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/*=========================================================================
Program: Visualization Toolkit
Module: vtkStructuredGridConnectivity.cxx
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkStructuredGridConnectivity.h"
// VTK includes
#include "vtkObjectFactory.h"
#include "vtkStructuredData.h"
#include "vtkStructuredExtent.h"
#include "vtkIdList.h"
#include "vtkStructuredNeighbor.h"
#include "vtkUnsignedCharArray.h"
vtkStandardNewMacro( vtkStructuredGridConnectivity );
// Description:
// An enum to define the 6 block faces
namespace BlockFace {
enum
{
FRONT = 0, // (+k diretion)
BACK = 1, // (-k direction)
RIGHT = 2, // (+i direction)
LEFT = 3, // (-i direction)
TOP = 4, // (+j direction)
BOTTOM = 5, // (-j direction)
NOT_ON_BLOCK_FACE = 6
};
}
//------------------------------------------------------------------------------
vtkStructuredGridConnectivity::vtkStructuredGridConnectivity()
{
this->DataDimension = 0;
this->DataDescription = -1;
this->NumberOfGrids = 0;
this->WholeExtent[0] = this->WholeExtent[1] = this->WholeExtent[2] =
this->WholeExtent[3] = this->WholeExtent[4] = this->WholeExtent[5] = -1;
this->GridExtents.clear();
}
//------------------------------------------------------------------------------
vtkStructuredGridConnectivity::~vtkStructuredGridConnectivity()
{
this->GridExtents.clear();
this->NeighborPair2NeighborListIndex.clear();
}
//------------------------------------------------------------------------------
void vtkStructuredGridConnectivity::PrintSelf(std::ostream& os,vtkIndent indent)
{
this->Superclass::PrintSelf( os, indent );
os << "========================\n";
os << "DATA DIMENSION: " << this->DataDimension << std::endl;
os << "WHOLE EXTENT: [ ";
for( int i=0; i < 6; i++ )
{
os << this->WholeExtent[i] << " ";
}
os << "]\n";
os << "CONNECTIVITY INFORMATION: \n";
for( unsigned int gridID=0; gridID < this->NumberOfGrids; ++gridID )
{
int GridExtent[6];
int RealExtent[6];
this->GetGridExtent( gridID, GridExtent );
this->GetRealExtent( gridID, GridExtent, RealExtent );
os << "GRID[ " << gridID << "]: ";
for( int i=0; i < 6; i+=2 )
{
os << " [";
os << GridExtent[i] << ", " << GridExtent[i+1] << "]";
}
os << " REAL EXTENT: ";
for( int i=0; i < 6; i+=2 )
{
os << " [";
os << RealExtent[i] << ", " << RealExtent[i+1] << "]";
}
os << std::endl;
os << " Connecting faces: "
<< this->GetNumberOfConnectingBlockFaces( gridID ) << " ";
os << "[ ";
if( this->HasBlockConnection( gridID, BlockFace::FRONT ) )
{
os << "FRONT(+k) ";
}
if( this->HasBlockConnection( gridID, BlockFace::BACK ) )
{
os << "BACK(-k) ";
}
if( this->HasBlockConnection( gridID, BlockFace::RIGHT ) )
{
os << "RIGHT(+i) ";
}
if( this->HasBlockConnection( gridID, BlockFace::LEFT ) )
{
os << "LEFT(-i) ";
}
if( this->HasBlockConnection( gridID, BlockFace::TOP) )
{
os << "TOP(+j) ";
}
if( this->HasBlockConnection( gridID, BlockFace::BOTTOM) )
{
os << "BOTTOM(-j) ";
}
os << "] ";
os << std::endl;
for( unsigned int nei=0; nei < this->Neighbors[gridID].size(); ++nei )
{
int NeiExtent[6];
this->GetGridExtent( this->Neighbors[gridID][nei].NeighborID, NeiExtent );
os << "\t N[" << nei << "] GRID ID:"
<< this->Neighbors[gridID][nei].NeighborID << " ";
for( int i=0; i < 6; i+=2 )
{
os << " [";
os << NeiExtent[i] << ", " << NeiExtent[i+1] << "] ";
}
os << " overlaps @ ";
for( int i=0; i < 6; i+=2 )
{
os << " [";
os << this->Neighbors[gridID][nei].OverlapExtent[ i ] << ", ";
os << this->Neighbors[gridID][nei].OverlapExtent[ i+1 ] << "] ";
}
os << " orientation: (";
os << this->Neighbors[gridID][nei].Orientation[ 0 ] << ", ";
os << this->Neighbors[gridID][nei].Orientation[ 1 ] << ", ";
os << this->Neighbors[gridID][nei].Orientation[ 2 ] << ")\n ";
os << std::endl;
os << "\t RCVEXTENT: ";
for( int i=0; i < 6; i+=2 )
{
os << " [";
os << this->Neighbors[gridID][nei].RcvExtent[ i ] << ", ";
os << this->Neighbors[gridID][nei].RcvExtent[i+1] << "] ";
}
os << std::endl;
os << "\t SNDEXTENT: ";
for( int i=0; i < 6; i+=2 )
{
os << " [";
os << this->Neighbors[gridID][nei].SendExtent[ i ] << ", ";
os << this->Neighbors[gridID][nei].SendExtent[i+1] << "] ";
}
os << std::endl << std::endl;
} // END for all neis
} // END for all grids
}
//------------------------------------------------------------------------------
void vtkStructuredGridConnectivity::RegisterGrid(
const int gridID, int ext[6],
vtkUnsignedCharArray* nodesGhostArray,
vtkUnsignedCharArray* cellGhostArray,
vtkPointData* pointData,
vtkCellData* cellData,
vtkPoints* gridNodes )
{
assert( "pre: gridID out-of-bounds!" &&
(gridID >= 0 && gridID < static_cast<int>(this->NumberOfGrids)));
for( int i=0; i < 6; ++i )
{
this->GridExtents[ gridID*6+i ] = ext[i];
}
this->RegisterGridGhostArrays( gridID, nodesGhostArray, cellGhostArray );
this->RegisterFieldData( gridID, pointData, cellData );
this->RegisterGridNodes( gridID, gridNodes );
}
//------------------------------------------------------------------------------
void vtkStructuredGridConnectivity::AcquireDataDescription()
{
if( this->DataDescription != -1 )
{
return;
}
int dims[3];
vtkStructuredExtent::GetDimensions( this->WholeExtent, dims );
this->DataDescription = vtkStructuredData::GetDataDescription( dims );
this->DataDimension =
vtkStructuredData::GetDataDimension( this->DataDescription );
assert( "pre: Error acquiring data description" &&
(this->DataDescription >= 0) );
assert( "pre: grid description cannot be empty" &&
(this->DataDescription != VTK_EMPTY) );
}
//------------------------------------------------------------------------------
vtkStructuredNeighbor vtkStructuredGridConnectivity::GetGridNeighbor(
const int gridID, const int nei)
{
assert("pre: gridID out-of-bounds!" &&
(gridID >= 0 && gridID < static_cast<int>(this->NumberOfGrids)));
assert("pre: nei index is out-of-bounds!" &&
(nei >= 0) && (nei < this->GetNumberOfNeighbors(gridID)) );
return(this->Neighbors[gridID][nei]);
}
//------------------------------------------------------------------------------
vtkIdList* vtkStructuredGridConnectivity::GetNeighbors(
const int gridID,int *extents )
{
assert( "pre: input extents array is NULL" && (extents != NULL) );
int N = this->GetNumberOfNeighbors( gridID );
if( N < 1 )
{
return NULL;
}
vtkIdList *neiList = vtkIdList::New();
neiList->SetNumberOfIds( N );
unsigned int nei=0;
for( ; nei < this->Neighbors[ gridID ].size(); ++nei )
{
vtkIdType neiId = this->Neighbors[ gridID ][ nei ].NeighborID;
neiList->SetId( nei, neiId );
for( int i=0; i < 6; ++i )
{
extents[ nei*6+i ] = this->Neighbors[ gridID ][ nei ].OverlapExtent[ i ];
}
} // END for all neighbors
assert( "post: N==neiList.size()" && (N == neiList->GetNumberOfIds()) );
return( neiList );
}
//------------------------------------------------------------------------------
void vtkStructuredGridConnectivity::ComputeNeighbors()
{
// STEP 0: Acquire data description, i.e., determine how the structured data
// is laid out, e.g., is it volumetric or 2-D along some plane, XY, XZ, or YZ.
this->AcquireDataDescription( );
if( this->DataDescription == VTK_EMPTY ||
this->DataDescription == VTK_SINGLE_POINT )
{
return;
}
// STEP 1: Establish neighbors based on the structured extents.
for( unsigned int i=0; i < this->NumberOfGrids; ++i )
{
this->SetBlockTopology( i );
for( unsigned int j=i+1; j < this->NumberOfGrids; ++j )
{
this->EstablishNeighbors(i,j);
} // END for all j
} // END for all i
// STEP 2: Fill the ghost arrays
for( unsigned int i=0; i < this->NumberOfGrids; ++i )
{
// NOTE: typically remote grids have NULL ghost arrays, by this approach
// ComputeNeighbors() can be called transparently from
// vtkPStructuredGridConnectivity without any modification.
if( this->GridPointGhostArrays[ i ] != NULL )
{
this->FillGhostArrays(
i, this->GridPointGhostArrays[ i ], this->GridCellGhostArrays[ i ] );
}
} // END for all grids
}
//------------------------------------------------------------------------------
void vtkStructuredGridConnectivity::SearchNeighbors(
const int gridID, const int i, const int j, const int k,
vtkIdList *neiList )
{
assert( "pre: neiList should not be NULL" && (neiList != NULL) );
assert( "pre: gridID is out-of-bounds" &&
( (gridID >= 0) &&
(gridID < static_cast<int>(this->NumberOfGrids))));
for( unsigned int nei=0; nei < this->Neighbors[ gridID ].size(); ++nei )
{
vtkStructuredNeighbor *myNei = &this->Neighbors[ gridID ][ nei ];
assert( "pre: myNei != NULL" && (myNei != NULL) );
if( this->IsNodeWithinExtent( i, j, k, myNei->OverlapExtent) )
{
neiList->InsertNextId( myNei->NeighborID );
}
} // END for all neis
}
//------------------------------------------------------------------------------
void vtkStructuredGridConnectivity::MarkCellProperty(
unsigned char &pfield, unsigned char *nodeGhostFields, const int numNodes )
{
// Sanity check
assert( "pre: node ghostfields should not be NULL" &&
(nodeGhostFields != NULL) );
pfield = 0;
for( int i=0; i < numNodes; ++i )
{
if(nodeGhostFields[i] & vtkDataSetAttributes::DUPLICATEPOINT)
{
pfield |= vtkDataSetAttributes::DUPLICATECELL;
return;
}
} // END for all nodes
}
//------------------------------------------------------------------------------
void vtkStructuredGridConnectivity::MarkNodeProperty(
const int gridID, const int i, const int j, const int k,
int ext[6], int realExtent[6], unsigned char &p )
{
p = 0;
// Check if the node is an interior a node, i.e., it is not on any boundary
// shared or real boundary and not in a ghost region. Interior nodes can only
// be internal nodes!
if( ! this->IsNodeInterior( i,j,k, realExtent) )
{
// If the node is on the boundary of the computational domain mark it
if( this->IsNodeOnBoundary(i,j,k) )
{
// BOUNDARY might be used in the future
//vtkGhostArray::SetProperty( p, vtkGhostArray::BOUNDARY );
}
// Check if the node is also on a shared boundary or if it is a ghost node
if(this->IsNodeOnSharedBoundary(gridID,realExtent,i,j,k))
{
// SHARED might be used in the future
//vtkGhostArray::SetProperty( p, vtkGhostArray::SHARED );
// For shared nodes we must check for ownership
vtkIdList *neiList = vtkIdList::New();
this->SearchNeighbors( gridID, i, j, k, neiList );
if( neiList->GetNumberOfIds() > 0 )
{
int neiRealExtent[6];
int neiGridExtent[6];
for( vtkIdType nei=0; nei < neiList->GetNumberOfIds(); ++nei )
{
vtkIdType neiIdx = neiList->GetId( nei );
this->GetGridExtent( neiIdx, neiGridExtent );
this->GetRealExtent( neiIdx, neiGridExtent, neiRealExtent );
// If my gridID is not the smallest gridID that shares the point,then
// I don't own the point.
// The convention is that the grid with the smallest gridID will own the
// point and all other grids should IGNORE it when computing statistics
// etc.
if( this->IsNodeWithinExtent(i,j,k,neiRealExtent) &&
gridID > neiList->GetId( nei ) )
{
// this was originally vtkGhostArray::IGNORE
p |= vtkDataSetAttributes::HIDDENPOINT;
break;
}
} // END for all neis
} // END if neisList isn't empty
neiList->Delete();
}// END if node is on a shared boundary
else if( this->IsGhostNode(ext,realExtent,i,j,k) )
{
p |= vtkDataSetAttributes::DUPLICATEPOINT;
}
}
}
//------------------------------------------------------------------------------
void vtkStructuredGridConnectivity::FillNodesGhostArray(
const int gridID, const int dataDescription,
int GridExtent[6], int RealExtent[6], vtkUnsignedCharArray *nodesArray )
{
int ijk[3];
for( int i=GridExtent[0]; i <= GridExtent[1]; ++i )
{
for( int j=GridExtent[2]; j <= GridExtent[3]; ++j )
{
for( int k=GridExtent[4]; k <= GridExtent[5]; ++k )
{
ijk[0]=i; ijk[1]=j; ijk[2]=k;
vtkIdType idx =
vtkStructuredData::ComputePointIdForExtent(
GridExtent,ijk,dataDescription);
this->MarkNodeProperty(
gridID,i,j,k,GridExtent, RealExtent,
*nodesArray->GetPointer( idx ) );
} // END for all k
} // END for all j
} // END for all i
}
//------------------------------------------------------------------------------
void vtkStructuredGridConnectivity::FillCellsGhostArray(
const int dataDescription, const int numNodesPerCell,
int dims[3], int CellExtent[6], vtkUnsignedCharArray *nodesArray,
vtkUnsignedCharArray *cellsArray)
{
assert( "pre: nodes array should not be NULL" && (nodesArray != NULL) );
if( cellsArray == NULL )
{
return;
}
vtkIdList *cellNodeIds = vtkIdList::New();
unsigned char *cellNodeGhostFields = new unsigned char[ numNodesPerCell ];
int ijk[3];
for( int i=CellExtent[0]; i <= CellExtent[1]; ++i )
{
for( int j=CellExtent[2]; j <= CellExtent[3]; ++j )
{
for( int k=CellExtent[4]; k <= CellExtent[5]; ++k )
{
ijk[0]=i; ijk[1]=j; ijk[2]=k;
// Note: this is really a cell index, since it is computed from the
// cell extent
vtkIdType idx =
vtkStructuredData::ComputePointIdForExtent(
CellExtent,ijk,dataDescription);
cellNodeIds->Reset();
vtkStructuredData::GetCellPoints(
idx,cellNodeIds,dataDescription,dims );
assert( cellNodeIds->GetNumberOfIds() == numNodesPerCell );
assert( cellNodeGhostFields != NULL );
for( int ii=0; ii < numNodesPerCell; ++ii )
{
vtkIdType nodeIdx = cellNodeIds->GetId( ii );
cellNodeGhostFields[ ii ] = *nodesArray->GetPointer( nodeIdx );
} // END for all nodes
this->MarkCellProperty(
*cellsArray->GetPointer(idx), cellNodeGhostFields, numNodesPerCell );
} // END for all cells along k
} // END for all cells along j
} // END for all cells along i
delete [] cellNodeGhostFields;
cellNodeIds->Delete();
}
//------------------------------------------------------------------------------
void vtkStructuredGridConnectivity::FillGhostArrays(
const int gridID,
vtkUnsignedCharArray *nodesArray,
vtkUnsignedCharArray *cellsArray )
{
if( nodesArray == NULL )
{
return;
}
// STEP 0: Get the grid information
int GridExtent[6];
this->GetGridExtent( gridID, GridExtent );
// STEP 1: Real extent
int RealExtent[6];
this->GetRealExtent( gridID, GridExtent, RealExtent );
// STEP 2: Get the data description
int dataDescription=
vtkStructuredData::GetDataDescriptionFromExtent( GridExtent );
// STEP 3: Get the cell extent
int CellExtent[6];
vtkStructuredData::GetCellExtentFromPointExtent(
GridExtent,CellExtent,dataDescription );
// STEP 4: Get the data dimension
int dim = vtkStructuredData::GetDataDimension( dataDescription );
assert( "pre: data dimensions must be 1, 2 or 3" &&
(dim >=1) && (dim <=3) );
// STEP 5: Get the grid dimensions from the given extent.
int dims[3];
vtkStructuredData::GetDimensionsFromExtent(GridExtent,dims);
// STEP 6: Get the number of nodes per cell
int numNodes = this->GetNumberOfNodesPerCell( dim );
// STEP 7: Mark nodes
this->FillNodesGhostArray(
gridID, dataDescription, GridExtent, RealExtent, nodesArray );
// STEP 8: Mark Cells
this->FillCellsGhostArray(
dataDescription, numNodes, dims, CellExtent, nodesArray, cellsArray );
}
//------------------------------------------------------------------------------
void vtkStructuredGridConnectivity::GetRealExtent(
const int gridID, int GridExtent[6], int RealExtent[6] )
{
for( int i=0; i < 6; ++i)
{
RealExtent[i] = GridExtent[i];
}
if( this->NumberOfGhostLayers == 0 )
{
return;
}
switch( this->DataDescription )
{
case VTK_X_LINE:
if( this->HasBlockConnection(gridID,BlockFace::LEFT) )
{
RealExtent[0] += this->NumberOfGhostLayers; // imin
}
if( this->HasBlockConnection(gridID,BlockFace::RIGHT) )
{
RealExtent[1] -= this->NumberOfGhostLayers; // imax
}
break;
case VTK_Y_LINE:
if( this->HasBlockConnection(gridID,BlockFace::BOTTOM) )
{
RealExtent[2] += this->NumberOfGhostLayers; // jmin
}
if( this->HasBlockConnection(gridID,BlockFace::TOP) )
{
RealExtent[3] -= this->NumberOfGhostLayers; // jmax
}
break;
case VTK_Z_LINE:
if( this->HasBlockConnection(gridID,BlockFace::BACK) )
{
RealExtent[4] += this->NumberOfGhostLayers; // kmin
}
if( this->HasBlockConnection(gridID,BlockFace::FRONT) )
{
RealExtent[5] -= this->NumberOfGhostLayers; // kmax
}
break;
case VTK_XY_PLANE:
if( this->HasBlockConnection(gridID,BlockFace::LEFT) )
{
RealExtent[0] += this->NumberOfGhostLayers; // imin
}
if( this->HasBlockConnection(gridID,BlockFace::RIGHT) )
{
RealExtent[1] -= this->NumberOfGhostLayers; // imax
}
if( this->HasBlockConnection(gridID,BlockFace::BOTTOM) )
{
RealExtent[2] += this->NumberOfGhostLayers; // jmin
}
if( this->HasBlockConnection(gridID,BlockFace::TOP) )
{
RealExtent[3] -= this->NumberOfGhostLayers; // jmax
}
break;
case VTK_YZ_PLANE:
if( this->HasBlockConnection(gridID,BlockFace::BOTTOM) )
{
RealExtent[2] += this->NumberOfGhostLayers; // jmin
}
if( this->HasBlockConnection(gridID,BlockFace::TOP) )
{
RealExtent[3] -= this->NumberOfGhostLayers; // jmax
}
if( this->HasBlockConnection(gridID,BlockFace::BACK) )
{
RealExtent[4] += this->NumberOfGhostLayers; // kmin
}
if( this->HasBlockConnection(gridID,BlockFace::FRONT) )
{
RealExtent[5] -= this->NumberOfGhostLayers; // kmax
}
break;
case VTK_XZ_PLANE:
if( this->HasBlockConnection(gridID,BlockFace::LEFT) )
{
RealExtent[0] += this->NumberOfGhostLayers; // imin
}
if( this->HasBlockConnection(gridID,BlockFace::RIGHT) )
{
RealExtent[1] -= this->NumberOfGhostLayers; // imax
}
if( this->HasBlockConnection(gridID,BlockFace::BACK) )
{
RealExtent[4] += this->NumberOfGhostLayers; // kmin
}
if( this->HasBlockConnection(gridID,BlockFace::FRONT) )
{
RealExtent[5] -= this->NumberOfGhostLayers; // kmax
}
break;
case VTK_XYZ_GRID:
if( this->HasBlockConnection(gridID,BlockFace::LEFT) )
{
RealExtent[0] += this->NumberOfGhostLayers; // imin
}
if( this->HasBlockConnection(gridID,BlockFace::RIGHT) )
{
RealExtent[1] -= this->NumberOfGhostLayers; // imax
}
if( this->HasBlockConnection(gridID,BlockFace::BOTTOM) )
{
RealExtent[2] += this->NumberOfGhostLayers; // jmin
}
if( this->HasBlockConnection(gridID,BlockFace::TOP) )
{
RealExtent[3] -= this->NumberOfGhostLayers; // jmax
}
if( this->HasBlockConnection(gridID,BlockFace::BACK) )
{
RealExtent[4] += this->NumberOfGhostLayers; // kmin
}
if( this->HasBlockConnection(gridID,BlockFace::FRONT) )
{
RealExtent[5] -= this->NumberOfGhostLayers; // kmax
}
break;
default:
std::cout << "Data description is: " << this->DataDescription << "\n";
std::cout.flush();
assert( "pre: Undefined data-description!" && false );
}
vtkStructuredExtent::Clamp( RealExtent, this->WholeExtent );
}
//------------------------------------------------------------------------------
bool vtkStructuredGridConnectivity::IsNodeOnSharedBoundary(
const int gridID, int RealExtent[6],
const int i, const int j, const int k )
{
if( this->IsNodeOnBoundaryOfExtent(i,j,k,RealExtent) )
{
int orient[3];
this->GetIJKBlockOrientation( i,j,k,RealExtent,orient);
for( int ii=0; ii < 3; ++ii )
{
if( (orient[ii] != BlockFace::NOT_ON_BLOCK_FACE) &&
this->HasBlockConnection(gridID, orient[ii]) )
{
return true;
}
} // END for all dimensions
return false;
}
else
{
return false;
}
}
//------------------------------------------------------------------------------
bool vtkStructuredGridConnectivity::IsGhostNode(
int GridExtent[6], int RealExtent[6],
const int i, const int j, const int k )
{
// STEP 0: Check if there are any ghost-layers. Note, if the original data
// that the user is registering contains ghost-layers, the users must set
// the number of ghost-layers.
if( this->NumberOfGhostLayers == 0 )
{
// Grid has no ghost-layers, so, the node cannot be a ghost node
return false;
}
bool status = false;
if( !this->IsNodeWithinExtent(i,j,k,RealExtent) &&
this->IsNodeWithinExtent(i,j,k,GridExtent))
{
status = true;
}
return( status );
}
//------------------------------------------------------------------------------
bool vtkStructuredGridConnectivity::IsNodeOnBoundary(
const int i, const int j, const int k )
{
return( this->IsNodeOnBoundaryOfExtent( i,j,k, this->WholeExtent) );
}
//------------------------------------------------------------------------------
void vtkStructuredGridConnectivity::EstablishNeighbors(const int i,const int j)
{
assert( "pre: i < j" && (i < j) );
int iGridExtent[6];
int jGridExtent[6];
this->GetGridExtent( i, iGridExtent );
this->GetGridExtent( j, jGridExtent );
// A 3-tuple that defines the grid orientation of the form {i,j,k} where
// i=0;, j=1, k=2. For example, let's say that we want to define the
// orientation to be in the XZ plane, then, orientation array would be
// constructed as follows: {0,2 -1}, where -1 indicates a NIL value.
int orientation[3];
// A place holder for setting up ndim, which store the dimensionality of
// the data.
int ndim = 3;
switch( this->DataDescription )
{
case VTK_X_LINE:
ndim = 1;
orientation[0] = 0;
orientation[1] = -1;
orientation[2] = -1;
break;
case VTK_Y_LINE:
ndim = 1;
orientation[0] = 1;
orientation[1] = -1;
orientation[2] = -1;
break;
case VTK_Z_LINE:
ndim = 1;
orientation[0] = 2;
orientation[1] = -1;
orientation[2] = -1;
break;
case VTK_XY_PLANE:
ndim = 2;
orientation[0] = 0;
orientation[1] = 1;
orientation[2] = -1;
break;
case VTK_YZ_PLANE:
ndim = 2;
orientation[0] = 1;
orientation[1] = 2;
orientation[2] = -1;
break;
case VTK_XZ_PLANE:
ndim = 2;
orientation[0] = 0;
orientation[1] = 2;
orientation[2] = -1;
break;
case VTK_XYZ_GRID:
ndim = 3;
orientation[0] = 0;
orientation[1] = 1;
orientation[2] = 2;
break;
default:
std::cout << "Data description is: " << this->DataDescription << "\n";
std::cout.flush();
assert( "pre: Undefined data-description!" && false );
} // END switch
this->DetectNeighbors( i, j, iGridExtent, jGridExtent, orientation, ndim );
}
//------------------------------------------------------------------------------
void vtkStructuredGridConnectivity::DetectNeighbors(
const int i, const int j,
int ex1[6], int ex2[6], int orientation[3], int ndim )
{
std::vector< int > status;
status.resize( ndim );
int A[2];
int B[2];
int overlap[2];
int iOrientation[3];
int jOrientation[3];
int overlapExtent[6];
for( int ii=0; ii < 3; ++ii )
{
overlapExtent[ ii*2 ] = overlapExtent[ ii*2+1 ] = 0;
iOrientation[ ii ] = vtkStructuredNeighbor::UNDEFINED;
jOrientation[ ii ] = vtkStructuredNeighbor::UNDEFINED;
}
int dim = 0;
int idx = 0;
for( dim=0; dim < ndim; ++dim )
{
idx = orientation[dim];
A[0] = ex1[ idx*2 ];
A[1] = ex1[ idx*2+1 ];
B[0] = ex2[ idx*2 ];
B[1] = ex2[ idx*2+1 ];
status[ idx ] = this->IntervalOverlap( A, B, overlap );
if( status[idx] == VTK_NO_OVERLAP )
{
return; /* No neighbors */
}
overlapExtent[ idx*2 ] = overlap[0];
overlapExtent[ idx*2+1 ] = overlap[1];
this->DetermineNeighborOrientation( idx, A, B, overlap, iOrientation );
this->DetermineNeighborOrientation( idx, B, A, overlap, jOrientation );
} // END for all dimensions
this->SetNeighbors( i, j, iOrientation, jOrientation, overlapExtent );
}
//------------------------------------------------------------------------------
void vtkStructuredGridConnectivity::SetBlockTopology(const int gridID)
{
int gridExtent[6];
this->GetGridExtent( gridID, gridExtent );
// Check in IMIN
if( gridExtent[0] > this->WholeExtent[0] )
{
this->AddBlockConnection( gridID, BlockFace::LEFT);
}
// Check in IMAX
if( gridExtent[1] < this->WholeExtent[1] )
{
this->AddBlockConnection( gridID, BlockFace::RIGHT);
}
// Check in JMIN
if( gridExtent[2] > this->WholeExtent[2] )
{
this->AddBlockConnection( gridID, BlockFace::BOTTOM );
}
// Check in JMAX
if( gridExtent[3] < this->WholeExtent[3] )
{
this->AddBlockConnection( gridID, BlockFace::TOP );
}
// Check in KMIN
if( gridExtent[4] > this->WholeExtent[4] )
{
this->AddBlockConnection( gridID, BlockFace::BACK );
}
// Check in KMAX
if( gridExtent[5] < this->WholeExtent[5] )
{
this->AddBlockConnection( gridID, BlockFace::FRONT );
}
}
//------------------------------------------------------------------------------
void vtkStructuredGridConnectivity::SetNeighbors(
const int i, const int j,
int i2jOrientation[3], int j2iOrientation[3],
int overlapExtent[6] )
{
vtkStructuredNeighbor Ni2j( j, overlapExtent, i2jOrientation );
vtkStructuredNeighbor Nj2i( i, overlapExtent, j2iOrientation );
// STEP 0: Setup i-to-j
this->Neighbors[ i ].push_back( Ni2j );
int i2jNeiIdx = static_cast<int>(this->Neighbors[ i ].size())-1;
std::pair<int,int> i2jPair = std::make_pair(i,j);
assert("ERROR: Duplicate neighboring pair!" &&
this->NeighborPair2NeighborListIndex.find(i2jPair)==
this->NeighborPair2NeighborListIndex.end() );
this->NeighborPair2NeighborListIndex[ i2jPair ] = i2jNeiIdx;
// STEP 1: Setup j-to-i
this->Neighbors[ j ].push_back( Nj2i );
int j2iNeiIdx = static_cast<int>(this->Neighbors[ j ].size())-1;
std::pair<int,int> j2iPair = std::make_pair(j,i);
assert("ERROR: Duplicate neighboring pair!" &&
this->NeighborPair2NeighborListIndex.find(j2iPair)==
this->NeighborPair2NeighborListIndex.end() );
this->NeighborPair2NeighborListIndex[ j2iPair ] = j2iNeiIdx;
}
//------------------------------------------------------------------------------
void vtkStructuredGridConnectivity::PrintExtent( int ex[6] )
{
for( int i=0; i < 3; ++i )
{
std::cout << " [" << ex[i*2] << ", " << ex[i*2+1] << "] ";
}
std::cout << std::endl;
std::cout.flush();
}
//------------------------------------------------------------------------------
int vtkStructuredGridConnectivity::DoPartialOverlap(
int s[2], int S[2], int overlap[2] )
{
if( this->InBounds(s[0],S[0],S[1]) && this->InBounds(s[1],S[0],S[1]) )
{
overlap[0] = s[0];
overlap[1] = s[1];
return VTK_PARTIAL_OVERLAP;
}
else if( this->InBounds(s[0], S[0], S[1]) )
{
overlap[0] = s[0];
overlap[1] = S[1];
if( overlap[0] == overlap[1] )
{
return VTK_NODE_OVERLAP;
}
else
{
return VTK_PARTIAL_OVERLAP;
}
}
else if( this->InBounds(s[1], S[0],S[1]) )
{
overlap[0] = S[0];
overlap[1] = s[1];
if( overlap[0] == overlap[1] )
{
return VTK_NODE_OVERLAP;
}
else
{
return VTK_PARTIAL_OVERLAP;
}
}
return VTK_NO_OVERLAP;
}
//------------------------------------------------------------------------------
int vtkStructuredGridConnectivity::PartialOverlap(
int A[2], const int CardinalityOfA,
int B[2], const int CardinalityOfB,
int overlap[2] )
{
if( CardinalityOfA > CardinalityOfB )
{
return( this->DoPartialOverlap( B, A, overlap ) );
}
else if( CardinalityOfB > CardinalityOfA )
{
return( this->DoPartialOverlap( A, B, overlap ) );
}
else
{
return( this->DoPartialOverlap( A, B, overlap ) );
}
// Code should not reach here!
// assert( "Hmm...code should not reach here!" && false );
// return VTK_NO_OVERLAP;
}
//------------------------------------------------------------------------------
int vtkStructuredGridConnectivity::IntervalOverlap(
int A[2], int B[2], int overlap[2] )
{
// STEP 0: Check if we must check for a partial overlap
int CardinalityOfA = this->Cardinality( A );
int CardinalityOfB = this->Cardinality( B );
return( this->PartialOverlap(A,CardinalityOfA,B,CardinalityOfB,overlap));
}
//------------------------------------------------------------------------------
void vtkStructuredGridConnectivity::GetIJKBlockOrientation(
const int i, const int j, const int k, int ext[6], int orientation[3] )
{
orientation[0]=orientation[1]=orientation[2]=BlockFace::NOT_ON_BLOCK_FACE;
switch( this->DataDescription )
{
case VTK_X_LINE:
orientation[0] = this->Get1DOrientation(
i, ext[0], ext[1], BlockFace::LEFT, BlockFace::RIGHT,
BlockFace::NOT_ON_BLOCK_FACE);
break;
case VTK_Y_LINE:
orientation[1] = this->Get1DOrientation(
j, ext[2], ext[3], BlockFace::BOTTOM, BlockFace::TOP,
BlockFace::NOT_ON_BLOCK_FACE );
break;
case VTK_Z_LINE:
orientation[2] = this->Get1DOrientation(
k, ext[4], ext[5], BlockFace::BACK, BlockFace::FRONT,
BlockFace::NOT_ON_BLOCK_FACE );
break;
case VTK_XY_PLANE:
orientation[0] = this->Get1DOrientation(
i, ext[0], ext[1], BlockFace::LEFT, BlockFace::RIGHT,
BlockFace::NOT_ON_BLOCK_FACE);
orientation[1] = this->Get1DOrientation(
j, ext[2], ext[3], BlockFace::BOTTOM, BlockFace::TOP,
BlockFace::NOT_ON_BLOCK_FACE );
break;
case VTK_YZ_PLANE:
orientation[1] = this->Get1DOrientation(
j, ext[2], ext[3], BlockFace::BOTTOM, BlockFace::TOP,
BlockFace::NOT_ON_BLOCK_FACE );
orientation[2] = this->Get1DOrientation(
k, ext[4], ext[5], BlockFace::BACK, BlockFace::FRONT,
BlockFace::NOT_ON_BLOCK_FACE );
break;
case VTK_XZ_PLANE:
orientation[0] = this->Get1DOrientation(
i, ext[0], ext[1], BlockFace::LEFT, BlockFace::RIGHT,
BlockFace::NOT_ON_BLOCK_FACE);
orientation[2] = this->Get1DOrientation(
k, ext[4], ext[5], BlockFace::BACK, BlockFace::FRONT,
BlockFace::NOT_ON_BLOCK_FACE );
break;
case VTK_XYZ_GRID:
orientation[0] = this->Get1DOrientation(
i, ext[0], ext[1], BlockFace::LEFT, BlockFace::RIGHT,
BlockFace::NOT_ON_BLOCK_FACE);
orientation[1] = this->Get1DOrientation(
j, ext[2], ext[3], BlockFace::BOTTOM, BlockFace::TOP,
BlockFace::NOT_ON_BLOCK_FACE );
orientation[2] = this->Get1DOrientation(
k, ext[4], ext[5], BlockFace::BACK, BlockFace::FRONT,
BlockFace::NOT_ON_BLOCK_FACE );
break;
default:
std::cout << "Data description is: " << this->DataDescription << "\n";
std::cout.flush();
assert( "pre: Undefined data-description!" && false );
}
}
//------------------------------------------------------------------------------
void vtkStructuredGridConnectivity::CreateGhostedExtent(
const int gridID, const int N )
{
assert( "pre: gridID is out-of-bounds!" &&
(gridID >= 0) && (gridID < static_cast<int>(this->NumberOfGrids)));
assert( "pre: ghosted-extents vector has not been allocated" &&
(this->NumberOfGrids == this->GhostedExtents.size()/6 ) );
assert( "pre: Number of ghost-layers requested should not be 0" &&
(this->NumberOfGhostLayers > 0) );
int ext[6];
this->GetGridExtent( gridID, ext );
this->SetGhostedGridExtent( gridID, ext );
int *ghostedExtent = &this->GhostedExtents[ gridID*6 ];
switch( this->DataDescription )
{
case VTK_X_LINE:
this->GetGhostedExtent(ghostedExtent,ext,0,1,N);
break;
case VTK_Y_LINE:
this->GetGhostedExtent(ghostedExtent,ext,2,3,N);
break;
case VTK_Z_LINE:
this->GetGhostedExtent(ghostedExtent,ext,4,5,N);
break;
case VTK_XY_PLANE:
this->GetGhostedExtent(ghostedExtent,ext,0,1,N);
this->GetGhostedExtent(ghostedExtent,ext,2,3,N);
break;
case VTK_YZ_PLANE:
this->GetGhostedExtent(ghostedExtent,ext,2,3,N);
this->GetGhostedExtent(ghostedExtent,ext,4,5,N);
break;
case VTK_XZ_PLANE:
this->GetGhostedExtent(ghostedExtent,ext,0,1,N);
this->GetGhostedExtent(ghostedExtent,ext,4,5,N);
break;
case VTK_XYZ_GRID:
this->GetGhostedExtent(ghostedExtent,ext,0,1,N);
this->GetGhostedExtent(ghostedExtent,ext,2,3,N);
this->GetGhostedExtent(ghostedExtent,ext,4,5,N);
break;
default:
std::cout << "Data description is: " << this->DataDescription << "\n";
std::cout.flush();
assert( "pre: Undefined data-description!" && false );
} // END switch
}
//------------------------------------------------------------------------------
void vtkStructuredGridConnectivity::CreateGhostedMaskArrays(const int gridID)
{
// Sanity check
assert( "pre: gridID is out-of-bounds!" &&
(gridID >= 0) && (gridID < static_cast<int>(this->NumberOfGrids)));
assert( "pre: GhostedPointGhostArray has not been allocated" &&
(this->NumberOfGrids == this->GhostedPointGhostArray.size()));
assert( "pre: GhostedCellGhostArray has not been allocated" &&
(this->NumberOfGrids == this->GhostedCellGhostArray.size()));
// STEP 0: Initialize the ghosted node and cell arrays
if( this->GhostedPointGhostArray[gridID] == NULL )
{
this->GhostedPointGhostArray[gridID] = vtkUnsignedCharArray::New();
}
else
{
this->GhostedPointGhostArray[gridID]->Reset();
}
if( this->GhostedCellGhostArray[gridID] == NULL )
{
this->GhostedCellGhostArray[gridID] = vtkUnsignedCharArray::New();
}
else
{
this->GhostedCellGhostArray[gridID]->Reset();
}
// STEP 1: Get the ghosted extent
int ghostedExtent[6];
this->GetGhostedGridExtent( gridID, ghostedExtent );
// STEP 2: Get the grid extent
int gridExtent[6];
this->GetGridExtent( gridID, gridExtent );
int numNodes = vtkStructuredData::GetNumberOfPoints(
ghostedExtent, this->DataDescription );
int numCells = vtkStructuredData::GetNumberOfCells(
ghostedExtent,this->DataDescription );
// STEP 3: Allocated the ghosted node and cell arrays and initialize them
this->GhostedPointGhostArray[gridID]->Allocate( numNodes );
this->GhostedCellGhostArray[gridID]->Allocate( numCells );
// Initialize the arrays
unsigned char* pnodes =
this->GhostedPointGhostArray[gridID]->WritePointer(0, numNodes);
memset(pnodes, 0, numNodes);
unsigned char* pcells =
this->GhostedCellGhostArray[gridID]->WritePointer(0, numCells);
memset(pcells, 0, numCells);
// STEP 4: Loop through the ghosted extent and mark the nodes in the ghosted
// extent accordingly. If the node exists in the grown extent
int ijk[3];
unsigned char p = 0;
for( int i=ghostedExtent[0]; i <= ghostedExtent[1]; ++i )
{
for( int j=ghostedExtent[2]; j <= ghostedExtent[3]; ++j )
{
for( int k=ghostedExtent[4]; k <=ghostedExtent[5]; ++k )
{
ijk[0]=i; ijk[1]=j; ijk[2]=k;
vtkIdType idx =
vtkStructuredData::ComputePointIdForExtent(
ghostedExtent,ijk,this->DataDescription);
if( this->IsNodeWithinExtent(i,j,k,gridExtent) )
{
// Get index w.r.t. the register extent
vtkIdType srcidx =
vtkStructuredData::ComputePointIdForExtent(
gridExtent,ijk,this->DataDescription);
if(this->GridPointGhostArrays[gridID])
{
p = this->GridPointGhostArrays[gridID]->GetValue( srcidx );
this->GhostedPointGhostArray[gridID]->SetValue(idx, p);
}
}
else
{
p = 0;
if( this->IsNodeOnBoundary(i,j,k) )
{
// We might use BOUNDARY in the future
//vtkGhostArray::SetProperty( p,vtkGhostArray::BOUNDARY );
}
p |= vtkDataSetAttributes::DUPLICATEPOINT;
this->GhostedPointGhostArray[gridID]->SetValue(idx,p);
}
} // END for all k
} // END for all j
} // END for all i
// STEP 5: Fill the cells ghost arrays for the ghosted grid
int dim = vtkStructuredData::GetDataDimension( this->DataDescription );
assert( "pre: data dimensions must be 1, 2 or 3" &&
(dim >=1) && (dim <=3) );
int dims[3];
vtkStructuredData::GetDimensionsFromExtent(ghostedExtent,dims);
int numNodesPerCell = this->GetNumberOfNodesPerCell( dim );
int CellExtent[6];
vtkStructuredData::GetCellExtentFromPointExtent( ghostedExtent,CellExtent );
this->FillCellsGhostArray(
this->DataDescription, numNodesPerCell, dims, CellExtent,
this->GhostedPointGhostArray[gridID],
this->GhostedCellGhostArray[gridID] );
}
//------------------------------------------------------------------------------
void vtkStructuredGridConnectivity::AllocatePointData(
vtkPointData *RPD, const int N, vtkPointData *PD )
{
assert( "pre: Reference point data is NULL" && (RPD != NULL) );
assert( "pre: point data is NULL" && (PD != NULL) );
assert( "pre: N > 0" && (N > 0) );
for( int array=0; array < RPD->GetNumberOfArrays(); ++array )
{
int dataType = RPD->GetArray( array )->GetDataType();
vtkDataArray *dataArray = vtkDataArray::CreateDataArray( dataType );
assert( "Cannot create data array" && (dataArray != NULL) );
dataArray->SetName(
RPD->GetArray(array)->GetName() );
dataArray->SetNumberOfComponents(
RPD->GetArray(array)->GetNumberOfComponents() );
dataArray->SetNumberOfTuples( N );
PD->AddArray( dataArray );
dataArray->Delete();
} // END for all arrays
}
//------------------------------------------------------------------------------
void vtkStructuredGridConnectivity::AllocateCellData(
vtkCellData *RCD, const int N, vtkCellData *CD )
{
assert( "pre: Reference cell data is NULL" && (RCD != NULL) );
assert( "pre: cell data is NULL" && (CD != NULL) );
assert( "pre: N > 0" && (N > 0) );
for( int array=0; array < RCD->GetNumberOfArrays(); ++array )
{
int dataType = RCD->GetArray( array )->GetDataType();
vtkDataArray *dataArray = vtkDataArray::CreateDataArray( dataType );
assert( "Cannot create data array" && (dataArray != NULL) );
dataArray->SetName(
RCD->GetArray(array)->GetName() );
dataArray->SetNumberOfComponents(
RCD->GetArray(array)->GetNumberOfComponents() );
dataArray->SetNumberOfTuples( N );
CD->AddArray( dataArray );
dataArray->Delete();
} // END for all arrays
}
//------------------------------------------------------------------------------
void vtkStructuredGridConnectivity::InitializeGhostData(const int gridID)
{
// Sanity check
assert( "pre: gridID is out-of-bounds!" &&
(gridID >= 0) && (gridID < static_cast<int>(this->NumberOfGrids)));
assert( "pre: GhostedPointData vector has not been properly allocated!" &&
(this->NumberOfGrids==this->GhostedGridPointData.size() ) );
assert( "pre: GhostedCellData vector has not been properly allocated!" &&
(this->NumberOfGrids==this->GhostedGridCellData.size() ) );
assert( "pre: Grid has no registered point data!" &&
(this->GridPointData[gridID] != NULL) );
assert( "pre: Grid has no registered cell data!" &&
(this->GridCellData[gridID] != NULL) );
// STEP 0: Get the ghosted grid extent
int GhostedGridExtent[6];
this->GetGhostedGridExtent( gridID, GhostedGridExtent );
// STEP 1: Get the number of nodes/cells in the ghosted extent
int numNodes =
vtkStructuredData::GetNumberOfPoints(
GhostedGridExtent, this->DataDescription );
int numCells =
vtkStructuredData::GetNumberOfCells(
GhostedGridExtent, this->DataDescription );
// STEP 2: Allocate coordinates if the grid
if( this->GridPoints[gridID] != NULL )
{
if( this->GhostedGridPoints[gridID] != NULL )
{
this->GhostedGridPoints[gridID]->Delete();
}
this->GhostedGridPoints[gridID]= vtkPoints::New();
this->GhostedGridPoints[gridID]->SetDataTypeToDouble();
this->GhostedGridPoints[gridID]->SetNumberOfPoints( numNodes );
}
// STEP 3: Allocate point & cell data
this->GhostedGridPointData[ gridID ] = vtkPointData::New();
this->GhostedGridCellData[ gridID ] = vtkCellData::New();
this->AllocatePointData(
this->GridPointData[gridID],numNodes,this->GhostedGridPointData[gridID] );
this->AllocateCellData(
this->GridCellData[gridID],numCells,this->GhostedGridCellData[gridID] );
}
//------------------------------------------------------------------------------
void vtkStructuredGridConnectivity::CopyCoordinates(
vtkPoints *source, vtkIdType sourceIdx,
vtkPoints *target, vtkIdType targetIdx )
{
assert( "pre: source points is NULL" && (source != NULL) );
assert( "pre: target points is NULL" && (target != NULL) );
assert( "pre: source index is out-of-bounds!" &&
(sourceIdx >= 0) && (sourceIdx < source->GetNumberOfPoints()));
assert( "pre: target index is out-of-bounds!" &&
(targetIdx >= 0) && (targetIdx < target->GetNumberOfPoints()));
target->SetPoint( targetIdx, source->GetPoint( sourceIdx ) );
}
//------------------------------------------------------------------------------
void vtkStructuredGridConnectivity::CopyFieldData(
vtkFieldData *source, vtkIdType sourceIdx,
vtkFieldData *target, vtkIdType targetIdx )
{
assert( "pre: source field data is NULL!" && (source != NULL) );
assert( "pre: target field data is NULL!" && (target != NULL) );
assert( "pre: source number of arrays does not match target!" &&
source->GetNumberOfArrays()==target->GetNumberOfArrays() );
int arrayIdx = 0;
for( ; arrayIdx < source->GetNumberOfArrays(); ++arrayIdx )
{
// Get source array
vtkDataArray *sourceArray = source->GetArray( arrayIdx );
assert( "ERROR: encountered NULL source array" && (sourceArray != NULL) );
// Get target array
vtkDataArray *targetArray = target->GetArray( arrayIdx );
assert( "ERROR: encountered NULL target array" && (targetArray != NULL) );
// Sanity checks
assert( "ERROR: target/source array name mismatch!" &&
(strcmp( sourceArray->GetName(), targetArray->GetName() ) == 0 ) );
assert( "ERROR: target/source array num components mismatch!" &&
(sourceArray->GetNumberOfComponents()==
targetArray->GetNumberOfComponents()));
assert( "ERROR: sourceIdx out-of-bounds!" &&
(sourceIdx >= 0) && (sourceIdx < sourceArray->GetNumberOfTuples() ) );
assert( "ERROR: targetIdx out-of-bounds!" &&
(targetIdx >= 0) && (targetIdx < targetArray->GetNumberOfTuples() ) );
// Copy the tuple
targetArray->SetTuple( targetIdx, sourceIdx, sourceArray );
} // END for all arrays
}
//------------------------------------------------------------------------------
void vtkStructuredGridConnectivity::TransferRegisteredDataToGhostedData(
const int gridID )
{
// Sanity check
assert( "pre: gridID is out-of-bounds!" &&
(gridID >= 0) && (gridID < static_cast<int>(this->NumberOfGrids)));
// STEP 0: Get the registered grid extent
int GridExtent[6];
this->GetGridExtent( gridID, GridExtent );
// STEP 1: Get the registered grid cell extent
int GridCellExtent[6];
vtkStructuredData::GetCellExtentFromPointExtent(
GridExtent, GridCellExtent, this->DataDescription );
// STEP 2: Get the ghosted grid extent
int GhostedGridExtent[6];
this->GetGhostedGridExtent( gridID, GhostedGridExtent );
// STEP 3: Get the ghosted grid cell extent
int GhostedGridCellExtent[6];
vtkStructuredData::GetCellExtentFromPointExtent(
GhostedGridExtent, GhostedGridCellExtent, this->DataDescription );
// STEP 2: Loop over the registered grid extent
int ijk[3];
for( int i=GridExtent[0]; i <= GridExtent[1]; ++i )
{
for( int j=GridExtent[2]; j <= GridExtent[3]; ++j )
{
for( int k=GridExtent[4]; k <= GridExtent[5]; ++k )
{
ijk[0]=i; ijk[1]=j; ijk[2]=k;
// Compute the source index to the registered data
vtkIdType sourceIdx =
vtkStructuredData::ComputePointIdForExtent(
GridExtent, ijk, this->DataDescription );
// Compute the target index to the ghosted data
vtkIdType targetIdx =
vtkStructuredData::ComputePointIdForExtent(
GhostedGridExtent, ijk, this->DataDescription );
if( this->GridPoints[gridID] != NULL )
{
this->CopyCoordinates(
this->GridPoints[gridID], sourceIdx,
this->GhostedGridPoints[gridID], targetIdx );
} // END if grid points is not NULL
// Transfer node data from the registered grid to the ghosted grid
this->CopyFieldData(
this->GridPointData[gridID], sourceIdx,
this->GhostedGridPointData[gridID], targetIdx );
// If the node is within the cell extent, copy the cell datta
if( this->IsNodeWithinExtent( i, j, k, GridCellExtent ) )
{
// Compute the source cell idx. Note, since we are passing to
// ComputePointIdForExtent a cell extent, this is a cell id, not
// a point id.
vtkIdType sourceCellIdx =
vtkStructuredData::ComputePointIdForExtent(
GridCellExtent, ijk, this->DataDescription );
// Compute the target cell idx. Note, since we are passing to
// ComputePointIdForExtent a cell extent, this is a cell id, not
// a point id.
vtkIdType targetCellIdx =
vtkStructuredData::ComputePointIdForExtent(
GhostedGridCellExtent, ijk, this->DataDescription );
// Transfer cell data from the registered grid to the ghosted grid
this->CopyFieldData(
this->GridCellData[gridID], sourceCellIdx,
this->GhostedGridCellData[gridID], targetCellIdx );
} // END if node is within cell extent
} // END for all k
} // END for all j
} // END for all i
}
//------------------------------------------------------------------------------
void vtkStructuredGridConnectivity::TransferGhostDataFromNeighbors(
const int gridID )
{
// Sanity check
assert( "pre: gridID is out-of-bounds!" &&
(gridID >= 0) && (gridID < static_cast<int>(this->NumberOfGrids)));
assert( "pre: Neigbors is not propertly allocated" &&
(this->NumberOfGrids==this->Neighbors.size() ) );
int NumNeis = static_cast<int>(this->Neighbors[ gridID ].size());
for( int nei=0; nei < NumNeis; ++nei )
{
this->TransferLocalNeighborData( gridID, this->Neighbors[gridID][nei] );
} // END for all neighbors
}
//------------------------------------------------------------------------------
void vtkStructuredGridConnectivity::TransferLocalNeighborData(
const int gridID, const vtkStructuredNeighbor& Neighbor )
{
// Sanity check
assert( "pre: gridID is out-of-bounds!" &&
(gridID >= 0) && (gridID < static_cast<int>(this->NumberOfGrids)));
assert( "pre: Neighbor gridID is out-of-bounds!" &&
(Neighbor.NeighborID >= 0) &&
(Neighbor.NeighborID < static_cast<int>(this->NumberOfGrids)));
// STEP 0: Get ghosted grid (node) extent and corresponding cell extent
int GhostedGridExtent[6];
this->GetGhostedGridExtent( gridID, GhostedGridExtent );
int GhostedGridCellExtent[6];
vtkStructuredData::GetCellExtentFromPointExtent(
GhostedGridExtent, GhostedGridCellExtent );
// STEP 1: Get the neighbor (node) extent and corresponding cell extent
int NeighborExtent[6];
this->GetGridExtent( Neighbor.NeighborID, NeighborExtent );
int NeighborCellExtent[6];
vtkStructuredData::GetCellExtentFromPointExtent(
NeighborExtent, NeighborCellExtent );
int RcvCellExtent[6];
vtkStructuredData::GetCellExtentFromPointExtent(
const_cast<int*>(Neighbor.RcvExtent), RcvCellExtent );
// STEP 3: Transfer the RcvExtent to the grid from the Neighbor
int ijk[3];
for( int i=Neighbor.RcvExtent[0]; i <= Neighbor.RcvExtent[1]; ++i )
{
for( int j=Neighbor.RcvExtent[2]; j <= Neighbor.RcvExtent[3]; ++j )
{
for( int k=Neighbor.RcvExtent[4]; k <= Neighbor.RcvExtent[5]; ++k )
{
// Sanity check!
assert( "pre: RcvExtent is outside the GhostExtent!" &&
this->IsNodeWithinExtent(i,j,k,GhostedGridExtent) );
assert( "pre: RcvExtent is outside the NeighborExtent" &&
this->IsNodeWithinExtent(i,j,k,NeighborExtent) );
ijk[0]=i; ijk[1]=j; ijk[2]=k;
// Compute the source index to the registered neighbor data
vtkIdType srcIdx =
vtkStructuredData::ComputePointIdForExtent(
NeighborExtent, ijk, this->DataDescription);
// Compute the target index into the ghosted data
vtkIdType targetIdx =
vtkStructuredData::ComputePointIdForExtent(
GhostedGridExtent, ijk, this->DataDescription );
if( this->GridPoints[Neighbor.NeighborID] != NULL )
{
this->CopyCoordinates(
this->GridPoints[Neighbor.NeighborID], srcIdx,
this->GhostedGridPoints[gridID], targetIdx );
}// END if this
// Transfer node data from the registered grid to the ghosted grid
this->CopyFieldData(
this->GridPointData[Neighbor.NeighborID], srcIdx,
this->GhostedGridPointData[gridID], targetIdx );
if( this->IsNodeWithinExtent(i,j,k,RcvCellExtent) )
{
// Compute the source cell idx. Note, since we are passing to
// ComputePointIdForExtent a cell extent, this is a cell id, not
// a point id.
vtkIdType sourceCellIdx =
vtkStructuredData::ComputePointIdForExtent(
NeighborCellExtent, ijk, this->DataDescription );
// Compute the target cell idx. Note, since we are passing to
// ComputePointIdForExtent a cell extent, this is a cell id, not
// a point id.
vtkIdType targetCellIdx =
vtkStructuredData::ComputePointIdForExtent(
GhostedGridCellExtent, ijk, this->DataDescription );
// Transfer cell data from the registered grid to the ghosted grid
this->CopyFieldData(
this->GridCellData[Neighbor.NeighborID], sourceCellIdx,
this->GhostedGridCellData[gridID], targetCellIdx );
} // END if node is within cell extent
} // END for all k
} // END for all j
} // END for all i
}
//------------------------------------------------------------------------------
void vtkStructuredGridConnectivity::ComputeNeighborSendAndRcvExtent(
const int gridID, const int N )
{
// Sanity check
assert( "pre: gridID is out-of-bounds!" &&
(gridID >= 0) && (gridID < static_cast<int>(this->NumberOfGrids)));
assert( "pre: Neigbors is not propertly allocated" &&
(this->NumberOfGrids==this->Neighbors.size() ) );
int myRealGridExtent[6];
this->GetGridExtent( gridID, myRealGridExtent );
int myGhostedGridExtent[6];
this->GetGhostedGridExtent( gridID, myGhostedGridExtent );
int NumNeis = static_cast<int>(this->Neighbors[ gridID ].size());
for( int nei=0; nei < NumNeis; ++nei )
{
int neiRealExtent[6];
this->GetGridExtent(this->Neighbors[gridID][nei].NeighborID,neiRealExtent);
this->Neighbors[gridID][nei].ComputeSendAndReceiveExtent(
myRealGridExtent, myGhostedGridExtent, neiRealExtent,
this->WholeExtent, N );
}
}
//------------------------------------------------------------------------------
void vtkStructuredGridConnectivity::CreateGhostLayers( const int N )
{
if( N==0 )
{
vtkWarningMacro(
"N=0 ghost layers requested! No ghost layers will be created" );
return;
}
this->NumberOfGhostLayers += N;
this->AllocateInternalDataStructures();
this->GhostedExtents.resize(this->NumberOfGrids*6,-1);
for( unsigned int i=0; i < this->NumberOfGrids; ++i )
{
this->CreateGhostedExtent( i, N );
this->CreateGhostedMaskArrays( i );
this->ComputeNeighborSendAndRcvExtent( i, N );
this->InitializeGhostData( i );
this->TransferRegisteredDataToGhostedData( i );
this->TransferGhostDataFromNeighbors( i );
} // END for all grids
}
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