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/*=========================================================================
Program: Visualization Toolkit
Module: vtkHyperTreeGridGeometry.cxx
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkHyperTreeGridGeometry.h"
#include "vtkBitArray.h"
#include "vtkCellArray.h"
#include "vtkCellData.h"
#include "vtkDataSetAttributes.h"
#include "vtkExtentTranslator.h"
#include "vtkHyperTreeGrid.h"
#include "vtkInformation.h"
#include "vtkInformationVector.h"
#include "vtkObjectFactory.h"
#include "vtkPointData.h"
#include "vtkPolyData.h"
#include "vtkStreamingDemandDrivenPipeline.h"
vtkStandardNewMacro(vtkHyperTreeGridGeometry);
//-----------------------------------------------------------------------------
vtkHyperTreeGridGeometry::vtkHyperTreeGridGeometry()
{
this->Input = 0;
this->Output = 0;
this->InData = 0;
this->OutData = 0;
this->Points = 0;
this->Cells = 0;
}
//-----------------------------------------------------------------------------
vtkHyperTreeGridGeometry::~vtkHyperTreeGridGeometry()
{
}
//----------------------------------------------------------------------------
void vtkHyperTreeGridGeometry::PrintSelf( ostream& os, vtkIndent indent )
{
this->Superclass::PrintSelf( os, indent );
}
//-----------------------------------------------------------------------------
int vtkHyperTreeGridGeometry::FillInputPortInformation( int, vtkInformation *info )
{
info->Set( vtkAlgorithm::INPUT_REQUIRED_DATA_TYPE(), "vtkHyperTreeGrid" );
return 1;
}
//----------------------------------------------------------------------------
int vtkHyperTreeGridGeometry::RequestData( vtkInformation*,
vtkInformationVector** inputVector,
vtkInformationVector* outputVector )
{
// Get the info objects
vtkInformation *inInfo = inputVector[0]->GetInformationObject( 0 );
vtkInformation *outInfo = outputVector->GetInformationObject( 0 );
// Retrieve input and output
this->Input =
vtkHyperTreeGrid::SafeDownCast( inInfo->Get( vtkDataObject::DATA_OBJECT() ) );
this->Output =
vtkPolyData::SafeDownCast( outInfo->Get( vtkDataObject::DATA_OBJECT() ) );
// Initialize output cell data
this->InData =
static_cast<vtkDataSetAttributes*>( this->Input->GetPointData() );
this->OutData =
static_cast<vtkDataSetAttributes*>( this->Output->GetCellData() );
this->OutData->CopyAllocate( this->InData );
// Extract geometry from hyper tree grid
this->ProcessTrees();
// Clean up
this->Input = 0;
this->Output = 0;
this->InData = 0;
this->OutData = 0;
this->UpdateProgress( 1. );
return 1;
}
//-----------------------------------------------------------------------------
void vtkHyperTreeGridGeometry::ProcessTrees()
{
// TODO: MTime on generation of this table.
this->Input->GenerateSuperCursorTraversalTable();
// Primal corner points
this->Points = vtkPoints::New();
this->Cells = vtkCellArray::New();
// Iterate over all hyper trees
vtkIdType index;
vtkHyperTreeGrid::vtkHyperTreeIterator it;
this->Input->InitializeTreeIterator( it );
while ( it.GetNextTree( index ) )
{
// Storage for super cursors
vtkHyperTreeGrid::vtkHyperTreeGridSuperCursor superCursor;
// Initialize center cursor
this->Input->InitializeSuperCursor( &superCursor, index );
// Traverse and populate dual recursively
this->RecursiveProcessTree( &superCursor );
} // it
// Set output geometry and topology
this->Output->SetPoints( this->Points );
if ( this->Input->GetDimension() == 1 )
{
this->Output->SetLines( this->Cells );
}
else
{
this->Output->SetPolys( this->Cells );
}
this->Points->UnRegister( this );
this->Points = 0;
this->Cells->UnRegister( this );
this->Cells = 0;
}
//----------------------------------------------------------------------------
void vtkHyperTreeGridGeometry::RecursiveProcessTree( void* sc )
{
// Get cursor at super cursor center
vtkHyperTreeGrid::vtkHyperTreeGridSuperCursor* superCursor =
static_cast<vtkHyperTreeGrid::vtkHyperTreeGridSuperCursor*>( sc );
vtkHyperTreeGrid::vtkHyperTreeSimpleCursor* cursor0 = superCursor->GetCursor( 0 );
if ( cursor0->IsLeaf() )
{
switch ( this->Input->GetDimension() )
{
case 1:
ProcessLeaf1D( sc );
break;
case 2:
ProcessLeaf2D( sc );
break;
case 3:
ProcessLeaf3D( sc );
break;
}
}
else
{
// If cursor 0 is not at leaf, recurse to all children
int numChildren = this->Input->GetNumberOfChildren();
for ( int child = 0; child < numChildren; ++ child )
{
vtkHyperTreeGrid::vtkHyperTreeGridSuperCursor newSuperCursor;
this->Input->InitializeSuperCursorChild( superCursor, &newSuperCursor, child );
this->RecursiveProcessTree( &newSuperCursor );
}
}
}
//----------------------------------------------------------------------------
void vtkHyperTreeGridGeometry::ProcessLeaf1D( void* sc )
{
vtkHyperTreeGrid::vtkHyperTreeGridSuperCursor* superCursor =
static_cast<vtkHyperTreeGrid::vtkHyperTreeGridSuperCursor*>( sc );
// In 1D the geometry is composed of edges
vtkIdType ids[2];
ids[0] = this->Points->InsertNextPoint( superCursor->Origin );
double pt[3];
pt[0] = superCursor->Origin[0] + superCursor->Size[0];
pt[1] = superCursor->Origin[1];
pt[2] = superCursor->Origin[2];
ids[1] = this->Points->InsertNextPoint( pt );
this->Cells->InsertNextCell( 2, ids );
}
//----------------------------------------------------------------------------
void vtkHyperTreeGridGeometry::ProcessLeaf2D( void* sc )
{
// Get cursor at super cursor center
vtkHyperTreeGrid::vtkHyperTreeGridSuperCursor* superCursor =
static_cast<vtkHyperTreeGrid::vtkHyperTreeGridSuperCursor*>( sc );
vtkHyperTreeGrid::vtkHyperTreeSimpleCursor* cursor0 = superCursor->GetCursor( 0 );
// Cell at cursor 0 is a leaf, retrieve its global index
vtkIdType id0 = cursor0->GetGlobalNodeIndex();
// In 2D all unmasked faces are generated
if ( id0 >= 0 && ! this->Input->GetMaterialMask()->GetValue( id0 ) )
{
this->AddFace( id0, superCursor->Origin, superCursor->Size, 0, 2 );
}
}
//----------------------------------------------------------------------------
void vtkHyperTreeGridGeometry::ProcessLeaf3D( void* sc )
{
// Get cursor at super cursor center
vtkHyperTreeGrid::vtkHyperTreeGridSuperCursor* superCursor =
static_cast<vtkHyperTreeGrid::vtkHyperTreeGridSuperCursor*>( sc );
vtkHyperTreeGrid::vtkHyperTreeSimpleCursor* cursor0 = superCursor->GetCursor( 0 );
vtkBitArray* matMask = this->Input->GetMaterialMask();
// Cell at cursor 0 is a leaf, retrieve its global index
vtkIdType id0 = cursor0->GetGlobalNodeIndex();
int neighborIdx = -1;
int masked = matMask->GetValue( id0 );
// In 3D masked and unmasked cells are handles differently
for ( unsigned int f = 0; f < 3; ++ f, neighborIdx *= 3 )
{
// For each plane, check both orientations
for ( unsigned int o = 0; o < 2; ++ o, neighborIdx *= -1 )
{
// Retrieve face neighbor cursor
vtkHyperTreeGrid::vtkHyperTreeSimpleCursor* cursor =
superCursor->GetCursor( neighborIdx );
vtkIdType id = cursor->GetGlobalNodeIndex();
// Cell is masked, check if any of the face neighbors are unmasked
if ( masked )
{
// Generate faces shared by an unmasked cell, break ties at same level
if ( cursor->GetTree()
&& cursor->IsLeaf()
&& cursor->GetLevel() < cursor0->GetLevel() )
{
if ( id >=0 && ! matMask->GetValue( id ) )
{
this->AddFace( id0, superCursor->Origin, superCursor->Size, o, f );
}
}
}
else
{
// Boundary faces, or faces shared by a masked cell, must be created
if ( ! cursor->GetTree()
||
( cursor->IsLeaf() && matMask->GetValue( id ) ) )
{
this->AddFace( id0, superCursor->Origin, superCursor->Size, o, f );
}
}
} // o
} // f
}
//----------------------------------------------------------------------------
void vtkHyperTreeGridGeometry::AddFace( vtkIdType inId,
double* origin, double* size,
int offset, int orientation )
{
// Initialize point
double pt[3];
memcpy( pt, origin, 3 * sizeof(double) );
if ( offset )
{
pt[orientation] += size[orientation];
}
// Storage for face vertices
vtkIdType ids[4];
// Create origin vertex
ids[0] = this->Points->InsertNextPoint( pt );
// Create other face vertices depending on orientation
int axis1 = ( orientation == 0 ) ? 1 : 0;
int axis2 = ( orientation == 2 ) ? 1 : 2;
pt[axis1] += size[axis1];
ids[1] = this->Points->InsertNextPoint( pt );
pt[axis2] += size[axis2];
ids[2] = this->Points->InsertNextPoint( pt );
pt[axis1] = origin[axis1];
ids[3] = this->Points->InsertNextPoint( pt );
// Insert face
vtkIdType outId = this->Cells->InsertNextCell( 4, ids );
// Copy face data from that of the cell from which it comes
this->OutData->CopyData( this->InData, inId, outId );
}
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