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/*=========================================================================
Program: Visualization Toolkit
Module: vtkButtonSource.cxx
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkButtonSource.h"
// Construct
vtkButtonSource::vtkButtonSource()
{
this->Center[0] = this->Center[1] = this->Center[2] = 0.0;
this->ShoulderTextureCoordinate[0] = 0.0;
this->ShoulderTextureCoordinate[1] = 0.0;
this->TextureStyle = VTK_TEXTURE_STYLE_PROPORTIONAL;
this->TextureDimensions[0] = 100;
this->TextureDimensions[1] = 100;
this->TwoSided = 0;
this->SetNumberOfInputPorts(0);
}
void vtkButtonSource::PrintSelf(ostream& os, vtkIndent indent)
{
this->Superclass::PrintSelf(os,indent);
os << indent << "Center: (" << this->Center[0] << ", "
<< this->Center[1] << ", "
<< this->Center[2] << ")\n";
os << indent << "Shoulder Texture Coordinate: ("
<< this->ShoulderTextureCoordinate[0] << ", "
<< this->ShoulderTextureCoordinate[1] << ")\n";
os << indent << "Texture Style: ";
if ( this->TextureStyle == VTK_TEXTURE_STYLE_FIT_IMAGE )
{
os << "Fit\n";
}
else
{
os << "Proportional\n";
}
os << indent << "Texture Dimensions: ("
<< this->TextureDimensions[0] << ", "
<< this->TextureDimensions[1] << ")\n";
os << indent << "Two Sided: "
<< (this->TwoSided ? "On\n" : "Off\n");
}
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