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/*=========================================================================
Program: Visualization Toolkit
Module: vtkPParticlePathFilter.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkPParticlePathFilter
* @brief A Parallel Particle tracer for unsteady vector fields
*
* vtkPParticlePathFilter is a filter that integrates a vector field to generate
* path lines.
*
* @sa
* vtkPParticlePathFilterBase has the details of the algorithms
*/
#ifndef vtkPParticlePathFilter_h
#define vtkPParticlePathFilter_h
#include "vtkPParticleTracerBase.h"
#include "vtkParticlePathFilter.h" //for utility
#include "vtkFiltersParallelFlowPathsModule.h" // For export macro
class VTKFILTERSPARALLELFLOWPATHS_EXPORT vtkPParticlePathFilter: public vtkPParticleTracerBase
{
public:
vtkTypeMacro(vtkPParticlePathFilter,vtkPParticleTracerBase)
void PrintSelf(ostream& os, vtkIndent indent);
static vtkPParticlePathFilter *New();
protected:
vtkPParticlePathFilter();
~vtkPParticlePathFilter();
virtual void ResetCache();
virtual int OutputParticles(vtkPolyData* poly);
virtual void InitializeExtraPointDataArrays(vtkPointData* outputPD);
virtual void AppendToExtraPointDataArrays(vtkParticleTracerBaseNamespace::ParticleInformation &);
void Finalize();
ParticlePathFilterInternal It;
vtkDoubleArray* SimulationTime;
vtkIntArray* SimulationTimeStep;
private:
vtkPParticlePathFilter(const vtkPParticlePathFilter&) VTK_DELETE_FUNCTION;
void operator=(const vtkPParticlePathFilter&) VTK_DELETE_FUNCTION;
};
#endif
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