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/*=========================================================================
Program: Visualization Toolkit
Module: vtkDataSetSurfaceFilter.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkDataSetSurfaceFilter
* @brief Extracts outer (polygonal) surface.
*
* vtkDataSetSurfaceFilter is a faster version of vtkGeometry filter, but it
* does not have an option to select bounds. It may use more memory than
* vtkGeometryFilter. It only has one option: whether to use triangle strips
* when the input type is structured.
*
* @sa
* vtkGeometryFilter vtkStructuredGridGeometryFilter.
*/
#ifndef vtkDataSetSurfaceFilter_h
#define vtkDataSetSurfaceFilter_h
#include "vtkFiltersGeometryModule.h" // For export macro
#include "vtkPolyDataAlgorithm.h"
class vtkPointData;
class vtkPoints;
class vtkIdTypeArray;
// Helper structure for hashing faces.
struct vtkFastGeomQuadStruct
{
struct vtkFastGeomQuadStruct *Next;
vtkIdType SourceId;
int numPts;
vtkIdType* ptArray;
};
typedef struct vtkFastGeomQuadStruct vtkFastGeomQuad;
class VTKFILTERSGEOMETRY_EXPORT vtkDataSetSurfaceFilter : public vtkPolyDataAlgorithm
{
public:
static vtkDataSetSurfaceFilter *New();
vtkTypeMacro(vtkDataSetSurfaceFilter,vtkPolyDataAlgorithm);
void PrintSelf(ostream& os, vtkIndent indent) VTK_OVERRIDE;
//@{
/**
* When input is structured data, this flag will generate faces with
* triangle strips. This should render faster and use less memory, but no
* cell data is copied. By default, UseStrips is Off.
*/
vtkSetMacro(UseStrips, int);
vtkGetMacro(UseStrips, int);
vtkBooleanMacro(UseStrips, int);
//@}
//@{
/**
* If PieceInvariant is true, vtkDataSetSurfaceFilter requests
* 1 ghost level from input in order to remove internal surface
* that are between processes. False by default.
*/
vtkSetMacro(PieceInvariant, int);
vtkGetMacro(PieceInvariant, int);
//@}
//@{
/**
* If on, the output polygonal dataset will have a celldata array that
* holds the cell index of the original 3D cell that produced each output
* cell. This is useful for cell picking. The default is off to conserve
* memory. Note that PassThroughCellIds will be ignored if UseStrips is on,
* since in that case each tringle strip can represent more than on of the
* input cells.
*/
vtkSetMacro(PassThroughCellIds,int);
vtkGetMacro(PassThroughCellIds,int);
vtkBooleanMacro(PassThroughCellIds,int);
vtkSetMacro(PassThroughPointIds,int);
vtkGetMacro(PassThroughPointIds,int);
vtkBooleanMacro(PassThroughPointIds,int);
//@}
//@{
/**
* If PassThroughCellIds or PassThroughPointIds is on, then these ivars
* control the name given to the field in which the ids are written into. If
* set to NULL, then vtkOriginalCellIds or vtkOriginalPointIds (the default)
* is used, respectively.
*/
vtkSetStringMacro(OriginalCellIdsName);
virtual const char *GetOriginalCellIdsName()
{
return ( this->OriginalCellIdsName
? this->OriginalCellIdsName : "vtkOriginalCellIds");
}
vtkSetStringMacro(OriginalPointIdsName);
virtual const char *GetOriginalPointIdsName()
{
return ( this->OriginalPointIdsName
? this->OriginalPointIdsName : "vtkOriginalPointIds");
}
//@}
//@{
/**
* If the input is an unstructured grid with nonlinear faces, this parameter
* determines how many times the face is subdivided into linear faces. If 0,
* the output is the equivalent of its linear couterpart (and the midpoints
* determining the nonlinear interpolation are discarded). If 1 (the
* default), the nonlinear face is triangulated based on the midpoints. If
* greater than 1, the triangulated pieces are recursively subdivided to reach
* the desired subdivision. Setting the value to greater than 1 may cause
* some point data to not be passed even if no nonlinear faces exist. This
* option has no effect if the input is not an unstructured grid.
*/
vtkSetMacro(NonlinearSubdivisionLevel, int);
vtkGetMacro(NonlinearSubdivisionLevel, int);
//@}
//@{
/**
* Direct access methods that can be used to use the this class as an
* algorithm without using it as a filter.
*/
virtual int StructuredExecute(vtkDataSet *input,
vtkPolyData *output, vtkIdType *ext, vtkIdType *wholeExt);
#ifdef VTK_USE_64BIT_IDS
virtual int StructuredExecute(vtkDataSet *input,
vtkPolyData *output, int *ext32, int *wholeExt32)
{
vtkIdType ext[6]; vtkIdType wholeExt[6];
for (int cc=0; cc < 6; cc++)
{
ext[cc] = ext32[cc];
wholeExt[cc] = wholeExt32[cc];
}
return this->StructuredExecute(input, output, ext, wholeExt);
}
#endif
virtual int UnstructuredGridExecute(vtkDataSet *input,
vtkPolyData *output);
virtual int DataSetExecute(vtkDataSet *input, vtkPolyData *output);
virtual int UniformGridExecute(
vtkDataSet *input, vtkPolyData *output,
vtkIdType *ext, vtkIdType *wholeExt, bool extractface[6] );
#ifdef VTK_USE_64BIT_IDS
virtual int UniformGridExecute(vtkDataSet *input,
vtkPolyData *output, int *ext32, int *wholeExt32, bool extractface[6] )
{
vtkIdType ext[6]; vtkIdType wholeExt[6];
for (int cc=0; cc < 6; cc++)
{
ext[cc] = ext32[cc];
wholeExt[cc] = wholeExt32[cc];
}
return this->UniformGridExecute(input, output, ext, wholeExt, extractface);
}
#endif
//@}
protected:
vtkDataSetSurfaceFilter();
~vtkDataSetSurfaceFilter() VTK_OVERRIDE;
int UseStrips;
int RequestUpdateExtent(vtkInformation *, vtkInformationVector **, vtkInformationVector *) VTK_OVERRIDE;
int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *) VTK_OVERRIDE;
int FillInputPortInformation(int port, vtkInformation *info) VTK_OVERRIDE;
// Helper methods.
/**
* Estimates the total number of points & cells on the surface to render
* ext -- the extent of the structured data in question (in)
* wholeExt -- the global extent of the structured data (in)
* numPoints -- the estimated number of points (out)
* numCells -- the estimated number of cells (out)
*/
void EstimateStructuredDataArraySizes(
vtkIdType *ext, vtkIdType *wholeExt,
vtkIdType &numPoints, vtkIdType &numCells );
void ExecuteFaceStrips(vtkDataSet *input, vtkPolyData *output,
int maxFlag, vtkIdType *ext,
int aAxis, int bAxis, int cAxis,
vtkIdType *wholeExt);
void ExecuteFaceQuads(vtkDataSet *input, vtkPolyData *output,
int maxFlag, vtkIdType *ext, int aAxis, int bAxis, int cAxis,
vtkIdType *wholeExt, bool checkVisibility );
void ExecuteFaceQuads(vtkDataSet *input, vtkPolyData *output,
int maxFlag, vtkIdType *ext,
int aAxis, int bAxis, int cAxis,
vtkIdType *wholeExt);
void InitializeQuadHash(vtkIdType numPoints);
void DeleteQuadHash();
virtual void InsertQuadInHash(vtkIdType a, vtkIdType b, vtkIdType c, vtkIdType d,
vtkIdType sourceId);
virtual void InsertTriInHash(vtkIdType a, vtkIdType b, vtkIdType c,
vtkIdType sourceId, vtkIdType faceId = -1);
virtual void InsertPolygonInHash(vtkIdType* ids, int numpts,
vtkIdType sourceId);
void InitQuadHashTraversal();
vtkFastGeomQuad *GetNextVisibleQuadFromHash();
vtkFastGeomQuad **QuadHash;
vtkIdType QuadHashLength;
vtkFastGeomQuad *QuadHashTraversal;
vtkIdType QuadHashTraversalIndex;
vtkIdType *PointMap;
vtkIdType GetOutputPointId(vtkIdType inPtId, vtkDataSet *input,
vtkPoints *outPts, vtkPointData *outPD);
class vtkEdgeInterpolationMap;
vtkEdgeInterpolationMap *EdgeMap;
vtkIdType GetInterpolatedPointId(vtkIdType edgePtA, vtkIdType edgePtB,
vtkDataSet *input, vtkCell *cell,
double pcoords[3], vtkPoints *outPts,
vtkPointData *outPD);
vtkIdType NumberOfNewCells;
// Better memory allocation for faces (hash)
void InitFastGeomQuadAllocation(vtkIdType numberOfCells);
vtkFastGeomQuad* NewFastGeomQuad(int numPts);
void DeleteAllFastGeomQuads();
// -----
vtkIdType FastGeomQuadArrayLength;
vtkIdType NumberOfFastGeomQuadArrays;
unsigned char** FastGeomQuadArrays; // store this data as an array of bytes
// These indexes allow us to find the next available face.
vtkIdType NextArrayIndex;
vtkIdType NextQuadIndex;
int PieceInvariant;
int PassThroughCellIds;
void RecordOrigCellId(vtkIdType newIndex, vtkIdType origId);
virtual void RecordOrigCellId(vtkIdType newIndex, vtkFastGeomQuad *quad);
vtkIdTypeArray *OriginalCellIds;
char *OriginalCellIdsName;
int PassThroughPointIds;
void RecordOrigPointId(vtkIdType newIndex, vtkIdType origId);
vtkIdTypeArray *OriginalPointIds;
char *OriginalPointIdsName;
int NonlinearSubdivisionLevel;
private:
vtkDataSetSurfaceFilter(const vtkDataSetSurfaceFilter&) VTK_DELETE_FUNCTION;
void operator=(const vtkDataSetSurfaceFilter&) VTK_DELETE_FUNCTION;
};
#endif
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