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/*=========================================================================
Program: Visualization Toolkit
Module: vtkOBJImporterInternals.cxx
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkSmartPointer.h"
#include "vtkOBJImporter.h"
#include "vtkOBJImporterInternals.h"
#include "vtkJPEGReader.h"
#include "vtkPNGReader.h"
#include "vtkPolyDataMapper.h"
#include "vtkProperty.h"
#include "vtkRenderer.h"
#include "vtkRenderWindow.h"
#include "vtksys/SystemTools.hxx"
#include <iostream>
#include <cstdlib>
#include <cstdio>
#include <cstring>
#include <map>
#if defined(_WIN32)
#pragma warning(disable : 4267)
#pragma warning(disable : 4800)
#endif
const int OBJ_LINE_SIZE = 4096;
namespace
{
char strequal(const char *s1, const char *s2)
{
if(strcmp(s1, s2) == 0)
{
return 1;
}
return 0;
}
int localVerbosity = 0;
}
void obj_set_material_defaults(vtkOBJImportedMaterial* mtl)
{
mtl->amb[0] = 0.2;
mtl->amb[1] = 0.2;
mtl->amb[2] = 0.2;
mtl->diff[0] = 0.8;
mtl->diff[1] = 0.8;
mtl->diff[2] = 0.8;
mtl->spec[0] = 1.0;
mtl->spec[1] = 1.0;
mtl->spec[2] = 1.0;
mtl->reflect = 0.0;
mtl->trans = 1;
mtl->glossy = 98;
mtl->shiny = 0;
mtl->refract_index = 1;
mtl->texture_filename[0] = '\0';
if( localVerbosity > 0 )
{
vtkGenericWarningMacro("Created a default vtkOBJImportedMaterial, texture filename is "
<< std::string(mtl->texture_filename));
}
}
std::vector<vtkOBJImportedMaterial*> vtkOBJPolyDataProcessor::ParseOBJandMTL(
std::string Filename, int& result_code)
{
std::vector<vtkOBJImportedMaterial*> listOfMaterials;
result_code = 0;
const char* filename = Filename.c_str();
int line_number = 0;
char *current_token;
char current_line[OBJ_LINE_SIZE];
char material_open = 0;
vtkOBJImportedMaterial* current_mtl = NULL;
FILE *mtl_file_stream;
// open scene
mtl_file_stream = fopen( filename, "r");
if(mtl_file_stream == 0)
{
vtkErrorMacro("Error reading file: " << filename);
result_code = -1;
return listOfMaterials;
}
while( fgets(current_line, OBJ_LINE_SIZE, mtl_file_stream) )
{
current_token = strtok( current_line, " \t\n\r");
line_number++;
//skip comments
if( current_token == NULL || strequal(current_token, "//") || strequal(current_token, "#"))
{
continue;
}
//start material
else if( strequal(current_token, "newmtl"))
{
material_open = 1;
current_mtl = (new vtkOBJImportedMaterial);
listOfMaterials.push_back(current_mtl);
obj_set_material_defaults(current_mtl);
// get the name
strncpy(current_mtl->name, strtok(NULL, " \t\n"), MATERIAL_NAME_SIZE);
}
//ambient
else if( strequal(current_token, "Ka") && material_open)
{
// But this is ... right? no?
current_mtl->amb[0] = atof( strtok(NULL, " \t"));
current_mtl->amb[1] = atof( strtok(NULL, " \t"));
current_mtl->amb[2] = atof( strtok(NULL, " \t"));
}
//diff
else if( strequal(current_token, "Kd") && material_open)
{
current_mtl->diff[0] = atof( strtok(NULL, " \t"));
current_mtl->diff[1] = atof( strtok(NULL, " \t"));
current_mtl->diff[2] = atof( strtok(NULL, " \t"));
}
//specular
else if( strequal(current_token, "Ks") && material_open)
{
current_mtl->spec[0] = atof( strtok(NULL, " \t"));
current_mtl->spec[1] = atof( strtok(NULL, " \t"));
current_mtl->spec[2] = atof( strtok(NULL, " \t"));
}
//shiny
else if( strequal(current_token, "Ns") && material_open)
{
current_mtl->shiny = atof( strtok(NULL, " \t"));
}
//transparent
else if( strequal(current_token, "d") && material_open)
{
current_mtl->trans = atof( strtok(NULL, " \t"));
}
//reflection
else if( strequal(current_token, "r") && material_open)
{
current_mtl->reflect = atof( strtok(NULL, " \t"));
}
//glossy
else if( strequal(current_token, "sharpness") && material_open)
{
current_mtl->glossy = atof( strtok(NULL, " \t"));
}
//refract index
else if( strequal(current_token, "Ni") && material_open)
{
current_mtl->refract_index = atof( strtok(NULL, " \t"));
}
// illumination type
else if( strequal(current_token, "illum") && material_open)
{
}
// texture map
else if( strequal(current_token, "map_Kd") && material_open)
{ /** (pk note: why was this map_Ka initially? should map_Ka be supported? ) */
strncpy(current_mtl->texture_filename, strtok(NULL, " \t\n"), OBJ_FILENAME_LENGTH);
bool bFileExistsNoPath = vtksys::SystemTools::FileExists(current_mtl->texture_filename);
std::vector<std::string> path_and_file(2);
path_and_file[0] = this->GetTexturePath();
path_and_file[1] = std::string(current_mtl->texture_filename);
std::string joined = vtksys::SystemTools::JoinPath(path_and_file);
bool bFileExistsInPath = vtksys::SystemTools::FileExists( joined );
if(! (bFileExistsNoPath || bFileExistsInPath ) )
{
vtkGenericWarningMacro(
<< "mtl file " << current_mtl->name
<< "requests texture file that appears not to exist: "
<< current_mtl->texture_filename << "; texture path: " <<this->TexturePath<<"\r\n");
}
}
else
{
// just skip it; got an unsupported feature or a comment in file.
vtkDebugMacro("Unknown command " << current_token
<< " in material file " << filename
<< " at line " << line_number
<< ":\n\t" << current_line);
}
}
fclose(mtl_file_stream);
return listOfMaterials;
}
void bindTexturedPolydataToRenderWindow( vtkRenderWindow* renderWindow,
vtkRenderer* renderer,
vtkOBJPolyDataProcessor* reader )
{
if( NULL == (renderWindow) )
{
vtkErrorWithObjectMacro(reader, "RenderWindow is null, failure!");
return;
}
if( NULL == (renderer) )
{
vtkErrorWithObjectMacro(reader, "Renderer is null, failure!");
return;
}
if( NULL == (reader) )
{
vtkErrorWithObjectMacro(reader, "vtkOBJPolyDataProcessor is null, failure!");
return;
}
reader->actor_list.clear();
reader->actor_list.reserve( reader->GetNumberOfOutputPorts() );
for( int port_idx=0; port_idx < reader->GetNumberOfOutputPorts(); port_idx++)
{
vtkPolyData* objPoly = reader->GetOutput(port_idx);
vtkSmartPointer<vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New();
mapper->SetInputData(objPoly);
vtkDebugWithObjectMacro(reader, "Grabbed objPoly " << objPoly
<< ", port index " << port_idx << "\n"
<< "numPolys = " << objPoly->GetNumberOfPolys()
<< " numPoints = " << objPoly->GetNumberOfPoints());
// For each named material, load and bind the texture, add it to the renderer
vtkSmartPointer<vtkTexture> vtk_texture = vtkSmartPointer<vtkTexture>::New();
std::string textureFilename = reader->GetTextureFilename(port_idx);
vtkSmartPointer<vtkJPEGReader> tex_jpg_Loader = vtkSmartPointer<vtkJPEGReader>::New();
vtkSmartPointer<vtkPNGReader> tex_png_Loader = vtkSmartPointer<vtkPNGReader>::New();
int bIsReadableJPEG = tex_jpg_Loader->CanReadFile( textureFilename.c_str() );
int bIsReadablePNG = tex_png_Loader->CanReadFile( textureFilename.c_str() );
bool haveTexture = false;
if (!textureFilename.empty())
{
if( bIsReadableJPEG )
{
tex_jpg_Loader->SetFileName( textureFilename.c_str() );
tex_jpg_Loader->Update();
vtk_texture->AddInputConnection( tex_jpg_Loader->GetOutputPort() );
haveTexture = true;
}
else if( bIsReadablePNG )
{
tex_png_Loader->SetFileName( textureFilename.c_str() );
tex_png_Loader->Update();
vtk_texture->AddInputConnection( tex_png_Loader->GetOutputPort() );
haveTexture = true;
}
else
{
if(!textureFilename.empty()) // OK to have no texture image, but if its not empty it ought to exist.
{
vtkErrorWithObjectMacro(reader, "Nonexistent texture image type!? imagefile: "
<<textureFilename);
}
}
vtk_texture->InterpolateOff(); // Faster?? (yes clearly faster for largish texture)
}
vtkSmartPointer<vtkActor> actor =
vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
if (haveTexture)
{
actor->SetTexture(vtk_texture);
}
vtkSmartPointer<vtkProperty> properties =
vtkSmartPointer<vtkProperty>::New();
vtkOBJImportedMaterial* raw_mtl_data =
reader->GetMaterial(port_idx);
properties->SetDiffuseColor(raw_mtl_data->diff);
properties->SetSpecularColor(raw_mtl_data->spec);
properties->SetAmbientColor(raw_mtl_data->amb);
properties->SetOpacity(raw_mtl_data->trans);
properties->SetInterpolationToPhong();
properties->SetLighting(true);
properties->SetSpecular( raw_mtl_data->get_spec_coeff() );
properties->SetAmbient( raw_mtl_data->get_amb_coeff() );
properties->SetDiffuse( raw_mtl_data->get_diff_coeff() );
actor->SetProperty(properties);
renderer->AddActor(actor);
//properties->ShadingOn(); // use ShadingOn() if loading vtkMaterial from xml
// available in mtl parser are:
// double amb[3];
// double diff[3];
// double spec[3];
// double reflect;
// double refract;
// double trans;
// double shiny;
// double glossy;
// double refract_index;
reader->actor_list.push_back(actor); // keep a handle on actors to animate later
}
/** post-condition of this function: the renderer has had a bunch of actors added to it */
}
vtkOBJImportedMaterial::vtkOBJImportedMaterial()
{
name[0] = 'x';
name[1] = '\0';
obj_set_material_defaults(this);
}
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