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/*=========================================================================
Program: Visualization Toolkit
Module: vtkTDxWinDevice.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkTDxWinDevice - Implementation of vtkTDxDevice on Windows
// .SECTION Description
// vtkTDxWinDevice is a concrete implementation of vtkTDxDevice on Windows
// It uses the COM API.
// .SECTION See Also
// vtkTDxDevice, vtkTDxWinDevice
#ifndef vtkTDxWinDevice_h
#define vtkTDxWinDevice_h
#include "vtkRenderingOpenGLModule.h" // For export macro
#include "vtkTDxDevice.h"
class vtkRenderWindowInteractor;
// including <WinDef.h> directly leads to the following error:
// "C:\Program Files\Microsoft SDKs\Windows\v6.0A\include\winnt.h(81) :
// fatal error C1189: #error : "No Target Architecture" "
// so we need to include <windows.h> instead.
#include <windows.h> // we need HWND from <WinDef.h>
class vtkTDxWinDevicePrivate;
class VTKRENDERINGOPENGL_EXPORT vtkTDxWinDevice : public vtkTDxDevice
{
public:
static vtkTDxWinDevice *New();
vtkTypeMacro(vtkTDxWinDevice,vtkTDxDevice);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Get the Handle of the Window. Initial value is 0.
HWND GetWindowHandle() const;
// Description:
// Set the handle of the Window.
// \pre not_yet_initialized: !GetInitialized()
void SetWindowHandle(HWND hWnd);
// Description:
// Initialize the device with the current display and window ids.
// It updates the value of GetInitialized().
// Initialization can fail (if the device is not present or the driver is
// not running). You must look for the value of
// GetInitialized() before processing further.
// If the case initialization is successful, GetIsListening() is false.
// \pre not_yet_initialized: !GetInitialized()
void Initialize();
// Description:
// See description in the superclass. Implementation for Windows.
virtual void Close();
// Description:
// Tells if we are listening events on the device.
bool GetIsListening() const;
// Description:
// Call it when the window has or get the focus
// \pre initialized: GetInitialized()
// \pre not_yet: !GetIsListening()
void StartListening();
// Description:
// Call it when the window lose the focus.
// \pre initialized: GetInitialized()
// \pre is_listening: GetIsListening()
void StopListening();
// Description:
// Process the 3DConnexion event.
// Called internally by the timer.
void ProcessEvent();
protected:
// Description:
// Default constructor.
vtkTDxWinDevice();
// Description:
// Destructor. If the device is not initialized, do nothing. If the device
// is initialized, close the device.
virtual ~vtkTDxWinDevice();
HWND WindowHandle;
vtkTDxWinDevicePrivate *Private;
bool IsListening;
private:
vtkTDxWinDevice(const vtkTDxWinDevice&); // Not implemented.
void operator=(const vtkTDxWinDevice&); // Not implemented.
};
#endif
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