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/*=========================================================================
Program: Visualization Toolkit
Module: TestGDALRasterReader.cxx
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include <vtkGDALRasterReader.h>
// VTK includes
#include <vtkImageActor.h>
#include <vtkCellData.h>
#include <vtkCompositePolyDataMapper.h>
#include <vtkDataSetAttributes.h>
#include <vtkDoubleArray.h>
#include <vtkLookupTable.h>
#include <vtkMapper.h>
#include <vtkMultiBlockDataSet.h>
#include <vtkNew.h>
#include <vtkPolyData.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkRegressionTestImage.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkSmartPointer.h>
#include <vtkTestUtilities.h>
// C++ includes
#include <sstream>
// Main program
int TestGDALRasterReader(int argc, char** argv)
{
const char* rasterFileName = vtkTestUtilities::ExpandDataFileName(argc, argv,
"Data/GIS/raster.tif");
// Create reader to read shape file.
vtkNew<vtkGDALRasterReader> reader;
reader->SetFileName(rasterFileName);
reader->Update();
delete [] rasterFileName;
// We need a renderer
vtkNew<vtkRenderer> renderer;
// Get the data
vtkNew<vtkImageActor> actor;
actor->SetInputData(reader->GetOutput());
renderer->AddActor(actor.GetPointer());
// Create a render window, and an interactor
vtkNew<vtkRenderWindow> renderWindow;
vtkNew<vtkRenderWindowInteractor> renderWindowInteractor;
renderWindow->AddRenderer(renderer.GetPointer());
renderWindowInteractor->SetRenderWindow(renderWindow.GetPointer());
//Add the actor to the scene
renderer->SetBackground(1.0, 1.0, 1.0);
renderWindow->SetSize(400, 400);
renderWindow->Render();
renderer->ResetCamera();
renderWindow->Render();
int retVal = vtkRegressionTestImage(renderWindow.GetPointer());
if (retVal == vtkRegressionTester::DO_INTERACTOR)
{
renderWindowInteractor->Start();
}
return !retVal;
}
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