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/*=========================================================================
Program: Visualization Toolkit
Module: vtkGraphLayoutFilter.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkGraphLayoutFilter
* @brief nice layout of undirected graphs in 3D
*
* vtkGraphLayoutFilter will reposition a network of nodes, connected by
* lines or polylines, into a more pleasing arrangement. The class
* implements a simple force-directed placement algorithm
* (Fruchterman & Reingold "Graph Drawing by Force-directed Placement"
* Software-Practice and Experience 21(11) 1991).
*
* The input to the filter is a vtkPolyData representing the undirected
* graphs. A graph is represented by a set of polylines and/or lines.
* The output is also a vtkPolyData, where the point positions have been
* modified. To use the filter, specify whether you wish the layout to
* occur in 2D or 3D; the bounds in which the graph should lie (note that you
* can just use automatic bounds computation); and modify the cool down
* rate (controls the final process of simulated annealing).
*/
#ifndef vtkGraphLayoutFilter_h
#define vtkGraphLayoutFilter_h
#include "vtkFiltersGeneralModule.h" // For export macro
#include "vtkPolyDataAlgorithm.h"
class VTKFILTERSGENERAL_EXPORT vtkGraphLayoutFilter : public vtkPolyDataAlgorithm
{
public:
static vtkGraphLayoutFilter *New();
vtkTypeMacro(vtkGraphLayoutFilter,vtkPolyDataAlgorithm);
void PrintSelf(ostream& os, vtkIndent indent) VTK_OVERRIDE;
//@{
/**
* Set / get the region in space in which to place the final graph.
* The GraphBounds only affects the results if AutomaticBoundsComputation
* is off.
*/
vtkSetVector6Macro(GraphBounds,double);
vtkGetVectorMacro(GraphBounds,double,6);
//@}
//@{
/**
* Turn on/off automatic graph bounds calculation. If this
* boolean is off, then the manually specified GraphBounds is used.
* If on, then the input's bounds us used as the graph bounds.
*/
vtkSetMacro(AutomaticBoundsComputation, int);
vtkGetMacro(AutomaticBoundsComputation, int);
vtkBooleanMacro(AutomaticBoundsComputation, int);
//@}
//@{
/**
* Set/Get the maximum number of iterations to be used.
* The higher this number, the more iterations through the algorithm
* is possible, and thus, the more the graph gets modified.
*/
vtkSetClampMacro(MaxNumberOfIterations, int, 0, VTK_INT_MAX);
vtkGetMacro(MaxNumberOfIterations, int);
//@}
//@{
/**
* Set/Get the Cool-down rate.
* The higher this number is, the longer it will take to "cool-down",
* and thus, the more the graph will be modified.
*/
vtkSetClampMacro(CoolDownRate, double, 0.01, VTK_DOUBLE_MAX);
vtkGetMacro(CoolDownRate, double);
//@}
// Turn on/off layout of graph in three dimensions. If off, graph
// layout occurs in two dimensions. By default, three dimensional
// layout is on.
vtkSetMacro(ThreeDimensionalLayout, int);
vtkGetMacro(ThreeDimensionalLayout, int);
vtkBooleanMacro(ThreeDimensionalLayout, int);
protected:
vtkGraphLayoutFilter();
~vtkGraphLayoutFilter() VTK_OVERRIDE {}
int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *) VTK_OVERRIDE;
double GraphBounds[6];
int AutomaticBoundsComputation; //Boolean controls automatic bounds calc.
int MaxNumberOfIterations; //Maximum number of iterations.
double CoolDownRate; //Cool-down rate. Note: Higher # = Slower rate.
int ThreeDimensionalLayout; //Boolean for a third dimension.
private:
vtkGraphLayoutFilter(const vtkGraphLayoutFilter&) VTK_DELETE_FUNCTION;
void operator=(const vtkGraphLayoutFilter&) VTK_DELETE_FUNCTION;
};
#endif
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