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/*=========================================================================
Program: Visualization Toolkit
Module: vtkOBJReader.cxx
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkOBJReader.h"
#include "vtkCellArray.h"
#include "vtkFloatArray.h"
#include "vtkInformation.h"
#include "vtkInformationVector.h"
#include "vtkObjectFactory.h"
#include "vtkPointData.h"
#include "vtkPolyData.h"
#include <cctype>
vtkStandardNewMacro(vtkOBJReader);
// Description:
// Instantiate object with NULL filename.
vtkOBJReader::vtkOBJReader()
{
this->FileName = NULL;
this->SetNumberOfInputPorts(0);
}
vtkOBJReader::~vtkOBJReader()
{
delete [] this->FileName;
this->FileName = NULL;
}
/*---------------------------------------------------------------------------*\
This is only partial support for the OBJ format, which is quite complicated.
To find a full specification, search the net for "OBJ format", eg.:
http://en.wikipedia.org/wiki/Obj
http://netghost.narod.ru/gff/graphics/summary/waveobj.htm
We support the following types:
v <x> <y> <z>
vertex
vn <x> <y> <z>
vertex normal
vt <x> <y>
texture coordinate
f <v_a> <v_b> <v_c> ...
polygonal face linking vertices v_a, v_b, v_c, etc. which
are 1-based indices into the vertex list
f <v_a>/<t_a> <v_b>/<t_b> ...
polygonal face as above, but with texture coordinates for
each vertex. t_a etc. are 1-based indices into the texture
coordinates list (from the vt lines)
f <v_a>/<t_a>/<n_a> <v_b>/<t_b>/<n_b> ...
polygonal face as above, with a normal at each vertex, as a
1-based index into the normals list (from the vn lines)
f <v_a>//<n_a> <v_b>//<n_b> ...
polygonal face as above but without texture coordinates.
Per-face tcoords and normals are supported by duplicating
the vertices on each face as necessary.
l <v_a> <v_b> ...
lines linking vertices v_a, v_b, etc. which are 1-based
indices into the vertex list
p <v_a> <v_b> ...
points located at the vertices v_a, v_b, etc. which are 1-based
indices into the vertex list
\*---------------------------------------------------------------------------*/
int vtkOBJReader::RequestData(
vtkInformation *vtkNotUsed(request),
vtkInformationVector **vtkNotUsed(inputVector),
vtkInformationVector *outputVector)
{
// get the info object
vtkInformation *outInfo = outputVector->GetInformationObject(0);
// get the ouptut
vtkPolyData *output = vtkPolyData::SafeDownCast(
outInfo->Get(vtkDataObject::DATA_OBJECT()));
if (!this->FileName)
{
vtkErrorMacro(<< "A FileName must be specified.");
return 0;
}
FILE *in = fopen(this->FileName,"r");
if (in == NULL)
{
vtkErrorMacro(<< "File " << this->FileName << " not found");
return 0;
}
vtkDebugMacro(<<"Reading file");
// intialise some structures to store the file contents in
vtkPoints *points = vtkPoints::New();
std::vector<vtkFloatArray*> tcoords_vector;
vtkFloatArray *normals = vtkFloatArray::New();
normals->SetNumberOfComponents(3);
normals->SetName("Normals");
vtkCellArray *polys = vtkCellArray::New();
vtkCellArray *tcoord_polys = vtkCellArray::New();
vtkCellArray *pointElems = vtkCellArray::New();
vtkCellArray *lineElems = vtkCellArray::New();
vtkCellArray *normal_polys = vtkCellArray::New();
bool hasTCoords = false;
bool hasNormals = false;
bool tcoords_same_as_verts = true;
bool normals_same_as_verts = true;
bool everything_ok = true; // (use of this flag avoids early return and associated memory leak)
// -- work through the file line by line, assigning into the above 7 structures as appropriate --
{ // (make a local scope section to emphasise that the variables below are only used here)
const int MAX_LINE = 1024;
char rawLine[MAX_LINE];
char tcoordsName[100];
float xyz[3];
int numPoints = 0;
// First loop to initialize the data arrays for the different set of texture coordinates
int lineNr = 0;
while (everything_ok && fgets(rawLine, MAX_LINE, in) != NULL)
{
lineNr++;
char *pLine = rawLine;
char *pEnd = rawLine + strlen(rawLine);
// find the first non-whitespace character
while (isspace(*pLine) && pLine < pEnd) { pLine++; }
// this first non-whitespace is the command
const char *cmd = pLine;
// skip over non-whitespace
while (!isspace(*pLine) && pLine < pEnd) { pLine++; }
// terminate command
if (pLine < pEnd)
{
*pLine = '\0';
pLine++;
}
// if line starts by "usemtl", we're listing a new set of texture coordinates
if (strcmp(cmd, "usemtl") == 0)
{
// Read name of texture coordinate
if (sscanf(pLine, "%s", tcoordsName) == 1)
{
// Go to next line to see if any texture coordinates exist
if (fgets(rawLine, MAX_LINE, in) != NULL)
{
lineNr++;
pLine = rawLine;
pEnd = rawLine + strlen(rawLine);
while (isspace(*pLine) && pLine < pEnd) { pLine++; }
cmd = pLine;
while (!isspace(*pLine) && pLine < pEnd) { pLine++; }
if (pLine < pEnd)
{
*pLine = '\0';
pLine++;
}
// if the line starts by "vt", there are texture coordinates associated
if (strcmp(cmd, "vt") == 0)
{
vtkFloatArray* tcoords = vtkFloatArray::New();
tcoords->SetNumberOfComponents(2);
tcoords->SetName(tcoordsName);
tcoords_vector.push_back(tcoords);
}
}
else
{
vtkErrorMacro(<<"Error reading continuation line at line " << lineNr);
everything_ok = false;
}
}
else
{
vtkErrorMacro(<<"Error reading 'usemtl' at line " << lineNr);
everything_ok = false;
}
}
} // (end of first while loop)
// If no material texture coordinates are found, add default TCoords
if(tcoords_vector.size() == 0)
{
vtkFloatArray *tcoords = vtkFloatArray::New();
tcoords->SetNumberOfComponents(2);
tcoords->SetName("TCoords");
tcoords_vector.push_back(tcoords);
strcpy(tcoordsName,"TCoords");
}
// Second loop to parse points, faces, texture coordinates, normals...
lineNr = 0;
fseek(in, 0, SEEK_SET);
while (everything_ok && fgets(rawLine, MAX_LINE, in) != NULL)
{
lineNr++;
char *pLine = rawLine;
char *pEnd = rawLine + strlen(rawLine);
// find the first non-whitespace character
while (isspace(*pLine) && pLine < pEnd) { pLine++; }
// this first non-whitespace is the command
const char *cmd = pLine;
// skip over non-whitespace
while (!isspace(*pLine) && pLine < pEnd) { pLine++; }
// terminate command
if (pLine < pEnd)
{
*pLine = '\0';
pLine++;
}
// in the OBJ format the first characters determine how to interpret the line:
if (strcmp(cmd, "v") == 0)
{
// this is a vertex definition, expect three floats, separated by whitespace:
if (sscanf(pLine, "%f %f %f", xyz, xyz+1, xyz+2) == 3)
{
points->InsertNextPoint(xyz);
numPoints++;
}
else
{
vtkErrorMacro(<<"Error reading 'v' at line " << lineNr);
everything_ok = false;
}
}
else if (strcmp(cmd, "usemtl") == 0)
{
// this is a new material name (for texture coordinates), expect one string:
if (sscanf(pLine, "%s", tcoordsName) != 1)
{
vtkErrorMacro(<<"Error reading 'usemtl' at line " << lineNr);
everything_ok = false;
}
}
else if (strcmp(cmd, "vt") == 0)
{
// this is a tcoord, expect two floats, separated by whitespace:
if (sscanf(pLine, "%f %f", xyz, xyz+1) == 2)
{
for(unsigned int i = 0; i < tcoords_vector.size(); ++i)
{
vtkFloatArray* tcoords = tcoords_vector.at(i);
if(strcmp(tcoords->GetName(), tcoordsName) == 0)
{
// Add data to current array
tcoords->InsertNextTuple(xyz);
}
else
{
// Add (-1,-1) to other arrays
tcoords->InsertNextTuple2(-1.0, -1.0);
}
}
}
else
{
vtkErrorMacro(<<"Error reading 'vt' at line " << lineNr);
everything_ok = false;
}
}
else if (strcmp(cmd, "vn") == 0)
{
// this is a normal, expect three floats, separated by whitespace:
if (sscanf(pLine, "%f %f %f", xyz, xyz+1, xyz+2) == 3)
{
normals->InsertNextTuple(xyz);
hasNormals = true;
}
else
{
vtkErrorMacro(<<"Error reading 'vn' at line " << lineNr);
everything_ok = false;
}
}
else if (strcmp(cmd, "p") == 0)
{
// this is a point definition, consisting of 1-based indices separated by whitespace and /
pointElems->InsertNextCell(0); // we don't yet know how many points are to come
int nVerts=0; // keep a count of how many there are
while (everything_ok && pLine < pEnd)
{
// find next non-whitespace character
while (isspace(*pLine) && pLine < pEnd) { pLine++; }
if (pLine < pEnd) // there is still data left on this line
{
int iVert;
if (sscanf(pLine, "%d", &iVert) == 1)
{
if (iVert < 0)
{
pointElems->InsertCellPoint(numPoints+iVert);
}
else
{
pointElems->InsertCellPoint(iVert-1);
}
nVerts++;
}
else if (strcmp(pLine, "\\\n") == 0)
{
// handle backslash-newline continuation
if (fgets(rawLine, MAX_LINE, in) != NULL)
{
lineNr++;
pLine = rawLine;
pEnd = rawLine + strlen(rawLine);
continue;
}
else
{
vtkErrorMacro(<<"Error reading continuation line at line " << lineNr);
everything_ok = false;
}
}
else
{
vtkErrorMacro(<<"Error reading 'p' at line " << lineNr);
everything_ok = false;
}
// skip over what we just sscanf'd
// (find the first whitespace character)
while (!isspace(*pLine) && pLine < pEnd) { pLine++; }
}
}
if (nVerts < 1)
{
vtkErrorMacro
(
<<"Error reading file near line " << lineNr
<< " while processing the 'p' command"
);
everything_ok = false;
}
// now we know how many points there were in this cell
pointElems->UpdateCellCount(nVerts);
}
else if (strcmp(cmd, "l") == 0)
{
// this is a line definition, consisting of 1-based indices separated by whitespace and /
lineElems->InsertNextCell(0); // we don't yet know how many points are to come
int nVerts=0; // keep a count of how many there are
while (everything_ok && pLine < pEnd)
{
// find next non-whitespace character
while (isspace(*pLine) && pLine < pEnd) { pLine++; }
if (pLine < pEnd) // there is still data left on this line
{
int iVert, dummyInt;
if (sscanf(pLine, "%d/%d", &iVert, &dummyInt) == 2)
{
// we simply ignore texture information
if (iVert < 0)
{
lineElems->InsertCellPoint(numPoints+iVert);
}
else
{
lineElems->InsertCellPoint(iVert-1);
}
nVerts++;
}
else if (sscanf(pLine, "%d", &iVert) == 1)
{
if (iVert < 0)
{
lineElems->InsertCellPoint(numPoints+iVert);
}
else
{
lineElems->InsertCellPoint(iVert-1);
}
nVerts++;
}
else if (strcmp(pLine, "\\\n") == 0)
{
// handle backslash-newline continuation
if (fgets(rawLine, MAX_LINE, in) != NULL)
{
lineNr++;
pLine = rawLine;
pEnd = rawLine + strlen(rawLine);
continue;
}
else
{
vtkErrorMacro(<<"Error reading continuation line at line " << lineNr);
everything_ok = false;
}
}
else
{
vtkErrorMacro(<<"Error reading 'l' at line " << lineNr);
everything_ok = false;
}
// skip over what we just sscanf'd
// (find the first whitespace character)
while (!isspace(*pLine) && pLine < pEnd) { pLine++; }
}
}
if (nVerts < 2)
{
vtkErrorMacro
(
<<"Error reading file near line " << lineNr
<< " while processing the 'l' command"
);
everything_ok = false;
}
// now we know how many points there were in this cell
lineElems->UpdateCellCount(nVerts);
}
else if (strcmp(cmd, "f") == 0)
{
// this is a face definition, consisting of 1-based indices separated by whitespace and /
polys->InsertNextCell(0); // we don't yet know how many points are to come
tcoord_polys->InsertNextCell(0);
normal_polys->InsertNextCell(0);
int nVerts=0, nTCoords=0, nNormals=0; // keep a count of how many of each there are
while (everything_ok && pLine < pEnd)
{
// find the first non-whitespace character
while (isspace(*pLine) && pLine < pEnd) { pLine++; }
if (pLine < pEnd) // there is still data left on this line
{
int iVert,iTCoord,iNormal;
if (sscanf(pLine, "%d/%d/%d", &iVert, &iTCoord, &iNormal) == 3)
{
if (iVert < 0)
{
polys->InsertCellPoint(numPoints+iVert);
}
else
{
polys->InsertCellPoint(iVert-1);
}
nVerts++;
tcoord_polys->InsertCellPoint(iTCoord-1);
nTCoords++;
normal_polys->InsertCellPoint(iNormal-1);
nNormals++;
if (iTCoord != iVert)
tcoords_same_as_verts = false;
if (iNormal != iVert)
normals_same_as_verts = false;
}
else if (sscanf(pLine, "%d//%d", &iVert, &iNormal) == 2)
{
if (iVert < 0)
{
polys->InsertCellPoint(numPoints+iVert);
}
else
{
polys->InsertCellPoint(iVert-1);
}
nVerts++;
normal_polys->InsertCellPoint(iNormal-1);
nNormals++;
if (iNormal != iVert)
normals_same_as_verts = false;
}
else if (sscanf(pLine, "%d/%d", &iVert, &iTCoord) == 2)
{
if (iVert < 0)
{
polys->InsertCellPoint(numPoints+iVert);
}
else
{
polys->InsertCellPoint(iVert-1);
}
nVerts++;
tcoord_polys->InsertCellPoint(iTCoord-1);
nTCoords++;
if (iTCoord != iVert)
tcoords_same_as_verts = false;
}
else if (sscanf(pLine, "%d", &iVert) == 1)
{
if (iVert < 0)
{
polys->InsertCellPoint(numPoints+iVert);
}
else
{
polys->InsertCellPoint(iVert-1);
}
nVerts++;
}
else if (strcmp(pLine, "\\\n") == 0)
{
// handle backslash-newline continuation
if (fgets(rawLine, MAX_LINE, in) != NULL)
{
lineNr++;
pLine = rawLine;
pEnd = rawLine + strlen(rawLine);
continue;
}
else
{
vtkErrorMacro(<<"Error reading continuation line at line " << lineNr);
everything_ok = false;
}
}
else
{
vtkErrorMacro(<<"Error reading 'f' at line " << lineNr);
everything_ok = false;
}
// skip over what we just read
// (find the first whitespace character)
while (!isspace(*pLine) && pLine < pEnd) { pLine++; }
}
}
// count of tcoords and normals must be equal to number of vertices or zero
if ( nVerts < 3 ||
(nTCoords > 0 && nTCoords != nVerts) ||
(nNormals > 0 && nNormals != nVerts)
)
{
vtkErrorMacro
(
<<"Error reading file near line " << lineNr
<< " while processing the 'f' command"
);
everything_ok = false;
}
// now we know how many points there were in this cell
polys->UpdateCellCount(nVerts);
tcoord_polys->UpdateCellCount(nTCoords);
normal_polys->UpdateCellCount(nNormals);
// also make a note of whether any cells have tcoords, and whether any have normals
if (nTCoords > 0) { hasTCoords = true; }
if (nNormals > 0) { hasNormals = true; }
}
else
{
//vtkDebugMacro(<<"Ignoring line: "<<rawLine);
}
} // (end of while loop)
} // (end of local scope section)
// we have finished with the file
fclose(in);
if (everything_ok) // (otherwise just release allocated memory and return)
{
// -- now turn this lot into a useable vtkPolyData --
// if there are no tcoords or normals or they match exactly
// then we can just copy the data into the output (easy!)
if (
(!hasTCoords || tcoords_same_as_verts) &&
(!hasNormals || normals_same_as_verts)
)
{
vtkDebugMacro(<<"Copying file data into the output directly");
output->SetPoints(points);
if (pointElems->GetNumberOfCells())
{
output->SetVerts(pointElems);
}
if (lineElems->GetNumberOfCells())
{
output->SetLines(lineElems);
}
if (polys->GetNumberOfCells())
{
output->SetPolys(polys);
}
// if there is an exact correspondence between tcoords and vertices then can simply
// assign the tcoords points as point data
if (hasTCoords && tcoords_same_as_verts)
{
for(unsigned int i = 0; i < tcoords_vector.size(); ++i)
{
vtkFloatArray* tcoords = tcoords_vector.at(i);
output->GetPointData()->AddArray(tcoords);
if(i == 0)
{
output->GetPointData()->SetActiveTCoords(tcoords->GetName());
}
}
}
// if there is an exact correspondence between normals and vertices then can simply
// assign the normals as point data
if (hasNormals && normals_same_as_verts)
{
output->GetPointData()->SetNormals(normals);
}
output->Squeeze();
}
// otherwise we can duplicate the vertices as necessary (a bit slower)
else
{
vtkDebugMacro(<<"Duplicating vertices so that tcoords and normals are correct");
vtkPoints *new_points = vtkPoints::New();
std::vector<vtkFloatArray*> new_tcoords_vector;
for(unsigned int i = 0; i < tcoords_vector.size(); ++i)
{
vtkFloatArray* tcoords = tcoords_vector.at(i);
vtkFloatArray *new_tcoords = vtkFloatArray::New();
new_tcoords->SetName(tcoords->GetName());
new_tcoords->SetNumberOfComponents(2);
new_tcoords_vector.push_back(new_tcoords);
}
vtkFloatArray *new_normals = vtkFloatArray::New();
new_normals->SetNumberOfComponents(3);
new_normals->SetName("Normals");
vtkCellArray *new_polys = vtkCellArray::New();
// for each poly, copy its vertices into new_points (and point at them)
// also copy its tcoords into new_tcoords
// also copy its normals into new_normals
polys->InitTraversal();
tcoord_polys->InitTraversal();
normal_polys->InitTraversal();
vtkIdType dummy_warning_prevention_mechanism[1];
vtkIdType n_pts=-1,*pts=dummy_warning_prevention_mechanism;
vtkIdType n_tcoord_pts=-1,*tcoord_pts=dummy_warning_prevention_mechanism;
vtkIdType n_normal_pts=-1,*normal_pts=dummy_warning_prevention_mechanism;
for (int i=0; i<polys->GetNumberOfCells(); ++i)
{
polys->GetNextCell(n_pts,pts);
tcoord_polys->GetNextCell(n_tcoord_pts,tcoord_pts);
normal_polys->GetNextCell(n_normal_pts,normal_pts);
// If some vertices have tcoords and not others (likewise normals)
// then we must do something else VTK will complain. (crash on render attempt)
// Easiest solution is to delete polys that don't have complete tcoords (if there
// are any tcoords in the dataset) or normals (if there are any normals in the dataset).
if (
(n_pts != n_tcoord_pts && hasTCoords) ||
(n_pts != n_normal_pts && hasNormals)
)
{
// skip this poly
vtkDebugMacro(<<"Skipping poly "<<i+1<<" (1-based index)");
}
else
{
// copy the corresponding points, tcoords and normals across
for (int j=0; j<n_pts; ++j)
{
// copy the tcoord for this point across (if there is one)
if (n_tcoord_pts>0)
{
for(unsigned int k = 0; k < tcoords_vector.size(); ++k)
{
vtkFloatArray* new_tcoords = new_tcoords_vector.at(k);
vtkFloatArray* tcoords = tcoords_vector.at(k);
new_tcoords->InsertNextTuple(tcoords->GetTuple(tcoord_pts[j]));
}
}
// copy the normal for this point across (if there is one)
if (n_normal_pts>0)
{
new_normals->InsertNextTuple(normals->GetTuple(normal_pts[j]));
}
// copy the vertex into the new structure and update
// the vertex index in the polys structure (pts is a pointer into it)
pts[j] = new_points->InsertNextPoint(points->GetPoint(pts[j]));
}
// copy this poly (pointing at the new points) into the new polys list
new_polys->InsertNextCell(n_pts,pts);
}
}
// use the new structures for the output
output->SetPoints(new_points);
output->SetPolys(new_polys);
if (hasTCoords)
{
for(unsigned int i = 0; i < new_tcoords_vector.size(); ++i)
{
vtkFloatArray* new_tcoords = new_tcoords_vector.at(i);
output->GetPointData()->AddArray(new_tcoords);
if(i == 0)
{
output->GetPointData()->SetActiveTCoords(new_tcoords->GetName());
}
}
}
if (hasNormals)
{
output->GetPointData()->SetNormals(new_normals);
}
// TODO: fixup for pointElems and lineElems too
output->Squeeze();
new_points->Delete();
new_polys->Delete();
for(unsigned int i = 0; i < new_tcoords_vector.size(); ++i)
{
vtkFloatArray* new_tcoords = new_tcoords_vector.at(i);
new_tcoords->Delete();
}
new_normals->Delete();
}
}
points->Delete();
for(unsigned int i = 0; i < tcoords_vector.size(); ++i)
{
vtkFloatArray* tcoords = tcoords_vector.at(i);
tcoords->Delete();
}
normals->Delete();
polys->Delete();
tcoord_polys->Delete();
normal_polys->Delete();
lineElems->Delete();
pointElems->Delete();
return 1;
}
void vtkOBJReader::PrintSelf(ostream& os, vtkIndent indent)
{
this->Superclass::PrintSelf(os,indent);
os << indent << "File Name: "
<< (this->FileName ? this->FileName : "(none)") << "\n";
}
// ************************************************************************* //
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