File: vtkContextView.cxx

package info (click to toggle)
vtk6 6.3.0%2Bdfsg2-8.1
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 118,972 kB
  • sloc: cpp: 1,442,790; ansic: 113,395; python: 72,383; tcl: 46,998; xml: 8,119; yacc: 4,525; java: 4,239; perl: 3,108; lex: 1,694; sh: 1,093; asm: 154; makefile: 68; objc: 17
file content (86 lines) | stat: -rw-r--r-- 2,640 bytes parent folder | download | duplicates (5)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkContextView.cxx

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
#include "vtkContextView.h"

#include "vtkContext2D.h"
#include "vtkContextDevice2D.h"
#include "vtkContextScene.h"

#include "vtkViewport.h"
#include "vtkRenderer.h"
#include "vtkRenderWindow.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkInteractorStyle.h"
#include "vtkContextActor.h"
#include "vtkContextInteractorStyle.h"

#include "vtkObjectFactory.h"

vtkStandardNewMacro(vtkContextView);

vtkCxxSetObjectMacro(vtkContextView, Context, vtkContext2D);
vtkCxxSetObjectMacro(vtkContextView, Scene, vtkContextScene);

//----------------------------------------------------------------------------
vtkContextView::vtkContextView()
{
  this->Context = vtkSmartPointer<vtkContext2D>::New();
  vtkNew<vtkContextDevice2D> pd;
  this->Context->Begin(pd.Get());

  vtkContextActor *actor = vtkContextActor::New();
  this->Renderer->AddActor(actor);
  actor->Delete();
  this->Scene = actor->GetScene(); // We keep a pointer to this for convenience
  // Should not need to do this...
  this->Scene->SetRenderer(this->Renderer);

  vtkContextInteractorStyle* style = vtkContextInteractorStyle::New();
  style->SetScene(this->Scene);
  this->GetInteractor()->SetInteractorStyle(style);
  style->Delete();

  // Single color background by default.
  this->Renderer->SetBackground(1.0, 1.0, 1.0);
}

//----------------------------------------------------------------------------
vtkContextView::~vtkContextView()
{
}

//----------------------------------------------------------------------------
vtkContext2D* vtkContextView::GetContext()
{
  return this->Context;
}

//----------------------------------------------------------------------------
vtkContextScene* vtkContextView::GetScene()
{
  return this->Scene;
}

//----------------------------------------------------------------------------
void vtkContextView::PrintSelf(ostream& os, vtkIndent indent)
{
  this->Superclass::PrintSelf(os,indent);

  os << indent << "Context: " << this->Context << "\n";
  if (this->Context)
    {
    this->Context->PrintSelf(os, indent.GetNextIndent());
    }
}