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/*=========================================================================
Program: Visualization Toolkit
Module: TestQuadRotationalExtrusion.cxx
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .SECTION Thanks
// This test was written by Philippe Pebay, Kitware SAS 2011
#include "vtkCamera.h"
#include "vtkInformation.h"
#include "vtkLineSource.h"
#include "vtkMultiBlockDataSet.h"
#include "vtkNew.h"
#include "vtkPolyDataMapper.h"
#include "vtkPolyDataNormals.h"
#include "vtkProperty.h"
#include "vtkRegressionTestImage.h"
#include "vtkRenderer.h"
#include "vtkRenderWindow.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkQuadRotationalExtrusionFilter.h"
#include "vtkTestUtilities.h"
//----------------------------------------------------------------------------
int TestQuadRotationalExtrusion( int argc, char * argv [] )
{
// Create a line source
vtkNew<vtkLineSource> line;
line->SetPoint1( 0., 1., 0. );
line->SetPoint2( 0., 1., 2. );
line->SetResolution( 10 );
line->Update();
// Create mapper for line segment
vtkNew<vtkPolyDataMapper> lineMapper;
lineMapper->SetInputConnection( line->GetOutputPort() );
// Create actor for line segment
vtkNew<vtkActor> lineActor;
lineActor->SetMapper( lineMapper.GetPointer() );
lineActor->GetProperty()->SetLineWidth( 5 );
lineActor->GetProperty()->SetColor( 0., .749, 1. ); // deep sky blue
// Create multi-block data set for quad-based sweep
vtkNew<vtkMultiBlockDataSet> lineMB;
lineMB->SetNumberOfBlocks( 1 );
lineMB->GetMetaData( static_cast<unsigned>( 0 ) )->Set( vtkCompositeDataSet::NAME(), "Line" );
lineMB->SetBlock( 0, line->GetOutput() );
// Create 3/4 of a cylinder by rotational extrusion
vtkNew<vtkQuadRotationalExtrusionFilter> lineSweeper;
lineSweeper->SetResolution( 20 );
lineSweeper->SetInputData( lineMB.GetPointer() );
lineSweeper->SetDefaultAngle( 270 );
lineSweeper->Update();
// Retrieve polydata output
vtkMultiBlockDataSet* cylDS = vtkMultiBlockDataSet::SafeDownCast( lineSweeper->GetOutputDataObject( 0 ) );
vtkPolyData* cyl = vtkPolyData::SafeDownCast( cylDS->GetBlock( 0 ) );
// Create normals for smooth rendering
vtkNew<vtkPolyDataNormals> normals;
normals->SetInputData( cyl );
// Create mapper for surface representation
vtkNew<vtkPolyDataMapper> cylMapper;
cylMapper->SetInputConnection( normals->GetOutputPort() );
cylMapper->SetResolveCoincidentTopologyToPolygonOffset();
// Create mapper for wireframe representation
vtkNew<vtkPolyDataMapper> cylMapperW;
cylMapperW->SetInputData( cyl );
cylMapperW->SetResolveCoincidentTopologyToPolygonOffset();
// Create actor for surface representation
vtkNew<vtkActor> cylActor;
cylActor->SetMapper( cylMapper.GetPointer() );
cylActor->GetProperty()->SetRepresentationToSurface();
cylActor->GetProperty()->SetInterpolationToGouraud();
cylActor->GetProperty()->SetColor( 1., 0.3882, .2784 ); // tomato
// Create actor for wireframe representation
vtkNew<vtkActor> cylActorW;
cylActorW->SetMapper( cylMapperW.GetPointer() );
cylActorW->GetProperty()->SetRepresentationToWireframe();
cylActorW->GetProperty()->SetColor( 0., 0., 0.);
cylActorW->GetProperty()->SetAmbient( 1. );
cylActorW->GetProperty()->SetDiffuse( 0. );
cylActorW->GetProperty()->SetSpecular( 0. );
// Create a renderer, add actors to it
vtkNew<vtkRenderer> ren1;
ren1->AddActor( lineActor.GetPointer() );
ren1->AddActor( cylActor.GetPointer() );
ren1->AddActor( cylActorW.GetPointer() );
ren1->SetBackground( 1., 1., 1. );
// Create a renderWindow
vtkNew<vtkRenderWindow> renWin;
renWin->AddRenderer( ren1.GetPointer() );
renWin->SetSize( 300, 300 );
renWin->SetMultiSamples( 0 );
// Create a good view angle
vtkNew<vtkCamera> camera;
camera->SetClippingRange( 0.576398, 28.8199 );
camera->SetFocalPoint( 0.0463079, -0.0356571, 1.01993 );
camera->SetPosition( -2.47044, 2.39516, -3.56066 );
camera->SetViewUp( 0.607296, -0.513537, -0.606195 );
ren1->SetActiveCamera( camera.GetPointer() );
// Create interactor
vtkNew<vtkRenderWindowInteractor> iren;
iren->SetRenderWindow( renWin.GetPointer() );
// Render and test
renWin->Render();
int retVal = vtkRegressionTestImage( renWin.GetPointer() );
if ( retVal == vtkRegressionTester::DO_INTERACTOR)
{
iren->Start();
}
return !retVal;
}
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