->GetCurrentFlatIndex());
}
this->Render(ren, actor, ds);
}
}
iter->Delete();
}
if (createDisplayList)
{
glEndList();
this->BuildTime.Modified();
this->LastWindow = ren->GetRenderWindow();
}
} // if(immediateMode||createDisplayList)
if (!immediateMode)
{
this->TimeToDraw = 0.0;
this->Timer->StartTimer();
glCallList(this->DisplayListId);
this->Timer->StopTimer();
this->TimeToDraw += this->Timer->GetElapsedTime();
}
if (selector && !selecting_points)
{
// Selecting some other attribute. Not supported.
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
}
if (selector)
{
selector->EndRenderProp();
}
vtkOpenGLCheckErrorMacro("Failed after Render");
this->UpdateProgress(1.0);
}
// ---------------------------------------------------------------------------
void vtkOpenGLGlyph3DMapper::Render(
vtkRenderer* ren, vtkActor* actor, vtkDataSet* dataset)
{
vtkIdType numPts = dataset->GetNumberOfPoints();
if (numPts < 1)
{
vtkDebugMacro(<<"No points to glyph!");
return;
}
vtkOpenGLClearErrorMacro();
vtkHardwareSelector* selector = ren->GetSelector();
bool selecting_points = selector && (selector->GetFieldAssociation() ==
vtkDataObject::FIELD_ASSOCIATION_POINTS);
double den = this->Range[1] - this->Range[0];
if (den == 0.0)
{
den = 1.0;
}
int numberOfSources = this->GetNumberOfInputConnections(1);
vtkTransform *trans = vtkTransform::New();
vtkDataArray* scaleArray = this->GetScaleArray(dataset);
vtkDataArray* orientArray = this->GetOrientationArray(dataset);
vtkDataArray* indexArray = this->GetSourceIndexArray(dataset);
vtkDataArray* selectionArray = this->GetSelectionIdArray(dataset);
vtkBitArray *maskArray = 0;
if (this->Masking)
{
maskArray = vtkBitArray::SafeDownCast(this->GetMaskArray(dataset));
if (maskArray == 0)
{
vtkDebugMacro(<<"masking is enabled but there is no mask array. Ignore masking.");
}
else
{
if (maskArray->GetNumberOfComponents() != 1)
{
vtkErrorMacro(" expecting a mask array with one component, getting "
<< maskArray->GetNumberOfComponents() << " components.");
return;
}
}
}
if (orientArray !=0 && orientArray->GetNumberOfComponents() != 3)
{
vtkErrorMacro(" expecting an orientation array with 3 component, getting "
<< orientArray->GetNumberOfComponents() << " components.");
return;
}
this->ScalarsToColorsPainter->SetInput(dataset);
this->ScalarsToColorsPainter->Render(ren, actor, 0xff, false);
vtkUnsignedCharArray* colors = this->GetColors(
vtkDataSet::SafeDownCast(this->ScalarsToColorsPainter->GetOutput()));
bool multiplyWithAlpha =
(this->ScalarsToColorsPainter->GetPremultiplyColorsWithAlpha(actor) == 1);
if (multiplyWithAlpha)
{
// We colors were premultiplied by alpha then we change the blending
// function to one that will compute correct blended destination alpha
// value, otherwise we stick with the default.
// save the blend function.
glPushAttrib(GL_COLOR_BUFFER_BIT);
// the following function is not correct with textures because there
// are not premultiplied by alpha.
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
}
// Traverse all Input points, transforming Source points
for (vtkIdType inPtId = 0; inPtId < numPts; inPtId++)
{
if (!(inPtId % 10000))
{
this->UpdateProgress (static_cast<double>(inPtId)/
static_cast<double>(numPts));
if (this->GetAbortExecute())
{
break;
}
}
if (maskArray && maskArray->GetValue(inPtId) == 0)
{
continue;
}
double scalex = 1.0;
double scaley = 1.0;
double scalez = 1.0;
// Get the scalar and vector data
if (scaleArray)
{
double* tuple = scaleArray->GetTuple(inPtId);
switch (this->ScaleMode)
{
case SCALE_BY_MAGNITUDE:
scalex = scaley = scalez = vtkMath::Norm(tuple,
scaleArray->GetNumberOfComponents());
break;
case SCALE_BY_COMPONENTS:
if (scaleArray->GetNumberOfComponents() != 3)
{
vtkErrorMacro("Cannot scale by components since " <<
scaleArray->GetName() << " does not have 3 components.");
}
else
{
scalex = tuple[0];
scaley = tuple[1];
scalez = tuple[2];
}
break;
case NO_DATA_SCALING:
default:
break;
}
// Clamp data scale if enabled
if (this->Clamping && this->ScaleMode != NO_DATA_SCALING)
{
scalex = (scalex < this->Range[0] ? this->Range[0] :
(scalex > this->Range[1] ? this->Range[1] : scalex));
scalex = (scalex - this->Range[0]) / den;
scaley = (scaley < this->Range[0] ? this->Range[0] :
(scaley > this->Range[1] ? this->Range[1] : scaley));
scaley = (scaley - this->Range[0]) / den;
scalez = (scalez < this->Range[0] ? this->Range[0] :
(scalez > this->Range[1] ? this->Range[1] : scalez));
scalez = (scalez - this->Range[0]) / den;
}
}
scalex *= this->ScaleFactor;
scaley *= this->ScaleFactor;
scalez *= this->ScaleFactor;
int index = 0;
// Compute index into table of glyphs
if (indexArray)
{
double value = vtkMath::Norm(indexArray->GetTuple(inPtId),
indexArray->GetNumberOfComponents());
index = static_cast<int>((value-this->Range[0])*numberOfSources/den);
index = ::vtkClamp(index, 0, numberOfSources-1);
}
// source can be null.
vtkPolyData *source = this->GetSource(index);
// Make sure we're not indexing into empty glyph
if (source)
{
// Now begin copying/transforming glyph
trans->Identity();
// translate Source to Input point
double x[3];
dataset->GetPoint(inPtId, x);
trans->Translate(x[0], x[1], x[2]);
if (orientArray)
{
double orientation[3];
orientArray->GetTuple(inPtId, orientation);
switch (this->OrientationMode)
{
case ROTATION:
trans->RotateZ(orientation[2]);
trans->RotateX(orientation[0]);
trans->RotateY(orientation[1]);
break;
case DIRECTION:
if (orientation[1] == 0.0 && orientation[2] == 0.0)
{
if (orientation[0] < 0) //just flip x if we need to
{
trans->RotateWXYZ(180.0,0,1,0);
}
}
else
{
double vMag = vtkMath::Norm(orientation);
double vNew[3];
vNew[0] = (orientation[0]+vMag) / 2.0;
vNew[1] = orientation[1] / 2.0;
vNew[2] = orientation[2] / 2.0;
trans->RotateWXYZ(180.0,vNew[0],vNew[1],vNew[2]);
}
break;
}
}
// Set color
if (selecting_points)
{
// Use selectionArray value or glyph point ID.
vtkIdType selectionId = inPtId;
if (this->UseSelectionIds)
{
if (selectionArray == NULL ||
selectionArray->GetNumberOfTuples() == 0)
{
vtkWarningMacro(<<"UseSelectionIds is true, but selection array"
" is invalid. Ignoring selection array.");
}
else
{
selectionId = static_cast<vtkIdType>(
*selectionArray->GetTuple(inPtId));
}
}
selector->RenderAttributeId(selectionId);
}
else if (colors)
{
unsigned char rgba[4];
colors->GetTupleValue(inPtId, rgba);
glColor4ub(rgba[0], rgba[1], rgba[2], rgba[3]);
}
//glFinish(); // for debug
// scale data if appropriate
if (this->Scaling)
{
if (scalex == 0.0)
{
scalex = 1.0e-10;
}
if (scaley == 0.0)
{
scaley = 1.0e-10;
}
if (scalez == 0.0)
{
scalez = 1.0e-10;
}
trans->Scale(scalex, scaley, scalez);
}
// multiply points and normals by resulting matrix
// glFinish(); // for debug
glMatrixMode(GL_MODELVIEW);
glPushMatrix();
double mat[16];
vtkMatrix4x4::Transpose(*trans->GetMatrix()->Element, mat);
glMultMatrixd(mat);
this->SourceMappers->Mappers[static_cast<size_t>(index)]->
Render(ren, actor);
// assume glMatrix(GL_MODELVIEW);
glMatrixMode(GL_MODELVIEW);
glPopMatrix();
//glFinish(); // for debug
}
}
trans->Delete();
// from vtkOpenGLScalarsToColorsPainter::RenderInternal
if (multiplyWithAlpha)
{
// restore the blend function
glPopAttrib();
}
vtkOpenGLCheckErrorMacro("failed after Render");
}
// ---------------------------------------------------------------------------
// Description:
// Release any graphics resources that are being consumed by this mapper.
// The parameter window could be used to determine which graphic
// resources to release.
void vtkOpenGLGlyph3DMapper::ReleaseGraphicsResources(vtkWindow *window)
{
if(this->SourceMappers!=0)
{
size_t c=this->SourceMappers->Mappers.size();
size_t i=0;
while(i<c)
{
this->SourceMappers->Mappers[i]->ReleaseGraphicsResources(window);
++i;
}
}
this->ReleaseList();
}
// ---------------------------------------------------------------------------
// Description:
// Release display list used for matrices and color.
void vtkOpenGLGlyph3DMapper::ReleaseList()
{
if(this->DisplayListId>0)
{
glDeleteLists(this->DisplayListId,1);
this->DisplayListId = 0;
vtkOpenGLCheckErrorMacro("failed after ReleaseList");
}
}
//-----------------------------------------------------------------------------
void vtkOpenGLGlyph3DMapper::ReportReferences(vtkGarbageCollector *collector)
{
this->Superclass::ReportReferences(collector);
vtkGarbageCollectorReport(collector, this->ScalarsToColorsPainter,
"ScalarsToColorsPainter");
}
// ----------------------------------------------------------------------------
void vtkOpenGLGlyph3DMapper::PrintSelf(ostream& os, vtkIndent indent)
{
this->Superclass::PrintSelf(os, indent);
}
|