File: vtkBMPReader.h

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/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkBMPReader.h

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
/**
 * @class   vtkBMPReader
 * @brief   read Windows BMP files
 *
 * vtkBMPReader is a source object that reads Windows BMP files.
 * This includes indexed and 24bit bitmaps
 * Usually, all BMPs are converted to 24bit RGB, but BMPs may be output
 * as 8bit images with a LookupTable if the Allow8BitBMP flag is set.
 *
 * BMPReader creates structured point datasets. The dimension of the
 * dataset depends upon the number of files read. Reading a single file
 * results in a 2D image, while reading more than one file results in a
 * 3D volume.
 *
 * To read a volume, files must be of the form "FileName.<number>"
 * (e.g., foo.bmp.0, foo.bmp.1, ...). You must also specify the image
 * range. This range specifies the beginning and ending files to read (range
 * can be any pair of non-negative numbers).
 *
 * The default behavior is to read a single file. In this case, the form
 * of the file is simply "FileName" (e.g., foo.bmp).
 *
 * @sa
 * vtkBMPWriter
*/

#ifndef vtkBMPReader_h
#define vtkBMPReader_h

#include "vtkIOImageModule.h" // For export macro
#include "vtkImageReader.h"
class vtkLookupTable;

class VTKIOIMAGE_EXPORT vtkBMPReader : public vtkImageReader
{
public:
  static vtkBMPReader *New();
  vtkTypeMacro(vtkBMPReader,vtkImageReader);

  void PrintSelf(ostream& os, vtkIndent indent);

  //@{
  /**
   * Returns the depth of the BMP, either 8 or 24.
   */
  vtkGetMacro(Depth,int);
  //@}

  /**
   * Is the given file a BMP file?
   */
  virtual int CanReadFile(const char* fname);

  /**
   * Get the file extensions for this format.
   * Returns a string with a space separated list of extensions in
   * the format .extension
   */
  virtual const char* GetFileExtensions()
  {
      return ".bmp";
  }

  /**
   * Return a descriptive name for the file format that might be useful in a GUI.
   */
  virtual const char* GetDescriptiveName()
  {
      return "Windows BMP";
  }

  //@{
  /**
   * If this flag is set and the BMP reader encounters an 8bit file,
   * the data will be kept as unsigned chars and a lookuptable will be
   * exported
   */
  vtkSetMacro(Allow8BitBMP,int);
  vtkGetMacro(Allow8BitBMP,int);
  vtkBooleanMacro(Allow8BitBMP,int);
  //@}

  vtkGetObjectMacro(LookupTable, vtkLookupTable);

  //@{
  /**
   * Returns the color lut.
   */
  vtkGetMacro(Colors,unsigned char *);
  //@}

protected:
  vtkBMPReader();
  ~vtkBMPReader();

  unsigned char *Colors;
  short Depth;
  int Allow8BitBMP;
  vtkLookupTable *LookupTable;

  virtual void ComputeDataIncrements();
  virtual void ExecuteInformation();
  virtual void ExecuteDataWithInformation(vtkDataObject *out, vtkInformation* outInfo);
private:
  vtkBMPReader(const vtkBMPReader&) VTK_DELETE_FUNCTION;
  void operator=(const vtkBMPReader&) VTK_DELETE_FUNCTION;
};
#endif